Yucom/lsteamclient/cppISteamUtils_SteamUtils007.cpp

142 lines
5.1 KiB
C++

#include "steam_defs.h"
#include "steamworks_sdk_136/steam_api.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_136
#include "struct_converters.h"
#include "cppISteamUtils_SteamUtils007.h"
uint32 cppISteamUtils_SteamUtils007_GetSecondsSinceAppActive(void *linux_side)
{
return ((ISteamUtils*)linux_side)->GetSecondsSinceAppActive();
}
uint32 cppISteamUtils_SteamUtils007_GetSecondsSinceComputerActive(void *linux_side)
{
return ((ISteamUtils*)linux_side)->GetSecondsSinceComputerActive();
}
EUniverse cppISteamUtils_SteamUtils007_GetConnectedUniverse(void *linux_side)
{
return ((ISteamUtils*)linux_side)->GetConnectedUniverse();
}
uint32 cppISteamUtils_SteamUtils007_GetServerRealTime(void *linux_side)
{
return ((ISteamUtils*)linux_side)->GetServerRealTime();
}
const char * cppISteamUtils_SteamUtils007_GetIPCountry(void *linux_side)
{
return ((ISteamUtils*)linux_side)->GetIPCountry();
}
bool cppISteamUtils_SteamUtils007_GetImageSize(void *linux_side, int iImage, uint32 * pnWidth, uint32 * pnHeight)
{
return ((ISteamUtils*)linux_side)->GetImageSize((int)iImage, (uint32 *)pnWidth, (uint32 *)pnHeight);
}
bool cppISteamUtils_SteamUtils007_GetImageRGBA(void *linux_side, int iImage, uint8 * pubDest, int nDestBufferSize)
{
return ((ISteamUtils*)linux_side)->GetImageRGBA((int)iImage, (uint8 *)pubDest, (int)nDestBufferSize);
}
bool cppISteamUtils_SteamUtils007_GetCSERIPPort(void *linux_side, uint32 * unIP, uint16 * usPort)
{
return ((ISteamUtils*)linux_side)->GetCSERIPPort((uint32 *)unIP, (uint16 *)usPort);
}
uint8 cppISteamUtils_SteamUtils007_GetCurrentBatteryPower(void *linux_side)
{
return ((ISteamUtils*)linux_side)->GetCurrentBatteryPower();
}
uint32 cppISteamUtils_SteamUtils007_GetAppID(void *linux_side)
{
return ((ISteamUtils*)linux_side)->GetAppID();
}
void cppISteamUtils_SteamUtils007_SetOverlayNotificationPosition(void *linux_side, ENotificationPosition eNotificationPosition)
{
((ISteamUtils*)linux_side)->SetOverlayNotificationPosition((ENotificationPosition)eNotificationPosition);
}
bool cppISteamUtils_SteamUtils007_IsAPICallCompleted(void *linux_side, SteamAPICall_t hSteamAPICall, bool * pbFailed)
{
return ((ISteamUtils*)linux_side)->IsAPICallCompleted((SteamAPICall_t)hSteamAPICall, (bool *)pbFailed);
}
ESteamAPICallFailure cppISteamUtils_SteamUtils007_GetAPICallFailureReason(void *linux_side, SteamAPICall_t hSteamAPICall)
{
return ((ISteamUtils*)linux_side)->GetAPICallFailureReason((SteamAPICall_t)hSteamAPICall);
}
bool cppISteamUtils_SteamUtils007_GetAPICallResult(void *linux_side, SteamAPICall_t hSteamAPICall, void * pCallback, int cubCallback, int iCallbackExpected, bool * pbFailed)
{
return ((ISteamUtils*)linux_side)->GetAPICallResult((SteamAPICall_t)hSteamAPICall, (void *)pCallback, (int)cubCallback, (int)iCallbackExpected, (bool *)pbFailed);
}
void cppISteamUtils_SteamUtils007_RunFrame(void *linux_side)
{
((ISteamUtils*)linux_side)->RunFrame();
}
uint32 cppISteamUtils_SteamUtils007_GetIPCCallCount(void *linux_side)
{
return ((ISteamUtils*)linux_side)->GetIPCCallCount();
}
void cppISteamUtils_SteamUtils007_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
{
((ISteamUtils*)linux_side)->SetWarningMessageHook((SteamAPIWarningMessageHook_t)pFunction);
}
bool cppISteamUtils_SteamUtils007_IsOverlayEnabled(void *linux_side)
{
return ((ISteamUtils*)linux_side)->IsOverlayEnabled();
}
bool cppISteamUtils_SteamUtils007_BOverlayNeedsPresent(void *linux_side)
{
return ((ISteamUtils*)linux_side)->BOverlayNeedsPresent();
}
SteamAPICall_t cppISteamUtils_SteamUtils007_CheckFileSignature(void *linux_side, const char * szFileName)
{
return ((ISteamUtils*)linux_side)->CheckFileSignature((const char *)szFileName);
}
bool cppISteamUtils_SteamUtils007_ShowGamepadTextInput(void *linux_side, EGamepadTextInputMode eInputMode, EGamepadTextInputLineMode eLineInputMode, const char * pchDescription, uint32 unCharMax, const char * pchExistingText)
{
return ((ISteamUtils*)linux_side)->ShowGamepadTextInput((EGamepadTextInputMode)eInputMode, (EGamepadTextInputLineMode)eLineInputMode, (const char *)pchDescription, (uint32)unCharMax, (const char *)pchExistingText);
}
uint32 cppISteamUtils_SteamUtils007_GetEnteredGamepadTextLength(void *linux_side)
{
return ((ISteamUtils*)linux_side)->GetEnteredGamepadTextLength();
}
bool cppISteamUtils_SteamUtils007_GetEnteredGamepadTextInput(void *linux_side, char * pchText, uint32 cchText)
{
return ((ISteamUtils*)linux_side)->GetEnteredGamepadTextInput((char *)pchText, (uint32)cchText);
}
const char * cppISteamUtils_SteamUtils007_GetSteamUILanguage(void *linux_side)
{
return ((ISteamUtils*)linux_side)->GetSteamUILanguage();
}
bool cppISteamUtils_SteamUtils007_IsSteamRunningInVR(void *linux_side)
{
return ((ISteamUtils*)linux_side)->IsSteamRunningInVR();
}
void cppISteamUtils_SteamUtils007_SetOverlayNotificationInset(void *linux_side, int nHorizontalInset, int nVerticalInset)
{
((ISteamUtils*)linux_side)->SetOverlayNotificationInset((int)nHorizontalInset, (int)nVerticalInset);
}
#ifdef __cplusplus
}
#endif