7008e8bf21
For SteamClient006, SteamFriends002, SteamGameServer003, SteamMatchMaking001, STEAMUSERSTATS_INTERFACE_VERSION002, and SteamUser008.
27 lines
2 KiB
C
27 lines
2 KiB
C
#ifdef __cplusplus
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extern "C" {
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#endif
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extern HSteamPipe cppISteamClient_SteamClient006_CreateSteamPipe(void *);
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extern bool cppISteamClient_SteamClient006_BReleaseSteamPipe(void *, HSteamPipe);
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extern HSteamUser cppISteamClient_SteamClient006_CreateGlobalUser(void *, HSteamPipe *);
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extern HSteamUser cppISteamClient_SteamClient006_ConnectToGlobalUser(void *, HSteamPipe);
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extern HSteamUser cppISteamClient_SteamClient006_CreateLocalUser(void *, HSteamPipe *);
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extern void cppISteamClient_SteamClient006_ReleaseUser(void *, HSteamPipe, HSteamUser);
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extern void *cppISteamClient_SteamClient006_GetISteamUser(void *, HSteamUser, HSteamPipe, const char *);
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extern void * cppISteamClient_SteamClient006_GetIVAC(void *, HSteamUser);
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extern void *cppISteamClient_SteamClient006_GetISteamGameServer(void *, HSteamUser, HSteamPipe, const char *);
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extern void cppISteamClient_SteamClient006_SetLocalIPBinding(void *, uint32, uint16);
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extern const char * cppISteamClient_SteamClient006_GetUniverseName(void *, EUniverse);
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extern void *cppISteamClient_SteamClient006_GetISteamFriends(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient006_GetISteamUtils(void *, HSteamPipe, const char *);
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extern void * cppISteamClient_SteamClient006_GetISteamBilling(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient006_GetISteamMatchmaking(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient006_GetISteamApps(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient006_GetISteamContentServer(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient006_GetISteamMasterServerUpdater(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient006_GetISteamMatchmakingServers(void *, HSteamUser, HSteamPipe, const char *);
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extern void cppISteamClient_SteamClient006_RunFrame(void *);
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extern uint32 cppISteamClient_SteamClient006_GetIPCCallCount(void *);
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#ifdef __cplusplus
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}
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#endif
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