Yucom/lsteamclient/cppISteamGameSearch_SteamMatchGameSearch001.h
2024-02-15 15:53:25 +02:00

120 lines
4.5 KiB
C

struct cppISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams_params
{
void *linux_side;
uint32_t _ret;
const char *pchKeyToFind;
const char *pchValuesToFind;
};
extern void cppISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams( struct cppISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams_params *params );
struct cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameWithLobby_params
{
void *linux_side;
uint32_t _ret;
CSteamID steamIDLobby;
int nPlayerMin;
int nPlayerMax;
};
extern void cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameWithLobby( struct cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameWithLobby_params *params );
struct cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameSolo_params
{
void *linux_side;
uint32_t _ret;
int nPlayerMin;
int nPlayerMax;
};
extern void cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameSolo( struct cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameSolo_params *params );
struct cppISteamGameSearch_SteamMatchGameSearch001_AcceptGame_params
{
void *linux_side;
uint32_t _ret;
};
extern void cppISteamGameSearch_SteamMatchGameSearch001_AcceptGame( struct cppISteamGameSearch_SteamMatchGameSearch001_AcceptGame_params *params );
struct cppISteamGameSearch_SteamMatchGameSearch001_DeclineGame_params
{
void *linux_side;
uint32_t _ret;
};
extern void cppISteamGameSearch_SteamMatchGameSearch001_DeclineGame( struct cppISteamGameSearch_SteamMatchGameSearch001_DeclineGame_params *params );
struct cppISteamGameSearch_SteamMatchGameSearch001_RetrieveConnectionDetails_params
{
void *linux_side;
uint32_t _ret;
CSteamID steamIDHost;
char *pchConnectionDetails;
int cubConnectionDetails;
};
extern void cppISteamGameSearch_SteamMatchGameSearch001_RetrieveConnectionDetails( struct cppISteamGameSearch_SteamMatchGameSearch001_RetrieveConnectionDetails_params *params );
struct cppISteamGameSearch_SteamMatchGameSearch001_EndGameSearch_params
{
void *linux_side;
uint32_t _ret;
};
extern void cppISteamGameSearch_SteamMatchGameSearch001_EndGameSearch( struct cppISteamGameSearch_SteamMatchGameSearch001_EndGameSearch_params *params );
struct cppISteamGameSearch_SteamMatchGameSearch001_SetGameHostParams_params
{
void *linux_side;
uint32_t _ret;
const char *pchKey;
const char *pchValue;
};
extern void cppISteamGameSearch_SteamMatchGameSearch001_SetGameHostParams( struct cppISteamGameSearch_SteamMatchGameSearch001_SetGameHostParams_params *params );
struct cppISteamGameSearch_SteamMatchGameSearch001_SetConnectionDetails_params
{
void *linux_side;
uint32_t _ret;
const char *pchConnectionDetails;
int cubConnectionDetails;
};
extern void cppISteamGameSearch_SteamMatchGameSearch001_SetConnectionDetails( struct cppISteamGameSearch_SteamMatchGameSearch001_SetConnectionDetails_params *params );
struct cppISteamGameSearch_SteamMatchGameSearch001_RequestPlayersForGame_params
{
void *linux_side;
uint32_t _ret;
int nPlayerMin;
int nPlayerMax;
int nMaxTeamSize;
};
extern void cppISteamGameSearch_SteamMatchGameSearch001_RequestPlayersForGame( struct cppISteamGameSearch_SteamMatchGameSearch001_RequestPlayersForGame_params *params );
struct cppISteamGameSearch_SteamMatchGameSearch001_HostConfirmGameStart_params
{
void *linux_side;
uint32_t _ret;
uint64 ullUniqueGameID;
};
extern void cppISteamGameSearch_SteamMatchGameSearch001_HostConfirmGameStart( struct cppISteamGameSearch_SteamMatchGameSearch001_HostConfirmGameStart_params *params );
struct cppISteamGameSearch_SteamMatchGameSearch001_CancelRequestPlayersForGame_params
{
void *linux_side;
uint32_t _ret;
};
extern void cppISteamGameSearch_SteamMatchGameSearch001_CancelRequestPlayersForGame( struct cppISteamGameSearch_SteamMatchGameSearch001_CancelRequestPlayersForGame_params *params );
struct cppISteamGameSearch_SteamMatchGameSearch001_SubmitPlayerResult_params
{
void *linux_side;
uint32_t _ret;
uint64 ullUniqueGameID;
CSteamID steamIDPlayer;
uint32_t EPlayerResult;
};
extern void cppISteamGameSearch_SteamMatchGameSearch001_SubmitPlayerResult( struct cppISteamGameSearch_SteamMatchGameSearch001_SubmitPlayerResult_params *params );
struct cppISteamGameSearch_SteamMatchGameSearch001_EndGame_params
{
void *linux_side;
uint32_t _ret;
uint64 ullUniqueGameID;
};
extern void cppISteamGameSearch_SteamMatchGameSearch001_EndGame( struct cppISteamGameSearch_SteamMatchGameSearch001_EndGame_params *params );