Yucom/lsteamclient/cppISteamNetworking_SteamNetworking003.h
2024-02-15 15:53:25 +02:00

196 lines
6.7 KiB
C

struct cppISteamNetworking_SteamNetworking003_SendP2PPacket_params
{
void *linux_side;
bool _ret;
CSteamID steamIDRemote;
const void *pubData;
uint32_t cubData;
uint32_t eP2PSendType;
};
extern void cppISteamNetworking_SteamNetworking003_SendP2PPacket( struct cppISteamNetworking_SteamNetworking003_SendP2PPacket_params *params );
struct cppISteamNetworking_SteamNetworking003_IsP2PPacketAvailable_params
{
void *linux_side;
bool _ret;
uint32_t *pcubMsgSize;
};
extern void cppISteamNetworking_SteamNetworking003_IsP2PPacketAvailable( struct cppISteamNetworking_SteamNetworking003_IsP2PPacketAvailable_params *params );
struct cppISteamNetworking_SteamNetworking003_ReadP2PPacket_params
{
void *linux_side;
bool _ret;
void *pubDest;
uint32_t cubDest;
uint32_t *pcubMsgSize;
CSteamID *psteamIDRemote;
};
extern void cppISteamNetworking_SteamNetworking003_ReadP2PPacket( struct cppISteamNetworking_SteamNetworking003_ReadP2PPacket_params *params );
struct cppISteamNetworking_SteamNetworking003_AcceptP2PSessionWithUser_params
{
void *linux_side;
bool _ret;
CSteamID steamIDRemote;
};
extern void cppISteamNetworking_SteamNetworking003_AcceptP2PSessionWithUser( struct cppISteamNetworking_SteamNetworking003_AcceptP2PSessionWithUser_params *params );
struct cppISteamNetworking_SteamNetworking003_CloseP2PSessionWithUser_params
{
void *linux_side;
bool _ret;
CSteamID steamIDRemote;
};
extern void cppISteamNetworking_SteamNetworking003_CloseP2PSessionWithUser( struct cppISteamNetworking_SteamNetworking003_CloseP2PSessionWithUser_params *params );
struct cppISteamNetworking_SteamNetworking003_GetP2PSessionState_params
{
void *linux_side;
bool _ret;
CSteamID steamIDRemote;
P2PSessionState_t *pConnectionState;
};
extern void cppISteamNetworking_SteamNetworking003_GetP2PSessionState( struct cppISteamNetworking_SteamNetworking003_GetP2PSessionState_params *params );
struct cppISteamNetworking_SteamNetworking003_CreateListenSocket_params
{
void *linux_side;
uint32_t _ret;
int32_t nVirtualP2PPort;
uint32_t nIP;
uint16_t nPort;
bool bAllowUseOfPacketRelay;
};
extern void cppISteamNetworking_SteamNetworking003_CreateListenSocket( struct cppISteamNetworking_SteamNetworking003_CreateListenSocket_params *params );
struct cppISteamNetworking_SteamNetworking003_CreateP2PConnectionSocket_params
{
void *linux_side;
uint32_t _ret;
CSteamID steamIDTarget;
int32_t nVirtualPort;
int32_t nTimeoutSec;
bool bAllowUseOfPacketRelay;
};
extern void cppISteamNetworking_SteamNetworking003_CreateP2PConnectionSocket( struct cppISteamNetworking_SteamNetworking003_CreateP2PConnectionSocket_params *params );
struct cppISteamNetworking_SteamNetworking003_CreateConnectionSocket_params
{
void *linux_side;
uint32_t _ret;
uint32_t nIP;
uint16_t nPort;
int32_t nTimeoutSec;
};
extern void cppISteamNetworking_SteamNetworking003_CreateConnectionSocket( struct cppISteamNetworking_SteamNetworking003_CreateConnectionSocket_params *params );
struct cppISteamNetworking_SteamNetworking003_DestroySocket_params
{
void *linux_side;
bool _ret;
uint32_t hSocket;
bool bNotifyRemoteEnd;
};
extern void cppISteamNetworking_SteamNetworking003_DestroySocket( struct cppISteamNetworking_SteamNetworking003_DestroySocket_params *params );
struct cppISteamNetworking_SteamNetworking003_DestroyListenSocket_params
{
void *linux_side;
bool _ret;
uint32_t hSocket;
bool bNotifyRemoteEnd;
};
extern void cppISteamNetworking_SteamNetworking003_DestroyListenSocket( struct cppISteamNetworking_SteamNetworking003_DestroyListenSocket_params *params );
struct cppISteamNetworking_SteamNetworking003_SendDataOnSocket_params
{
void *linux_side;
bool _ret;
uint32_t hSocket;
void *pubData;
uint32_t cubData;
bool bReliable;
};
extern void cppISteamNetworking_SteamNetworking003_SendDataOnSocket( struct cppISteamNetworking_SteamNetworking003_SendDataOnSocket_params *params );
struct cppISteamNetworking_SteamNetworking003_IsDataAvailableOnSocket_params
{
void *linux_side;
bool _ret;
uint32_t hSocket;
uint32_t *pcubMsgSize;
};
extern void cppISteamNetworking_SteamNetworking003_IsDataAvailableOnSocket( struct cppISteamNetworking_SteamNetworking003_IsDataAvailableOnSocket_params *params );
struct cppISteamNetworking_SteamNetworking003_RetrieveDataFromSocket_params
{
void *linux_side;
bool _ret;
uint32_t hSocket;
void *pubDest;
uint32_t cubDest;
uint32_t *pcubMsgSize;
};
extern void cppISteamNetworking_SteamNetworking003_RetrieveDataFromSocket( struct cppISteamNetworking_SteamNetworking003_RetrieveDataFromSocket_params *params );
struct cppISteamNetworking_SteamNetworking003_IsDataAvailable_params
{
void *linux_side;
bool _ret;
uint32_t hListenSocket;
uint32_t *pcubMsgSize;
uint32_t *phSocket;
};
extern void cppISteamNetworking_SteamNetworking003_IsDataAvailable( struct cppISteamNetworking_SteamNetworking003_IsDataAvailable_params *params );
struct cppISteamNetworking_SteamNetworking003_RetrieveData_params
{
void *linux_side;
bool _ret;
uint32_t hListenSocket;
void *pubDest;
uint32_t cubDest;
uint32_t *pcubMsgSize;
uint32_t *phSocket;
};
extern void cppISteamNetworking_SteamNetworking003_RetrieveData( struct cppISteamNetworking_SteamNetworking003_RetrieveData_params *params );
struct cppISteamNetworking_SteamNetworking003_GetSocketInfo_params
{
void *linux_side;
bool _ret;
uint32_t hSocket;
CSteamID *pSteamIDRemote;
int32_t *peSocketStatus;
uint32_t *punIPRemote;
uint16_t *punPortRemote;
};
extern void cppISteamNetworking_SteamNetworking003_GetSocketInfo( struct cppISteamNetworking_SteamNetworking003_GetSocketInfo_params *params );
struct cppISteamNetworking_SteamNetworking003_GetListenSocketInfo_params
{
void *linux_side;
bool _ret;
uint32_t hListenSocket;
uint32_t *pnIP;
uint16_t *pnPort;
};
extern void cppISteamNetworking_SteamNetworking003_GetListenSocketInfo( struct cppISteamNetworking_SteamNetworking003_GetListenSocketInfo_params *params );
struct cppISteamNetworking_SteamNetworking003_GetSocketConnectionType_params
{
void *linux_side;
uint32_t _ret;
uint32_t hSocket;
};
extern void cppISteamNetworking_SteamNetworking003_GetSocketConnectionType( struct cppISteamNetworking_SteamNetworking003_GetSocketConnectionType_params *params );
struct cppISteamNetworking_SteamNetworking003_GetMaxPacketSize_params
{
void *linux_side;
int32_t _ret;
uint32_t hSocket;
};
extern void cppISteamNetworking_SteamNetworking003_GetMaxPacketSize( struct cppISteamNetworking_SteamNetworking003_GetMaxPacketSize_params *params );