Yucom/lsteamclient/cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001.cpp
2024-02-15 15:53:24 +02:00

54 lines
2 KiB
C++

#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_122/steam_api.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_122
#include "struct_converters.h"
#include "cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001.h"
ScreenshotHandle cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_WriteScreenshot(void *linux_side, void *pubRGB, uint32 cubRGB, int nWidth, int nHeight)
{
ScreenshotHandle _ret;
_ret = ((ISteamScreenshots*)linux_side)->WriteScreenshot((void *)pubRGB, (uint32)cubRGB, (int)nWidth, (int)nHeight);
return (_ret);
}
ScreenshotHandle cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_AddScreenshotToLibrary(void *linux_side, const char *pchFilename, const char *pchThumbnailFilename, int nWidth, int nHeight)
{
ScreenshotHandle _ret;
_ret = ((ISteamScreenshots*)linux_side)->AddScreenshotToLibrary((const char *)pchFilename, (const char *)pchThumbnailFilename, (int)nWidth, (int)nHeight);
return (_ret);
}
void cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TriggerScreenshot(void *linux_side)
{
((ISteamScreenshots*)linux_side)->TriggerScreenshot();
}
void cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_HookScreenshots(void *linux_side, bool bHook)
{
((ISteamScreenshots*)linux_side)->HookScreenshots((bool)bHook);
}
bool cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_SetLocation(void *linux_side, ScreenshotHandle hScreenshot, const char *pchLocation)
{
bool _ret;
_ret = ((ISteamScreenshots*)linux_side)->SetLocation((ScreenshotHandle)hScreenshot, (const char *)pchLocation);
return (_ret);
}
bool cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TagUser(void *linux_side, ScreenshotHandle hScreenshot, CSteamID steamID)
{
bool _ret;
_ret = ((ISteamScreenshots*)linux_side)->TagUser((ScreenshotHandle)hScreenshot, (CSteamID)steamID);
return (_ret);
}
#ifdef __cplusplus
}
#endif