Yucom/lsteamclient/struct_converters_137.cpp
2018-10-31 07:48:34 -05:00

23 lines
774 B
C++

#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_137/steam_api.h"
#include "steamworks_sdk_137/isteamgameserver.h"
#include "steamworks_sdk_137/isteamgameserverstats.h"
#include "steamworks_sdk_137/isteamgamecoordinator.h"
extern "C" {
#pragma pack( push, 8 )
struct winRemoteStorageConflictResolution_t_8 {
AppId_t m_nAppID;
EResult m_eResult;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void cb_RemoteStorageConflictResolution_t_8(void *l, void *w)
{
RemoteStorageConflictResolution_t *lin = (RemoteStorageConflictResolution_t *)l;
struct winRemoteStorageConflictResolution_t_8 *win = (struct winRemoteStorageConflictResolution_t_8 *)w;
win->m_nAppID = lin->m_nAppID;
win->m_eResult = lin->m_eResult;
}
}