12 lines
1.3 KiB
C
12 lines
1.3 KiB
C
extern uint32 cppISteamParties_SteamParties002_GetNumActiveBeacons(void *);
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extern PartyBeaconID_t cppISteamParties_SteamParties002_GetBeaconByIndex(void *, uint32);
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extern bool cppISteamParties_SteamParties002_GetBeaconDetails(void *, PartyBeaconID_t, CSteamID *, winSteamPartyBeaconLocation_t_150 *, char *, int);
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extern SteamAPICall_t cppISteamParties_SteamParties002_JoinParty(void *, PartyBeaconID_t);
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extern bool cppISteamParties_SteamParties002_GetNumAvailableBeaconLocations(void *, uint32 *);
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extern bool cppISteamParties_SteamParties002_GetAvailableBeaconLocations(void *, winSteamPartyBeaconLocation_t_150 *, uint32);
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extern SteamAPICall_t cppISteamParties_SteamParties002_CreateBeacon(void *, uint32, winSteamPartyBeaconLocation_t_150 *, const char *, const char *);
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extern void cppISteamParties_SteamParties002_OnReservationCompleted(void *, PartyBeaconID_t, CSteamID);
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extern void cppISteamParties_SteamParties002_CancelReservation(void *, PartyBeaconID_t, CSteamID);
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extern SteamAPICall_t cppISteamParties_SteamParties002_ChangeNumOpenSlots(void *, PartyBeaconID_t, uint32);
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extern bool cppISteamParties_SteamParties002_DestroyBeacon(void *, PartyBeaconID_t);
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extern bool cppISteamParties_SteamParties002_GetBeaconLocationData(void *, winSteamPartyBeaconLocation_t_150, ESteamPartyBeaconLocationData, char *, int);
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