516f76e446
CW-Bug-Id: #22649
1112 lines
32 KiB
C
1112 lines
32 KiB
C
#include <stdarg.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <limits.h>
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#include <stdint.h>
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#include <pthread.h>
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#include <assert.h>
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#define __USE_GNU
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#include <dlfcn.h>
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#include "windef.h"
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#include "winbase.h"
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#include "winnls.h"
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#include "winuser.h"
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#include "winternl.h"
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#include "wine/debug.h"
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#include "wine/list.h"
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#include "steam_defs.h"
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#ifdef __linux__
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#include <X11/keysym.h>
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#endif
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#include "steamclient_private.h"
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#define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))
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WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
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char g_tmppath[PATH_MAX];
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static CRITICAL_SECTION steamclient_cs = { NULL, -1, 0, 0, 0, 0 };
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static HANDLE steam_overlay_event;
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static HANDLE callback_thread_handle;
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#define MAX_CALLBACK_QUEUE_SIZE 4
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struct callback_data *callback_queue[MAX_CALLBACK_QUEUE_SIZE];
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static unsigned int callback_queue_size;
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static BOOL callback_queue_done;
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static UINT64 callback_queue_current_seq_number;
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static pthread_mutex_t callback_queue_mutex;
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static pthread_cond_t callback_queue_callback_event;
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static pthread_cond_t callback_queue_ready_event;
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static pthread_cond_t callback_queue_complete_event;
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static void * (WINAPI *p_NtCurrentTeb)(void);
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static void init_ntdll_so_funcs(void)
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{
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Dl_info info;
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UINT64 unix_funcs;
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unsigned int status;
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void *ntdll;
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status = NtQueryVirtualMemory(GetCurrentProcess(), GetModuleHandleW(L"ntdll.dll"), (MEMORY_INFORMATION_CLASS)1000 /*MemoryWineUnixFuncs*/,
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&unix_funcs, sizeof(unix_funcs), NULL);
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if (status)
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{
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fprintf(stderr, "err:lsteamclient:init_ntdll_so_funcs NtQueryVirtualMemory status %#x.\n", status);
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return;
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}
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if (!dladdr((void *)(ULONG_PTR)unix_funcs, &info))
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{
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fprintf(stderr, "err:lsteamclient:init_ntdll_so_funcs dladdr failed.\n");
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return;
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}
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ntdll = dlopen(info.dli_fname, RTLD_NOW);
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if (!ntdll)
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{
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fprintf(stderr, "err:lsteamclient:init_ntdll_so_funcs could not find ntdll.so.\n");
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return;
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}
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p_NtCurrentTeb = dlsym(ntdll, "NtCurrentTeb");
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dlclose(ntdll);
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}
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BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, void *reserved)
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{
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TRACE("(%p, %u, %p)\n", instance, reason, reserved);
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switch (reason)
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{
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case DLL_PROCESS_ATTACH:
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DisableThreadLibraryCalls(instance);
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steam_overlay_event = CreateEventA(NULL, TRUE, FALSE, "__wine_steamclient_GameOverlayActivated");
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init_ntdll_so_funcs();
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break;
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case DLL_PROCESS_DETACH:
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if (callback_thread_handle)
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{
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/* Unfortunately we don't have a clear place to shutdown the thread so just kill it. */
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/* An explicit sync events and handle cleanup is to protect from unloading and loading
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* .so again which may end up not actually reloading anyting and leaving the values of our static
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* variables. */
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TerminateThread(callback_thread_handle, -1);
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WaitForSingleObject(callback_thread_handle, INFINITE);
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pthread_mutex_destroy(&callback_queue_mutex);
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pthread_cond_destroy(&callback_queue_callback_event);
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pthread_cond_destroy(&callback_queue_ready_event);
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pthread_cond_destroy(&callback_queue_complete_event);
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CloseHandle(callback_thread_handle);
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callback_thread_handle = NULL;
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TRACE("Terminated callback thread.\n");
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}
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CloseHandle(steam_overlay_event);
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break;
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}
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return TRUE;
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}
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BOOL is_native_thread(void)
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{
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if (!p_NtCurrentTeb)
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return TRUE;
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return !p_NtCurrentTeb();
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}
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void sync_environment(void)
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{
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static const char *steamapi_envs[] =
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{
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"SteamAppId",
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"IgnoreChildProcesses",
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};
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char value[32767];
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for (unsigned int i = 0; i < ARRAY_SIZE(steamapi_envs); i++)
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{
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if (!GetEnvironmentVariableA(steamapi_envs[i], value, ARRAY_SIZE(value)))
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{
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if (GetLastError() == ERROR_ENVVAR_NOT_FOUND)
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{
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TRACE("unsetenv(\"%s\")\n", steamapi_envs[i]);
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unsetenv(steamapi_envs[i]);
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}
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continue;
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}
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TRACE("setenv(\"%s\", \"%s\", 1)\n", steamapi_envs[i], value);
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setenv(steamapi_envs[i], value, 1);
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}
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}
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/* Returns:
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* - if successful, the number of bytes written to dst, including the NULL terminator;
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* - 0 if failed;
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* - PATH_MAX if insufficient output buffer (TODO: should be actual required length including NULL terminator). */
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unsigned int steamclient_unix_path_to_dos_path(bool api_result, const char *src, char *dst, uint32 dst_bytes, int is_url)
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{
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static const char file_prot[] = "file://";
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WCHAR *dosW;
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uint32 r;
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if (!api_result)
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{
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if (dst && dst_bytes)
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*dst = 0;
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return 0;
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}
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if (!dst || !dst_bytes)
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return PATH_MAX;
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if (!src || !*src)
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{
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*dst = 0;
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return PATH_MAX;
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}
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if (is_url)
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{
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/* convert only file: URLs */
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if (strncmp(src, file_prot, 7))
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{
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r = strlen(src) + 1;
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if (r > dst_bytes)
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*dst = 0;
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else
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memmove(dst, src, r);
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return r;
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}
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if (dst_bytes < sizeof(file_prot))
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{
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*dst = 0;
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return PATH_MAX;
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}
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memmove(dst, src, 7);
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src += 7;
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dst += 7;
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dst_bytes -= 7;
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}
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dosW = wine_get_dos_file_name(src);
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if (!dosW)
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{
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WARN("Unable to convert unix filename to DOS: %s.\n", src);
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*dst = 0;
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return 0;
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}
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r = WideCharToMultiByte(CP_ACP, 0, dosW, -1, dst, dst_bytes,
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NULL, NULL);
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if (!r)
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{
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*dst = 0;
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if (GetLastError() == ERROR_INSUFFICIENT_BUFFER)
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r = PATH_MAX;
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}
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HeapFree(GetProcessHeap(), 0, dosW);
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return r;
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}
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#define IS_ABSOLUTE(x) (*x == '/' || *x == '\\' || (*x && *(x + 1) == ':'))
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/* returns non-zero on success, zero on failure */
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bool steamclient_dos_path_to_unix_path(const char *src, char *dst, int is_url)
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{
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static const char file_prot[] = "file://";
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*dst = 0;
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if(!src || !*src)
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return 0;
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if(is_url){
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if(strncmp(src, file_prot, 7) != 0){
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strcpy(dst, src);
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return 1;
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}
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src += 7;
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memcpy(dst, file_prot, sizeof(file_prot));
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dst += 7;
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}
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if(IS_ABSOLUTE(src)){
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/* absolute path, use wine conversion */
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WCHAR srcW[PATH_MAX];
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char *unix_path;
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uint32 r;
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r = MultiByteToWideChar(CP_UNIXCP, 0, src, -1, srcW, PATH_MAX);
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if(r == 0)
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return 0;
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unix_path = wine_get_unix_file_name(srcW);
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if(!unix_path){
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WARN("Unable to convert DOS filename to unix: %s\n", src);
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return 0;
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}
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strncpy(dst, unix_path, PATH_MAX);
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HeapFree(GetProcessHeap(), 0, unix_path);
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}else{
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/* relative path, just fix up backslashes */
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const char *s;
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char *d;
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for(s = src, d = dst; *s; ++s, ++d){
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if(*s == '\\')
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*d = '/';
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else
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*d = *s;
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}
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*d = 0;
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}
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return 1;
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}
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const char **steamclient_dos_to_unix_stringlist(const char **src)
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{
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size_t len;
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const char **s;
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char **out, **o;
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WCHAR scratch[PATH_MAX];
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if(!src)
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return NULL;
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len = sizeof(char*); /* NUL */
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for(s = src; *s; ++s)
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len += sizeof(char*);
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out = HeapAlloc(GetProcessHeap(), 0, len);
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for(s = src, o = out; *s; ++s, ++o){
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if(IS_ABSOLUTE(*s)){
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MultiByteToWideChar(CP_UNIXCP, 0, *s, -1, scratch, sizeof(scratch)/sizeof(*scratch));
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*o = wine_get_unix_file_name(scratch);
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}else{
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const char *r;
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char *l;
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*o = HeapAlloc(GetProcessHeap(), 0, strlen(*s) + 1);
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for(r = *s, l = *o; *r; ++l, ++r){
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if(*r == '\\')
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*l = '/';
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else
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*l = *r;
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}
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*l = 0;
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}
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}
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*o = NULL;
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return (const char **)out;
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}
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void steamclient_free_stringlist(const char **out)
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{
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if(out){
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const char **o;
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for(o = out; *o; o++)
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HeapFree(GetProcessHeap(), 0, (char *)*o);
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HeapFree(GetProcessHeap(), 0, out);
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}
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}
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static BYTE *alloc_start, *alloc_end;
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static BOOL allocated_from_steamclient_dll( void *ptr )
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{
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return (BYTE *)ptr >= alloc_start && (BYTE *)ptr < alloc_end;
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}
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static void *get_mem_from_steamclient_dll(size_t size, unsigned int version, void *vtbl)
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{
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static BYTE * const error_ptr = (BYTE *)~(ULONG_PTR)0;
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static const unsigned int magic = 0x53ba947a;
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static struct
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{
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unsigned int version;
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void *vtbl;
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size_t size;
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void *ptr;
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}
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allocated[256];
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static unsigned int allocated_count;
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static BYTE *alloc_base;
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unsigned int i;
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if (alloc_base == error_ptr)
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{
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/* Previously failed to locate the section. */
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return NULL;
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}
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if (alloc_base && (IsBadReadPtr(alloc_start, sizeof(magic)) || *(unsigned int *)alloc_start != magic))
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{
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TRACE("steamclient.dll reloaded.\n");
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alloc_base = alloc_start = alloc_end = NULL;
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allocated_count = 0;
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}
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for (i = 0; i < allocated_count; ++i)
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{
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if ((vtbl && allocated[i].vtbl == vtbl) || (!vtbl && allocated[i].version == version))
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{
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if (allocated[i].size != size)
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{
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FIXME("Size does not match.\n");
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return NULL;
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}
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return allocated[i].ptr;
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}
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}
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if (allocated_count == ARRAY_SIZE(allocated))
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{
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FIXME("Too many interface versions.\n");
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return NULL;
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}
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if (!alloc_base)
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{
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const IMAGE_SECTION_HEADER *sec;
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const IMAGE_NT_HEADERS *nt;
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HMODULE mod;
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if (!(mod = GetModuleHandleW(L"steamclient.dll")))
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{
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/* That is steamclient64.dll for x64 but no known use cases on x64.*/
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WARN("Module not found, err %u.\n", GetLastError());
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alloc_base = error_ptr;
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return NULL;
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}
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if (!(nt = RtlImageNtHeader(mod)))
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{
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FIXME("Got NULL NT image headers.\n");
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alloc_base = error_ptr;
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return NULL;
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}
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sec = (const IMAGE_SECTION_HEADER *)((const BYTE *)&nt->OptionalHeader + nt->FileHeader.SizeOfOptionalHeader);
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for (i = 0; i < nt->FileHeader.NumberOfSections; i++)
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{
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if (!memcmp(sec[i].Name, ".data", 5))
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{
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alloc_start = alloc_base = (BYTE *)mod + sec[i].VirtualAddress;
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alloc_end = alloc_base + sec[i].SizeOfRawData;
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if (alloc_end - alloc_start < sizeof(magic))
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{
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ERR(".data section is too small.\n");
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alloc_base = error_ptr;
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return NULL;
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}
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TRACE("Found .data section, start %p, end %p.\n", alloc_base, alloc_end);
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*(unsigned int *)alloc_base = magic;
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alloc_base += sizeof(unsigned int);
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break;
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}
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}
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if (i == nt->FileHeader.NumberOfSections)
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{
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FIXME(".data section not found.\n");
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alloc_base = error_ptr;
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return NULL;
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}
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}
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if (alloc_end - alloc_base < size)
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{
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FIXME("Not enough section size left.\n");
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return NULL;
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}
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allocated[allocated_count].version = version;
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allocated[allocated_count].vtbl = vtbl;
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allocated[allocated_count].size = size;
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allocated[allocated_count].ptr = alloc_base;
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alloc_base += size;
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return allocated[allocated_count++].ptr;
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}
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void *alloc_mem_for_iface(size_t size, const char *iface_version)
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{
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const char steamclient_iface_name[] = "SteamClient";
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unsigned int version;
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void *ret;
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/* Mafia II depends on SteamClient interface pointer to point inside
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* native Windows steamclient.dll. */
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if (strncmp(iface_version, steamclient_iface_name, ARRAY_SIZE(steamclient_iface_name) - 1))
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goto fallback;
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version = atoi(iface_version + ARRAY_SIZE(steamclient_iface_name) - 1);
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if (!version)
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{
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FIXME("Could not get iface version from %s.\n", iface_version);
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goto fallback;
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}
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if ((ret = get_mem_from_steamclient_dll(size, version, NULL)))
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return ret;
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fallback:
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return HeapAlloc(GetProcessHeap(), 0, size);
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}
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|
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void *alloc_vtable(void *vtable, unsigned int method_count, const char *iface_version)
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{
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static const char *iface_names[] =
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{
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"SteamUser",
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"SteamFriends",
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"SteamUtils",
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"STEAMUSERSTATS",
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"STEAMAPPS",
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"SteamNetworking",
|
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"SteamClient",
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};
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unsigned int i;
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char *ret;
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|
|
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for (i = 0; i < ARRAY_SIZE(iface_names); ++i)
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if (!strncmp(iface_version, iface_names[i], strlen(iface_names[i]) - 1))
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break;
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|
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if (i == ARRAY_SIZE(iface_names))
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return vtable;
|
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|
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if (!(ret = get_mem_from_steamclient_dll(method_count * sizeof(void *), 0, vtable)))
|
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return vtable;
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|
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TRACE("iface %s, method_count %d, allocating from module.\n", iface_version, method_count);
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|
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memcpy(ret, vtable, method_count * sizeof(void *));
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return ret;
|
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}
|
|
|
|
#ifdef __linux__
|
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static const uint32 vk_to_xkeysym[0xFF] = {
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|
0, /* 0x0 Undefined */
|
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0, /* VK_LBUTTON */
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0, /* VK_RBUTTON */
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XK_Cancel, /* VK_CANCEL */
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0, /* VK_MBUTTON */
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0, /* VK_XBUTTON1 */
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0, /* VK_XBUTTON2 */
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0, /* 0x07 Undefined */
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XK_BackSpace, /* VK_BACK */
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XK_Tab, /* VK_TAB */
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0, /* 0x0A-0x0B Undefined */
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0,
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XK_Clear, /* VK_CLEAR */
|
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XK_Return, /* VK_RETURN */
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0, /* 0x0E-0x0F Undefined */
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0,
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XK_Shift_L, /* VK_SHIFT */
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XK_Control_L, /* VK_CONTROL */
|
|
XK_Alt_L, /* VK_MENU */
|
|
XK_Pause, /* VK_PAUSE */
|
|
XK_Caps_Lock, /* VK_CAPITAL */
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0, /* VK_KANA */
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0, /* 0x16 Undefined */
|
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0, /* VK_JUNJA */
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0, /* VK_FINAL */
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0, /* VK_HANJA */
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0, /* 0x1A Undefined */
|
|
XK_Escape, /* VK_ESCAPE */
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XK_Henkan_Mode, /* VK_CONVERT */
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|
XK_Muhenkan, /* VK_NONCONVERT */
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|
0, /* VK_ACCEPT */
|
|
0, /* VK_MODECHANGE */
|
|
' ', /* VK_SPACE */
|
|
XK_Prior, /* VK_PRIOR */
|
|
XK_Next, /* VK_NEXT */
|
|
XK_End, /* VK_END */
|
|
XK_Home, /* VK_HOME */
|
|
XK_Left, /* VK_LEFT */
|
|
XK_Up, /* VK_UP */
|
|
XK_Right, /* VK_RIGHT */
|
|
XK_Down, /* VK_DOWN */
|
|
XK_Select, /* VK_SELECT */
|
|
XK_Print, /* VK_PRINT */
|
|
XK_Execute, /* VK_EXECUTE */
|
|
XK_Print, /* VK_SNAPSHOT */
|
|
XK_Insert, /* VK_INSERT */
|
|
XK_Delete, /* VK_DELETE */
|
|
XK_Help, /* VK_HELP */
|
|
|
|
'0', '1', '2', '3', '4', '5', '6', '7', '8', '9',
|
|
0, 0, 0, 0, 0, 0, 0, /* 0x3A-0x40 Undefined */
|
|
'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J',
|
|
'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T',
|
|
'U', 'V', 'W', 'X', 'Y', 'Z',
|
|
|
|
XK_Super_L, /* VK_LWIN */
|
|
XK_Super_R, /* VK_RWIN */
|
|
XK_Menu, /* VK_APPS */
|
|
0, /* 0x5E Unassigned */
|
|
0, /* VK_SLEEP */
|
|
XK_KP_0, /* VK_NUMPAD0 */
|
|
XK_KP_1, /* VK_NUMPAD1 */
|
|
XK_KP_2, /* VK_NUMPAD2 */
|
|
XK_KP_3, /* VK_NUMPAD3 */
|
|
XK_KP_4, /* VK_NUMPAD4 */
|
|
XK_KP_5, /* VK_NUMPAD5 */
|
|
XK_KP_6, /* VK_NUMPAD6 */
|
|
XK_KP_7, /* VK_NUMPAD7 */
|
|
XK_KP_8, /* VK_NUMPAD8 */
|
|
XK_KP_9, /* VK_NUMPAD9 */
|
|
XK_KP_Multiply, /* VK_MULTIPLY */
|
|
XK_KP_Add, /* VK_ADD */
|
|
XK_KP_Separator, /* VK_SEPARATOR */
|
|
XK_KP_Subtract, /* VK_SUBTRACT */
|
|
XK_KP_Decimal, /* VK_DECIMAL */
|
|
XK_KP_Divide, /* VK_DIVIDE */
|
|
XK_F1, /* VK_F1 */
|
|
XK_F2, /* VK_F2 */
|
|
XK_F3, /* VK_F3 */
|
|
XK_F4, /* VK_F4 */
|
|
XK_F5, /* VK_F5 */
|
|
XK_F6, /* VK_F6 */
|
|
XK_F7, /* VK_F7 */
|
|
XK_F8, /* VK_F8 */
|
|
XK_F9, /* VK_F9 */
|
|
XK_F10, /* VK_F10 */
|
|
XK_F11, /* VK_F11 */
|
|
XK_F12, /* VK_F12 */
|
|
XK_F13, /* VK_F13 */
|
|
XK_F14, /* VK_F14 */
|
|
XK_F15, /* VK_F15 */
|
|
XK_F16, /* VK_F16 */
|
|
XK_F17, /* VK_F17 */
|
|
XK_F18, /* VK_F18 */
|
|
XK_F19, /* VK_F19 */
|
|
XK_F20, /* VK_F20 */
|
|
XK_F21, /* VK_F21 */
|
|
XK_F22, /* VK_F22 */
|
|
XK_F23, /* VK_F23 */
|
|
XK_F24, /* VK_F24 */
|
|
0, /* VK_NAVIGATION_VIEW */
|
|
0, /* VK_NAVIGATION_MENU */
|
|
0, /* VK_NAVIGATION_UP */
|
|
0, /* VK_NAVIGATION_DOWN */
|
|
0, /* VK_NAVIGATION_LEFT */
|
|
0, /* VK_NAVIGATION_RIGHT */
|
|
0, /* VK_NAVIGATION_ACCEPT */
|
|
0, /* VK_NAVIGATION_CANCEL */
|
|
XK_Num_Lock, /* VK_NUMLOCK */
|
|
XK_Scroll_Lock, /* VK_SCROLL */
|
|
XK_KP_Equal, /* VK_OEM_NEC_EQUAL */
|
|
0, /* VK_OEM_FJ_JISHO */
|
|
0, /* VK_OEM_FJ_MASSHOU */
|
|
0, /* VK_OEM_FJ_TOUROKU */
|
|
0, /* VK_OEM_FJ_LOYA */
|
|
0, /* VK_OEM_FJ_ROYA */
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, /* 0x97-0x9F Unassigned */
|
|
XK_Shift_L, /* VK_LSHIFT */
|
|
XK_Shift_R, /* VK_RSHIFT */
|
|
XK_Control_L, /* VK_LCONTROL */
|
|
XK_Control_R, /* VK_RCONTROL */
|
|
XK_Alt_L, /* VK_LMENU */
|
|
XK_Alt_R, /* VK_RMENU */
|
|
|
|
/* below are OEM, browser keys, etc */
|
|
};
|
|
|
|
uint32 manual_convert_nNativeKeyCode(uint32 win_vk)
|
|
{
|
|
if(win_vk < sizeof(vk_to_xkeysym) / sizeof(*vk_to_xkeysym))
|
|
return vk_to_xkeysym[win_vk];
|
|
return 0;
|
|
}
|
|
#else
|
|
#error You must implement VK<->Native keysym conversion for this platform.
|
|
#endif
|
|
|
|
#include "win_constructors.h"
|
|
|
|
static const struct {
|
|
const char *iface_version;
|
|
void *(*ctor)(void *);
|
|
} constructors[] = {
|
|
#include "win_constructors_table.dat"
|
|
};
|
|
|
|
struct steamclient_interface
|
|
{
|
|
struct list entry;
|
|
const char *name;
|
|
void *linux_side;
|
|
void *interface;
|
|
};
|
|
|
|
static struct list steamclient_interfaces = LIST_INIT(steamclient_interfaces);
|
|
|
|
void *create_win_interface(const char *name, void *linux_side)
|
|
{
|
|
struct steamclient_interface *e;
|
|
void *ret = NULL;
|
|
int i;
|
|
|
|
TRACE("trying to create %s\n", name);
|
|
|
|
if (!linux_side)
|
|
return NULL;
|
|
|
|
EnterCriticalSection(&steamclient_cs);
|
|
|
|
LIST_FOR_EACH_ENTRY(e, &steamclient_interfaces, struct steamclient_interface, entry)
|
|
{
|
|
if (e->linux_side == linux_side && !strcmp(e->name, name))
|
|
{
|
|
ret = e->interface;
|
|
TRACE("-> %p\n", ret);
|
|
goto done;
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < sizeof(constructors) / sizeof(*constructors); ++i)
|
|
{
|
|
if (!strcmp(name, constructors[i].iface_version))
|
|
{
|
|
ret = constructors[i].ctor(linux_side);
|
|
if (allocated_from_steamclient_dll(ret)
|
|
|| allocated_from_steamclient_dll(*(void **)ret) /* vtable */)
|
|
{
|
|
/* Don't cache interfaces allocated from steamclient.dll space.
|
|
* steamclient may get reloaded by the app, miss the previous
|
|
* data and potentially have different load address. */
|
|
break;
|
|
}
|
|
|
|
e = HeapAlloc(GetProcessHeap(), 0, sizeof(*e));
|
|
e->name = constructors[i].iface_version;
|
|
e->linux_side = linux_side;
|
|
e->interface = ret;
|
|
list_add_tail(&steamclient_interfaces, &e->entry);
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
done:
|
|
LeaveCriticalSection(&steamclient_cs);
|
|
if (!ret) ERR("Don't recognize interface name: %s\n", name);
|
|
return ret;
|
|
}
|
|
|
|
void execute_callback(struct callback_data *cb_data)
|
|
{
|
|
/* No TRACEs or other Wine calls here, this is executed from Unix native thread
|
|
* which is not initialized by Wine. */
|
|
cb_data->complete = FALSE;
|
|
pthread_mutex_lock(&callback_queue_mutex);
|
|
while (!callback_queue_done && callback_queue_size == MAX_CALLBACK_QUEUE_SIZE)
|
|
pthread_cond_wait(&callback_queue_ready_event, &callback_queue_mutex);
|
|
if (callback_queue_done)
|
|
{
|
|
pthread_mutex_unlock(&callback_queue_mutex);
|
|
return;
|
|
}
|
|
callback_queue[callback_queue_size++] = cb_data;
|
|
pthread_cond_broadcast(&callback_queue_callback_event);
|
|
while (!callback_queue_done && !cb_data->complete)
|
|
pthread_cond_wait(&callback_queue_complete_event, &callback_queue_mutex);
|
|
pthread_mutex_unlock(&callback_queue_mutex);
|
|
}
|
|
|
|
static BOOL get_next_callback(struct callback_data *cb_data, UINT64 *cookie)
|
|
{
|
|
BOOL ret;
|
|
|
|
pthread_mutex_lock(&callback_queue_mutex);
|
|
while (!callback_queue_done && !callback_queue_size)
|
|
pthread_cond_wait(&callback_queue_callback_event, &callback_queue_mutex);
|
|
|
|
if ((ret = !callback_queue_done))
|
|
{
|
|
assert(callback_queue_size);
|
|
--callback_queue_size;
|
|
*cookie = (UINT64)(ULONG_PTR)callback_queue[callback_queue_size];
|
|
*cb_data = *callback_queue[callback_queue_size];
|
|
}
|
|
pthread_cond_broadcast(&callback_queue_ready_event);
|
|
pthread_mutex_unlock(&callback_queue_mutex);
|
|
return ret;
|
|
}
|
|
|
|
static void callback_complete(UINT64 cookie)
|
|
{
|
|
struct callback_data *cb_data = (struct callback_data *)(ULONG_PTR)cookie;
|
|
|
|
pthread_mutex_lock(&callback_queue_mutex);
|
|
cb_data->complete = TRUE;
|
|
pthread_cond_broadcast(&callback_queue_complete_event);
|
|
pthread_mutex_unlock(&callback_queue_mutex);
|
|
}
|
|
|
|
static void finish_callback_thread(void)
|
|
{
|
|
if (!callback_thread_handle)
|
|
return;
|
|
pthread_mutex_lock(&callback_queue_mutex);
|
|
callback_queue_done = TRUE;
|
|
pthread_cond_broadcast(&callback_queue_callback_event);
|
|
pthread_cond_broadcast(&callback_queue_complete_event);
|
|
pthread_mutex_unlock(&callback_queue_mutex);
|
|
|
|
WaitForSingleObject(callback_thread_handle, INFINITE);
|
|
CloseHandle(callback_thread_handle);
|
|
callback_thread_handle = NULL;
|
|
}
|
|
|
|
typedef void (WINAPI *win_FSteamNetworkingSocketsDebugOutput)(ESteamNetworkingSocketsDebugOutputType nType,
|
|
const char *pszMsg);
|
|
typedef void (CDECL *win_SteamAPIWarningMessageHook_t)(int, const char *pszMsg);
|
|
|
|
static DWORD WINAPI callback_thread(void *dummy)
|
|
{
|
|
struct callback_data cb_data;
|
|
UINT64 cookie;
|
|
|
|
while (get_next_callback( &cb_data, &cookie))
|
|
{
|
|
switch (cb_data.type)
|
|
{
|
|
case SOCKET_DEBUG_OUTPUT:
|
|
TRACE("SOCKET_DEBUG_OUTPUT func %p, type %u, msg %s.\n",
|
|
cb_data.func, cb_data.sockets_debug_output.type,
|
|
wine_dbgstr_a(cb_data.sockets_debug_output.msg));
|
|
((win_FSteamNetworkingSocketsDebugOutput)cb_data.func)(cb_data.sockets_debug_output.type,
|
|
cb_data.sockets_debug_output.msg);
|
|
callback_complete(cookie);
|
|
break;
|
|
case STEAM_API_WARNING_HOOK:
|
|
TRACE("STEAM_API_WARNING_HOOK func %p, type %u, msg %s.\n",
|
|
cb_data.func, cb_data.steam_api_warning_hook.severity,
|
|
wine_dbgstr_a(cb_data.steam_api_warning_hook.msg));
|
|
((win_SteamAPIWarningMessageHook_t)cb_data.func)(cb_data.steam_api_warning_hook.severity,
|
|
cb_data.steam_api_warning_hook.msg);
|
|
callback_complete(cookie);
|
|
break;
|
|
case STEAM_API_CALLBACK_ONE_PARAM:
|
|
TRACE("STEAM_API_CALLBACK_ONE_PARAM func %p, param %p.\n",
|
|
cb_data.func, cb_data.steam_api_callback_one_param.param);
|
|
((void (WINAPI *)(void *))cb_data.func)(cb_data.steam_api_callback_one_param.param);
|
|
callback_complete(cookie);
|
|
break;
|
|
default:
|
|
ERR("Unexpected callback type %u.\n", cb_data.type);
|
|
break;
|
|
}
|
|
}
|
|
TRACE("exiting.\n");
|
|
return 0;
|
|
}
|
|
|
|
static void *steamclient_lib;
|
|
static void *(*steamclient_CreateInterface)(const char *name, int *return_code);
|
|
static bool (*steamclient_BGetCallback)(HSteamPipe a, CallbackMsg_t *b, int32 *c);
|
|
static bool (*steamclient_GetAPICallResult)(HSteamPipe, SteamAPICall_t, void *, int, int, bool *);
|
|
static bool (*steamclient_FreeLastCallback)(HSteamPipe);
|
|
static void (*steamclient_ReleaseThreadLocalMemory)(int);
|
|
|
|
static int load_steamclient(void)
|
|
{
|
|
char path[PATH_MAX], resolved_path[PATH_MAX];
|
|
DWORD callback_thread_id;
|
|
|
|
if(steamclient_lib)
|
|
return 1;
|
|
|
|
sync_environment();
|
|
|
|
#ifdef __APPLE__
|
|
if(getenv("STEAM_COMPAT_CLIENT_INSTALL_PATH")){
|
|
snprintf(path, PATH_MAX, "%s/steamclient.dylib", getenv("STEAM_COMPAT_CLIENT_INSTALL_PATH"));
|
|
}else{
|
|
WARN("Old Steam client, falling back to DYLD environment to locate native steamclient library\n");
|
|
strcpy(path, "steamclient.dylib");
|
|
}
|
|
#else
|
|
#ifdef _WIN64
|
|
snprintf(path, PATH_MAX, "%s/.steam/sdk64/steamclient.so", getenv("HOME"));
|
|
#else
|
|
snprintf(path, PATH_MAX, "%s/.steam/sdk32/steamclient.so", getenv("HOME"));
|
|
#endif
|
|
if (realpath(path, resolved_path)){
|
|
strncpy(path, resolved_path, PATH_MAX);
|
|
path[PATH_MAX - 1] = 0;
|
|
}
|
|
#endif
|
|
steamclient_lib = dlopen(path, RTLD_NOW);
|
|
if(!steamclient_lib){
|
|
ERR("unable to load native steamclient library\n");
|
|
return 0;
|
|
}
|
|
|
|
steamclient_CreateInterface = dlsym(steamclient_lib, "CreateInterface");
|
|
if(!steamclient_CreateInterface){
|
|
ERR("unable to load CreateInterface method\n");
|
|
return 0;
|
|
}
|
|
|
|
steamclient_BGetCallback = dlsym(steamclient_lib, "Steam_BGetCallback");
|
|
if(!steamclient_BGetCallback){
|
|
ERR("unable to load BGetCallback method\n");
|
|
return 0;
|
|
}
|
|
|
|
steamclient_GetAPICallResult = dlsym(steamclient_lib, "Steam_GetAPICallResult");
|
|
if(!steamclient_GetAPICallResult){
|
|
ERR("unable to load GetAPICallResult method\n");
|
|
return 0;
|
|
}
|
|
|
|
steamclient_FreeLastCallback = dlsym(steamclient_lib, "Steam_FreeLastCallback");
|
|
if(!steamclient_FreeLastCallback){
|
|
ERR("unable to load FreeLastCallback method\n");
|
|
return 0;
|
|
}
|
|
|
|
steamclient_ReleaseThreadLocalMemory = dlsym(steamclient_lib, "Steam_ReleaseThreadLocalMemory");
|
|
if(!steamclient_ReleaseThreadLocalMemory){
|
|
ERR("unable to load ReleaseThreadLocalMemory method\n");
|
|
return 0;
|
|
}
|
|
|
|
pthread_mutex_init(&callback_queue_mutex, NULL);
|
|
pthread_cond_init(&callback_queue_callback_event, NULL);
|
|
pthread_cond_init(&callback_queue_ready_event, NULL);
|
|
pthread_cond_init(&callback_queue_complete_event, NULL);
|
|
|
|
callback_thread_handle = CreateThread(NULL, 0, callback_thread, NULL, 0, &callback_thread_id);
|
|
TRACE("Created callback thread 0x%04x.\n", callback_thread_id);
|
|
|
|
return 1;
|
|
}
|
|
|
|
void *CDECL CreateInterface(const char *name, int *return_code)
|
|
{
|
|
TRACE("name: %s, return_code: %p\n", name, return_code);
|
|
|
|
if(!load_steamclient())
|
|
return NULL;
|
|
|
|
return create_win_interface(name, steamclient_CreateInterface(name, return_code));
|
|
}
|
|
|
|
#include "cb_converters.h"
|
|
|
|
#pragma pack( push, 8 )
|
|
struct winCallbackMsg_t
|
|
{
|
|
HSteamUser m_hSteamUser;
|
|
int m_iCallback;
|
|
uint8 *m_pubParam;
|
|
int m_cubParam;
|
|
} __attribute__ ((ms_struct));
|
|
#pragma pack( pop )
|
|
|
|
static void *last_cb = NULL;
|
|
|
|
bool CDECL Steam_BGetCallback(HSteamPipe pipe, struct winCallbackMsg_t *win_msg, int32 *ignored)
|
|
{
|
|
bool ret;
|
|
CallbackMsg_t lin_msg;
|
|
|
|
TRACE("%u, %p, %p\n", pipe, win_msg, ignored);
|
|
|
|
if(!load_steamclient())
|
|
return 0;
|
|
|
|
next_event:
|
|
ret = steamclient_BGetCallback(pipe, &lin_msg, ignored);
|
|
|
|
if(ret){
|
|
BOOL need_free = TRUE;
|
|
win_msg->m_hSteamUser = lin_msg.m_hSteamUser;
|
|
win_msg->m_iCallback = lin_msg.m_iCallback;
|
|
|
|
if (win_msg->m_iCallback == 0x14b) /* GameOverlayActivated_t::k_iCallback */
|
|
{
|
|
uint8 activated = *(uint8 *)lin_msg.m_pubParam;
|
|
FIXME("HACK: Steam overlay %sactivated, %sabling all input events.\n", activated ? "" : "de", activated ? "dis" : "en");
|
|
if (activated)
|
|
{
|
|
SetEvent(steam_overlay_event);
|
|
keybd_event(VK_LSHIFT, 0x2a /* lshift scancode */, KEYEVENTF_KEYUP, 0);
|
|
keybd_event(VK_RSHIFT, 0x36 /* rshift scancode */, KEYEVENTF_KEYUP, 0);
|
|
keybd_event(VK_TAB, 0x0f /* tab scancode */, KEYEVENTF_KEYUP, 0);
|
|
}
|
|
else
|
|
{
|
|
if (WaitForSingleObject(steam_overlay_event, 0) == WAIT_TIMEOUT)
|
|
{
|
|
FIXME("Spurious steam overlay deactivate event, skipping.\n");
|
|
steamclient_FreeLastCallback(pipe);
|
|
goto next_event;
|
|
}
|
|
ResetEvent(steam_overlay_event);
|
|
}
|
|
}
|
|
|
|
switch(win_msg->m_iCallback | (lin_msg.m_cubParam << 16)){
|
|
#include "cb_converters.dat"
|
|
default:
|
|
/* structs are compatible */
|
|
need_free = FALSE;
|
|
win_msg->m_cubParam = lin_msg.m_cubParam;
|
|
win_msg->m_pubParam = lin_msg.m_pubParam;
|
|
break;
|
|
}
|
|
if(need_free)
|
|
last_cb = win_msg->m_pubParam;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
static int get_callback_len(int cb)
|
|
{
|
|
switch(cb){
|
|
#include "cb_getapi_sizes.dat"
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
bool do_cb_wrap(HSteamPipe pipe, void *linux_side,
|
|
bool (*cpp_func)(void *, SteamAPICall_t, void *, int, int, bool *),
|
|
SteamAPICall_t call, void *callback, int callback_len, int cb_expected, bool *failed)
|
|
{
|
|
void *lin_callback = NULL;
|
|
int lin_callback_len;
|
|
bool ret;
|
|
|
|
lin_callback_len = get_callback_len(cb_expected);
|
|
if(!lin_callback_len){
|
|
/* structs are compatible, pass on through */
|
|
if(!cpp_func){
|
|
if(!load_steamclient())
|
|
return 0;
|
|
return steamclient_GetAPICallResult(pipe, call, callback, callback_len, cb_expected, failed);
|
|
}
|
|
return cpp_func(linux_side, call, callback, callback_len, cb_expected, failed);
|
|
}
|
|
|
|
/* structs require conversion */
|
|
lin_callback = HeapAlloc(GetProcessHeap(), 0, lin_callback_len);
|
|
|
|
if(!cpp_func){
|
|
if(!load_steamclient())
|
|
return 0;
|
|
ret = steamclient_GetAPICallResult(pipe, call, lin_callback, lin_callback_len, cb_expected, failed);
|
|
}else
|
|
ret = cpp_func(linux_side, call, lin_callback, lin_callback_len, cb_expected, failed);
|
|
|
|
if(ret){
|
|
switch(cb_expected){
|
|
#include "cb_getapi_table.dat"
|
|
}
|
|
}
|
|
|
|
HeapFree(GetProcessHeap(), 0, lin_callback);
|
|
|
|
return ret;
|
|
}
|
|
|
|
bool CDECL Steam_GetAPICallResult(HSteamPipe pipe, SteamAPICall_t call,
|
|
void *callback, int callback_len, int cb_expected, bool *failed)
|
|
{
|
|
TRACE("%u, x, %p, %u, %u, %p\n", pipe, callback, callback_len, cb_expected, failed);
|
|
return do_cb_wrap(pipe, NULL, NULL, call, callback, callback_len, cb_expected, failed);
|
|
}
|
|
|
|
bool CDECL Steam_FreeLastCallback(HSteamPipe pipe)
|
|
{
|
|
TRACE("%u\n", pipe);
|
|
|
|
if(!load_steamclient())
|
|
return 0;
|
|
|
|
HeapFree(GetProcessHeap(), 0, last_cb);
|
|
last_cb = NULL;
|
|
|
|
return steamclient_FreeLastCallback(pipe);
|
|
}
|
|
|
|
void CDECL Steam_ReleaseThreadLocalMemory(int bThreadExit)
|
|
{
|
|
TRACE("%d\n", bThreadExit);
|
|
|
|
if(!load_steamclient())
|
|
return;
|
|
|
|
steamclient_ReleaseThreadLocalMemory(bThreadExit);
|
|
}
|
|
|
|
void CDECL Breakpad_SteamMiniDumpInit(uint32_t a, const char *b, const char *c)
|
|
{
|
|
TRACE("\n");
|
|
}
|
|
|
|
void CDECL Breakpad_SteamSetAppID(uint32_t appid)
|
|
{
|
|
TRACE("\n");
|
|
}
|
|
|
|
int CDECL Breakpad_SteamSetSteamID(uint64_t steamid)
|
|
{
|
|
TRACE("\n");
|
|
return 1;
|
|
}
|
|
|
|
int CDECL Breakpad_SteamWriteMiniDumpSetComment(const char *comment)
|
|
{
|
|
TRACE("\n");
|
|
return 1;
|
|
}
|
|
|
|
void CDECL Breakpad_SteamWriteMiniDumpUsingExceptionInfoWithBuildId(int a, int b)
|
|
{
|
|
TRACE("\n");
|
|
}
|
|
|
|
bool after_shutdown(bool ret)
|
|
{
|
|
TRACE("ret %d.\n", ret);
|
|
|
|
if (!ret)
|
|
return 0;
|
|
finish_callback_thread();
|
|
return ret;
|
|
}
|
|
|
|
HSteamPipe after_steam_pipe_create(HSteamPipe pipe)
|
|
{
|
|
DWORD callback_thread_id;
|
|
|
|
TRACE("pipe %#x.\n", pipe);
|
|
|
|
if (!pipe)
|
|
return 0;
|
|
|
|
if (callback_thread_handle)
|
|
return pipe;
|
|
|
|
callback_queue_done = FALSE;
|
|
callback_thread_handle = CreateThread(NULL, 0, callback_thread, NULL, 0, &callback_thread_id);
|
|
TRACE("Created callback thread 0x%04x.\n", callback_thread_id);
|
|
|
|
return pipe;
|
|
}
|