Yucom/lsteamclient/unix_steam_client_manual.cpp
2024-02-15 15:53:27 +02:00

10 lines
657 B
C++

#include "unix_private.h"
NTSTATUS ISteamClient_SteamClient020_Set_SteamAPI_CCheckCallbackRegisteredInProcess( void *args )
{
struct ISteamClient_SteamClient020_Set_SteamAPI_CCheckCallbackRegisteredInProcess_params *params = (struct ISteamClient_SteamClient020_Set_SteamAPI_CCheckCallbackRegisteredInProcess_params *)args;
struct u_ISteamClient_SteamClient020 *iface = (struct u_ISteamClient_SteamClient020 *)params->linux_side;
uint32_t (*U_CDECL lin_func)(int32_t) = manual_convert_Set_SteamAPI_CCheckCallbackRegisteredInProcess_func_156( params->func );
iface->Set_SteamAPI_CCheckCallbackRegisteredInProcess( lin_func );
return 0;
}