e0ddf0fc28
For STEAMREMOTESTORAGE_INTERFACE_VERSION003 and STEAMUSERSTATS_INTERFACE_VERSION008.
57 lines
2 KiB
C++
57 lines
2 KiB
C++
//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. =======
|
|
//
|
|
// Purpose: interface to app data in Steam
|
|
//
|
|
//=============================================================================
|
|
|
|
#ifndef ISTEAMAPPS_H
|
|
#define ISTEAMAPPS_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: interface to app data
|
|
//-----------------------------------------------------------------------------
|
|
class ISteamApps
|
|
{
|
|
public:
|
|
virtual bool BIsSubscribed() = 0;
|
|
virtual bool BIsLowViolence() = 0;
|
|
virtual bool BIsCybercafe() = 0;
|
|
virtual bool BIsVACBanned() = 0;
|
|
virtual const char *GetCurrentGameLanguage() = 0;
|
|
virtual const char *GetAvailableGameLanguages() = 0;
|
|
|
|
// only use this member if you need to check ownership of another game related to yours, a demo for example
|
|
virtual bool BIsSubscribedApp( AppId_t appID ) = 0;
|
|
|
|
// Takes AppID of DLC and checks if the user owns the DLC & if the DLC is installed
|
|
virtual bool BIsDlcInstalled( AppId_t appID ) = 0;
|
|
|
|
// returns the Unix time of the purchase of the app
|
|
virtual uint32 GetEarliestPurchaseUnixTime( AppId_t nAppID ) = 0;
|
|
|
|
// Checks if the user is subscribed to the current app through a free weekend
|
|
// This function will return false for users who have a retail or other type of license
|
|
// Before using, please ask your Valve technical contact how to package and secure your free weekened
|
|
virtual bool BIsSubscribedFromFreeWeekend() = 0;
|
|
};
|
|
|
|
#define STEAMAPPS_INTERFACE_VERSION "STEAMAPPS_INTERFACE_VERSION004"
|
|
|
|
// callbacks
|
|
#pragma pack( push, 8 )
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: posted after the user gains ownership of DLC & that DLC is installed
|
|
//-----------------------------------------------------------------------------
|
|
struct DlcInstalled_t
|
|
{
|
|
enum { k_iCallback = k_iSteamAppsCallbacks + 5 };
|
|
AppId_t m_nAppID; // AppID of the DLC
|
|
};
|
|
|
|
#pragma pack( pop )
|
|
|
|
#endif // ISTEAMAPPS_H
|