6b21c32d2a
CW-Bug-Id: #22729
172 lines
8.1 KiB
C++
172 lines
8.1 KiB
C++
#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#define __cdecl
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#include "steamworks_sdk_148a/steam_api.h"
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#include "steamworks_sdk_148a/steamnetworkingtypes.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_148a
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#include "struct_converters.h"
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#include "cppISteamUser_SteamUser020.h"
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void cppISteamUser_SteamUser020_GetHSteamUser( struct cppISteamUser_SteamUser020_GetHSteamUser_params *params )
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{
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params->_ret = ((ISteamUser*)params->linux_side)->GetHSteamUser( );
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}
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void cppISteamUser_SteamUser020_BLoggedOn( struct cppISteamUser_SteamUser020_BLoggedOn_params *params )
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{
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params->_ret = ((ISteamUser*)params->linux_side)->BLoggedOn( );
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}
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void cppISteamUser_SteamUser020_GetSteamID( struct cppISteamUser_SteamUser020_GetSteamID_params *params )
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{
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*params->_ret = ((ISteamUser*)params->linux_side)->GetSteamID( );
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}
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void cppISteamUser_SteamUser020_InitiateGameConnection( struct cppISteamUser_SteamUser020_InitiateGameConnection_params *params )
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{
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params->_ret = ((ISteamUser*)params->linux_side)->InitiateGameConnection( (void *)params->pAuthBlob, (int)params->cbMaxAuthBlob, (CSteamID)params->steamIDGameServer, (uint32)params->unIPServer, (uint16)params->usPortServer, (bool)params->bSecure );
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}
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void cppISteamUser_SteamUser020_TerminateGameConnection( struct cppISteamUser_SteamUser020_TerminateGameConnection_params *params )
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{
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((ISteamUser*)params->linux_side)->TerminateGameConnection( (uint32)params->unIPServer, (uint16)params->usPortServer );
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}
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void cppISteamUser_SteamUser020_TrackAppUsageEvent( struct cppISteamUser_SteamUser020_TrackAppUsageEvent_params *params )
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{
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((ISteamUser*)params->linux_side)->TrackAppUsageEvent( (CGameID)params->gameID, (int)params->eAppUsageEvent, (const char *)params->pchExtraInfo );
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}
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void cppISteamUser_SteamUser020_GetUserDataFolder( struct cppISteamUser_SteamUser020_GetUserDataFolder_params *params )
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{
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params->_ret = ((ISteamUser*)params->linux_side)->GetUserDataFolder( (char *)params->pchBuffer, (int)params->cubBuffer );
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}
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void cppISteamUser_SteamUser020_StartVoiceRecording( struct cppISteamUser_SteamUser020_StartVoiceRecording_params *params )
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{
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((ISteamUser*)params->linux_side)->StartVoiceRecording( );
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}
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void cppISteamUser_SteamUser020_StopVoiceRecording( struct cppISteamUser_SteamUser020_StopVoiceRecording_params *params )
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{
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((ISteamUser*)params->linux_side)->StopVoiceRecording( );
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}
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void cppISteamUser_SteamUser020_GetAvailableVoice( struct cppISteamUser_SteamUser020_GetAvailableVoice_params *params )
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{
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params->_ret = ((ISteamUser*)params->linux_side)->GetAvailableVoice( (uint32 *)params->pcbCompressed, (uint32 *)params->pcbUncompressed_Deprecated, (uint32)params->nUncompressedVoiceDesiredSampleRate_Deprecated );
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}
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void cppISteamUser_SteamUser020_GetVoice( struct cppISteamUser_SteamUser020_GetVoice_params *params )
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{
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params->_ret = ((ISteamUser*)params->linux_side)->GetVoice( (bool)params->bWantCompressed, (void *)params->pDestBuffer, (uint32)params->cbDestBufferSize, (uint32 *)params->nBytesWritten, (bool)params->bWantUncompressed_Deprecated, (void *)params->pUncompressedDestBuffer_Deprecated, (uint32)params->cbUncompressedDestBufferSize_Deprecated, (uint32 *)params->nUncompressBytesWritten_Deprecated, (uint32)params->nUncompressedVoiceDesiredSampleRate_Deprecated );
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}
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void cppISteamUser_SteamUser020_DecompressVoice( struct cppISteamUser_SteamUser020_DecompressVoice_params *params )
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{
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params->_ret = ((ISteamUser*)params->linux_side)->DecompressVoice( (const void *)params->pCompressed, (uint32)params->cbCompressed, (void *)params->pDestBuffer, (uint32)params->cbDestBufferSize, (uint32 *)params->nBytesWritten, (uint32)params->nDesiredSampleRate );
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}
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void cppISteamUser_SteamUser020_GetVoiceOptimalSampleRate( struct cppISteamUser_SteamUser020_GetVoiceOptimalSampleRate_params *params )
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{
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params->_ret = ((ISteamUser*)params->linux_side)->GetVoiceOptimalSampleRate( );
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}
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void cppISteamUser_SteamUser020_GetAuthSessionTicket( struct cppISteamUser_SteamUser020_GetAuthSessionTicket_params *params )
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{
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params->_ret = ((ISteamUser*)params->linux_side)->GetAuthSessionTicket( (void *)params->pTicket, (int)params->cbMaxTicket, (uint32 *)params->pcbTicket );
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}
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void cppISteamUser_SteamUser020_BeginAuthSession( struct cppISteamUser_SteamUser020_BeginAuthSession_params *params )
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{
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params->_ret = ((ISteamUser*)params->linux_side)->BeginAuthSession( (const void *)params->pAuthTicket, (int)params->cbAuthTicket, (CSteamID)params->steamID );
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}
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void cppISteamUser_SteamUser020_EndAuthSession( struct cppISteamUser_SteamUser020_EndAuthSession_params *params )
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{
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((ISteamUser*)params->linux_side)->EndAuthSession( (CSteamID)params->steamID );
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}
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void cppISteamUser_SteamUser020_CancelAuthTicket( struct cppISteamUser_SteamUser020_CancelAuthTicket_params *params )
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{
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((ISteamUser*)params->linux_side)->CancelAuthTicket( (HAuthTicket)params->hAuthTicket );
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}
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void cppISteamUser_SteamUser020_UserHasLicenseForApp( struct cppISteamUser_SteamUser020_UserHasLicenseForApp_params *params )
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{
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params->_ret = ((ISteamUser*)params->linux_side)->UserHasLicenseForApp( (CSteamID)params->steamID, (AppId_t)params->appID );
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}
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void cppISteamUser_SteamUser020_BIsBehindNAT( struct cppISteamUser_SteamUser020_BIsBehindNAT_params *params )
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{
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params->_ret = ((ISteamUser*)params->linux_side)->BIsBehindNAT( );
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}
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void cppISteamUser_SteamUser020_AdvertiseGame( struct cppISteamUser_SteamUser020_AdvertiseGame_params *params )
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{
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((ISteamUser*)params->linux_side)->AdvertiseGame( (CSteamID)params->steamIDGameServer, (uint32)params->unIPServer, (uint16)params->usPortServer );
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}
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void cppISteamUser_SteamUser020_RequestEncryptedAppTicket( struct cppISteamUser_SteamUser020_RequestEncryptedAppTicket_params *params )
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{
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params->_ret = ((ISteamUser*)params->linux_side)->RequestEncryptedAppTicket( (void *)params->pDataToInclude, (int)params->cbDataToInclude );
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}
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void cppISteamUser_SteamUser020_GetEncryptedAppTicket( struct cppISteamUser_SteamUser020_GetEncryptedAppTicket_params *params )
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{
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params->_ret = ((ISteamUser*)params->linux_side)->GetEncryptedAppTicket( (void *)params->pTicket, (int)params->cbMaxTicket, (uint32 *)params->pcbTicket );
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}
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void cppISteamUser_SteamUser020_GetGameBadgeLevel( struct cppISteamUser_SteamUser020_GetGameBadgeLevel_params *params )
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{
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params->_ret = ((ISteamUser*)params->linux_side)->GetGameBadgeLevel( (int)params->nSeries, (bool)params->bFoil );
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}
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void cppISteamUser_SteamUser020_GetPlayerSteamLevel( struct cppISteamUser_SteamUser020_GetPlayerSteamLevel_params *params )
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{
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params->_ret = ((ISteamUser*)params->linux_side)->GetPlayerSteamLevel( );
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}
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void cppISteamUser_SteamUser020_RequestStoreAuthURL( struct cppISteamUser_SteamUser020_RequestStoreAuthURL_params *params )
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{
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params->_ret = ((ISteamUser*)params->linux_side)->RequestStoreAuthURL( (const char *)params->pchRedirectURL );
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}
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void cppISteamUser_SteamUser020_BIsPhoneVerified( struct cppISteamUser_SteamUser020_BIsPhoneVerified_params *params )
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{
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params->_ret = ((ISteamUser*)params->linux_side)->BIsPhoneVerified( );
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}
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void cppISteamUser_SteamUser020_BIsTwoFactorEnabled( struct cppISteamUser_SteamUser020_BIsTwoFactorEnabled_params *params )
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{
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params->_ret = ((ISteamUser*)params->linux_side)->BIsTwoFactorEnabled( );
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}
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void cppISteamUser_SteamUser020_BIsPhoneIdentifying( struct cppISteamUser_SteamUser020_BIsPhoneIdentifying_params *params )
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{
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params->_ret = ((ISteamUser*)params->linux_side)->BIsPhoneIdentifying( );
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}
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void cppISteamUser_SteamUser020_BIsPhoneRequiringVerification( struct cppISteamUser_SteamUser020_BIsPhoneRequiringVerification_params *params )
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{
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params->_ret = ((ISteamUser*)params->linux_side)->BIsPhoneRequiringVerification( );
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}
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void cppISteamUser_SteamUser020_GetMarketEligibility( struct cppISteamUser_SteamUser020_GetMarketEligibility_params *params )
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{
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params->_ret = ((ISteamUser*)params->linux_side)->GetMarketEligibility( );
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}
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void cppISteamUser_SteamUser020_GetDurationControl( struct cppISteamUser_SteamUser020_GetDurationControl_params *params )
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{
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params->_ret = ((ISteamUser*)params->linux_side)->GetDurationControl( );
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}
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#ifdef __cplusplus
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}
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#endif
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