135 lines
5.9 KiB
C++
135 lines
5.9 KiB
C++
#include "steam_defs.h"
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#pragma push_macro("__cdecl")
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#undef __cdecl
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#include "steamworks_sdk_115/steam_api.h"
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#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define SDKVER_115
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#include "struct_converters.h"
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#include "cppISteamClient_SteamClient010.h"
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HSteamPipe cppISteamClient_SteamClient010_CreateSteamPipe(void *linux_side)
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{
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return ((ISteamClient*)linux_side)->CreateSteamPipe();
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}
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bool cppISteamClient_SteamClient010_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
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{
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return ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
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}
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HSteamUser cppISteamClient_SteamClient010_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
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{
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return ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
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}
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HSteamUser cppISteamClient_SteamClient010_CreateLocalUser(void *linux_side, HSteamPipe * phSteamPipe, EAccountType eAccountType)
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{
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return ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
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}
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void cppISteamClient_SteamClient010_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
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{
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((ISteamClient*)linux_side)->ReleaseUser((HSteamPipe)hSteamPipe, (HSteamUser)hUser);
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}
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void *cppISteamClient_SteamClient010_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
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{
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return ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
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}
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void *cppISteamClient_SteamClient010_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
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{
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return ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
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}
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void cppISteamClient_SteamClient010_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
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{
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((ISteamClient*)linux_side)->SetLocalIPBinding((uint32)unIP, (uint16)usPort);
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}
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void *cppISteamClient_SteamClient010_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
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{
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return ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
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}
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void *cppISteamClient_SteamClient010_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char * pchVersion)
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{
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return ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
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}
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void *cppISteamClient_SteamClient010_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
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{
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return ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
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}
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void *cppISteamClient_SteamClient010_GetISteamMasterServerUpdater(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
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{
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return ((ISteamClient*)linux_side)->GetISteamMasterServerUpdater((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
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}
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void *cppISteamClient_SteamClient010_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
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{
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return ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
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}
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void * cppISteamClient_SteamClient010_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
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{
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return ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
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}
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void *cppISteamClient_SteamClient010_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
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{
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return ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
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}
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void *cppISteamClient_SteamClient010_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
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{
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return ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
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}
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void *cppISteamClient_SteamClient010_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
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{
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return ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
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}
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void *cppISteamClient_SteamClient010_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
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{
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return ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
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}
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void *cppISteamClient_SteamClient010_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
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{
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return ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
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}
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void cppISteamClient_SteamClient010_RunFrame(void *linux_side)
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{
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((ISteamClient*)linux_side)->RunFrame();
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}
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uint32 cppISteamClient_SteamClient010_GetIPCCallCount(void *linux_side)
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{
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return ((ISteamClient*)linux_side)->GetIPCCallCount();
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}
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void cppISteamClient_SteamClient010_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
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{
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((ISteamClient*)linux_side)->SetWarningMessageHook((SteamAPIWarningMessageHook_t)pFunction);
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}
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bool cppISteamClient_SteamClient010_BShutdownIfAllPipesClosed(void *linux_side)
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{
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return ((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed();
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}
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void *cppISteamClient_SteamClient010_GetISteamHTTP(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
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{
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return ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
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}
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#ifdef __cplusplus
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}
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#endif
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