Yucom/lsteamclient/steamclient_structs.h
2024-02-15 15:53:26 +02:00

74 lines
2.2 KiB
C++

#ifndef __STEAMCLIENT_STRUCTS_H
#define __STEAMCLIENT_STRUCTS_H
#include <stdarg.h>
#include <stddef.h>
#include <stdint.h>
#include <stdbool.h>
#include <windef.h>
#include <winbase.h>
#ifdef __cplusplus
#include <array>
extern "C"
{
#endif /* __cplusplus */
#ifdef __cplusplus
#define U64_ARRAY( type, count, name ) std::array<type, count> name
#define U32_ARRAY( type, count, name ) std::array<type, count> name
#define W64_ARRAY( type, count, name ) std::array<type, count> name
#define W32_ARRAY( type, count, name ) std::array<type, count> name
#else
#define U64_ARRAY( type, count, name ) type name[count]
#define U32_ARRAY( type, count, name ) type name[count]
#define W64_ARRAY( type, count, name ) type name[count]
#define W32_ARRAY( type, count, name ) type name[count]
#endif
#define W_CDECL __cdecl
#define W_STDCALL __stdcall
#define U_CDECL __attribute__((sysv_abi))
#define U_STDCALL __attribute__((sysv_abi))
#ifdef __i386__
#define U64_PTR( decl, name ) uint64_t name
#define U32_PTR( decl, name ) decl
#define W64_PTR( decl, name ) uint64_t name
#define W32_PTR( decl, name ) decl
#define U_PTR U32_PTR
#define W_PTR W32_PTR
#endif
#ifdef __x86_64__
#define U64_PTR( decl, name ) decl
#define U32_PTR( decl, name ) uint32_t name
#define W64_PTR( decl, name ) decl
#define W32_PTR( decl, name ) uint32_t name
#define U_PTR U64_PTR
#define W_PTR W64_PTR
#endif
typedef struct { uint8_t _[8]; } CSteamID;
typedef struct { uint8_t _[8]; } CGameID;
typedef struct { uint8_t _[20]; } SteamIPAddress_t;
typedef struct { uint8_t _[120]; } ScePadTriggerEffectParam;
typedef char *SteamNetworkingErrMsg;
typedef struct SteamDatagramRelayAuthTicket SteamDatagramRelayAuthTicket;
typedef struct SteamDatagramHostedAddress SteamDatagramHostedAddress;
typedef struct SteamDatagramGameCoordinatorServerLogin SteamDatagramGameCoordinatorServerLogin;
#include "steamclient_structs_generated.h"
#define PATH_MAX 4096
extern char g_tmppath[PATH_MAX];
extern unsigned int steamclient_unix_path_to_dos_path( bool api_result, const char *src, char *dst, uint32_t dst_bytes, int is_url );
#ifdef __cplusplus
} /* extern "C" */
#endif /* __cplusplus */
#endif /* __STEAMCLIENT_STRUCTS_H */