111 lines
4.2 KiB
C++
111 lines
4.2 KiB
C++
#include "steamclient_private.h"
|
|
#include "steam_defs.h"
|
|
#include "steamworks_sdk_102/steam_api.h"
|
|
#include "cppISteamFriends_SteamFriends004.h"
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
#include "struct_converters_102.h"
|
|
const char * cppISteamFriends_SteamFriends004_GetPersonaName(void *linux_side)
|
|
{
|
|
return ((ISteamFriends*)linux_side)->GetPersonaName();
|
|
}
|
|
|
|
void cppISteamFriends_SteamFriends004_SetPersonaName(void *linux_side, const char * pchPersonaName)
|
|
{
|
|
((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
|
|
}
|
|
|
|
EPersonaState cppISteamFriends_SteamFriends004_GetPersonaState(void *linux_side)
|
|
{
|
|
return ((ISteamFriends*)linux_side)->GetPersonaState();
|
|
}
|
|
|
|
int cppISteamFriends_SteamFriends004_GetFriendCount(void *linux_side, int iFriendFlags)
|
|
{
|
|
return ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
|
|
}
|
|
|
|
CSteamID cppISteamFriends_SteamFriends004_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
|
|
{
|
|
return ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
|
|
}
|
|
|
|
EFriendRelationship cppISteamFriends_SteamFriends004_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
|
|
{
|
|
return ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
|
|
}
|
|
|
|
EPersonaState cppISteamFriends_SteamFriends004_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
|
|
{
|
|
return ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
|
|
}
|
|
|
|
const char * cppISteamFriends_SteamFriends004_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
|
|
{
|
|
return ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
|
|
}
|
|
|
|
int cppISteamFriends_SteamFriends004_GetFriendAvatar(void *linux_side, CSteamID steamIDFriend, int eAvatarSize)
|
|
{
|
|
return ((ISteamFriends*)linux_side)->GetFriendAvatar((CSteamID)steamIDFriend, (int)eAvatarSize);
|
|
}
|
|
|
|
bool cppISteamFriends_SteamFriends004_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, uint64 * pulGameID, uint32 * punGameIP, uint16 * pusGamePort, uint16 * pusQueryPort)
|
|
{
|
|
return ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (uint64 *)pulGameID, (uint32 *)punGameIP, (uint16 *)pusGamePort, (uint16 *)pusQueryPort);
|
|
}
|
|
|
|
const char * cppISteamFriends_SteamFriends004_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
|
|
{
|
|
return ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
|
|
}
|
|
|
|
bool cppISteamFriends_SteamFriends004_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
|
|
{
|
|
return ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
|
|
}
|
|
|
|
int cppISteamFriends_SteamFriends004_GetClanCount(void *linux_side)
|
|
{
|
|
return ((ISteamFriends*)linux_side)->GetClanCount();
|
|
}
|
|
|
|
CSteamID cppISteamFriends_SteamFriends004_GetClanByIndex(void *linux_side, int iClan)
|
|
{
|
|
return ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
|
|
}
|
|
|
|
const char * cppISteamFriends_SteamFriends004_GetClanName(void *linux_side, CSteamID steamIDClan)
|
|
{
|
|
return ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
|
|
}
|
|
|
|
int cppISteamFriends_SteamFriends004_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
|
|
{
|
|
return ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
|
|
}
|
|
|
|
CSteamID cppISteamFriends_SteamFriends004_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
|
|
{
|
|
return ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
|
|
}
|
|
|
|
bool cppISteamFriends_SteamFriends004_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
|
|
{
|
|
return ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
|
|
}
|
|
|
|
void cppISteamFriends_SteamFriends004_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
|
|
{
|
|
((ISteamFriends*)linux_side)->SetInGameVoiceSpeaking((CSteamID)steamIDUser, (bool)bSpeaking);
|
|
}
|
|
|
|
void cppISteamFriends_SteamFriends004_ActivateGameOverlay(void *linux_side, const char * pchDialog)
|
|
{
|
|
((ISteamFriends*)linux_side)->ActivateGameOverlay((const char *)pchDialog);
|
|
}
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|