Yucom/lsteamclient/cppISteamFriends_SteamFriends006.cpp
2023-12-19 19:42:15 +01:00

146 lines
6.8 KiB
C++

#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_110/steam_api.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_110
#include "struct_converters.h"
#include "cppISteamFriends_SteamFriends006.h"
void cppISteamFriends_SteamFriends006_GetPersonaName( struct cppISteamFriends_SteamFriends006_GetPersonaName_params *params )
{
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaName( );
}
void cppISteamFriends_SteamFriends006_SetPersonaName( struct cppISteamFriends_SteamFriends006_SetPersonaName_params *params )
{
((ISteamFriends*)params->linux_side)->SetPersonaName( (const char *)params->pchPersonaName );
}
void cppISteamFriends_SteamFriends006_GetPersonaState( struct cppISteamFriends_SteamFriends006_GetPersonaState_params *params )
{
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaState( );
}
void cppISteamFriends_SteamFriends006_GetFriendCount( struct cppISteamFriends_SteamFriends006_GetFriendCount_params *params )
{
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCount( (int)params->iFriendFlags );
}
void cppISteamFriends_SteamFriends006_GetFriendByIndex( struct cppISteamFriends_SteamFriends006_GetFriendByIndex_params *params )
{
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendByIndex( (int)params->iFriend, (int)params->iFriendFlags );
}
void cppISteamFriends_SteamFriends006_GetFriendRelationship( struct cppISteamFriends_SteamFriends006_GetFriendRelationship_params *params )
{
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRelationship( (CSteamID)params->steamIDFriend );
}
void cppISteamFriends_SteamFriends006_GetFriendPersonaState( struct cppISteamFriends_SteamFriends006_GetFriendPersonaState_params *params )
{
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaState( (CSteamID)params->steamIDFriend );
}
void cppISteamFriends_SteamFriends006_GetFriendPersonaName( struct cppISteamFriends_SteamFriends006_GetFriendPersonaName_params *params )
{
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaName( (CSteamID)params->steamIDFriend );
}
void cppISteamFriends_SteamFriends006_GetFriendAvatar( struct cppISteamFriends_SteamFriends006_GetFriendAvatar_params *params )
{
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendAvatar( (CSteamID)params->steamIDFriend, (int)params->eAvatarSize );
}
void cppISteamFriends_SteamFriends006_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends006_GetFriendGamePlayed_params *params )
{
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendGamePlayed( (CSteamID)params->steamIDFriend, (FriendGameInfo_t *)params->pFriendGameInfo );
}
void cppISteamFriends_SteamFriends006_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends006_GetFriendPersonaNameHistory_params *params )
{
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaNameHistory( (CSteamID)params->steamIDFriend, (int)params->iPersonaName );
}
void cppISteamFriends_SteamFriends006_HasFriend( struct cppISteamFriends_SteamFriends006_HasFriend_params *params )
{
params->_ret = ((ISteamFriends*)params->linux_side)->HasFriend( (CSteamID)params->steamIDFriend, (int)params->iFriendFlags );
}
void cppISteamFriends_SteamFriends006_GetClanCount( struct cppISteamFriends_SteamFriends006_GetClanCount_params *params )
{
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanCount( );
}
void cppISteamFriends_SteamFriends006_GetClanByIndex( struct cppISteamFriends_SteamFriends006_GetClanByIndex_params *params )
{
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanByIndex( (int)params->iClan );
}
void cppISteamFriends_SteamFriends006_GetClanName( struct cppISteamFriends_SteamFriends006_GetClanName_params *params )
{
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanName( (CSteamID)params->steamIDClan );
}
void cppISteamFriends_SteamFriends006_GetClanTag( struct cppISteamFriends_SteamFriends006_GetClanTag_params *params )
{
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanTag( (CSteamID)params->steamIDClan );
}
void cppISteamFriends_SteamFriends006_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends006_GetFriendCountFromSource_params *params )
{
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCountFromSource( (CSteamID)params->steamIDSource );
}
void cppISteamFriends_SteamFriends006_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends006_GetFriendFromSourceByIndex_params *params )
{
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendFromSourceByIndex( (CSteamID)params->steamIDSource, (int)params->iFriend );
}
void cppISteamFriends_SteamFriends006_IsUserInSource( struct cppISteamFriends_SteamFriends006_IsUserInSource_params *params )
{
params->_ret = ((ISteamFriends*)params->linux_side)->IsUserInSource( (CSteamID)params->steamIDUser, (CSteamID)params->steamIDSource );
}
void cppISteamFriends_SteamFriends006_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends006_SetInGameVoiceSpeaking_params *params )
{
((ISteamFriends*)params->linux_side)->SetInGameVoiceSpeaking( (CSteamID)params->steamIDUser, (bool)params->bSpeaking );
}
void cppISteamFriends_SteamFriends006_ActivateGameOverlay( struct cppISteamFriends_SteamFriends006_ActivateGameOverlay_params *params )
{
((ISteamFriends*)params->linux_side)->ActivateGameOverlay( (const char *)params->pchDialog );
}
void cppISteamFriends_SteamFriends006_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends006_ActivateGameOverlayToUser_params *params )
{
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToUser( (const char *)params->pchDialog, (CSteamID)params->steamID );
}
void cppISteamFriends_SteamFriends006_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends006_ActivateGameOverlayToWebPage_params *params )
{
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToWebPage( (const char *)params->pchURL );
}
void cppISteamFriends_SteamFriends006_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends006_ActivateGameOverlayToStore_params *params )
{
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToStore( (AppId_t)params->nAppID );
}
void cppISteamFriends_SteamFriends006_SetPlayedWith( struct cppISteamFriends_SteamFriends006_SetPlayedWith_params *params )
{
((ISteamFriends*)params->linux_side)->SetPlayedWith( (CSteamID)params->steamIDUserPlayedWith );
}
void cppISteamFriends_SteamFriends006_ActivateGameOverlayInviteDialog( struct cppISteamFriends_SteamFriends006_ActivateGameOverlayInviteDialog_params *params )
{
((ISteamFriends*)params->linux_side)->ActivateGameOverlayInviteDialog( (CSteamID)params->steamIDLobby );
}
#ifdef __cplusplus
}
#endif