50 lines
1.8 KiB
C++
50 lines
1.8 KiB
C++
#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_099y/steam_api.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_099y
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#include "struct_converters.h"
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#include "cppISteamUser_SteamUser008.h"
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HSteamUser cppISteamUser_SteamUser008_GetHSteamUser(void *linux_side)
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{
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return ((ISteamUser*)linux_side)->GetHSteamUser();
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}
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bool cppISteamUser_SteamUser008_BLoggedOn(void *linux_side)
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{
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return ((ISteamUser*)linux_side)->BLoggedOn();
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}
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CSteamID cppISteamUser_SteamUser008_GetSteamID(void *linux_side)
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{
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return ((ISteamUser*)linux_side)->GetSteamID();
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}
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int cppISteamUser_SteamUser008_InitiateGameConnection(void *linux_side, void * pBlob, int cbMaxBlob, CSteamID steamID, CGameID gameID, uint32 unIPServer, uint16 usPortServer, bool bSecure, void * pvSteam2GetEncryptionKey, int cbSteam2GetEncryptionKey)
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{
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return ((ISteamUser*)linux_side)->InitiateGameConnection((void *)pBlob, (int)cbMaxBlob, (CSteamID)steamID, (CGameID)gameID, (uint32)unIPServer, (uint16)usPortServer, (bool)bSecure, (void *)pvSteam2GetEncryptionKey, (int)cbSteam2GetEncryptionKey);
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}
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void cppISteamUser_SteamUser008_TerminateGameConnection(void *linux_side, uint32 unIPServer, uint16 usPortServer)
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{
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((ISteamUser*)linux_side)->TerminateGameConnection((uint32)unIPServer, (uint16)usPortServer);
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}
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void cppISteamUser_SteamUser008_TrackAppUsageEvent(void *linux_side, CGameID gameID, int eAppUsageEvent, const char * pchExtraInfo)
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{
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((ISteamUser*)linux_side)->TrackAppUsageEvent((CGameID)gameID, (int)eAppUsageEvent, (const char *)pchExtraInfo);
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}
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void cppISteamUser_SteamUser008_RefreshSteam2Login(void *linux_side)
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{
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((ISteamUser*)linux_side)->RefreshSteam2Login();
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}
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#ifdef __cplusplus
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}
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#endif
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