Yucom/lsteamclient/winISteamScreenshots.c
2024-02-15 15:53:25 +02:00

426 lines
19 KiB
C

/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001.h"
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_WriteScreenshot, 20)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_AddScreenshotToLibrary, 20)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TriggerScreenshot, 4)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_HookScreenshots, 8)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_SetLocation, 12)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TagUser, 16)
ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_WriteScreenshot(struct w_steam_iface *_this, void *pubRGB, uint32 cubRGB, int nWidth, int nHeight)
{
struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_WriteScreenshot_params params =
{
.linux_side = _this->u_iface,
.pubRGB = pubRGB,
.cubRGB = cubRGB,
.nWidth = nWidth,
.nHeight = nHeight,
};
TRACE("%p\n", _this);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_WriteScreenshot( &params );
return params._ret;
}
ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_AddScreenshotToLibrary(struct w_steam_iface *_this, const char *pchFilename, const char *pchThumbnailFilename, int nWidth, int nHeight)
{
struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_AddScreenshotToLibrary_params params =
{
.linux_side = _this->u_iface,
.pchFilename = pchFilename,
.pchThumbnailFilename = pchThumbnailFilename,
.nWidth = nWidth,
.nHeight = nHeight,
};
params.pchFilename = steamclient_dos_to_unix_path( pchFilename, 0 );
params.pchThumbnailFilename = steamclient_dos_to_unix_path( pchThumbnailFilename, 0 );
TRACE("%p\n", _this);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_AddScreenshotToLibrary( &params );
steamclient_free_path( params.pchFilename );
steamclient_free_path( params.pchThumbnailFilename );
return params._ret;
}
void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TriggerScreenshot(struct w_steam_iface *_this)
{
struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TriggerScreenshot_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TriggerScreenshot( &params );
}
void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_HookScreenshots(struct w_steam_iface *_this, bool bHook)
{
struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_HookScreenshots_params params =
{
.linux_side = _this->u_iface,
.bHook = bHook,
};
TRACE("%p\n", _this);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_HookScreenshots( &params );
}
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_SetLocation(struct w_steam_iface *_this, ScreenshotHandle hScreenshot, const char *pchLocation)
{
struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_SetLocation_params params =
{
.linux_side = _this->u_iface,
.hScreenshot = hScreenshot,
.pchLocation = pchLocation,
};
TRACE("%p\n", _this);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_SetLocation( &params );
return params._ret;
}
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TagUser(struct w_steam_iface *_this, ScreenshotHandle hScreenshot, CSteamID steamID)
{
struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TagUser_params params =
{
.linux_side = _this->u_iface,
.hScreenshot = hScreenshot,
.steamID = steamID,
};
TRACE("%p\n", _this);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TagUser( &params );
return params._ret;
}
extern vtable_ptr winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_vtable;
#ifndef __GNUC__
void __asm_dummy_vtables(void) {
#endif
__ASM_VTABLE(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001,
VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_WriteScreenshot)
VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_AddScreenshotToLibrary)
VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TriggerScreenshot)
VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_HookScreenshots)
VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_SetLocation)
VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TagUser)
);
#ifndef __GNUC__
}
#endif
struct w_steam_iface *create_winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001(void *u_iface)
{
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMSCREENSHOTS_INTERFACE_VERSION001");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_vtable, 6, "STEAMSCREENSHOTS_INTERFACE_VERSION001");
r->u_iface = u_iface;
return r;
}
#include "cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002.h"
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_WriteScreenshot, 20)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_AddScreenshotToLibrary, 20)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TriggerScreenshot, 4)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_HookScreenshots, 8)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_SetLocation, 12)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagUser, 16)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagPublishedFile, 16)
ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_WriteScreenshot(struct w_steam_iface *_this, void *pubRGB, uint32 cubRGB, int nWidth, int nHeight)
{
struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_WriteScreenshot_params params =
{
.linux_side = _this->u_iface,
.pubRGB = pubRGB,
.cubRGB = cubRGB,
.nWidth = nWidth,
.nHeight = nHeight,
};
TRACE("%p\n", _this);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_WriteScreenshot( &params );
return params._ret;
}
ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_AddScreenshotToLibrary(struct w_steam_iface *_this, const char *pchFilename, const char *pchThumbnailFilename, int nWidth, int nHeight)
{
struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_AddScreenshotToLibrary_params params =
{
.linux_side = _this->u_iface,
.pchFilename = pchFilename,
.pchThumbnailFilename = pchThumbnailFilename,
.nWidth = nWidth,
.nHeight = nHeight,
};
params.pchFilename = steamclient_dos_to_unix_path( pchFilename, 0 );
params.pchThumbnailFilename = steamclient_dos_to_unix_path( pchThumbnailFilename, 0 );
TRACE("%p\n", _this);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_AddScreenshotToLibrary( &params );
steamclient_free_path( params.pchFilename );
steamclient_free_path( params.pchThumbnailFilename );
return params._ret;
}
void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TriggerScreenshot(struct w_steam_iface *_this)
{
struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TriggerScreenshot_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TriggerScreenshot( &params );
}
void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_HookScreenshots(struct w_steam_iface *_this, bool bHook)
{
struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_HookScreenshots_params params =
{
.linux_side = _this->u_iface,
.bHook = bHook,
};
TRACE("%p\n", _this);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_HookScreenshots( &params );
}
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_SetLocation(struct w_steam_iface *_this, ScreenshotHandle hScreenshot, const char *pchLocation)
{
struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_SetLocation_params params =
{
.linux_side = _this->u_iface,
.hScreenshot = hScreenshot,
.pchLocation = pchLocation,
};
TRACE("%p\n", _this);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_SetLocation( &params );
return params._ret;
}
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagUser(struct w_steam_iface *_this, ScreenshotHandle hScreenshot, CSteamID steamID)
{
struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagUser_params params =
{
.linux_side = _this->u_iface,
.hScreenshot = hScreenshot,
.steamID = steamID,
};
TRACE("%p\n", _this);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagUser( &params );
return params._ret;
}
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagPublishedFile(struct w_steam_iface *_this, ScreenshotHandle hScreenshot, PublishedFileId_t unPublishedFileID)
{
struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagPublishedFile_params params =
{
.linux_side = _this->u_iface,
.hScreenshot = hScreenshot,
.unPublishedFileID = unPublishedFileID,
};
TRACE("%p\n", _this);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagPublishedFile( &params );
return params._ret;
}
extern vtable_ptr winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_vtable;
#ifndef __GNUC__
void __asm_dummy_vtables(void) {
#endif
__ASM_VTABLE(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002,
VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_WriteScreenshot)
VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_AddScreenshotToLibrary)
VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TriggerScreenshot)
VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_HookScreenshots)
VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_SetLocation)
VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagUser)
VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagPublishedFile)
);
#ifndef __GNUC__
}
#endif
struct w_steam_iface *create_winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002(void *u_iface)
{
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMSCREENSHOTS_INTERFACE_VERSION002");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_vtable, 7, "STEAMSCREENSHOTS_INTERFACE_VERSION002");
r->u_iface = u_iface;
return r;
}
#include "cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003.h"
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_WriteScreenshot, 20)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddScreenshotToLibrary, 20)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TriggerScreenshot, 4)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_HookScreenshots, 8)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_SetLocation, 12)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagUser, 16)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagPublishedFile, 16)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_IsScreenshotsHooked, 4)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddVRScreenshotToLibrary, 16)
ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_WriteScreenshot(struct w_steam_iface *_this, void *pubRGB, uint32 cubRGB, int nWidth, int nHeight)
{
struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_WriteScreenshot_params params =
{
.linux_side = _this->u_iface,
.pubRGB = pubRGB,
.cubRGB = cubRGB,
.nWidth = nWidth,
.nHeight = nHeight,
};
TRACE("%p\n", _this);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_WriteScreenshot( &params );
return params._ret;
}
ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddScreenshotToLibrary(struct w_steam_iface *_this, const char *pchFilename, const char *pchThumbnailFilename, int nWidth, int nHeight)
{
struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddScreenshotToLibrary_params params =
{
.linux_side = _this->u_iface,
.pchFilename = pchFilename,
.pchThumbnailFilename = pchThumbnailFilename,
.nWidth = nWidth,
.nHeight = nHeight,
};
params.pchFilename = steamclient_dos_to_unix_path( pchFilename, 0 );
params.pchThumbnailFilename = steamclient_dos_to_unix_path( pchThumbnailFilename, 0 );
TRACE("%p\n", _this);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddScreenshotToLibrary( &params );
steamclient_free_path( params.pchFilename );
steamclient_free_path( params.pchThumbnailFilename );
return params._ret;
}
void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TriggerScreenshot(struct w_steam_iface *_this)
{
struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TriggerScreenshot_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TriggerScreenshot( &params );
}
void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_HookScreenshots(struct w_steam_iface *_this, bool bHook)
{
struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_HookScreenshots_params params =
{
.linux_side = _this->u_iface,
.bHook = bHook,
};
TRACE("%p\n", _this);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_HookScreenshots( &params );
}
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_SetLocation(struct w_steam_iface *_this, ScreenshotHandle hScreenshot, const char *pchLocation)
{
struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_SetLocation_params params =
{
.linux_side = _this->u_iface,
.hScreenshot = hScreenshot,
.pchLocation = pchLocation,
};
TRACE("%p\n", _this);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_SetLocation( &params );
return params._ret;
}
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagUser(struct w_steam_iface *_this, ScreenshotHandle hScreenshot, CSteamID steamID)
{
struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagUser_params params =
{
.linux_side = _this->u_iface,
.hScreenshot = hScreenshot,
.steamID = steamID,
};
TRACE("%p\n", _this);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagUser( &params );
return params._ret;
}
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagPublishedFile(struct w_steam_iface *_this, ScreenshotHandle hScreenshot, PublishedFileId_t unPublishedFileID)
{
struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagPublishedFile_params params =
{
.linux_side = _this->u_iface,
.hScreenshot = hScreenshot,
.unPublishedFileID = unPublishedFileID,
};
TRACE("%p\n", _this);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagPublishedFile( &params );
return params._ret;
}
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_IsScreenshotsHooked(struct w_steam_iface *_this)
{
struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_IsScreenshotsHooked_params params =
{
.linux_side = _this->u_iface,
};
TRACE("%p\n", _this);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_IsScreenshotsHooked( &params );
return params._ret;
}
ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddVRScreenshotToLibrary(struct w_steam_iface *_this, uint32_t eType, const char *pchFilename, const char *pchVRFilename)
{
struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddVRScreenshotToLibrary_params params =
{
.linux_side = _this->u_iface,
.eType = eType,
.pchFilename = pchFilename,
.pchVRFilename = pchVRFilename,
};
params.pchFilename = steamclient_dos_to_unix_path( pchFilename, 0 );
params.pchVRFilename = steamclient_dos_to_unix_path( pchVRFilename, 0 );
TRACE("%p\n", _this);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddVRScreenshotToLibrary( &params );
steamclient_free_path( params.pchFilename );
steamclient_free_path( params.pchVRFilename );
return params._ret;
}
extern vtable_ptr winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_vtable;
#ifndef __GNUC__
void __asm_dummy_vtables(void) {
#endif
__ASM_VTABLE(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003,
VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_WriteScreenshot)
VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddScreenshotToLibrary)
VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TriggerScreenshot)
VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_HookScreenshots)
VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_SetLocation)
VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagUser)
VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagPublishedFile)
VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_IsScreenshotsHooked)
VTABLE_ADD_FUNC(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddVRScreenshotToLibrary)
);
#ifndef __GNUC__
}
#endif
struct w_steam_iface *create_winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003(void *u_iface)
{
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMSCREENSHOTS_INTERFACE_VERSION003");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_vtable, 9, "STEAMSCREENSHOTS_INTERFACE_VERSION003");
r->u_iface = u_iface;
return r;
}