Yucom/build_proton.sh
2018-02-26 08:44:02 -06:00

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6.7 KiB
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Executable file

#!/bin/bash
set -e
#./wine/ <-- wine source
#./build/ <-- built files
#./dist/ <-- proton build, ready to distribute
TOP="$PWD"
PLATFORM=$(uname)
if [ "$PLATFORM" == "Darwin" ]; then
CC="ccache clang -g"
AMD64_WRAPPER=""
I386_WRAPPER=""
else
CC="ccache gcc -g"
AMD64_WRAPPER="schroot --chroot steamrt_scout_beta_amd64 --"
I386_WRAPPER="schroot --chroot steamrt_scout_beta_i386 --"
fi
if [ "$1" == "--release" ]; then
STRIP='strip'
if [ "$PLATFORM" == "Darwin" ]; then
STRIPFLAGS=''
else
STRIPFLAGS='-s'
fi
else
STRIP=''
STRIPFLAGS=''
fi
DST_DIR="$TOP/build/dist"
TOOLS_DIR64="$TOP/build/tools.win64"
TOOLS_DIR32="$TOP/build/tools.win32"
mkdir -p dist "$DST_DIR"/bin build/wine.win32 build/dist.win32 build/wine.win64
#build wine64
cd "$TOP"/build/wine.win64
CC="$CC" $AMD64_WRAPPER "$TOP"/wine/configure --enable-win64 --disable-tests --prefix="$DST_DIR"
$AMD64_WRAPPER make -j5
INSTALL_PROGRAM_FLAGS="$STRIPFLAGS" $AMD64_WRAPPER make install-lib
INSTALL_PROGRAM_FLAGS="$STRIPFLAGS" $AMD64_WRAPPER make prefix="$TOOLS_DIR64" libdir="$TOOLS_DIR64/lib64" dlldir="$TOOLS_DIR64/lib64/wine" install-dev install-lib
rm -f "$DST_DIR"/bin/{msiexec,notepad,regedit,regsvr32,wineboot,winecfg,wineconsole,winedbg,winefile,winemine,winepath}
rm -rf "$DST_DIR/share/man/"
#build wine32
cd "$TOP"/build/wine.win32
CC="$CC" $I386_WRAPPER "$TOP"/wine/configure --disable-tests --prefix="$TOP/build/dist.win32/"
$I386_WRAPPER make -j5
INSTALL_PROGRAM_FLAGS="$STRIPFLAGS" $I386_WRAPPER make install-lib
INSTALL_PROGRAM_FLAGS="$STRIPFLAGS" $I386_WRAPPER make prefix="$TOOLS_DIR32" libdir="$TOOLS_DIR32/lib" dlldir="$TOOLS_DIR32/lib/wine" install-dev install-lib
#install 32-bit stuff manually, see
# https://wiki.winehq.org/Packaging#WoW64_Workarounds
cd "$TOP"/build/dist.win32/
cp -a lib "$DST_DIR"/
cp -a bin/wine "$DST_DIR"/bin/
if [ "$PLATFORM" != "Darwin" ]; then
cp -a bin/wine-preloader "$DST_DIR"/bin/
fi
cp -a bin/wineserver "$DST_DIR"/bin/wineserver32
#build 64-bit lsteamclient
cd "$TOP"
rm -rf build/lsteamclient.win64
cp -a lsteamclient build/lsteamclient.win64
cd "$TOP"/build/lsteamclient.win64/
$AMD64_WRAPPER "$TOP"/wine/tools/winemaker/winemaker \
--nosource-fix --nolower-include --nodlls --nomsvcrt \
-DSTEAM_API_EXPORTS \
-I"$TOOLS_DIR64"/include/ \
-I"$TOOLS_DIR64"/include/wine/ \
-I"$TOOLS_DIR64"/include/wine/windows/ \
-L"$TOOLS_DIR64"/lib64/ \
-L"$TOOLS_DIR64"/lib64/wine/ \
--dll .
CXXFLAGS="-Wno-attributes -O2" CFLAGS="-O2" PATH="$TOOLS_DIR64/bin:$PATH" $AMD64_WRAPPER make
if [ x"$STRIP" != x ]; then
$AMD64_WRAPPER "$STRIP" lsteamclient.dll.so
fi
cp -a lsteamclient.dll.so "$DST_DIR"/lib64/wine/
#build 32-bit lsteamclient
cd "$TOP"
rm -rf build/lsteamclient.win32
cp -a lsteamclient build/lsteamclient.win32
cd "$TOP"/build/lsteamclient.win32/
$I386_WRAPPER "$TOP"/wine/tools/winemaker/winemaker \
--nosource-fix --nolower-include --nodlls --nomsvcrt --wine32 \
-DSTEAM_API_EXPORTS \
-I"$TOOLS_DIR32"/include/ \
-I"$TOOLS_DIR32"/include/wine/ \
-I"$TOOLS_DIR32"/include/wine/windows/ \
-L"$TOOLS_DIR32"/lib/ \
-L"$TOOLS_DIR32"/lib/wine/ \
--dll .
CXXFLAGS="-Wno-attributes -O2" CFLAGS="-O2" PATH="$TOOLS_DIR32/bin:$PATH" $I386_WRAPPER make
if [ x"$STRIP" != x ]; then
$I386_WRAPPER "$STRIP" lsteamclient.dll.so
fi
cp -a lsteamclient.dll.so "$DST_DIR"/lib/wine/
#build 64-bit vrclient
cd "$TOP"
rm -rf build/vrclient_x64
cp -a vrclient_x64 build/vrclient_x64
cd "$TOP"/build/vrclient_x64/
$AMD64_WRAPPER "$TOP"/wine/tools/winemaker/winemaker \
--nosource-fix --nolower-include --nodlls --nomsvcrt \
-I"$TOOLS_DIR64"/include/ \
-I"$TOOLS_DIR64"/include/wine/ \
-I"$TOOLS_DIR64"/include/wine/windows/ \
-L"$TOOLS_DIR64"/lib64/ \
-L"$TOOLS_DIR64"/lib64/wine/ \
--dll .
CXXFLAGS="-Wno-attributes -std=c++0x -O2" CFLAGS="-O2" PATH="$TOOLS_DIR64/bin:$PATH" $AMD64_WRAPPER make
PATH="$TOOLS_DIR64/bin:$PATH" $AMD64_WRAPPER winebuild --dll --fake-module -E vrclient_x64.spec -o vrclient_x64.dll.fake
if [ x"$STRIP" != x ]; then
$AMD64_WRAPPER "$STRIP" vrclient_x64.dll.so
fi
cp -a vrclient_x64.dll.so "$DST_DIR"/lib64/wine/
cp -a vrclient_x64.dll.fake "$DST_DIR"/lib64/wine/fakedlls/vrclient_x64.dll
#build 32-bit vrclient
cd "$TOP"
rm -rf build/vrclient
cp -a vrclient_x64 build/vrclient
cd "$TOP"/build/vrclient/
mv vrclient_x64.spec vrclient.spec
$I386_WRAPPER "$TOP"/wine/tools/winemaker/winemaker \
--nosource-fix --nolower-include --nodlls --nomsvcrt --wine32 \
-I"$TOOLS_DIR32"/include/ \
-I"$TOOLS_DIR32"/include/wine/ \
-I"$TOOLS_DIR32"/include/wine/windows/ \
-L"$TOOLS_DIR32"/lib/ \
-L"$TOOLS_DIR32"/lib/wine/ \
--dll .
CXXFLAGS="-Wno-attributes -std=c++0x -O2" CFLAGS="-O2" PATH="$TOOLS_DIR32/bin:$PATH" $I386_WRAPPER make
PATH="$TOOLS_DIR32/bin:$PATH" $I386_WRAPPER winebuild --dll --fake-module -E vrclient.spec -o vrclient.dll.fake
if [ x"$STRIP" != x ]; then
$I386_WRAPPER "$STRIP" vrclient.dll.so
fi
cp -a vrclient.dll.so "$DST_DIR"/lib/wine/
cp -a vrclient.dll.fake "$DST_DIR"/lib/wine/fakedlls/vrclient.dll
#build dxvk
#Debian 9 is too old to build dxvk, so I gave up and I'm building it on my Arch
#Linux box and checking the binaries into Git instead. Blech. --aeikum
cd "$TOP"
mkdir -p "$DST_DIR"/lib64/wine/dxvk
cp "dxvk.win64/dxgi.dll" "$DST_DIR"/lib64/wine/dxvk/
cp "dxvk.win64/d3d11.dll" "$DST_DIR"/lib64/wine/dxvk/
mkdir -p "$DST_DIR"/lib/wine/dxvk
cp "dxvk.win32/dxgi.dll" "$DST_DIR"/lib/wine/dxvk/
cp "dxvk.win32/d3d11.dll" "$DST_DIR"/lib/wine/dxvk/
#unfortunately the Steam runtime chroot is too old to build dxvk, so
#we have to build it in the host system
#requires meson >= 0.43 and posix thread enabled mingw-w64, on debian:
# update-alternatives --config i686-w64-mingw32-g++
# update-alternatives --config i686-w64-mingw32-gcc
# update-alternatives --config x86_64-w64-mingw32-g++
# update-alternatives --config x86_64-w64-mingw32-gcc
#cd "$TOP"
#if [ ! -e dxvk/proton.win64.built ]; then
# PATH="$TOP"/glslang/bin/:"$PATH" bash ./build_dxvk.sh win64
#fi
#if [ ! -e dxvk/proton.win32.built ]; then
# PATH="$TOP"/glslang/bin/:"$PATH" bash ./build_dxvk.sh win32
#fi
#
#mkdir -p "$DST_DIR"/lib/wine/dxvk
#cp -a dxvk/dist.win32/bin/dxgi.dll "$DST_DIR"/lib/wine/dxvk/
#cp -a dxvk/dist.win32/bin/d3d11.dll "$DST_DIR"/lib/wine/dxvk/
#
#mkdir -p "$DST_DIR"/lib64/wine/dxvk
#cp -a dxvk/dist.win64/bin/dxgi.dll "$DST_DIR"/lib64/wine/dxvk/
#cp -a dxvk/dist.win64/bin/d3d11.dll "$DST_DIR"/lib64/wine/dxvk/
echo "Packaging..."
cd "$TOP"
#the difference between -1 and -9 is about 20 MB, so prioritize quick startup over file size
tar -C build/dist -c . | gzip -c -1 > dist/proton_dist.tar.gz
cp -a toolmanifest.vdf dist/
cp -a proton dist/
cp -a LICENSE dist/
date '+%s' > dist/version
echo "Proton ready in dist/"