224 lines
6.9 KiB
C
224 lines
6.9 KiB
C
#include <stdint.h>
|
|
#include <linux/limits.h>
|
|
typedef uint32_t EHTMLMouseButton, EHTMLKeyModifiers;
|
|
#define nullptr (void*)0
|
|
|
|
#ifndef __cplusplus
|
|
#ifndef bool
|
|
typedef char bool; /* 1 byte on modern visual studio c++ */
|
|
#endif
|
|
|
|
typedef uint32_t EUserUGCList,
|
|
EUGCMatchingUGCType,
|
|
EUserUGCListSortOrder,
|
|
EUGCQuery,
|
|
EUGCMatchingUGCType,
|
|
EItemUpdateStatus,
|
|
EItemStatistic,
|
|
EItemPreviewType,
|
|
EAuthSessionResponse,
|
|
EHTTPStatusCode,
|
|
EDenyReason,
|
|
ERegisterActivationCodeResult,
|
|
EWorkshopVote,
|
|
EChatRoomEnterResponse,
|
|
ECheckFileSignature,
|
|
EBroadcastUploadResult,
|
|
EGCResults,
|
|
ESteamInputType,
|
|
EParentalFeature,
|
|
EAccountType,
|
|
EUniverse,
|
|
ENotificationPosition,
|
|
ESteamAPICallFailure,
|
|
EGamepadTextInputMode,
|
|
EGamepadTextInputLineMode,
|
|
EVoiceResult,
|
|
EBeginAuthSessionResult,
|
|
EUserHasLicenseForAppResult,
|
|
EPersonaState,
|
|
EFriendRelationship,
|
|
EPersonaState,
|
|
EOverlayToStoreFlag,
|
|
EChatEntryType,
|
|
ELobbyType,
|
|
ELobbyDistanceFilter,
|
|
ELobbyComparison,
|
|
EMatchMakingServerResponse,
|
|
ELeaderboardSortMethod,
|
|
ELeaderboardDisplayType,
|
|
ELeaderboardDataRequest,
|
|
ELeaderboardUploadScoreMethod,
|
|
EP2PSend,
|
|
ESNetSocketConnectionType,
|
|
ERemoteStoragePublishedFileVisibility,
|
|
EWorkshopFileAction,
|
|
EWorkshopEnumerationType,
|
|
ERemoteStoragePlatform,
|
|
EUGCReadAction,
|
|
EWorkshopFileType,
|
|
EWorkshopVideoProvider,
|
|
EVRScreenshotType,
|
|
EHTTPMethod,
|
|
EResult,
|
|
ESteamControllerPad,
|
|
EControllerActionOrigin,
|
|
EMatchMakingType,
|
|
AudioPlayback_Status,
|
|
ESteamUserStatType,
|
|
EConfigSubTree,
|
|
ELogonState,
|
|
EXboxOrigin,
|
|
EInputSourceMode,
|
|
EActivateGameOverlayToWebPageMode,
|
|
ESteamPartyBeaconLocationData,
|
|
ESteamPartyBeaconLocationType,
|
|
EInputActionOrigin
|
|
;
|
|
|
|
/* these are PODs, so just copy the data. hopefully the
|
|
* packing and alignment are the same... */
|
|
typedef struct CSteamID { unsigned char a[8]; } CSteamID;
|
|
typedef struct CGameID { unsigned char a[8]; } CGameID;
|
|
typedef struct RemoteStorageUpdatePublishedFileRequest_t { unsigned char a[40]; } RemoteStorageUpdatePublishedFileRequest_t;
|
|
typedef struct ControllerAnalogActionData_t { unsigned char a[13]; } ControllerAnalogActionData_t;
|
|
typedef struct ControllerDigitalActionData_t { unsigned char a[2]; } ControllerDigitalActionData_t;
|
|
typedef struct ControllerMotionData_t { unsigned char a[40]; } ControllerMotionData_t;
|
|
|
|
#pragma pack( push, 1 )
|
|
|
|
typedef struct InputAnalogActionData_t
|
|
{
|
|
// Type of data coming from this action, this will match what got specified in the action set
|
|
EInputSourceMode eMode;
|
|
|
|
// The current state of this action; will be delta updates for mouse actions
|
|
float x, y;
|
|
|
|
// Whether or not this action is currently available to be bound in the active action set
|
|
bool bActive;
|
|
} InputAnalogActionData_t;
|
|
|
|
typedef struct InputDigitalActionData_t
|
|
{
|
|
// The current state of this action; will be true if currently pressed
|
|
bool bState;
|
|
|
|
// Whether or not this action is currently available to be bound in the active action set
|
|
bool bActive;
|
|
} InputDigitalActionData_t;
|
|
|
|
typedef struct InputMotionData_t
|
|
{
|
|
// Sensor-fused absolute rotation; will drift in heading
|
|
float rotQuatX;
|
|
float rotQuatY;
|
|
float rotQuatZ;
|
|
float rotQuatW;
|
|
|
|
// Positional acceleration
|
|
float posAccelX;
|
|
float posAccelY;
|
|
float posAccelZ;
|
|
|
|
// Angular velocity
|
|
float rotVelX;
|
|
float rotVelY;
|
|
float rotVelZ;
|
|
} InputMotionData_t;
|
|
|
|
#pragma pack( pop )
|
|
|
|
/* never dereferenced */
|
|
typedef struct FriendGameInfo_t FriendGameInfo_t;
|
|
typedef struct P2PSessionState_t P2PSessionState_t;
|
|
typedef struct SteamParamStringArray_t SteamParamStringArray_t;
|
|
typedef struct ISteamMatchmakingServerListResponse ISteamMatchmakingServerListResponse;
|
|
typedef struct ISteamMatchmakingPingResponse ISteamMatchmakingPingResponse;
|
|
typedef struct ISteamMatchmakingPlayersResponse ISteamMatchmakingPlayersResponse;
|
|
typedef struct ISteamMatchmakingRulesResponse ISteamMatchmakingRulesResponse;
|
|
typedef struct SteamControllerState001_t SteamControllerState001_t;
|
|
typedef struct SteamItemDetails_t SteamItemDetails_t;
|
|
typedef struct LeaderboardEntry_t LeaderboardEntry_t;
|
|
typedef struct SteamUGCDetails_t SteamUGCDetails_t;
|
|
typedef struct gameserveritem_t gameserveritem_t;
|
|
typedef struct MatchMakingKeyValuePair_t MatchMakingKeyValuePair_t;
|
|
typedef struct SteamPartyBeaconLocation_t SteamPartyBeaconLocation_t;
|
|
|
|
/* FIXME: we don't care about fn pointer types, just pass 'em through */
|
|
typedef void *SteamAPI_CheckCallbackRegistered_t;
|
|
typedef void *SteamAPIWarningMessageHook_t;
|
|
typedef void *SteamAPI_PostAPIResultInProcess_t;
|
|
|
|
typedef uint8_t uint8;
|
|
typedef int8_t int8;
|
|
typedef int16_t int16;
|
|
typedef uint16_t uint16;
|
|
typedef int32_t int32;
|
|
typedef uint32_t uint32;
|
|
typedef int64_t int64;
|
|
typedef uint64_t uint64;
|
|
typedef int64 lint64;
|
|
typedef uint64 ulint64;
|
|
typedef uint8 Salt_t[8];
|
|
typedef uint64 GID_t;
|
|
typedef uint64 JobID_t;
|
|
typedef GID_t TxnID_t;
|
|
typedef uint32 PackageId_t;
|
|
typedef uint32 BundleId_t;
|
|
typedef uint32 AppId_t;
|
|
typedef uint64 AssetClassId_t;
|
|
typedef uint32 PhysicalItemId_t;
|
|
typedef uint32 DepotId_t;
|
|
typedef uint32 RTime32;
|
|
typedef uint32 CellID_t;
|
|
typedef uint64 SteamAPICall_t;
|
|
typedef uint32 AccountID_t;
|
|
typedef uint32 PartnerId_t;
|
|
typedef uint64 ManifestId_t;
|
|
typedef uint32 HAuthTicket;
|
|
typedef uint64 SteamLeaderboard_t;
|
|
typedef uint64 SteamLeaderboardEntries_t;
|
|
typedef void * BREAKPAD_HANDLE;
|
|
typedef char compile_time_assert_type[1];
|
|
typedef int32 HSteamPipe;
|
|
typedef int32 HSteamUser;
|
|
typedef int16 FriendsGroupID_t;
|
|
typedef void * HServerListRequest;
|
|
typedef int HServerQuery;
|
|
typedef uint64 UGCHandle_t;
|
|
typedef uint64 PublishedFileUpdateHandle_t;
|
|
typedef uint32 SNetListenSocket_t;
|
|
typedef uint32 SNetSocket_t;
|
|
typedef uint64 PublishedFileId_t;
|
|
typedef uint64 UGCFileWriteStreamHandle_t;
|
|
typedef uint32 ScreenshotHandle;
|
|
typedef uint32 HTTPRequestHandle;
|
|
typedef uint32 HTTPCookieContainerHandle;
|
|
typedef uint64 ClientUnifiedMessageHandle;
|
|
typedef uint64 ControllerHandle_t;
|
|
typedef uint64 ControllerActionSetHandle_t;
|
|
typedef uint64 ControllerAnalogActionHandle_t;
|
|
typedef uint64 ControllerDigitalActionHandle_t;
|
|
typedef uint64 UGCQueryHandle_t;
|
|
typedef uint64 UGCUpdateHandle_t;
|
|
typedef uint32 HHTMLBrowser;
|
|
typedef int32 SteamInventoryResult_t, SteamItemDef_t;
|
|
typedef uint64 SteamItemInstanceID_t;
|
|
typedef uint64 SteamInventoryUpdateHandle_t;
|
|
typedef uint64 PartyBeaconID_t;
|
|
typedef uint64 InputHandle_t;
|
|
typedef uint64 InputActionSetHandle_t;
|
|
typedef uint64 InputDigitalActionHandle_t;
|
|
typedef uint64 InputAnalogActionHandle_t;
|
|
|
|
#pragma pack( push, 4 )
|
|
typedef struct CallbackMsg_t
|
|
{
|
|
HSteamUser m_hSteamUser;
|
|
int m_iCallback;
|
|
uint8 *m_pubParam;
|
|
int m_cubParam;
|
|
} CallbackMsg_t;
|
|
#pragma pack( pop )
|
|
#endif
|