1846fe4260
Steam cloud sync places save files into pfx/ before proton is ever invoked. Previously we would assume the prefix is valid if pfx/ exists and run wine, which lead to very broken prefixes. Instead we should check for files that cloud sync will never create (user.reg) and merge the default prefix into any existing prefix tree.
473 lines
16 KiB
Python
Executable file
473 lines
16 KiB
Python
Executable file
#!/usr/bin/python2.7
|
|
|
|
#script to launch Wine with the correct environment
|
|
|
|
import filecmp
|
|
import json
|
|
import os
|
|
import shutil
|
|
import struct
|
|
import subprocess
|
|
import sys
|
|
import tarfile
|
|
|
|
from filelock import FileLock, Timeout
|
|
|
|
#To enable debug logging, copy "user_settings.sample.py" to "user_settings.py"
|
|
#and edit it if needed.
|
|
|
|
CURRENT_PREFIX_VERSION="3.7-1"
|
|
|
|
PFX="Proton: "
|
|
|
|
if "Darwin" in os.uname()[0]:
|
|
ld_path_var = "DYLD_LIBRARY_PATH"
|
|
else:
|
|
ld_path_var = "LD_LIBRARY_PATH"
|
|
|
|
def log(msg):
|
|
sys.stderr.write(PFX + msg + os.linesep)
|
|
sys.stderr.flush()
|
|
|
|
def upgrade_pfx(old_ver):
|
|
if old_ver == CURRENT_PREFIX_VERSION:
|
|
return
|
|
log("Upgrading prefix from " + str(old_ver) + " to " + CURRENT_PREFIX_VERSION + " (" + os.environ["STEAM_COMPAT_DATA_PATH"] + ")")
|
|
#nothing to do, yet
|
|
|
|
def run_wine(args):
|
|
subprocess.call(args, env=env, stderr=lfile)
|
|
|
|
def makedirs(path):
|
|
try:
|
|
os.makedirs(path)
|
|
except:
|
|
#already exists
|
|
pass
|
|
|
|
def real_copy(src, dst):
|
|
if os.path.islink(src):
|
|
os.symlink(os.readlink(src), dst)
|
|
else:
|
|
shutil.copy(src,dst)
|
|
|
|
def mergedirs(src, dst):
|
|
for src_dir, dirs, files in os.walk(src):
|
|
dst_dir = src_dir.replace(src, dst, 1)
|
|
if not os.path.exists(dst_dir):
|
|
os.makedirs(dst_dir)
|
|
for dir_ in dirs:
|
|
src_file = os.path.join(src_dir, dir_)
|
|
dst_file = os.path.join(dst_dir, dir_)
|
|
if os.path.islink(src_file) and not os.path.exists(dst_file):
|
|
real_copy(src_file, dst_file)
|
|
for file_ in files:
|
|
src_file = os.path.join(src_dir, file_)
|
|
dst_file = os.path.join(dst_dir, file_)
|
|
if not os.path.exists(dst_file):
|
|
real_copy(src_file, dst_file)
|
|
|
|
if not ("STEAM_COMPAT_DATA_PATH" in os.environ):
|
|
log("No compat data path?")
|
|
sys.exit(1)
|
|
|
|
basedir = os.path.dirname(sys.argv[0])
|
|
bindir = basedir + "/dist/bin/"
|
|
libdir = basedir + "/dist/lib"
|
|
lib64dir = basedir + "/dist/lib64"
|
|
wine_path = bindir + "/wine64"
|
|
|
|
#extract if needed
|
|
dist_lock = FileLock(basedir + "/dist.lock", timeout=-1)
|
|
with dist_lock:
|
|
if not os.path.exists(basedir + "/dist") or \
|
|
not os.path.exists(basedir + "/dist/version") or \
|
|
not filecmp.cmp(basedir + "/version", basedir + "/dist/version"):
|
|
if os.path.exists(basedir + "/dist"):
|
|
shutil.rmtree(basedir + "/dist")
|
|
tar = tarfile.open(basedir + "/proton_dist.tar.gz", mode="r:gz")
|
|
tar.extractall(path=basedir + "/dist")
|
|
tar.close()
|
|
shutil.copy(basedir + "/version", basedir + "/dist/")
|
|
|
|
env = dict(os.environ)
|
|
dlloverrides = {}
|
|
|
|
#for performance, logging is disabled by default; override with user_settings.py
|
|
env["DXVK_LOG_LEVEL"] = "none"
|
|
env["WINEDEBUG"] = "-all"
|
|
|
|
if ld_path_var in os.environ:
|
|
env[ld_path_var] = lib64dir + ":" + libdir + ":" + os.environ[ld_path_var]
|
|
else:
|
|
env[ld_path_var] = lib64dir + ":" + libdir
|
|
|
|
env["WINEDLLPATH"] = lib64dir + "/wine:" + libdir + "/wine"
|
|
|
|
if "PATH" in os.environ:
|
|
env["PATH"] = bindir + ":" + os.environ["PATH"]
|
|
else:
|
|
env["PATH"] = bindir
|
|
|
|
with dist_lock:
|
|
if not os.path.isdir(basedir + "/dist/share/default_pfx"):
|
|
#make default prefix
|
|
env["WINEPREFIX"] = basedir + "/dist/share/default_pfx"
|
|
run_wine([wine_path, "wineboot"])
|
|
run_wine([bindir + "/wineserver", "-w"])
|
|
|
|
prefix = os.environ["STEAM_COMPAT_DATA_PATH"] + "/pfx/"
|
|
env["WINEPREFIX"] = prefix
|
|
|
|
#load environment overrides
|
|
if os.path.exists(basedir + "/user_settings.py"):
|
|
try:
|
|
import user_settings
|
|
env.update(user_settings.user_settings)
|
|
except e:
|
|
log("************************************************")
|
|
log("THERE IS AN ERROR IN YOUR user_settings.py FILE:")
|
|
log("%s" % sys.exc_info()[1])
|
|
log("************************************************")
|
|
|
|
def check_environment(env_name, config_name):
|
|
if not env_name in env:
|
|
return
|
|
if env[env_name] == "0" or len(env[env_name]) == 0:
|
|
config_opts.discard(config_name)
|
|
else:
|
|
config_opts.add(config_name)
|
|
|
|
if "STEAM_COMPAT_CONFIG" in os.environ:
|
|
config_opts = set(os.environ["STEAM_COMPAT_CONFIG"].split(","))
|
|
else:
|
|
config_opts = set()
|
|
|
|
check_environment("PROTON_USE_WINED3D11", "wined3d11")
|
|
check_environment("PROTON_NO_D3D11", "nod3d11")
|
|
check_environment("PROTON_NO_ESYNC", "noesync")
|
|
|
|
if not "noesync" in config_opts:
|
|
env["WINEESYNC"] = "1"
|
|
|
|
lfile = None
|
|
if "SteamGameId" in env:
|
|
if env["WINEDEBUG"] != "-all":
|
|
lfile_path = os.environ["HOME"] + "/steam-" + os.environ["SteamGameId"] + ".log"
|
|
if os.path.exists(lfile_path):
|
|
os.remove(lfile_path)
|
|
lfile = open(lfile_path, "w+")
|
|
else:
|
|
env["WINEDEBUG"] = "-all"
|
|
|
|
prefix_lock = FileLock(os.environ["STEAM_COMPAT_DATA_PATH"] + "/pfx.lock", timeout=-1)
|
|
with prefix_lock:
|
|
if not os.path.exists(prefix + "/user.reg"):
|
|
#copy default prefix into place
|
|
mergedirs(basedir + "/dist/share/default_pfx", prefix)
|
|
|
|
version_file = os.environ["STEAM_COMPAT_DATA_PATH"] + "/version"
|
|
if os.path.exists(version_file):
|
|
with open(version_file, "r") as f:
|
|
upgrade_pfx(f.readline().strip())
|
|
else:
|
|
upgrade_pfx(None)
|
|
|
|
with open(version_file, "w") as f:
|
|
f.write(CURRENT_PREFIX_VERSION + "\n")
|
|
|
|
#copy steam files into place
|
|
if "STEAM_COMPAT_CLIENT_INSTALL_PATH" in os.environ:
|
|
#modern steam client sets this
|
|
steamdir = os.environ["STEAM_COMPAT_CLIENT_INSTALL_PATH"]
|
|
elif "STEAM_CLIENT_CONFIG_FILE" in os.environ:
|
|
#fallback for old steam clients (should remove once changes graduate)
|
|
steamdir = os.path.dirname(os.environ["STEAM_CLIENT_CONFIG_FILE"])
|
|
else:
|
|
#linux-only fallback, really shouldn't get here
|
|
steamdir = os.environ["HOME"] + ".steam/root/"
|
|
dst = prefix + "/drive_c/Program Files (x86)/"
|
|
makedirs(dst + "Steam")
|
|
filestocopy = ["steamclient.dll",
|
|
"steamclient64.dll",
|
|
"Steam.dll"]
|
|
for f in filestocopy:
|
|
if os.path.isfile(steamdir + "/legacycompat/" + f):
|
|
dstfile = dst + "Steam/" + f
|
|
if os.path.isfile(dstfile):
|
|
os.remove(dstfile)
|
|
shutil.copy(steamdir + "/legacycompat/" + f, dstfile)
|
|
|
|
#copy openvr files into place
|
|
dst = prefix + "/drive_c/vrclient/bin/"
|
|
makedirs(dst)
|
|
shutil.copy(basedir + "/dist/lib/wine/fakedlls/vrclient.dll", dst)
|
|
shutil.copy(basedir + "/dist/lib64/wine/fakedlls/vrclient_x64.dll", dst)
|
|
|
|
shutil.copy(basedir + "/dist/lib/wine/dxvk/openvr_api_dxvk.dll", prefix + "/drive_c/windows/syswow64/")
|
|
shutil.copy(basedir + "/dist/lib64/wine/dxvk/openvr_api_dxvk.dll", prefix + "/drive_c/windows/system32/")
|
|
|
|
#parse linux openvr config and present it in win32 format to the app.
|
|
#logic from openvr's CVRPathRegistry_Public::GetPaths
|
|
|
|
#check environment for overrides
|
|
vr_runtime = None
|
|
if "VR_OVERRIDE" in env:
|
|
vr_runtime = env["VR_OVERRIDE"]
|
|
env.pop("VR_OVERRIDE")
|
|
|
|
vr_config = None
|
|
if "VR_CONFIG_PATH" in env:
|
|
vr_config = env["VR_CONFIG_PATH"]
|
|
env.pop("VR_CONFIG_PATH")
|
|
|
|
vr_log = None
|
|
if "VR_LOG_PATH" in env:
|
|
vr_log = env["VR_LOG_PATH"]
|
|
env.pop("VR_LOG_PATH")
|
|
|
|
#load from json if needed
|
|
if vr_runtime is None or \
|
|
vr_config is None or \
|
|
vr_log is None:
|
|
try:
|
|
#TODO: support mac
|
|
if "XDG_CONFIG_HOME" in os.environ:
|
|
path = os.environ["XDG_CONFIG_HOME"]
|
|
else:
|
|
path = os.environ["HOME"] + "/.config"
|
|
path = path + "/openvr/openvrpaths.vrpath"
|
|
|
|
j = json.load(open(path, "r"))
|
|
|
|
if vr_runtime is None:
|
|
vr_runtime = j["runtime"][0]
|
|
|
|
if vr_config is None:
|
|
vr_config = j["config"][0]
|
|
|
|
if vr_log is None:
|
|
vr_log = j["log"][0]
|
|
except:
|
|
pass
|
|
|
|
makedirs(prefix + "/drive_c/users/steamuser/Local Settings/Application Data/openvr")
|
|
|
|
#remove existing file
|
|
vrpaths_name = prefix + "/drive_c/users/steamuser/Local Settings/Application Data/openvr/openvrpaths.vrpath"
|
|
if os.path.exists(vrpaths_name):
|
|
os.remove(vrpaths_name)
|
|
|
|
#dump new file
|
|
if not vr_runtime is None:
|
|
try:
|
|
env["PROTON_VR_RUNTIME"] = vr_runtime
|
|
|
|
j = { "runtime": [ "C:\\vrclient\\", "C:\\vrclient" ] }
|
|
|
|
if not vr_config is None:
|
|
win_vr_config = subprocess.check_output([wine_path, "winepath", "-w", vr_config], env=env, stderr=lfile)
|
|
j["config"] = [ win_vr_config.strip() ]
|
|
|
|
if not vr_log is None:
|
|
win_vr_log = subprocess.check_output([wine_path, "winepath", "-w", vr_log], env=env, stderr=lfile)
|
|
j["log"] = [ win_vr_log.strip() ]
|
|
|
|
j["version"] = 1
|
|
j["jsonid"] = "vrpathreg"
|
|
|
|
json.dump(j, open(vrpaths_name, "w"), indent=2)
|
|
except:
|
|
pass
|
|
|
|
def make_dxvk_links(dll_dir, link_dir):
|
|
if os.path.lexists(link_dir + "/d3d11.dll"):
|
|
os.remove(link_dir + "/d3d11.dll")
|
|
if os.path.lexists(link_dir + "/dxgi.dll"):
|
|
os.remove(link_dir + "/dxgi.dll")
|
|
os.symlink(dll_dir + "/d3d11.dll", link_dir + "/d3d11.dll")
|
|
os.symlink(dll_dir + "/dxgi.dll", link_dir + "/dxgi.dll")
|
|
|
|
if "wined3d11" in config_opts:
|
|
#use gl-based wined3d for d3d11
|
|
make_dxvk_links(basedir + "/dist/lib64/wine/",
|
|
prefix + "drive_c/windows/system32")
|
|
make_dxvk_links(basedir + "/dist/lib/wine/",
|
|
prefix + "drive_c/windows/syswow64")
|
|
else:
|
|
#use vulkan-based dxvk for d3d11
|
|
make_dxvk_links(basedir + "/dist/lib64/wine/dxvk/",
|
|
prefix + "drive_c/windows/system32")
|
|
make_dxvk_links(basedir + "/dist/lib/wine/dxvk/",
|
|
prefix + "drive_c/windows/syswow64")
|
|
dlloverrides["dxgi"] = "n"
|
|
dlloverrides["d3d11"] = "n"
|
|
|
|
if "nod3d11" in config_opts:
|
|
dlloverrides["d3d11"] = ""
|
|
if "dxgi" in dlloverrides:
|
|
del dlloverrides["dxgi"]
|
|
|
|
s = ""
|
|
for dll, setting in dlloverrides.iteritems():
|
|
if len(s) > 0:
|
|
s = s + ";" + dll + "=" + setting
|
|
else:
|
|
s = dll + "=" + setting
|
|
env["WINEDLLOVERRIDES"] = s
|
|
|
|
ARCH_UNKNOWN=0
|
|
ARCH_I386=1
|
|
ARCH_X86_64=2
|
|
def determine_architecture(path):
|
|
#algorithm from file's msdos magic file
|
|
try:
|
|
with open(path, "rb") as f:
|
|
magic = f.read(2)
|
|
if magic != "MZ":
|
|
return ARCH_UNKNOWN
|
|
f.seek(0x18)
|
|
reloc = struct.unpack('<H', f.read(2))[0]
|
|
if reloc < 0x40:
|
|
#DOS
|
|
return ARCH_I386
|
|
f.seek(0x3c)
|
|
pe_offs = struct.unpack('<L', f.read(4))[0]
|
|
f.seek(pe_offs)
|
|
magic = f.read(4)
|
|
if magic != "PE\0\0":
|
|
return ARCH_UNKNOWN
|
|
f.seek(pe_offs + 4)
|
|
arch = struct.unpack('<H', f.read(2))[0]
|
|
if arch == 0x8664:
|
|
return ARCH_X86_64
|
|
if arch == 0x014c:
|
|
return ARCH_I386
|
|
return ARCH_UNKNOWN
|
|
except:
|
|
return ARCH_UNKNOWN
|
|
|
|
game_arch = determine_architecture(sys.argv[2])
|
|
|
|
def dump_dbg_env(f):
|
|
f.write("PATH=\"" + env["PATH"] + "\" \\\n")
|
|
f.write("\tTERM=\"xterm\" \\\n") #XXX
|
|
f.write("\tWINEDEBUG=\"-all\" \\\n")
|
|
f.write("\tWINEDLLPATH=\"" + env["WINEDLLPATH"] + "\" \\\n")
|
|
f.write("\t" + ld_path_var + "=\"" + env[ld_path_var] + "\" \\\n")
|
|
f.write("\tWINEPREFIX=\"" + env["WINEPREFIX"] + "\" \\\n")
|
|
if "SteamGameId" in env:
|
|
f.write("\tSteamGameId=\"" + env["SteamGameId"] + "\" \\\n")
|
|
if "SteamAppId" in env:
|
|
f.write("\tSteamAppId=\"" + env["SteamAppId"] + "\" \\\n")
|
|
if "PROTON_VR_RUNTIME" in env:
|
|
f.write("\tPROTON_VR_RUNTIME=\"" + env["PROTON_VR_RUNTIME"] + "\" \\\n")
|
|
if "WINEDLLOVERRIDES" in env:
|
|
f.write("\tWINEDLLOVERRIDES=\"" + env["WINEDLLOVERRIDES"] + "\" \\\n")
|
|
if "STEAM_COMPAT_CLIENT_INSTALL_PATH" in env:
|
|
f.write("\tSTEAM_COMPAT_CLIENT_INSTALL_PATH=\"" + env["STEAM_COMPAT_CLIENT_INSTALL_PATH"] + "\" \\\n")
|
|
|
|
def dump_dbg_scripts():
|
|
exe_name = os.path.basename(sys.argv[2])
|
|
|
|
with open("/tmp/proton_winedbg", "w") as f:
|
|
f.write("#!/bin/bash\n")
|
|
f.write("#Run winedbg with args\n\n")
|
|
f.write("cd \"" + os.getcwd() + "\"\n")
|
|
dump_dbg_env(f)
|
|
f.write("\t\"" + wine_path + "\" winedbg \"$@\"\n")
|
|
os.chmod("/tmp/proton_winedbg", 0755)
|
|
|
|
with open("/tmp/proton_winedbg_run", "w") as f:
|
|
f.write("#!/bin/bash\n")
|
|
f.write("#Run winedbg and prepare to run game or given program\n\n")
|
|
f.write("cd \"" + os.getcwd() + "\"\n")
|
|
f.write("DEF_CMD=(")
|
|
first = True
|
|
for arg in sys.argv[2:]:
|
|
if first:
|
|
f.write("\"" + arg + "\"")
|
|
first = False
|
|
else:
|
|
f.write(" \"" + arg + "\"")
|
|
f.write(")\n")
|
|
dump_dbg_env(f)
|
|
f.write("\t\"" + wine_path + "\" winedbg \"${@:-${DEF_CMD[@]}}\"\n")
|
|
os.chmod("/tmp/proton_winedbg_run", 0755)
|
|
|
|
with open("/tmp/proton_gdb_attach", "w") as f:
|
|
f.write("#!/bin/bash\n")
|
|
f.write("#Run winedbg in gdb mode and auto-attach to already-running program\n\n")
|
|
f.write("cd \"" + os.getcwd() + "\"\n")
|
|
f.write("EXE_NAME=${1:-\"" + exe_name + "\"}\n")
|
|
f.write("WPID_HEX=$(/tmp/proton_winedbg --command 'info process' | grep -i \"$EXE_NAME\" | cut -f2 -d' ' | tr -d '0')\n")
|
|
f.write("if [ -z \"$WPID_HEX\" ]; then \n")
|
|
f.write(" echo \"Program does not appear to be running: \\\"$EXE_NAME\\\"\"\n")
|
|
f.write(" exit 1\n")
|
|
f.write("fi\n")
|
|
f.write("WPID_DEC=$(printf %d 0x$WPID_HEX)\n")
|
|
dump_dbg_env(f)
|
|
f.write("\t\"" + wine_path + "\" winedbg --gdb $WPID_DEC\n")
|
|
os.chmod("/tmp/proton_gdb_attach", 0755)
|
|
|
|
with open("/tmp/proton_gdb_run", "w") as f:
|
|
f.write("#!/bin/bash\n")
|
|
f.write("#Run winedbg in gdb mode and prepare to run game or given program\n\n")
|
|
f.write("cd \"" + os.getcwd() + "\"\n")
|
|
f.write("DEF_CMD=(")
|
|
first = True
|
|
for arg in sys.argv[2:]:
|
|
if first:
|
|
f.write("\"" + arg + "\"")
|
|
first = False
|
|
else:
|
|
f.write(" \"" + arg + "\"")
|
|
f.write(")\n")
|
|
dump_dbg_env(f)
|
|
f.write("\t\"" + wine_path + "\" winedbg --gdb \"${@:-${DEF_CMD[@]}}\"\n")
|
|
os.chmod("/tmp/proton_gdb_run", 0755)
|
|
|
|
with open("/tmp/proton_run", "w") as f:
|
|
f.write("#!/bin/bash\n")
|
|
f.write("#Run game or given command in environment\n\n")
|
|
f.write("cd \"" + os.getcwd() + "\"\n")
|
|
f.write("DEF_CMD=(")
|
|
first = True
|
|
for arg in sys.argv[2:]:
|
|
if first:
|
|
f.write("\"" + arg + "\"")
|
|
first = False
|
|
else:
|
|
f.write(" \"" + arg + "\"")
|
|
f.write(")\n")
|
|
dump_dbg_env(f)
|
|
if game_arch == ARCH_UNKNOWN:
|
|
f.write("\t\"" + wine_path + "\" start \"${@:-${DEF_CMD[@]}}\"\n")
|
|
else:
|
|
f.write("\t\"" + wine_path + "\" \"${@:-${DEF_CMD[@]}}\"\n")
|
|
os.chmod("/tmp/proton_run", 0755)
|
|
|
|
#determine mode
|
|
if sys.argv[1] == "run":
|
|
#start target app
|
|
# if "PROTON_DUMP_DEBUG_COMMAND" in os.environ: #for now, we are always dumping the debug scripts
|
|
dump_dbg_scripts()
|
|
# else: #see above
|
|
if game_arch == ARCH_UNKNOWN:
|
|
#probably a batch script or something, hopefully start.exe can handle it
|
|
run_wine([wine_path, "start", "/unix"] + sys.argv[2:])
|
|
else:
|
|
run_wine([wine_path] + sys.argv[2:])
|
|
elif sys.argv[1] == "getcompatpath":
|
|
#linux -> windows path
|
|
path = subprocess.check_output([wine_path, "winepath", "-w", sys.argv[2]], env=env, stderr=lfile)
|
|
sys.stdout.write(path)
|
|
elif sys.argv[1] == "getnativepath":
|
|
#windows -> linux path
|
|
path = subprocess.check_output([wine_path, "winepath", sys.argv[2]], env=env, stderr=lfile)
|
|
sys.stdout.write(path)
|
|
else:
|
|
log("Need a verb.")
|
|
sys.exit(1)
|
|
|
|
sys.exit(0)
|