Yucom/lsteamclient/steamclient_manual_151.cpp

29 lines
1.1 KiB
C++

#include "steamclient_private.h"
extern "C"
{
#define SDK_VERSION 1510
#include "steamclient_manual_common.h"
}
#pragma push_macro("__cdecl")
#undef __cdecl
#pragma push_macro("strncpy")
#undef strncpy
#include "cppISteamInput_SteamInput002.hpp"
#pragma pop_macro("__cdecl")
#pragma pop_macro("strncpy")
void cppISteamInput_SteamInput002_GetGlyphForActionOrigin( struct cppISteamInput_SteamInput002_GetGlyphForActionOrigin_params *params )
{
struct cppISteamInput_SteamInput002 *iface = (struct cppISteamInput_SteamInput002 *)params->linux_side;
params->_ret = iface->GetGlyphForActionOrigin( params->eOrigin );
params->_ret = steamclient_isteaminput_getglyph( params->eOrigin, params->_ret );
}
void cppISteamInput_SteamInput002_GetGlyphForXboxOrigin( struct cppISteamInput_SteamInput002_GetGlyphForXboxOrigin_params *params )
{
struct cppISteamInput_SteamInput002 *iface = (struct cppISteamInput_SteamInput002 *)params->linux_side;
params->_ret = iface->GetGlyphForXboxOrigin( params->eOrigin );
params->_ret = steamclient_isteaminput_getglyph_xbox( params->eOrigin, params->_ret );
}