Yucom/lsteamclient/struct_converters_112.cpp
2018-10-31 07:48:34 -05:00

23 lines
698 B
C++

#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_112/steam_api.h"
#include "steamworks_sdk_112/isteamgameserver.h"
#include "steamworks_sdk_112/isteamgameserverstats.h"
#include "steamworks_sdk_112/isteamgamecoordinator.h"
extern "C" {
#pragma pack( push, 8 )
struct winLobbyInvite_t_16 {
uint64 m_ulSteamIDUser;
uint64 m_ulSteamIDLobby;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void cb_LobbyInvite_t_16(void *l, void *w)
{
LobbyInvite_t *lin = (LobbyInvite_t *)l;
struct winLobbyInvite_t_16 *win = (struct winLobbyInvite_t_16 *)w;
win->m_ulSteamIDUser = lin->m_ulSteamIDUser;
win->m_ulSteamIDLobby = lin->m_ulSteamIDLobby;
}
}