697 lines
18 KiB
C
697 lines
18 KiB
C
#include <stdarg.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <dlfcn.h>
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#include <limits.h>
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#include <stdint.h>
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#include "windef.h"
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#include "winbase.h"
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#include "winnls.h"
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#include "winuser.h"
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#include "wine/debug.h"
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#include "wine/library.h"
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#include "wine/list.h"
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#include "steam_defs.h"
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#ifdef __linux__
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#include <X11/keysym.h>
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#endif
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#include "steamclient_private.h"
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#define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))
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WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
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char g_tmppath[PATH_MAX];
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static char *controller_glyphs[512]; /* at least k_EControllerActionOrigin_Count */
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static CRITICAL_SECTION steamclient_cs = { NULL, -1, 0, 0, 0, 0 };
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static HANDLE steam_overlay_event;
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BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, void *reserved)
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{
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TRACE("(%p, %u, %p)\n", instance, reason, reserved);
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switch (reason)
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{
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case DLL_PROCESS_ATTACH:
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DisableThreadLibraryCalls(instance);
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steam_overlay_event = CreateEventA(NULL, TRUE, FALSE, "__wine_steamclient_GameOverlayActivated");
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break;
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case DLL_PROCESS_DETACH:
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CloseHandle(steam_overlay_event);
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break;
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}
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return TRUE;
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}
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void sync_environment(void)
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{
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static const char *steamapi_envs[] =
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{
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"SteamAppId",
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"IgnoreChildProcesses",
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};
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char value[32767];
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for (unsigned int i = 0; i < ARRAY_SIZE(steamapi_envs); i++)
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{
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if (!GetEnvironmentVariableA(steamapi_envs[i], value, ARRAY_SIZE(value)))
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{
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if (GetLastError() == ERROR_ENVVAR_NOT_FOUND)
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{
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TRACE("unsetenv(\"%s\")\n", steamapi_envs[i]);
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unsetenv(steamapi_envs[i]);
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}
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continue;
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}
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TRACE("setenv(\"%s\", \"%s\", 1)\n", steamapi_envs[i], value);
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setenv(steamapi_envs[i], value, 1);
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}
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}
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/* returns the number of bytes written to dst, not including the NUL terminator */
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unsigned int steamclient_unix_path_to_dos_path(bool api_result, const char *src, char *dst, uint32 dst_bytes, int is_url)
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{
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WCHAR *dosW;
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uint32 r;
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static const char file_prot[] = "file://";
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if(!dst || !dst_bytes)
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return 0;
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if(!src || !*src || !api_result){
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*dst = 0;
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return 0;
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}
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if(is_url){
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/* convert only file: URLs */
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if(strncmp(src, file_prot, 7) != 0){
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strcpy(dst, src);
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return strlen(dst);
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}
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src += 7;
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memcpy(dst, file_prot, sizeof(file_prot));
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if(dst_bytes < sizeof(file_prot))
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return 0;
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dst += 7;
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dst_bytes -= 7;
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}
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dosW = wine_get_dos_file_name(src);
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*dst = 0;
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if(!dosW){
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WARN("Unable to convert unix filename to DOS: %s\n", src);
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return 0;
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}
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r = WideCharToMultiByte(CP_ACP, 0, dosW, -1, dst, dst_bytes,
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NULL, NULL);
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HeapFree(GetProcessHeap(), 0, dosW);
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return r == 0 ? 0 : r - 1;
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}
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#define IS_ABSOLUTE(x) (*x == '/' || *x == '\\' || (*x && *(x + 1) == ':'))
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/* returns non-zero on success, zero on failure */
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bool steamclient_dos_path_to_unix_path(const char *src, char *dst, int is_url)
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{
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static const char file_prot[] = "file://";
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*dst = 0;
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if(!src || !*src)
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return 0;
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if(is_url){
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if(strncmp(src, file_prot, 7) != 0){
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strcpy(dst, src);
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return 1;
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}
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src += 7;
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memcpy(dst, file_prot, sizeof(file_prot));
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dst += 7;
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}
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if(IS_ABSOLUTE(src)){
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/* absolute path, use wine conversion */
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WCHAR srcW[PATH_MAX];
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char *unix_path;
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uint32 r;
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r = MultiByteToWideChar(CP_UNIXCP, 0, src, -1, srcW, PATH_MAX);
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if(r == 0)
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return 0;
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unix_path = wine_get_unix_file_name(srcW);
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if(!unix_path){
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WARN("Unable to convert DOS filename to unix: %s\n", src);
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return 0;
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}
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strncpy(dst, unix_path, PATH_MAX);
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HeapFree(GetProcessHeap(), 0, unix_path);
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}else{
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/* relative path, just fix up backslashes */
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const char *s;
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char *d;
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for(s = src, d = dst; *s; ++s, ++d){
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if(*s == '\\')
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*d = '/';
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else
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*d = *s;
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}
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*d = 0;
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}
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return 1;
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}
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const char **steamclient_dos_to_unix_stringlist(const char **src)
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{
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size_t len;
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const char **s;
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char **out, **o;
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WCHAR scratch[PATH_MAX];
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if(!src)
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return NULL;
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len = sizeof(char*); /* NUL */
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for(s = src; *s; ++s)
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len += sizeof(char*);
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out = HeapAlloc(GetProcessHeap(), 0, len);
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for(s = src, o = out; *s; ++s, ++o){
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if(IS_ABSOLUTE(*s)){
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MultiByteToWideChar(CP_UNIXCP, 0, *s, -1, scratch, sizeof(scratch)/sizeof(*scratch));
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*o = wine_get_unix_file_name(scratch);
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}else{
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const char *r;
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char *l;
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*o = HeapAlloc(GetProcessHeap(), 0, strlen(*s) + 1);
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for(r = *s, l = *o; *r; ++l, ++r){
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if(*r == '\\')
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*l = '/';
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else
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*l = *r;
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}
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*l = 0;
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}
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}
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*o = NULL;
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return (const char **)out;
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}
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void steamclient_free_stringlist(const char **out)
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{
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if(out){
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const char **o;
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for(o = out; *o; o++)
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HeapFree(GetProcessHeap(), 0, (char *)*o);
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HeapFree(GetProcessHeap(), 0, out);
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}
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}
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const char *steamclient_isteamcontroller_getglyph(int origin, const char *lin_path)
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{
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if(!lin_path)
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return NULL;
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if(!controller_glyphs[origin])
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controller_glyphs[origin] = HeapAlloc(GetProcessHeap(), 0, PATH_MAX);
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steamclient_unix_path_to_dos_path(1, lin_path, controller_glyphs[origin], PATH_MAX, 0);
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return controller_glyphs[origin];
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}
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#ifdef __linux__
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static const uint32 vk_to_xkeysym[0xFF] = {
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0, /* 0x0 Undefined */
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0, /* VK_LBUTTON */
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0, /* VK_RBUTTON */
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XK_Cancel, /* VK_CANCEL */
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0, /* VK_MBUTTON */
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0, /* VK_XBUTTON1 */
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0, /* VK_XBUTTON2 */
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0, /* 0x07 Undefined */
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XK_BackSpace, /* VK_BACK */
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XK_Tab, /* VK_TAB */
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0, /* 0x0A-0x0B Undefined */
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0,
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XK_Clear, /* VK_CLEAR */
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XK_Return, /* VK_RETURN */
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0, /* 0x0E-0x0F Undefined */
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0,
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XK_Shift_L, /* VK_SHIFT */
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XK_Control_L, /* VK_CONTROL */
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XK_Alt_L, /* VK_MENU */
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XK_Pause, /* VK_PAUSE */
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XK_Caps_Lock, /* VK_CAPITAL */
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0, /* VK_KANA */
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0, /* 0x16 Undefined */
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0, /* VK_JUNJA */
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0, /* VK_FINAL */
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0, /* VK_HANJA */
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0, /* 0x1A Undefined */
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XK_Escape, /* VK_ESCAPE */
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XK_Henkan_Mode, /* VK_CONVERT */
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XK_Muhenkan, /* VK_NONCONVERT */
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0, /* VK_ACCEPT */
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0, /* VK_MODECHANGE */
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' ', /* VK_SPACE */
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XK_Prior, /* VK_PRIOR */
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XK_Next, /* VK_NEXT */
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XK_End, /* VK_END */
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XK_Home, /* VK_HOME */
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XK_Left, /* VK_LEFT */
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XK_Up, /* VK_UP */
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XK_Right, /* VK_RIGHT */
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XK_Down, /* VK_DOWN */
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XK_Select, /* VK_SELECT */
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XK_Print, /* VK_PRINT */
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XK_Execute, /* VK_EXECUTE */
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XK_Print, /* VK_SNAPSHOT */
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XK_Insert, /* VK_INSERT */
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XK_Delete, /* VK_DELETE */
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XK_Help, /* VK_HELP */
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'0', '1', '2', '3', '4', '5', '6', '7', '8', '9',
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0, 0, 0, 0, 0, 0, 0, /* 0x3A-0x40 Undefined */
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'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J',
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'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T',
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'U', 'V', 'W', 'X', 'Y', 'Z',
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XK_Super_L, /* VK_LWIN */
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XK_Super_R, /* VK_RWIN */
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XK_Menu, /* VK_APPS */
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0, /* 0x5E Unassigned */
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0, /* VK_SLEEP */
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XK_KP_0, /* VK_NUMPAD0 */
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XK_KP_1, /* VK_NUMPAD1 */
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XK_KP_2, /* VK_NUMPAD2 */
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XK_KP_3, /* VK_NUMPAD3 */
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XK_KP_4, /* VK_NUMPAD4 */
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XK_KP_5, /* VK_NUMPAD5 */
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XK_KP_6, /* VK_NUMPAD6 */
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XK_KP_7, /* VK_NUMPAD7 */
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XK_KP_8, /* VK_NUMPAD8 */
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XK_KP_9, /* VK_NUMPAD9 */
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XK_KP_Multiply, /* VK_MULTIPLY */
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XK_KP_Add, /* VK_ADD */
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XK_KP_Separator, /* VK_SEPARATOR */
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XK_KP_Subtract, /* VK_SUBTRACT */
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XK_KP_Decimal, /* VK_DECIMAL */
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XK_KP_Divide, /* VK_DIVIDE */
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XK_F1, /* VK_F1 */
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XK_F2, /* VK_F2 */
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XK_F3, /* VK_F3 */
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XK_F4, /* VK_F4 */
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XK_F5, /* VK_F5 */
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XK_F6, /* VK_F6 */
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XK_F7, /* VK_F7 */
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XK_F8, /* VK_F8 */
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XK_F9, /* VK_F9 */
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XK_F10, /* VK_F10 */
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XK_F11, /* VK_F11 */
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XK_F12, /* VK_F12 */
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XK_F13, /* VK_F13 */
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XK_F14, /* VK_F14 */
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XK_F15, /* VK_F15 */
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XK_F16, /* VK_F16 */
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XK_F17, /* VK_F17 */
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XK_F18, /* VK_F18 */
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XK_F19, /* VK_F19 */
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XK_F20, /* VK_F20 */
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XK_F21, /* VK_F21 */
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XK_F22, /* VK_F22 */
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XK_F23, /* VK_F23 */
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XK_F24, /* VK_F24 */
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0, /* VK_NAVIGATION_VIEW */
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0, /* VK_NAVIGATION_MENU */
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0, /* VK_NAVIGATION_UP */
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0, /* VK_NAVIGATION_DOWN */
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0, /* VK_NAVIGATION_LEFT */
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0, /* VK_NAVIGATION_RIGHT */
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0, /* VK_NAVIGATION_ACCEPT */
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0, /* VK_NAVIGATION_CANCEL */
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XK_Num_Lock, /* VK_NUMLOCK */
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XK_Scroll_Lock, /* VK_SCROLL */
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XK_KP_Equal, /* VK_OEM_NEC_EQUAL */
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0, /* VK_OEM_FJ_JISHO */
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0, /* VK_OEM_FJ_MASSHOU */
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0, /* VK_OEM_FJ_TOUROKU */
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0, /* VK_OEM_FJ_LOYA */
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0, /* VK_OEM_FJ_ROYA */
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0, 0, 0, 0, 0, 0, 0, 0, 0, /* 0x97-0x9F Unassigned */
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XK_Shift_L, /* VK_LSHIFT */
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XK_Shift_R, /* VK_RSHIFT */
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XK_Control_L, /* VK_LCONTROL */
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XK_Control_R, /* VK_RCONTROL */
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XK_Alt_L, /* VK_LMENU */
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XK_Alt_R, /* VK_RMENU */
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/* below are OEM, browser keys, etc */
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};
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uint32 manual_convert_nNativeKeyCode(uint32 win_vk)
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{
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if(win_vk < sizeof(vk_to_xkeysym) / sizeof(*vk_to_xkeysym))
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return vk_to_xkeysym[win_vk];
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return 0;
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}
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#else
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#error You must implement VK<->Native keysym conversion for this platform.
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#endif
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#include "win_constructors.h"
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static const struct {
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const char *iface_version;
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void *(*ctor)(void *);
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} constructors[] = {
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#include "win_constructors_table.dat"
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};
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struct steamclient_interface
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{
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struct list entry;
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const char *name;
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void *linux_side;
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void *interface;
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};
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static struct list steamclient_interfaces = LIST_INIT(steamclient_interfaces);
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void *create_win_interface(const char *name, void *linux_side)
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{
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struct steamclient_interface *e;
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void *ret = NULL;
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int i;
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TRACE("trying to create %s\n", name);
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if (!linux_side)
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return NULL;
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EnterCriticalSection(&steamclient_cs);
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LIST_FOR_EACH_ENTRY(e, &steamclient_interfaces, struct steamclient_interface, entry)
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{
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if (e->linux_side == linux_side && !strcmp(e->name, name))
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{
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ret = e->interface;
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TRACE("-> %p\n", ret);
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goto done;
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}
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}
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for (i = 0; i < sizeof(constructors) / sizeof(*constructors); ++i)
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{
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if (!strcmp(name, constructors[i].iface_version))
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{
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e = HeapAlloc(GetProcessHeap(), 0, sizeof(*e));
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e->name = constructors[i].iface_version;
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e->linux_side = linux_side;
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e->interface = constructors[i].ctor(linux_side);
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list_add_tail(&steamclient_interfaces, &e->entry);
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ret = e->interface;
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break;
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}
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}
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done:
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LeaveCriticalSection(&steamclient_cs);
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if (!ret) ERR("Don't recognize interface name: %s\n", name);
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return ret;
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}
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static void *steamclient_lib;
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static void *(*steamclient_CreateInterface)(const char *name, int *return_code);
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static bool (*steamclient_BGetCallback)(HSteamPipe a, CallbackMsg_t *b, int32 *c);
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static bool (*steamclient_GetAPICallResult)(HSteamPipe, SteamAPICall_t, void *, int, int, bool *);
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static bool (*steamclient_FreeLastCallback)(HSteamPipe);
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static void (*steamclient_ReleaseThreadLocalMemory)(int);
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static int load_steamclient(void)
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{
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char path[PATH_MAX], resolved_path[PATH_MAX];
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if(steamclient_lib)
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return 1;
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sync_environment();
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#ifdef __APPLE__
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if(getenv("STEAM_COMPAT_CLIENT_INSTALL_PATH")){
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snprintf(path, PATH_MAX, "%s/steamclient.dylib", getenv("STEAM_COMPAT_CLIENT_INSTALL_PATH"));
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}else{
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WARN("Old Steam client, falling back to DYLD environment to locate native steamclient library\n");
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strcpy(path, "steamclient.dylib");
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}
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#else
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#ifdef _WIN64
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snprintf(path, PATH_MAX, "%s/.steam/sdk64/steamclient.so", getenv("HOME"));
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#else
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snprintf(path, PATH_MAX, "%s/.steam/sdk32/steamclient.so", getenv("HOME"));
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#endif
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if (realpath(path, resolved_path)){
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strncpy(path, resolved_path, PATH_MAX);
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path[PATH_MAX - 1] = 0;
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}
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#endif
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steamclient_lib = dlopen(path, RTLD_NOW);
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if(!steamclient_lib){
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ERR("unable to load native steamclient library\n");
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return 0;
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}
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steamclient_CreateInterface = dlsym(steamclient_lib, "CreateInterface");
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if(!steamclient_CreateInterface){
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ERR("unable to load CreateInterface method\n");
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return 0;
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}
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steamclient_BGetCallback = dlsym(steamclient_lib, "Steam_BGetCallback");
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|
if(!steamclient_BGetCallback){
|
|
ERR("unable to load BGetCallback method\n");
|
|
return 0;
|
|
}
|
|
|
|
steamclient_GetAPICallResult = dlsym(steamclient_lib, "Steam_GetAPICallResult");
|
|
if(!steamclient_GetAPICallResult){
|
|
ERR("unable to load GetAPICallResult method\n");
|
|
return 0;
|
|
}
|
|
|
|
steamclient_FreeLastCallback = dlsym(steamclient_lib, "Steam_FreeLastCallback");
|
|
if(!steamclient_FreeLastCallback){
|
|
ERR("unable to load FreeLastCallback method\n");
|
|
return 0;
|
|
}
|
|
|
|
steamclient_ReleaseThreadLocalMemory = dlsym(steamclient_lib, "Steam_ReleaseThreadLocalMemory");
|
|
if(!steamclient_ReleaseThreadLocalMemory){
|
|
ERR("unable to load ReleaseThreadLocalMemory method\n");
|
|
return 0;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
void *CDECL CreateInterface(const char *name, int *return_code)
|
|
{
|
|
TRACE("name: %s, return_code: %p\n", name, return_code);
|
|
|
|
if(!load_steamclient())
|
|
return NULL;
|
|
|
|
return create_win_interface(name, steamclient_CreateInterface(name, return_code));
|
|
}
|
|
|
|
#include "cb_converters.h"
|
|
|
|
#pragma pack( push, 8 )
|
|
struct winCallbackMsg_t
|
|
{
|
|
HSteamUser m_hSteamUser;
|
|
int m_iCallback;
|
|
uint8 *m_pubParam;
|
|
int m_cubParam;
|
|
} __attribute__ ((ms_struct));
|
|
#pragma pack( pop )
|
|
|
|
static void *last_cb = NULL;
|
|
|
|
bool CDECL Steam_BGetCallback(HSteamPipe pipe, struct winCallbackMsg_t *win_msg, int32 *ignored)
|
|
{
|
|
bool ret;
|
|
CallbackMsg_t lin_msg;
|
|
|
|
TRACE("%u, %p, %p\n", pipe, win_msg, ignored);
|
|
|
|
if(!load_steamclient())
|
|
return 0;
|
|
|
|
ret = steamclient_BGetCallback(pipe, &lin_msg, ignored);
|
|
|
|
if(ret){
|
|
BOOL need_free = TRUE;
|
|
win_msg->m_hSteamUser = lin_msg.m_hSteamUser;
|
|
win_msg->m_iCallback = lin_msg.m_iCallback;
|
|
|
|
if (win_msg->m_iCallback == 0x14b) /* GameOverlayActivated_t::k_iCallback */
|
|
{
|
|
uint8 activated = *(uint8 *)lin_msg.m_pubParam;
|
|
TRACE("steam overlay %sactivated, %sabling all X11 events.\n", activated ? "" : "de", activated ? "dis" : "en");
|
|
if (activated)
|
|
{
|
|
SetEvent(steam_overlay_event);
|
|
keybd_event(VK_LSHIFT, 0x2a /* lshift scancode */, KEYEVENTF_KEYUP, 0);
|
|
keybd_event(VK_RSHIFT, 0x36 /* rshift scancode */, KEYEVENTF_KEYUP, 0);
|
|
keybd_event(VK_TAB, 0x0f /* tab scancode */, KEYEVENTF_KEYUP, 0);
|
|
}
|
|
else ResetEvent(steam_overlay_event);
|
|
}
|
|
|
|
switch(win_msg->m_iCallback | (lin_msg.m_cubParam << 16)){
|
|
#include "cb_converters.dat"
|
|
default:
|
|
/* structs are compatible */
|
|
need_free = FALSE;
|
|
win_msg->m_cubParam = lin_msg.m_cubParam;
|
|
win_msg->m_pubParam = lin_msg.m_pubParam;
|
|
break;
|
|
}
|
|
if(need_free)
|
|
last_cb = win_msg->m_pubParam;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
static int get_callback_len(int cb)
|
|
{
|
|
switch(cb){
|
|
#include "cb_getapi_sizes.dat"
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
bool do_cb_wrap(HSteamPipe pipe, void *linux_side,
|
|
bool (*cpp_func)(void *, SteamAPICall_t, void *, int, int, bool *),
|
|
SteamAPICall_t call, void *callback, int callback_len, int cb_expected, bool *failed)
|
|
{
|
|
void *lin_callback = NULL;
|
|
int lin_callback_len;
|
|
bool ret;
|
|
|
|
lin_callback_len = get_callback_len(cb_expected);
|
|
if(!lin_callback_len){
|
|
/* structs are compatible, pass on through */
|
|
if(!cpp_func){
|
|
if(!load_steamclient())
|
|
return 0;
|
|
return steamclient_GetAPICallResult(pipe, call, callback, callback_len, cb_expected, failed);
|
|
}
|
|
return cpp_func(linux_side, call, callback, callback_len, cb_expected, failed);
|
|
}
|
|
|
|
/* structs require conversion */
|
|
lin_callback = HeapAlloc(GetProcessHeap(), 0, lin_callback_len);
|
|
|
|
if(!cpp_func){
|
|
if(!load_steamclient())
|
|
return 0;
|
|
ret = steamclient_GetAPICallResult(pipe, call, lin_callback, lin_callback_len, cb_expected, failed);
|
|
}else
|
|
ret = cpp_func(linux_side, call, lin_callback, lin_callback_len, cb_expected, failed);
|
|
|
|
if(ret){
|
|
switch(cb_expected){
|
|
#include "cb_getapi_table.dat"
|
|
}
|
|
}
|
|
|
|
HeapFree(GetProcessHeap(), 0, lin_callback);
|
|
|
|
return ret;
|
|
}
|
|
|
|
bool CDECL Steam_GetAPICallResult(HSteamPipe pipe, SteamAPICall_t call,
|
|
void *callback, int callback_len, int cb_expected, bool *failed)
|
|
{
|
|
TRACE("%u, x, %p, %u, %u, %p\n", pipe, callback, callback_len, cb_expected, failed);
|
|
return do_cb_wrap(pipe, NULL, NULL, call, callback, callback_len, cb_expected, failed);
|
|
}
|
|
|
|
bool CDECL Steam_FreeLastCallback(HSteamPipe pipe)
|
|
{
|
|
TRACE("%u\n", pipe);
|
|
|
|
if(!load_steamclient())
|
|
return 0;
|
|
|
|
HeapFree(GetProcessHeap(), 0, last_cb);
|
|
last_cb = NULL;
|
|
|
|
return steamclient_FreeLastCallback(pipe);
|
|
}
|
|
|
|
void CDECL Steam_ReleaseThreadLocalMemory(int bThreadExit)
|
|
{
|
|
TRACE("%d\n", bThreadExit);
|
|
|
|
if(!load_steamclient())
|
|
return;
|
|
|
|
steamclient_ReleaseThreadLocalMemory(bThreadExit);
|
|
}
|
|
|
|
void CDECL Breakpad_SteamMiniDumpInit(uint32_t a, const char *b, const char *c)
|
|
{
|
|
TRACE("\n");
|
|
}
|
|
|
|
void CDECL Breakpad_SteamSetAppID(uint32_t appid)
|
|
{
|
|
TRACE("\n");
|
|
}
|
|
|
|
int CDECL Breakpad_SteamSetSteamID(uint64_t steamid)
|
|
{
|
|
TRACE("\n");
|
|
return 1;
|
|
}
|
|
|
|
int CDECL Breakpad_SteamWriteMiniDumpSetComment(const char *comment)
|
|
{
|
|
TRACE("\n");
|
|
return 1;
|
|
}
|
|
|
|
void CDECL Breakpad_SteamWriteMiniDumpUsingExceptionInfoWithBuildId(int a, int b)
|
|
{
|
|
TRACE("\n");
|
|
}
|