121cdab5fc
CW-Bug-Id: #23272
970 lines
53 KiB
C++
970 lines
53 KiB
C++
#include "unix_private.h"
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#if 0
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#pragma makedep unix
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#endif
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WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
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static void receive_messages_utow_144( uint32_t count, u_SteamNetworkingMessage_t_144 **u_msgs,
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w_SteamNetworkingMessage_t_144 **w_msgs )
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{
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uint32_t i;
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for (i = 0; i < count; i++)
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{
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struct networking_message *message = CONTAINING_RECORD( w_msgs[i], struct networking_message, w_msg_144 );
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w_SteamNetworkingMessage_t_144 *w_msg = &message->w_msg_144;
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u_SteamNetworkingMessage_t_144 *u_msg = u_msgs[i];
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message->u_msg_144 = u_msg;
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w_msg->m_cbSize = u_msg->m_cbSize;
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w_msg->m_conn = u_msg->m_conn;
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w_msg->m_sender = u_msg->m_sender;
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w_msg->m_nConnUserData = u_msg->m_nConnUserData;
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w_msg->m_usecTimeReceived = u_msg->m_usecTimeReceived;
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w_msg->m_nMessageNumber = u_msg->m_nMessageNumber;
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w_msg->m_nChannel = u_msg->m_nChannel;
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}
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}
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NTSTATUS steamclient_networking_messages_receive_144( void *args )
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{
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struct steamclient_networking_messages_receive_144_params *params = (struct steamclient_networking_messages_receive_144_params *)args;
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uint32_t i;
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for (i = 0; i < params->count; i++)
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{
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struct networking_message *message = CONTAINING_RECORD( params->w_msgs[i], struct networking_message, w_msg_144 );
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w_SteamNetworkingMessage_t_144 *w_msg = &message->w_msg_144;
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u_SteamNetworkingMessage_t_144 *u_msg = message->u_msg_144;
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memcpy( w_msg->m_pData, u_msg->m_pData, u_msg->m_cbSize );
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u_msg->m_pfnRelease( u_msg );
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message->u_msg_144 = NULL;
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}
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return 0;
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}
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/* ISteamNetworkingSockets_SteamNetworkingSockets002 */
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NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets002_ReceiveMessagesOnConnection( void *args )
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{
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struct ISteamNetworkingSockets_SteamNetworkingSockets002_ReceiveMessagesOnConnection_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets002_ReceiveMessagesOnConnection_params *)args;
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struct u_ISteamNetworkingSockets_SteamNetworkingSockets002 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets002 *)params->linux_side;
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u_SteamNetworkingMessage_t_144 *u_msgs[params->nMaxMessages];
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params->_ret = iface->ReceiveMessagesOnConnection( params->hConn, u_msgs, params->nMaxMessages );
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if (params->_ret > 0) receive_messages_utow_144( params->_ret, u_msgs, params->ppOutMessages );
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return 0;
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}
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NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets002_ReceiveMessagesOnListenSocket( void *args )
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{
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struct ISteamNetworkingSockets_SteamNetworkingSockets002_ReceiveMessagesOnListenSocket_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets002_ReceiveMessagesOnListenSocket_params *)args;
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struct u_ISteamNetworkingSockets_SteamNetworkingSockets002 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets002 *)params->linux_side;
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u_SteamNetworkingMessage_t_144 *u_msgs[params->nMaxMessages];
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params->_ret = iface->ReceiveMessagesOnListenSocket( params->hSocket, u_msgs, params->nMaxMessages );
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if (params->_ret > 0) receive_messages_utow_144( params->_ret, u_msgs, params->ppOutMessages );
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return 0;
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}
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/* ISteamNetworkingSockets_SteamNetworkingSockets004 */
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NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets004_ReceiveMessagesOnConnection( void *args )
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{
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struct ISteamNetworkingSockets_SteamNetworkingSockets004_ReceiveMessagesOnConnection_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets004_ReceiveMessagesOnConnection_params *)args;
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struct u_ISteamNetworkingSockets_SteamNetworkingSockets004 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets004 *)params->linux_side;
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u_SteamNetworkingMessage_t_144 *u_msgs[params->nMaxMessages];
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params->_ret = iface->ReceiveMessagesOnConnection( params->hConn, u_msgs, params->nMaxMessages );
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if (params->_ret > 0) receive_messages_utow_144( params->_ret, u_msgs, params->ppOutMessages );
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return 0;
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}
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NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets004_ReceiveMessagesOnListenSocket( void *args )
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{
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struct ISteamNetworkingSockets_SteamNetworkingSockets004_ReceiveMessagesOnListenSocket_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets004_ReceiveMessagesOnListenSocket_params *)args;
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struct u_ISteamNetworkingSockets_SteamNetworkingSockets004 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets004 *)params->linux_side;
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u_SteamNetworkingMessage_t_144 *u_msgs[params->nMaxMessages];
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params->_ret = iface->ReceiveMessagesOnListenSocket( params->hSocket, u_msgs, params->nMaxMessages );
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if (params->_ret > 0) receive_messages_utow_144( params->_ret, u_msgs, params->ppOutMessages );
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return 0;
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}
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static void receive_messages_utow_147( uint32_t count, u_SteamNetworkingMessage_t_147 **u_msgs,
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w_SteamNetworkingMessage_t_147 **w_msgs )
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{
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uint32_t i;
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for (i = 0; i < count; i++)
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{
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struct networking_message *message = CONTAINING_RECORD( w_msgs[i], struct networking_message, w_msg_147 );
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w_SteamNetworkingMessage_t_147 *w_msg = &message->w_msg_147;
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u_SteamNetworkingMessage_t_147 *u_msg = u_msgs[i];
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message->u_msg_147 = u_msg;
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w_msg->m_cbSize = u_msg->m_cbSize;
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w_msg->m_conn = u_msg->m_conn;
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w_msg->m_identityPeer = u_msg->m_identityPeer;
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w_msg->m_nConnUserData = u_msg->m_nConnUserData;
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w_msg->m_usecTimeReceived = u_msg->m_usecTimeReceived;
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w_msg->m_nMessageNumber = u_msg->m_nMessageNumber;
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w_msg->m_nChannel = u_msg->m_nChannel;
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w_msg->m_nFlags = u_msg->m_nFlags;
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w_msg->m_nUserData = u_msg->m_nUserData;
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}
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}
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NTSTATUS steamclient_networking_messages_receive_147( void *args )
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{
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struct steamclient_networking_messages_receive_147_params *params = (struct steamclient_networking_messages_receive_147_params *)args;
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uint32_t i;
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for (i = 0; i < params->count; i++)
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{
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struct networking_message *message = CONTAINING_RECORD( params->w_msgs[i], struct networking_message, w_msg_147 );
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w_SteamNetworkingMessage_t_147 *w_msg = &message->w_msg_147;
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u_SteamNetworkingMessage_t_147 *u_msg = message->u_msg_147;
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memcpy( w_msg->m_pData, u_msg->m_pData, u_msg->m_cbSize );
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u_msg->m_pfnRelease( u_msg );
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message->u_msg_147 = NULL;
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}
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return 0;
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}
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static void U_CDECL u_SteamNetworkingMessage_t_147_FreeData( u_SteamNetworkingMessage_t_147 *msg )
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{
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free( msg->m_pData );
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msg->m_pData = NULL;
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}
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static void send_messages_wtou_147( uint32_t count, w_SteamNetworkingMessage_t_147 *const *w_msgs,
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u_SteamNetworkingMessage_t_147 **u_msgs )
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{
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uint32_t i;
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for (i = 0; i < count; i++)
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{
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struct networking_message *message = CONTAINING_RECORD( w_msgs[i], struct networking_message, w_msg_147 );
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w_SteamNetworkingMessage_t_147 *w_msg = &message->w_msg_147;
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u_SteamNetworkingMessage_t_147 *u_msg = message->u_msg_147;
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if (!u_msg->m_pData)
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{
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u_msg->m_pData = malloc( w_msg->m_cbSize );
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u_msg->m_pfnFreeData = u_SteamNetworkingMessage_t_147_FreeData;
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}
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memcpy( u_msg->m_pData, w_msg->m_pData, w_msg->m_cbSize );
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u_msg->m_cbSize = w_msg->m_cbSize;
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u_msg->m_conn = w_msg->m_conn;
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u_msg->m_identityPeer = w_msg->m_identityPeer;
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u_msg->m_nConnUserData = w_msg->m_nConnUserData;
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u_msg->m_usecTimeReceived = w_msg->m_usecTimeReceived;
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u_msg->m_nMessageNumber = w_msg->m_nMessageNumber;
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u_msg->m_nChannel = w_msg->m_nChannel;
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u_msg->m_nFlags = w_msg->m_nFlags;
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u_msg->m_nUserData = w_msg->m_nUserData;
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/* steamclient library takes ownership */
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message->u_msg_147 = NULL;
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u_msgs[i] = u_msg;
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}
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}
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static void networking_message_release_147( w_SteamNetworkingMessage_t_147 *w_msg )
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{
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struct networking_message *message = CONTAINING_RECORD( w_msg, struct networking_message, w_msg_147 );
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u_SteamNetworkingMessage_t_147 *u_msg = message->u_msg_147;
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if (!message->u_msg_147) return;
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u_msg->m_pfnRelease( u_msg );
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message->u_msg_147 = NULL;
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}
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NTSTATUS steamclient_networking_message_release_147( void *args )
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{
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struct steamclient_networking_message_release_147_params *params = (struct steamclient_networking_message_release_147_params *)args;
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networking_message_release_147( params->w_msg );
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return 0;
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}
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/* ISteamNetworkingSockets_SteamNetworkingSockets006 */
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NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets006_ReceiveMessagesOnConnection( void *args )
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{
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struct ISteamNetworkingSockets_SteamNetworkingSockets006_ReceiveMessagesOnConnection_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets006_ReceiveMessagesOnConnection_params *)args;
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struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side;
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u_SteamNetworkingMessage_t_147 *u_msgs[params->nMaxMessages];
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params->_ret = iface->ReceiveMessagesOnConnection( params->hConn, u_msgs, params->nMaxMessages );
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if (params->_ret > 0) receive_messages_utow_147( params->_ret, u_msgs, params->ppOutMessages );
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return 0;
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}
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NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets006_ReceiveMessagesOnListenSocket( void *args )
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{
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struct ISteamNetworkingSockets_SteamNetworkingSockets006_ReceiveMessagesOnListenSocket_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets006_ReceiveMessagesOnListenSocket_params *)args;
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struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side;
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u_SteamNetworkingMessage_t_147 *u_msgs[params->nMaxMessages];
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params->_ret = iface->ReceiveMessagesOnListenSocket( params->hSocket, u_msgs, params->nMaxMessages );
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if (params->_ret > 0) receive_messages_utow_147( params->_ret, u_msgs, params->ppOutMessages );
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return 0;
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}
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NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets006_SendMessages( void *args )
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{
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struct ISteamNetworkingSockets_SteamNetworkingSockets006_SendMessages_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets006_SendMessages_params *)args;
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struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side;
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u_SteamNetworkingMessage_t_147 *u_msgs[params->nMessages];
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send_messages_wtou_147( params->nMessages, params->pMessages, u_msgs );
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iface->SendMessages( params->nMessages, u_msgs, params->pOutMessageNumberOrResult );
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return 0;
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}
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/* ISteamNetworkingSockets_SteamNetworkingSockets008 */
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NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets008_ReceiveMessagesOnConnection( void *args )
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{
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struct ISteamNetworkingSockets_SteamNetworkingSockets008_ReceiveMessagesOnConnection_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets008_ReceiveMessagesOnConnection_params *)args;
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struct u_ISteamNetworkingSockets_SteamNetworkingSockets008 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets008 *)params->linux_side;
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u_SteamNetworkingMessage_t_147 *u_msgs[params->nMaxMessages];
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params->_ret = iface->ReceiveMessagesOnConnection( params->hConn, u_msgs, params->nMaxMessages );
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if (params->_ret > 0) receive_messages_utow_147( params->_ret, u_msgs, params->ppOutMessages );
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return 0;
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}
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NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets008_ReceiveMessagesOnPollGroup( void *args )
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{
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struct ISteamNetworkingSockets_SteamNetworkingSockets008_ReceiveMessagesOnPollGroup_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets008_ReceiveMessagesOnPollGroup_params *)args;
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struct u_ISteamNetworkingSockets_SteamNetworkingSockets008 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets008 *)params->linux_side;
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u_SteamNetworkingMessage_t_147 *u_msgs[params->nMaxMessages];
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params->_ret = iface->ReceiveMessagesOnPollGroup( params->hPollGroup, u_msgs, params->nMaxMessages );
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if (params->_ret > 0) receive_messages_utow_147( params->_ret, u_msgs, params->ppOutMessages );
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return 0;
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}
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NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets008_SendMessages( void *args )
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{
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struct ISteamNetworkingSockets_SteamNetworkingSockets008_SendMessages_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets008_SendMessages_params *)args;
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struct u_ISteamNetworkingSockets_SteamNetworkingSockets008 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets008 *)params->linux_side;
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u_SteamNetworkingMessage_t_147 *u_msgs[params->nMessages];
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send_messages_wtou_147( params->nMessages, params->pMessages, u_msgs );
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iface->SendMessages( params->nMessages, u_msgs, params->pOutMessageNumberOrResult );
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return 0;
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}
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/* ISteamNetworkingSockets_SteamNetworkingSockets009 */
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NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnConnection( void *args )
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{
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struct ISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnConnection_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnConnection_params *)args;
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struct u_ISteamNetworkingSockets_SteamNetworkingSockets009 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets009 *)params->linux_side;
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u_SteamNetworkingMessage_t_147 *u_msgs[params->nMaxMessages];
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params->_ret = iface->ReceiveMessagesOnConnection( params->hConn, u_msgs, params->nMaxMessages );
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if (params->_ret > 0) receive_messages_utow_147( params->_ret, u_msgs, params->ppOutMessages );
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return 0;
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}
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NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnPollGroup( void *args )
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{
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struct ISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnPollGroup_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnPollGroup_params *)args;
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struct u_ISteamNetworkingSockets_SteamNetworkingSockets009 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets009 *)params->linux_side;
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u_SteamNetworkingMessage_t_147 *u_msgs[params->nMaxMessages];
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params->_ret = iface->ReceiveMessagesOnPollGroup( params->hPollGroup, u_msgs, params->nMaxMessages );
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if (params->_ret > 0) receive_messages_utow_147( params->_ret, u_msgs, params->ppOutMessages );
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return 0;
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}
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NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets009_SendMessages( void *args )
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{
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struct ISteamNetworkingSockets_SteamNetworkingSockets009_SendMessages_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets009_SendMessages_params *)args;
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struct u_ISteamNetworkingSockets_SteamNetworkingSockets009 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets009 *)params->linux_side;
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u_SteamNetworkingMessage_t_147 *u_msgs[params->nMessages];
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send_messages_wtou_147( params->nMessages, params->pMessages, u_msgs );
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iface->SendMessages( params->nMessages, u_msgs, params->pOutMessageNumberOrResult );
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return 0;
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}
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/* ISteamNetworkingUtils_SteamNetworkingUtils003 */
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NTSTATUS ISteamNetworkingUtils_SteamNetworkingUtils003_AllocateMessage( void *args )
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{
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struct ISteamNetworkingUtils_SteamNetworkingUtils003_AllocateMessage_params *params = (struct ISteamNetworkingUtils_SteamNetworkingUtils003_AllocateMessage_params *)args;
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struct u_ISteamNetworkingUtils_SteamNetworkingUtils003 *iface = (struct u_ISteamNetworkingUtils_SteamNetworkingUtils003 *)params->linux_side;
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u_SteamNetworkingMessage_t_147 *u_msg = iface->AllocateMessage( params->cbAllocateBuffer );
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if (u_msg) receive_messages_utow_147( 1, &u_msg, ¶ms->_ret );
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return 0;
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}
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static void (*W_CDECL w_SteamNetConnectionStatusChanged)( w_SteamNetConnectionStatusChangedCallback_t_151 * );
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static void U_CDECL u_SteamNetConnectionStatusChanged( u_SteamNetConnectionStatusChangedCallback_t_151 *u_dat )
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{
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w_SteamNetConnectionStatusChangedCallback_t_151 w_dat = *u_dat;
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if (w_SteamNetConnectionStatusChanged) queue_cdecl_func_callback( (w_cdecl_func)w_SteamNetConnectionStatusChanged, &w_dat, sizeof(w_dat) );
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}
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static void (*W_CDECL w_SteamNetAuthenticationStatusChanged)( SteamNetAuthenticationStatus_t * );
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static void U_CDECL u_SteamNetAuthenticationStatusChanged( SteamNetAuthenticationStatus_t *dat )
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{
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if (w_SteamNetAuthenticationStatusChanged) queue_cdecl_func_callback( (w_cdecl_func)w_SteamNetAuthenticationStatusChanged, dat, sizeof(*dat) );
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}
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static void (*W_CDECL w_SteamRelayNetworkStatusChanged)( SteamRelayNetworkStatus_t * );
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static void U_CDECL u_SteamRelayNetworkStatusChanged( SteamRelayNetworkStatus_t *dat )
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{
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if (w_SteamRelayNetworkStatusChanged) queue_cdecl_func_callback( (w_cdecl_func)w_SteamRelayNetworkStatusChanged, dat, sizeof(*dat) );
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}
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static void (*W_CDECL w_SteamNetworkingMessagesSessionRequest)( SteamNetworkingMessagesSessionRequest_t_151 * );
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static void U_CDECL u_SteamNetworkingMessagesSessionRequest( SteamNetworkingMessagesSessionRequest_t_151 *dat )
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{
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if (w_SteamNetworkingMessagesSessionRequest) queue_cdecl_func_callback( (w_cdecl_func)w_SteamNetworkingMessagesSessionRequest, dat, sizeof(*dat) );
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}
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static void (*W_CDECL w_SteamNetworkingMessagesSessionFailed)( SteamNetworkingMessagesSessionFailed_t_151 * );
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static void U_CDECL u_SteamNetworkingMessagesSessionFailed( SteamNetworkingMessagesSessionFailed_t_151 *dat )
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{
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if (w_SteamNetworkingMessagesSessionFailed) queue_cdecl_func_callback( (w_cdecl_func)w_SteamNetworkingMessagesSessionFailed, dat, sizeof(*dat) );
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}
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NTSTATUS ISteamNetworkingUtils_SteamNetworkingUtils003_SetConfigValue( void *args )
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{
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struct ISteamNetworkingUtils_SteamNetworkingUtils003_SetConfigValue_params *params = (struct ISteamNetworkingUtils_SteamNetworkingUtils003_SetConfigValue_params *)args;
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struct u_ISteamNetworkingUtils_SteamNetworkingUtils003 *iface = (struct u_ISteamNetworkingUtils_SteamNetworkingUtils003 *)params->linux_side;
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void *u_fn; /* api requires passing pointer-to-pointer */
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switch (params->eValue)
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{
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#define CASE( y ) \
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if (!params->pArg) \
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{ \
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params->_ret = iface->SetConfigValue( params->eValue, params->eScopeType, \
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params->scopeObj, params->eDataType, NULL ); \
|
|
} \
|
|
else \
|
|
{ \
|
|
if (*(void **)params->pArg == NULL) u_fn = NULL; \
|
|
else u_fn = (void *)&u_##y; \
|
|
params->_ret = iface->SetConfigValue( params->eValue, params->eScopeType, \
|
|
params->scopeObj, params->eDataType, &u_fn ); \
|
|
if (params->_ret) w_##y = *(decltype(w_##y) *)params->pArg; \
|
|
} \
|
|
break;
|
|
|
|
case 201 /*ConnectionStatusChanged*/: CASE( SteamNetConnectionStatusChanged )
|
|
case 202 /*AuthStatusChanged*/: CASE( SteamNetAuthenticationStatusChanged )
|
|
case 203 /*RelayNetworkStatusChanged*/: CASE( SteamRelayNetworkStatusChanged )
|
|
case 204 /*MessagesSessionRequest*/: CASE( SteamNetworkingMessagesSessionRequest )
|
|
case 205 /*MessagesSessionFailed*/: CASE( SteamNetworkingMessagesSessionFailed )
|
|
|
|
#undef CASE
|
|
|
|
default:
|
|
params->_ret = iface->SetConfigValue( params->eValue, params->eScopeType, params->scopeObj,
|
|
params->eDataType, params->pArg );
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void receive_messages_utow_153a( uint32_t count, u_SteamNetworkingMessage_t_153a **u_msgs,
|
|
w_SteamNetworkingMessage_t_153a **w_msgs )
|
|
{
|
|
uint32_t i;
|
|
|
|
for (i = 0; i < count; i++)
|
|
{
|
|
struct networking_message *message = CONTAINING_RECORD( w_msgs[i], struct networking_message, w_msg_153a );
|
|
w_SteamNetworkingMessage_t_153a *w_msg = &message->w_msg_153a;
|
|
u_SteamNetworkingMessage_t_153a *u_msg = u_msgs[i];
|
|
message->u_msg_153a = u_msg;
|
|
|
|
w_msg->m_cbSize = u_msg->m_cbSize;
|
|
w_msg->m_conn = u_msg->m_conn;
|
|
w_msg->m_identityPeer = u_msg->m_identityPeer;
|
|
w_msg->m_nConnUserData = u_msg->m_nConnUserData;
|
|
w_msg->m_usecTimeReceived = u_msg->m_usecTimeReceived;
|
|
w_msg->m_nMessageNumber = u_msg->m_nMessageNumber;
|
|
w_msg->m_nChannel = u_msg->m_nChannel;
|
|
w_msg->m_nFlags = u_msg->m_nFlags;
|
|
w_msg->m_nUserData = u_msg->m_nUserData;
|
|
w_msg->m_idxLane = u_msg->m_idxLane;
|
|
}
|
|
}
|
|
|
|
NTSTATUS steamclient_networking_messages_receive_153a( void *args )
|
|
{
|
|
struct steamclient_networking_messages_receive_153a_params *params = (struct steamclient_networking_messages_receive_153a_params *)args;
|
|
uint32_t i;
|
|
|
|
for (i = 0; i < params->count; i++)
|
|
{
|
|
struct networking_message *message = CONTAINING_RECORD( params->w_msgs[i], struct networking_message, w_msg_153a );
|
|
w_SteamNetworkingMessage_t_153a *w_msg = &message->w_msg_153a;
|
|
u_SteamNetworkingMessage_t_153a *u_msg = message->u_msg_153a;
|
|
|
|
memcpy( w_msg->m_pData, u_msg->m_pData, u_msg->m_cbSize );
|
|
u_msg->m_pfnRelease( u_msg );
|
|
message->u_msg_153a = NULL;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void U_CDECL u_SteamNetworkingMessage_t_153a_FreeData( u_SteamNetworkingMessage_t_153a *msg )
|
|
{
|
|
free( msg->m_pData );
|
|
msg->m_pData = NULL;
|
|
}
|
|
|
|
static void send_messages_wtou_153a( uint32_t count, w_SteamNetworkingMessage_t_153a *const *w_msgs,
|
|
u_SteamNetworkingMessage_t_153a **u_msgs )
|
|
{
|
|
uint32_t i;
|
|
|
|
for (i = 0; i < count; i++)
|
|
{
|
|
struct networking_message *message = CONTAINING_RECORD( w_msgs[i], struct networking_message, w_msg_153a );
|
|
w_SteamNetworkingMessage_t_153a *w_msg = &message->w_msg_153a;
|
|
u_SteamNetworkingMessage_t_153a *u_msg = message->u_msg_153a;
|
|
|
|
if (!u_msg->m_pData)
|
|
{
|
|
u_msg->m_pData = malloc( w_msg->m_cbSize );
|
|
u_msg->m_pfnFreeData = u_SteamNetworkingMessage_t_153a_FreeData;
|
|
}
|
|
|
|
memcpy( u_msg->m_pData, w_msg->m_pData, w_msg->m_cbSize );
|
|
u_msg->m_cbSize = w_msg->m_cbSize;
|
|
u_msg->m_conn = w_msg->m_conn;
|
|
u_msg->m_identityPeer = w_msg->m_identityPeer;
|
|
u_msg->m_nConnUserData = w_msg->m_nConnUserData;
|
|
u_msg->m_usecTimeReceived = w_msg->m_usecTimeReceived;
|
|
u_msg->m_nMessageNumber = w_msg->m_nMessageNumber;
|
|
u_msg->m_nChannel = w_msg->m_nChannel;
|
|
u_msg->m_nFlags = w_msg->m_nFlags;
|
|
u_msg->m_nUserData = w_msg->m_nUserData;
|
|
u_msg->m_idxLane = w_msg->m_idxLane;
|
|
|
|
/* steamclient library takes ownership */
|
|
message->u_msg_153a = NULL;
|
|
u_msgs[i] = u_msg;
|
|
}
|
|
}
|
|
|
|
static void networking_message_release_153a( w_SteamNetworkingMessage_t_153a *w_msg )
|
|
{
|
|
struct networking_message *message = CONTAINING_RECORD( w_msg, struct networking_message, w_msg_153a );
|
|
u_SteamNetworkingMessage_t_153a *u_msg = message->u_msg_153a;
|
|
|
|
if (!message->u_msg_153a) return;
|
|
u_msg->m_pfnRelease( u_msg );
|
|
message->u_msg_153a = NULL;
|
|
}
|
|
|
|
NTSTATUS steamclient_networking_message_release_153a( void *args )
|
|
{
|
|
struct steamclient_networking_message_release_153a_params *params = (struct steamclient_networking_message_release_153a_params *)args;
|
|
networking_message_release_153a( params->w_msg );
|
|
return 0;
|
|
}
|
|
|
|
/* ISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 */
|
|
|
|
NTSTATUS ISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages( void *args )
|
|
{
|
|
struct ISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages_params *params = (struct ISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages_params *)args;
|
|
struct u_ISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *iface = (struct u_ISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *)params->linux_side;
|
|
u_SteamNetworkingMessage_t_153a *u_msgs[params->nMaxMessages];
|
|
params->_ret = iface->ReceiveMessages( u_msgs, params->nMaxMessages );
|
|
if (params->_ret > 0) receive_messages_utow_153a( params->_ret, u_msgs, params->ppOutMessages );
|
|
return 0;
|
|
}
|
|
|
|
/* ISteamNetworkingMessages_SteamNetworkingMessages002 */
|
|
|
|
NTSTATUS ISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel( void *args )
|
|
{
|
|
struct ISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel_params *params = (struct ISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel_params *)args;
|
|
struct u_ISteamNetworkingMessages_SteamNetworkingMessages002 *iface = (struct u_ISteamNetworkingMessages_SteamNetworkingMessages002 *)params->linux_side;
|
|
u_SteamNetworkingMessage_t_153a *u_msgs[params->nMaxMessages];
|
|
params->_ret = iface->ReceiveMessagesOnChannel( params->nLocalChannel, u_msgs, params->nMaxMessages );
|
|
if (params->_ret > 0) receive_messages_utow_153a( params->_ret, u_msgs, params->ppOutMessages );
|
|
return 0;
|
|
}
|
|
|
|
/* ISteamNetworkingSockets_SteamNetworkingSockets012 */
|
|
|
|
NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnConnection( void *args )
|
|
{
|
|
struct ISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnConnection_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnConnection_params *)args;
|
|
struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *)params->linux_side;
|
|
u_SteamNetworkingMessage_t_153a *u_msgs[params->nMaxMessages];
|
|
params->_ret = iface->ReceiveMessagesOnConnection( params->hConn, u_msgs, params->nMaxMessages );
|
|
if (params->_ret > 0) receive_messages_utow_153a( params->_ret, u_msgs, params->ppOutMessages );
|
|
return 0;
|
|
}
|
|
|
|
NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPollGroup( void *args )
|
|
{
|
|
struct ISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPollGroup_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets012_ReceiveMessagesOnPollGroup_params *)args;
|
|
struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *)params->linux_side;
|
|
u_SteamNetworkingMessage_t_153a *u_msgs[params->nMaxMessages];
|
|
params->_ret = iface->ReceiveMessagesOnPollGroup( params->hPollGroup, u_msgs, params->nMaxMessages );
|
|
if (params->_ret > 0) receive_messages_utow_153a( params->_ret, u_msgs, params->ppOutMessages );
|
|
return 0;
|
|
}
|
|
|
|
NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages( void *args )
|
|
{
|
|
struct ISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets012_SendMessages_params *)args;
|
|
struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets012 *)params->linux_side;
|
|
u_SteamNetworkingMessage_t_153a *u_msgs[params->nMessages];
|
|
send_messages_wtou_153a( params->nMessages, params->pMessages, u_msgs );
|
|
iface->SendMessages( params->nMessages, u_msgs, params->pOutMessageNumberOrResult );
|
|
return 0;
|
|
}
|
|
|
|
/* ISteamNetworkingUtils_SteamNetworkingUtils004 */
|
|
|
|
NTSTATUS ISteamNetworkingUtils_SteamNetworkingUtils004_AllocateMessage( void *args )
|
|
{
|
|
struct ISteamNetworkingUtils_SteamNetworkingUtils004_AllocateMessage_params *params = (struct ISteamNetworkingUtils_SteamNetworkingUtils004_AllocateMessage_params *)args;
|
|
struct u_ISteamNetworkingUtils_SteamNetworkingUtils004 *iface = (struct u_ISteamNetworkingUtils_SteamNetworkingUtils004 *)params->linux_side;
|
|
u_SteamNetworkingMessage_t_153a *u_msg = iface->AllocateMessage( params->cbAllocateBuffer );
|
|
if (u_msg) receive_messages_utow_153a( 1, &u_msg, ¶ms->_ret );
|
|
return 0;
|
|
}
|
|
|
|
static void (*W_CDECL w_SteamNetConnectionStatusChanged_153a)( w_SteamNetConnectionStatusChangedCallback_t_153a * );
|
|
static void U_CDECL u_SteamNetConnectionStatusChanged_153a( u_SteamNetConnectionStatusChangedCallback_t_153a *u_dat )
|
|
{
|
|
w_SteamNetConnectionStatusChangedCallback_t_153a w_dat = *u_dat;
|
|
if (w_SteamNetConnectionStatusChanged_153a) queue_cdecl_func_callback( (w_cdecl_func)w_SteamNetConnectionStatusChanged_153a, &w_dat, sizeof(w_dat) );
|
|
}
|
|
|
|
static void (*W_CDECL w_SteamNetworkingMessagesSessionFailed_153a)( SteamNetworkingMessagesSessionFailed_t_153a * );
|
|
static void U_CDECL u_SteamNetworkingMessagesSessionFailed_153a( SteamNetworkingMessagesSessionFailed_t_153a *dat )
|
|
{
|
|
if (w_SteamNetworkingMessagesSessionFailed_153a) queue_cdecl_func_callback( (w_cdecl_func)w_SteamNetworkingMessagesSessionFailed_153a, dat, sizeof(*dat) );
|
|
}
|
|
|
|
NTSTATUS ISteamNetworkingUtils_SteamNetworkingUtils004_SetConfigValue( void *args )
|
|
{
|
|
struct ISteamNetworkingUtils_SteamNetworkingUtils004_SetConfigValue_params *params = (struct ISteamNetworkingUtils_SteamNetworkingUtils004_SetConfigValue_params *)args;
|
|
struct u_ISteamNetworkingUtils_SteamNetworkingUtils004 *iface = (struct u_ISteamNetworkingUtils_SteamNetworkingUtils004 *)params->linux_side;
|
|
bool ret;
|
|
void *u_fn; /* api requires passing pointer-to-pointer */
|
|
|
|
switch (params->eValue)
|
|
{
|
|
|
|
#define CASE( y ) \
|
|
if (!params->pArg) \
|
|
{ \
|
|
params->_ret = iface->SetConfigValue( params->eValue, params->eScopeType, \
|
|
params->scopeObj, params->eDataType, NULL ); \
|
|
} \
|
|
else \
|
|
{ \
|
|
if (*(void **)params->pArg == NULL) u_fn = NULL; \
|
|
else u_fn = (void *)&u_##y; \
|
|
params->_ret = iface->SetConfigValue( params->eValue, params->eScopeType, \
|
|
params->scopeObj, params->eDataType, &u_fn ); \
|
|
if (params->_ret) w_##y = *(decltype(w_##y) *)params->pArg; \
|
|
} \
|
|
break;
|
|
|
|
case 201 /*ConnectionStatusChanged*/: CASE( SteamNetConnectionStatusChanged_153a )
|
|
case 202 /*AuthStatusChanged*/: CASE( SteamNetAuthenticationStatusChanged )
|
|
case 203 /*RelayNetworkStatusChanged*/: CASE( SteamRelayNetworkStatusChanged )
|
|
case 204 /*MessagesSessionRequest*/: CASE( SteamNetworkingMessagesSessionRequest )
|
|
case 205 /*MessagesSessionFailed*/: CASE( SteamNetworkingMessagesSessionFailed_153a )
|
|
|
|
#undef CASE
|
|
|
|
default:
|
|
params->_ret = iface->SetConfigValue( params->eValue, params->eScopeType, params->scopeObj,
|
|
params->eDataType, params->pArg );
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
struct SteamMatchmakingServerListResponse_099u : u_ISteamMatchmakingServerListResponse_099u
|
|
{
|
|
struct w_steam_iface *w_iface;
|
|
virtual void ServerResponded( int32_t );
|
|
virtual void ServerFailedToRespond( int32_t );
|
|
virtual void RefreshComplete( uint32_t );
|
|
};
|
|
|
|
void SteamMatchmakingServerListResponse_099u::ServerResponded( int32_t iServer )
|
|
{
|
|
queue_vtable_callback( this->w_iface, CALL_IFACE_VTABLE_0, (intptr_t)iServer, 0, 0 );
|
|
}
|
|
|
|
void SteamMatchmakingServerListResponse_099u::ServerFailedToRespond( int32_t iServer )
|
|
{
|
|
queue_vtable_callback( this->w_iface, CALL_IFACE_VTABLE_1, (intptr_t)iServer, 0, 0 );
|
|
}
|
|
|
|
void SteamMatchmakingServerListResponse_099u::RefreshComplete( uint32_t response )
|
|
{
|
|
queue_vtable_callback( this->w_iface, CALL_IFACE_VTABLE_2, (intptr_t)response, 0, 0 );
|
|
}
|
|
|
|
u_ISteamMatchmakingServerListResponse_099u *create_LinuxISteamMatchmakingServerListResponse_099u( void *win )
|
|
{
|
|
SteamMatchmakingServerListResponse_099u *ret;
|
|
|
|
if (!win) return NULL;
|
|
|
|
if (!(ret = new SteamMatchmakingServerListResponse_099u())) return NULL;
|
|
ret->w_iface = (struct w_steam_iface *)win;
|
|
|
|
return ret;
|
|
}
|
|
|
|
struct SteamMatchmakingServerListResponse_106 : u_ISteamMatchmakingServerListResponse_106
|
|
{
|
|
struct w_steam_iface *w_iface;
|
|
virtual void ServerResponded( void *, int32_t );
|
|
virtual void ServerFailedToRespond( void *, int32_t );
|
|
virtual void RefreshComplete( void *, uint32_t );
|
|
};
|
|
|
|
void SteamMatchmakingServerListResponse_106::ServerResponded( void *hRequest, int32_t iServer )
|
|
{
|
|
queue_vtable_callback( this->w_iface, CALL_IFACE_VTABLE_0, (intptr_t)hRequest, (intptr_t)iServer, 0 );
|
|
}
|
|
|
|
void SteamMatchmakingServerListResponse_106::ServerFailedToRespond( void *hRequest, int32_t iServer )
|
|
{
|
|
queue_vtable_callback( this->w_iface, CALL_IFACE_VTABLE_1, (intptr_t)hRequest, (intptr_t)iServer, 0 );
|
|
}
|
|
|
|
void SteamMatchmakingServerListResponse_106::RefreshComplete( void *hRequest, uint32_t response )
|
|
{
|
|
queue_vtable_callback( this->w_iface, CALL_IFACE_VTABLE_2, (intptr_t)hRequest, (intptr_t)response, 0 );
|
|
}
|
|
|
|
u_ISteamMatchmakingServerListResponse_106 *create_LinuxISteamMatchmakingServerListResponse_106( void *win )
|
|
{
|
|
SteamMatchmakingServerListResponse_106 *ret;
|
|
|
|
if (!win) return NULL;
|
|
|
|
if (!(ret = new SteamMatchmakingServerListResponse_106())) return NULL;
|
|
ret->w_iface = (struct w_steam_iface *)win;
|
|
|
|
return ret;
|
|
}
|
|
|
|
struct SteamMatchmakingPingResponse : u_ISteamMatchmakingPingResponse
|
|
{
|
|
struct w_steam_iface *w_iface;
|
|
virtual void ServerResponded( gameserveritem_t_105 * );
|
|
virtual void ServerFailedToRespond( );
|
|
};
|
|
|
|
void SteamMatchmakingPingResponse::ServerResponded( gameserveritem_t_105 *server )
|
|
{
|
|
queue_vtable_callback_0_server_responded( this->w_iface, server );
|
|
}
|
|
|
|
void SteamMatchmakingPingResponse::ServerFailedToRespond(void)
|
|
{
|
|
queue_vtable_callback( this->w_iface, CALL_IFACE_VTABLE_1, 0, 0, 0 );
|
|
}
|
|
|
|
struct u_ISteamMatchmakingPingResponse *create_LinuxISteamMatchmakingPingResponse( void *win )
|
|
{
|
|
SteamMatchmakingPingResponse *ret;
|
|
|
|
if (!win) return NULL;
|
|
if (!(ret = new SteamMatchmakingPingResponse())) return NULL;
|
|
ret->w_iface = (struct w_steam_iface *)win;
|
|
|
|
return ret;
|
|
}
|
|
|
|
struct SteamMatchmakingPlayersResponse : u_ISteamMatchmakingPlayersResponse
|
|
{
|
|
struct w_steam_iface *w_iface;
|
|
virtual void AddPlayerToList( const char *, int32_t, float );
|
|
virtual void PlayersFailedToRespond( );
|
|
virtual void PlayersRefreshComplete( );
|
|
};
|
|
|
|
void SteamMatchmakingPlayersResponse::AddPlayerToList(const char *pchName, int nScore, float flTimePlayed)
|
|
{
|
|
queue_vtable_callback_0_add_player_to_list( this->w_iface, pchName, nScore, flTimePlayed );
|
|
}
|
|
|
|
void SteamMatchmakingPlayersResponse::PlayersFailedToRespond(void)
|
|
{
|
|
queue_vtable_callback( this->w_iface, CALL_IFACE_VTABLE_1, 0, 0, 0 );
|
|
}
|
|
|
|
void SteamMatchmakingPlayersResponse::PlayersRefreshComplete(void)
|
|
{
|
|
queue_vtable_callback( this->w_iface, CALL_IFACE_VTABLE_2, 0, 0, 0 );
|
|
}
|
|
|
|
struct u_ISteamMatchmakingPlayersResponse *create_LinuxISteamMatchmakingPlayersResponse( void *win )
|
|
{
|
|
struct SteamMatchmakingPlayersResponse *ret;
|
|
|
|
if (!win) return NULL;
|
|
if (!(ret = new SteamMatchmakingPlayersResponse())) return NULL;
|
|
ret->w_iface = (struct w_steam_iface *)win;
|
|
|
|
return ret;
|
|
}
|
|
|
|
struct SteamMatchmakingRulesResponse : u_ISteamMatchmakingRulesResponse
|
|
{
|
|
struct w_steam_iface *w_iface;
|
|
virtual void RulesResponded( const char *, const char * );
|
|
virtual void RulesFailedToRespond( );
|
|
virtual void RulesRefreshComplete( );
|
|
};
|
|
|
|
void SteamMatchmakingRulesResponse::RulesResponded(const char *pchRule, const char *pchValue)
|
|
{
|
|
queue_vtable_callback_0_rules_responded( this->w_iface, pchRule, pchValue );
|
|
}
|
|
|
|
void SteamMatchmakingRulesResponse::RulesFailedToRespond(void)
|
|
{
|
|
queue_vtable_callback( this->w_iface, CALL_IFACE_VTABLE_1, 0, 0, 0 );
|
|
}
|
|
|
|
void SteamMatchmakingRulesResponse::RulesRefreshComplete(void)
|
|
{
|
|
queue_vtable_callback( this->w_iface, CALL_IFACE_VTABLE_2, 0, 0, 0 );
|
|
}
|
|
|
|
struct u_ISteamMatchmakingRulesResponse *create_LinuxISteamMatchmakingRulesResponse( void *win )
|
|
{
|
|
SteamMatchmakingRulesResponse *ret;
|
|
|
|
if (!win) return NULL;
|
|
if (!(ret = new SteamMatchmakingRulesResponse())) return NULL;
|
|
ret->w_iface = (struct w_steam_iface *)win;
|
|
|
|
return ret;
|
|
}
|
|
|
|
struct u_ISteamNetworkingConnectionCustomSignaling *create_LinuxISteamNetworkingConnectionCustomSignaling( void *win )
|
|
{
|
|
FIXME( "not implemented!\n" );
|
|
return NULL;
|
|
}
|
|
|
|
struct u_ISteamNetworkingCustomSignalingRecvContext *create_LinuxISteamNetworkingCustomSignalingRecvContext( void *win )
|
|
{
|
|
FIXME( "not implemented!\n" );
|
|
return NULL;
|
|
}
|
|
|
|
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList( void *args )
|
|
{
|
|
struct ISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList_params *)args;
|
|
struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side;
|
|
u_ISteamMatchmakingServerListResponse_099u *u_pRequestServersResponse = create_LinuxISteamMatchmakingServerListResponse_099u( params->pRequestServersResponse );
|
|
iface->RequestInternetServerList( params->iApp, params->ppchFilters, params->nFilters, u_pRequestServersResponse );
|
|
return 0;
|
|
}
|
|
|
|
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList( void *args )
|
|
{
|
|
struct ISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList_params *)args;
|
|
struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side;
|
|
u_ISteamMatchmakingServerListResponse_099u *u_pRequestServersResponse = create_LinuxISteamMatchmakingServerListResponse_099u( params->pRequestServersResponse );
|
|
iface->RequestLANServerList( params->iApp, u_pRequestServersResponse );
|
|
return 0;
|
|
}
|
|
|
|
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList( void *args )
|
|
{
|
|
struct ISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList_params *)args;
|
|
struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side;
|
|
u_ISteamMatchmakingServerListResponse_099u *u_pRequestServersResponse = create_LinuxISteamMatchmakingServerListResponse_099u( params->pRequestServersResponse );
|
|
iface->RequestFriendsServerList( params->iApp, params->ppchFilters, params->nFilters, u_pRequestServersResponse );
|
|
return 0;
|
|
}
|
|
|
|
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList( void *args )
|
|
{
|
|
struct ISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList_params *)args;
|
|
struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side;
|
|
u_ISteamMatchmakingServerListResponse_099u *u_pRequestServersResponse = create_LinuxISteamMatchmakingServerListResponse_099u( params->pRequestServersResponse );
|
|
iface->RequestFavoritesServerList( params->iApp, params->ppchFilters, params->nFilters, u_pRequestServersResponse );
|
|
return 0;
|
|
}
|
|
|
|
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList( void *args )
|
|
{
|
|
struct ISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList_params *)args;
|
|
struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side;
|
|
u_ISteamMatchmakingServerListResponse_099u *u_pRequestServersResponse = create_LinuxISteamMatchmakingServerListResponse_099u( params->pRequestServersResponse );
|
|
iface->RequestHistoryServerList( params->iApp, params->ppchFilters, params->nFilters, u_pRequestServersResponse );
|
|
return 0;
|
|
}
|
|
|
|
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList( void *args )
|
|
{
|
|
struct ISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList_params *)args;
|
|
struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side;
|
|
u_ISteamMatchmakingServerListResponse_099u *u_pRequestServersResponse = create_LinuxISteamMatchmakingServerListResponse_099u( params->pRequestServersResponse );
|
|
iface->RequestSpectatorServerList( params->iApp, params->ppchFilters, params->nFilters, u_pRequestServersResponse );
|
|
return 0;
|
|
}
|
|
|
|
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers001_PingServer( void *args )
|
|
{
|
|
struct ISteamMatchmakingServers_SteamMatchMakingServers001_PingServer_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers001_PingServer_params *)args;
|
|
struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side;
|
|
u_ISteamMatchmakingPingResponse *u_pRequestServersResponse = create_LinuxISteamMatchmakingPingResponse( params->pRequestServersResponse );
|
|
params->_ret = iface->PingServer( params->unIP, params->usPort, u_pRequestServersResponse );
|
|
return 0;
|
|
}
|
|
|
|
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails( void *args )
|
|
{
|
|
struct ISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails_params *)args;
|
|
struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side;
|
|
u_ISteamMatchmakingPlayersResponse *u_pRequestServersResponse = create_LinuxISteamMatchmakingPlayersResponse( params->pRequestServersResponse );
|
|
params->_ret = iface->PlayerDetails( params->unIP, params->usPort, u_pRequestServersResponse );
|
|
return 0;
|
|
}
|
|
|
|
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules( void *args )
|
|
{
|
|
struct ISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules_params *)args;
|
|
struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side;
|
|
u_ISteamMatchmakingRulesResponse *u_pRequestServersResponse = create_LinuxISteamMatchmakingRulesResponse( params->pRequestServersResponse );
|
|
params->_ret = iface->ServerRules( params->unIP, params->usPort, u_pRequestServersResponse );
|
|
return 0;
|
|
}
|
|
|
|
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList( void *args )
|
|
{
|
|
struct ISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList_params *)args;
|
|
struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *)params->linux_side;
|
|
u_ISteamMatchmakingServerListResponse_106 *u_pRequestServersResponse = create_LinuxISteamMatchmakingServerListResponse_106( params->pRequestServersResponse );
|
|
params->_ret = iface->RequestInternetServerList( params->iApp, params->ppchFilters, params->nFilters, u_pRequestServersResponse );
|
|
return 0;
|
|
}
|
|
|
|
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers002_RequestLANServerList( void *args )
|
|
{
|
|
struct ISteamMatchmakingServers_SteamMatchMakingServers002_RequestLANServerList_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers002_RequestLANServerList_params *)args;
|
|
struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *)params->linux_side;
|
|
u_ISteamMatchmakingServerListResponse_106 *u_pRequestServersResponse = create_LinuxISteamMatchmakingServerListResponse_106( params->pRequestServersResponse );
|
|
params->_ret = iface->RequestLANServerList( params->iApp, u_pRequestServersResponse );
|
|
return 0;
|
|
}
|
|
|
|
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers002_RequestFriendsServerList( void *args )
|
|
{
|
|
struct ISteamMatchmakingServers_SteamMatchMakingServers002_RequestFriendsServerList_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers002_RequestFriendsServerList_params *)args;
|
|
struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *)params->linux_side;
|
|
u_ISteamMatchmakingServerListResponse_106 *u_pRequestServersResponse = create_LinuxISteamMatchmakingServerListResponse_106( params->pRequestServersResponse );
|
|
params->_ret = iface->RequestFriendsServerList( params->iApp, params->ppchFilters, params->nFilters, u_pRequestServersResponse );
|
|
return 0;
|
|
}
|
|
|
|
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers002_RequestFavoritesServerList( void *args )
|
|
{
|
|
struct ISteamMatchmakingServers_SteamMatchMakingServers002_RequestFavoritesServerList_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers002_RequestFavoritesServerList_params *)args;
|
|
struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *)params->linux_side;
|
|
u_ISteamMatchmakingServerListResponse_106 *u_pRequestServersResponse = create_LinuxISteamMatchmakingServerListResponse_106( params->pRequestServersResponse );
|
|
params->_ret = iface->RequestFavoritesServerList( params->iApp, params->ppchFilters, params->nFilters, u_pRequestServersResponse );
|
|
return 0;
|
|
}
|
|
|
|
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers002_RequestHistoryServerList( void *args )
|
|
{
|
|
struct ISteamMatchmakingServers_SteamMatchMakingServers002_RequestHistoryServerList_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers002_RequestHistoryServerList_params *)args;
|
|
struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *)params->linux_side;
|
|
u_ISteamMatchmakingServerListResponse_106 *u_pRequestServersResponse = create_LinuxISteamMatchmakingServerListResponse_106( params->pRequestServersResponse );
|
|
params->_ret = iface->RequestHistoryServerList( params->iApp, params->ppchFilters, params->nFilters, u_pRequestServersResponse );
|
|
return 0;
|
|
}
|
|
|
|
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers002_RequestSpectatorServerList( void *args )
|
|
{
|
|
struct ISteamMatchmakingServers_SteamMatchMakingServers002_RequestSpectatorServerList_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers002_RequestSpectatorServerList_params *)args;
|
|
struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *)params->linux_side;
|
|
u_ISteamMatchmakingServerListResponse_106 *u_pRequestServersResponse = create_LinuxISteamMatchmakingServerListResponse_106( params->pRequestServersResponse );
|
|
params->_ret = iface->RequestSpectatorServerList( params->iApp, params->ppchFilters, params->nFilters, u_pRequestServersResponse );
|
|
return 0;
|
|
}
|
|
|
|
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers002_PingServer( void *args )
|
|
{
|
|
struct ISteamMatchmakingServers_SteamMatchMakingServers002_PingServer_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers002_PingServer_params *)args;
|
|
struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *)params->linux_side;
|
|
u_ISteamMatchmakingPingResponse *u_pRequestServersResponse = create_LinuxISteamMatchmakingPingResponse( params->pRequestServersResponse );
|
|
params->_ret = iface->PingServer( params->unIP, params->usPort, u_pRequestServersResponse );
|
|
return 0;
|
|
}
|
|
|
|
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers002_PlayerDetails( void *args )
|
|
{
|
|
struct ISteamMatchmakingServers_SteamMatchMakingServers002_PlayerDetails_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers002_PlayerDetails_params *)args;
|
|
struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *)params->linux_side;
|
|
u_ISteamMatchmakingPlayersResponse *u_pRequestServersResponse = create_LinuxISteamMatchmakingPlayersResponse( params->pRequestServersResponse );
|
|
params->_ret = iface->PlayerDetails( params->unIP, params->usPort, u_pRequestServersResponse );
|
|
return 0;
|
|
}
|
|
|
|
NTSTATUS ISteamMatchmakingServers_SteamMatchMakingServers002_ServerRules( void *args )
|
|
{
|
|
struct ISteamMatchmakingServers_SteamMatchMakingServers002_ServerRules_params *params = (struct ISteamMatchmakingServers_SteamMatchMakingServers002_ServerRules_params *)args;
|
|
struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *iface = (struct u_ISteamMatchmakingServers_SteamMatchMakingServers002 *)params->linux_side;
|
|
u_ISteamMatchmakingRulesResponse *u_pRequestServersResponse = create_LinuxISteamMatchmakingRulesResponse( params->pRequestServersResponse );
|
|
params->_ret = iface->ServerRules( params->unIP, params->usPort, u_pRequestServersResponse );
|
|
return 0;
|
|
}
|
|
|
|
NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets006_ConnectP2PCustomSignaling( void *args )
|
|
{
|
|
struct ISteamNetworkingSockets_SteamNetworkingSockets006_ConnectP2PCustomSignaling_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets006_ConnectP2PCustomSignaling_params *)args;
|
|
struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side;
|
|
u_ISteamNetworkingConnectionCustomSignaling *u_pSignaling = create_LinuxISteamNetworkingConnectionCustomSignaling( params->pSignaling );
|
|
params->_ret = iface->ConnectP2PCustomSignaling( u_pSignaling, params->pPeerIdentity, params->nOptions, params->pOptions );
|
|
return 0;
|
|
}
|
|
|
|
NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets006_ReceivedP2PCustomSignal( void *args )
|
|
{
|
|
struct ISteamNetworkingSockets_SteamNetworkingSockets006_ReceivedP2PCustomSignal_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets006_ReceivedP2PCustomSignal_params *)args;
|
|
struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets006 *)params->linux_side;
|
|
u_ISteamNetworkingCustomSignalingRecvContext *u_pContext = create_LinuxISteamNetworkingCustomSignalingRecvContext( params->pContext );
|
|
params->_ret = iface->ReceivedP2PCustomSignal( params->pMsg, params->cbMsg, u_pContext );
|
|
return 0;
|
|
}
|
|
|
|
NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets008_ConnectP2PCustomSignaling( void *args )
|
|
{
|
|
struct ISteamNetworkingSockets_SteamNetworkingSockets008_ConnectP2PCustomSignaling_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets008_ConnectP2PCustomSignaling_params *)args;
|
|
struct u_ISteamNetworkingSockets_SteamNetworkingSockets008 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets008 *)params->linux_side;
|
|
u_ISteamNetworkingConnectionCustomSignaling *u_pSignaling = create_LinuxISteamNetworkingConnectionCustomSignaling( params->pSignaling );
|
|
params->_ret = iface->ConnectP2PCustomSignaling( u_pSignaling, params->pPeerIdentity, params->nOptions, params->pOptions );
|
|
return 0;
|
|
}
|
|
|
|
NTSTATUS ISteamNetworkingSockets_SteamNetworkingSockets008_ReceivedP2PCustomSignal( void *args )
|
|
{
|
|
struct ISteamNetworkingSockets_SteamNetworkingSockets008_ReceivedP2PCustomSignal_params *params = (struct ISteamNetworkingSockets_SteamNetworkingSockets008_ReceivedP2PCustomSignal_params *)args;
|
|
struct u_ISteamNetworkingSockets_SteamNetworkingSockets008 *iface = (struct u_ISteamNetworkingSockets_SteamNetworkingSockets008 *)params->linux_side;
|
|
u_ISteamNetworkingCustomSignalingRecvContext *u_pContext = create_LinuxISteamNetworkingCustomSignalingRecvContext( params->pContext );
|
|
params->_ret = iface->ReceivedP2PCustomSignal( params->pMsg, params->cbMsg, u_pContext );
|
|
return 0;
|
|
}
|