52 lines
2.1 KiB
C++
52 lines
2.1 KiB
C++
#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#define __cdecl
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#include "steamworks_sdk_157/steam_api.h"
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#include "steamworks_sdk_157/steamnetworkingtypes.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_157
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#include "struct_converters.h"
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#include "cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001.h"
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uint32 cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionCount(void *linux_side)
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{
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return ((ISteamRemotePlay*)linux_side)->GetSessionCount();
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}
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RemotePlaySessionID_t cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionID(void *linux_side, int iSessionIndex)
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{
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return ((ISteamRemotePlay*)linux_side)->GetSessionID((int)iSessionIndex);
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}
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CSteamID cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionSteamID(void *linux_side, RemotePlaySessionID_t unSessionID)
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{
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return ((ISteamRemotePlay*)linux_side)->GetSessionSteamID((RemotePlaySessionID_t)unSessionID);
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}
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const char * cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientName(void *linux_side, RemotePlaySessionID_t unSessionID)
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{
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return ((ISteamRemotePlay*)linux_side)->GetSessionClientName((RemotePlaySessionID_t)unSessionID);
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}
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ESteamDeviceFormFactor cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientFormFactor(void *linux_side, RemotePlaySessionID_t unSessionID)
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{
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return ((ISteamRemotePlay*)linux_side)->GetSessionClientFormFactor((RemotePlaySessionID_t)unSessionID);
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}
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bool cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BGetSessionClientResolution(void *linux_side, RemotePlaySessionID_t unSessionID, int * pnResolutionX, int * pnResolutionY)
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{
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return ((ISteamRemotePlay*)linux_side)->BGetSessionClientResolution((RemotePlaySessionID_t)unSessionID, (int *)pnResolutionX, (int *)pnResolutionY);
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}
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bool cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BSendRemotePlayTogetherInvite(void *linux_side, CSteamID steamIDFriend)
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{
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return ((ISteamRemotePlay*)linux_side)->BSendRemotePlayTogetherInvite((CSteamID)steamIDFriend);
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}
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#ifdef __cplusplus
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}
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#endif
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