9ea65fe0d0
CW-Bug-Id: #22729
130 lines
4.4 KiB
C
130 lines
4.4 KiB
C
/* This file is auto-generated, do not edit. */
|
|
#include <stdarg.h>
|
|
#include <stddef.h>
|
|
#include <stdint.h>
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif /* __cplusplus */
|
|
|
|
struct cppISteamGameServer_SteamGameServer004_LogOn_params
|
|
{
|
|
void *linux_side;
|
|
};
|
|
extern void cppISteamGameServer_SteamGameServer004_LogOn( struct cppISteamGameServer_SteamGameServer004_LogOn_params *params );
|
|
|
|
struct cppISteamGameServer_SteamGameServer004_LogOff_params
|
|
{
|
|
void *linux_side;
|
|
};
|
|
extern void cppISteamGameServer_SteamGameServer004_LogOff( struct cppISteamGameServer_SteamGameServer004_LogOff_params *params );
|
|
|
|
struct cppISteamGameServer_SteamGameServer004_BLoggedOn_params
|
|
{
|
|
void *linux_side;
|
|
bool _ret;
|
|
};
|
|
extern void cppISteamGameServer_SteamGameServer004_BLoggedOn( struct cppISteamGameServer_SteamGameServer004_BLoggedOn_params *params );
|
|
|
|
struct cppISteamGameServer_SteamGameServer004_BSecure_params
|
|
{
|
|
void *linux_side;
|
|
bool _ret;
|
|
};
|
|
extern void cppISteamGameServer_SteamGameServer004_BSecure( struct cppISteamGameServer_SteamGameServer004_BSecure_params *params );
|
|
|
|
struct cppISteamGameServer_SteamGameServer004_GetSteamID_params
|
|
{
|
|
void *linux_side;
|
|
CSteamID *_ret;
|
|
};
|
|
extern void cppISteamGameServer_SteamGameServer004_GetSteamID( struct cppISteamGameServer_SteamGameServer004_GetSteamID_params *params );
|
|
|
|
struct cppISteamGameServer_SteamGameServer004_SendUserConnectAndAuthenticate_params
|
|
{
|
|
void *linux_side;
|
|
CSteamID steamIDUser;
|
|
uint32_t unIPClient;
|
|
void *pvAuthBlob;
|
|
uint32_t cubAuthBlobSize;
|
|
};
|
|
extern void cppISteamGameServer_SteamGameServer004_SendUserConnectAndAuthenticate( struct cppISteamGameServer_SteamGameServer004_SendUserConnectAndAuthenticate_params *params );
|
|
|
|
struct cppISteamGameServer_SteamGameServer004_CreateUnauthenticatedUserConnection_params
|
|
{
|
|
void *linux_side;
|
|
CSteamID *_ret;
|
|
};
|
|
extern void cppISteamGameServer_SteamGameServer004_CreateUnauthenticatedUserConnection( struct cppISteamGameServer_SteamGameServer004_CreateUnauthenticatedUserConnection_params *params );
|
|
|
|
struct cppISteamGameServer_SteamGameServer004_SendUserDisconnect_params
|
|
{
|
|
void *linux_side;
|
|
CSteamID steamIDUser;
|
|
};
|
|
extern void cppISteamGameServer_SteamGameServer004_SendUserDisconnect( struct cppISteamGameServer_SteamGameServer004_SendUserDisconnect_params *params );
|
|
|
|
struct cppISteamGameServer_SteamGameServer004_BUpdateUserData_params
|
|
{
|
|
void *linux_side;
|
|
bool _ret;
|
|
CSteamID steamIDUser;
|
|
const char *pchPlayerName;
|
|
uint32_t uScore;
|
|
};
|
|
extern void cppISteamGameServer_SteamGameServer004_BUpdateUserData( struct cppISteamGameServer_SteamGameServer004_BUpdateUserData_params *params );
|
|
|
|
struct cppISteamGameServer_SteamGameServer004_BSetServerType_params
|
|
{
|
|
void *linux_side;
|
|
bool _ret;
|
|
int32_t nGameAppId;
|
|
uint32_t unServerFlags;
|
|
uint32_t unGameIP;
|
|
uint16_t unGamePort;
|
|
uint16_t unSpectatorPort;
|
|
uint16_t usQueryPort;
|
|
const char *pchGameDir;
|
|
const char *pchVersion;
|
|
bool bLANMode;
|
|
};
|
|
extern void cppISteamGameServer_SteamGameServer004_BSetServerType( struct cppISteamGameServer_SteamGameServer004_BSetServerType_params *params );
|
|
|
|
struct cppISteamGameServer_SteamGameServer004_UpdateServerStatus_params
|
|
{
|
|
void *linux_side;
|
|
int32_t cPlayers;
|
|
int32_t cPlayersMax;
|
|
int32_t cBotPlayers;
|
|
const char *pchServerName;
|
|
const char *pSpectatorServerName;
|
|
const char *pchMapName;
|
|
};
|
|
extern void cppISteamGameServer_SteamGameServer004_UpdateServerStatus( struct cppISteamGameServer_SteamGameServer004_UpdateServerStatus_params *params );
|
|
|
|
struct cppISteamGameServer_SteamGameServer004_UpdateSpectatorPort_params
|
|
{
|
|
void *linux_side;
|
|
uint16_t unSpectatorPort;
|
|
};
|
|
extern void cppISteamGameServer_SteamGameServer004_UpdateSpectatorPort( struct cppISteamGameServer_SteamGameServer004_UpdateSpectatorPort_params *params );
|
|
|
|
struct cppISteamGameServer_SteamGameServer004_SetGameType_params
|
|
{
|
|
void *linux_side;
|
|
const char *pchGameType;
|
|
};
|
|
extern void cppISteamGameServer_SteamGameServer004_SetGameType( struct cppISteamGameServer_SteamGameServer004_SetGameType_params *params );
|
|
|
|
struct cppISteamGameServer_SteamGameServer004_BGetUserAchievementStatus_params
|
|
{
|
|
void *linux_side;
|
|
bool _ret;
|
|
CSteamID steamID;
|
|
const char *pchAchievementName;
|
|
};
|
|
extern void cppISteamGameServer_SteamGameServer004_BGetUserAchievementStatus( struct cppISteamGameServer_SteamGameServer004_BGetUserAchievementStatus_params *params );
|
|
|
|
#ifdef __cplusplus
|
|
} /* extern "C" */
|
|
#endif /* __cplusplus */
|