Yucom/lsteamclient/steamclient_manual_152.cpp
2024-02-15 15:53:23 +02:00

185 lines
6.4 KiB
C++

extern "C" {
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
}
#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#pragma push_macro("strncpy")
#undef strncpy
#include "steamworks_sdk_152/steam_api.h"
#include "steamworks_sdk_152/isteaminput.h"
#pragma pop_macro("__cdecl")
#pragma pop_macro("strncpy")
#include "steamclient_private.h"
#include <unordered_map>
extern "C" {
#define SDKVER_152
#include "struct_converters.h"
#include "cb_converters.h"
#define SDK_VERSION 1520
#include "steamclient_manual_common.h"
/***** manual fn wrapper for ISteamInput::EnableActionEventCallbacks *****/
win_SteamInputActionEventCallbackPointer win_EnableActionEventCallbacks;
void lin_SteamInputActionEventCallbackPointer(SteamInputActionEvent_t *dat)
{
win_SteamInputActionEventCallbackPointer fn = win_EnableActionEventCallbacks;
if(fn)
fn(dat);
}
void cppISteamInput_SteamInput005_EnableActionEventCallbacks(void *linux_side, win_SteamInputActionEventCallbackPointer pCallback)
{
win_EnableActionEventCallbacks = pCallback;
((ISteamInput*)linux_side)->EnableActionEventCallbacks(pCallback ? &lin_SteamInputActionEventCallbackPointer : NULL);
}
/***** convert and cache ISteamInput glyph paths *****/
static const size_t ESteamInputGlyphSize_count = 3;
static std::unordered_map<int /*EInputActionOrigin*/, char *> cached_input_glyphs;
static std::unordered_map<int /*EInputActionOrigin*/, char *> cached_input_glyphs_xbox;
static std::unordered_map<int /*flags*/, std::unordered_map<int /*EInputActionOrigin*/, char *> > cached_input_glyphs_svg;
static std::unordered_map<int /*flags*/, std::unordered_map<int /*EInputActionOrigin*/, char *> > cached_input_glyphs_png[ESteamInputGlyphSize_count];
const char *steamclient_isteaminput_getglyph_png(int origin, int size, int flags, const char *lin_path)
{
if(!lin_path)
return NULL;
if(size >= ESteamInputGlyphSize_count){
ERR("invalid glyph size: %u\n", size);
return NULL;
}
if(cached_input_glyphs_png[size][flags].find(origin) == cached_input_glyphs_png[size][flags].end()){
char *dos_path = (char *)HeapAlloc(GetProcessHeap(), 0, PATH_MAX);
steamclient_unix_path_to_dos_path(1, lin_path, dos_path, PATH_MAX, 0);
cached_input_glyphs_png[size][flags][origin] = dos_path;
}
return cached_input_glyphs_png[size][flags][origin];
}
const char *steamclient_isteaminput_getglyph_svg(int origin, int flags, const char *lin_path)
{
if(!lin_path)
return NULL;
if(cached_input_glyphs_svg[flags].find(origin) == cached_input_glyphs_svg[flags].end()){
char *dos_path = (char *)HeapAlloc(GetProcessHeap(), 0, PATH_MAX);
steamclient_unix_path_to_dos_path(1, lin_path, dos_path, PATH_MAX, 0);
cached_input_glyphs_svg[flags][origin] = dos_path;
}
return cached_input_glyphs_svg[flags][origin];
}
const char *steamclient_isteaminput_getglyph(int origin, const char *lin_path)
{
if(!lin_path)
return NULL;
if(cached_input_glyphs.find(origin) == cached_input_glyphs.end()){
char *dos_path = (char *)HeapAlloc(GetProcessHeap(), 0, PATH_MAX);
steamclient_unix_path_to_dos_path(1, lin_path, dos_path, PATH_MAX, 0);
cached_input_glyphs[origin] = dos_path;
}
return cached_input_glyphs[origin];
}
const char *steamclient_isteaminput_getglyph_xbox(int origin, const char *lin_path)
{
if(!lin_path)
return NULL;
if(cached_input_glyphs_xbox.find(origin) == cached_input_glyphs_xbox.end()){
char *dos_path = (char *)HeapAlloc(GetProcessHeap(), 0, PATH_MAX);
steamclient_unix_path_to_dos_path(1, lin_path, dos_path, PATH_MAX, 0);
cached_input_glyphs_xbox[origin] = dos_path;
}
return cached_input_glyphs_xbox[origin];
}
const char * cppISteamInput_SteamInput005_GetGlyphPNGForActionOrigin(void *linux_side, EInputActionOrigin eOrigin, ESteamInputGlyphSize eSize, uint32 unFlags)
{
const char *path_result;
path_result = ((ISteamInput*)linux_side)->GetGlyphPNGForActionOrigin((EInputActionOrigin)eOrigin, eSize, unFlags);
return steamclient_isteaminput_getglyph_png(eOrigin, eSize, unFlags, path_result);
}
const char * cppISteamInput_SteamInput005_GetGlyphSVGForActionOrigin(void *linux_side, EInputActionOrigin eOrigin, uint32 unFlags)
{
const char *path_result;
path_result = ((ISteamInput*)linux_side)->GetGlyphSVGForActionOrigin((EInputActionOrigin)eOrigin, unFlags);
return steamclient_isteaminput_getglyph_svg(eOrigin, unFlags, path_result);
}
const char * cppISteamInput_SteamInput005_GetGlyphForActionOrigin_Legacy(void *linux_side, EInputActionOrigin eOrigin)
{
const char *path_result;
path_result = ((ISteamInput*)linux_side)->GetGlyphForActionOrigin_Legacy((EInputActionOrigin)eOrigin);
return steamclient_isteaminput_getglyph(eOrigin, path_result);
}
const char * cppISteamInput_SteamInput005_GetGlyphForXboxOrigin(void *linux_side, EXboxOrigin eOrigin)
{
const char *path_result;
path_result = ((ISteamInput*)linux_side)->GetGlyphForXboxOrigin((EXboxOrigin)eOrigin);
return steamclient_isteaminput_getglyph_xbox(eOrigin, path_result);
}
/***** convert and cache ISteamController glyph paths *****/
static std::unordered_map<int /*EControllerActionOrigin*/, char *> cached_controller_glyphs;
const char *steamclient_isteamcontroller_getglyph(int origin, const char *lin_path)
{
if(!lin_path)
return NULL;
if(cached_controller_glyphs.find(origin) == cached_controller_glyphs.end()){
char *dos_path = (char *)HeapAlloc(GetProcessHeap(), 0, PATH_MAX);
steamclient_unix_path_to_dos_path(1, lin_path, dos_path, PATH_MAX, 0);
cached_controller_glyphs[origin] = dos_path;
}
return cached_controller_glyphs[origin];
}
const char * cppISteamController_SteamController008_GetGlyphForActionOrigin(void *linux_side, EControllerActionOrigin eOrigin)
{
const char *path_result;
path_result = ((ISteamController*)linux_side)->GetGlyphForActionOrigin((EControllerActionOrigin)eOrigin);
return steamclient_isteamcontroller_getglyph(eOrigin, path_result);
}
const char * cppISteamController_SteamController008_GetGlyphForXboxOrigin(void *linux_side, EXboxOrigin eOrigin)
{
const char *path_result;
path_result = ((ISteamController*)linux_side)->GetGlyphForXboxOrigin((EXboxOrigin)eOrigin);
return steamclient_isteaminput_getglyph_xbox(eOrigin, path_result);
}
}