5a66da7ed4
First, and only on this list so far is Guild Wars 2 (1284210) CW-Bug-Id: #23824
1838 lines
55 KiB
C++
1838 lines
55 KiB
C++
/*
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* Copyright (c) 2015, 2019, 2020, 2021, 2022 Valve Corporation
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification,
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* are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation and/or
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* other materials provided with the distribution.
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*
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* 3. Neither the name of the copyright holder nor the names of its contributors
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* may be used to endorse or promote products derived from this software without
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* specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/* This is a stub steam.exe implementation for use inside Proton. It provides
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* a small subset of the actual Steam functionality for games that expect
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* Windows version of Steam running. */
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#include "ntstatus.h"
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#define WIN32_NO_STATUS
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#include <windows.h>
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#include <winsvc.h>
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#include <winternl.h>
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#include <shellapi.h>
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#include <shlwapi.h>
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#include <string.h>
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#include <stdio.h>
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#include <limits.h>
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#define _USE_GNU
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#include <dlfcn.h>
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#pragma push_macro("_WIN32")
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#pragma push_macro("__cdecl")
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#pragma push_macro("strncpy")
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#undef _WIN32
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#undef __cdecl
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#undef strncpy
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#include "steam_api.h"
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#pragma pop_macro("_WIN32")
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#pragma pop_macro("__cdecl")
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#pragma pop_macro("strncpy")
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#include "wine/debug.h"
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#pragma push_macro("wcsncpy")
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#undef wcsncpy
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#include "json/json.h"
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#pragma pop_macro("wcsncpy")
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#include "wine/unixlib.h"
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#include "wine/heap.h"
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#include "wine/vulkan.h"
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#include "openvr.h"
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#include "../src/ivrclientcore.h"
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#include <msi.h>
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WINE_DEFAULT_DEBUG_CHANNEL(steam);
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/* from shlobj.h, which breaks because of DECLSPEC_IMPORT EXTERN_C in C++ */
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#define CSIDL_LOCAL_APPDATA 0x001c
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#define CSIDL_FLAG_CREATE 0x8000
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EXTERN_C WINSHELLAPI HRESULT WINAPI SHGetFolderPathA(HWND hwnd, int nFolder, HANDLE hToken, DWORD dwFlags, LPSTR pszPath);
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EXTERN_C WINSHELLAPI HRESULT WINAPI SHGetFolderPathW(HWND hwnd, int nFolder, HANDLE hToken, DWORD dwFlags, LPWSTR pszPath);
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#define SHGetFolderPath WINELIB_NAME_AW(SHGetFolderPath)
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static const WCHAR PROTON_VR_RUNTIME_W[] = {'P','R','O','T','O','N','_','V','R','_','R','U','N','T','I','M','E',0};
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static const WCHAR VR_PATHREG_OVERRIDE_W[] = {'V','R','_','P','A','T','H','R','E','G','_','O','V','E','R','R','I','D','E',0};
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static const WCHAR VR_OVERRIDE_W[] = {'V','R','_','O','V','E','R','R','I','D','E',0};
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static const WCHAR VR_CONFIG_PATH_W[] = {'V','R','_','C','O','N','F','I','G','_','P','A','T','H',0};
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static const WCHAR VR_LOG_PATH_W[] = {'V','R','_','L','O','G','_','P','A','T','H',0};
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static bool env_nonzero(const char *env)
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{
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const char *v = getenv(env);
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return v != NULL && *v && v[0] != '0';
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}
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static void set_active_process_pid(void)
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{
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DWORD pid = GetCurrentProcessId();
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RegSetKeyValueA(HKEY_CURRENT_USER, "Software\\Valve\\Steam\\ActiveProcess", "pid", REG_DWORD, &pid, sizeof(pid));
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}
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static DWORD WINAPI create_steam_window(void *arg)
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{
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static WNDCLASSEXW wndclass = { sizeof(WNDCLASSEXW) };
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static const WCHAR class_nameW[] = {'v','g','u','i','P','o','p','u','p','W','i','n','d','o','w',0};
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static const WCHAR steamW[] = {'S','t','e','a','m',0};
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MSG msg;
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wndclass.lpfnWndProc = DefWindowProcW;
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wndclass.lpszClassName = class_nameW;
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RegisterClassExW(&wndclass);
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CreateWindowW(class_nameW, steamW, WS_POPUP, 40, 40,
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400, 300, NULL, NULL, NULL, NULL);
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while (GetMessageW(&msg, NULL, 0, 0))
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{
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TranslateMessage(&msg);
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DispatchMessageW(&msg);
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}
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return 0;
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}
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/* requires steam API to be initialized */
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static void setup_steam_registry(void)
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{
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const char *ui_lang, *language, *languages, *locale = NULL;
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uint32 appid;
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char buf[256];
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HKEY key;
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LSTATUS status;
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const int system_locale_appids[] = {
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1284210 /* Guild Wars 2 */
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};
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ui_lang = SteamUtils()->GetSteamUILanguage();
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WINE_TRACE("UI language: %s\n", wine_dbgstr_a(ui_lang));
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RegSetKeyValueA(HKEY_CURRENT_USER, "Software\\Valve\\Steam", "language",
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REG_SZ, ui_lang, strlen(ui_lang) + 1);
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appid = SteamUtils()->GetAppID();
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WINE_TRACE("appid: %u\n", appid);
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sprintf(buf, "Software\\Valve\\Steam\\Apps\\%u", appid);
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status = RegCreateKeyA(HKEY_CURRENT_USER, buf, &key);
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if (!status)
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{
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DWORD value;
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value = 1;
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RegSetKeyValueA(key, NULL, "Installed", REG_DWORD, &value, sizeof(value));
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RegSetKeyValueA(key, NULL, "Running", REG_DWORD, &value, sizeof(value));
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value = 0;
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RegSetKeyValueA(key, NULL, "Updating", REG_DWORD, &value, sizeof(value));
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RegCloseKey(key);
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}
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else WINE_ERR("Could not create key: %u\n", status);
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language = SteamApps()->GetCurrentGameLanguage();
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languages = SteamApps()->GetAvailableGameLanguages();
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WINE_TRACE( "Game language %s, available %s\n", wine_dbgstr_a(language), wine_dbgstr_a(languages) );
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if (strchr(languages, ',') == NULL) /* If there is a list of languages then respect that */
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{
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for (int i = 0; i < (sizeof(system_locale_appids) / sizeof(*system_locale_appids)); i++)
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{
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if (system_locale_appids[i] == appid)
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{
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WINE_TRACE("Not changing system locale for application %i\n",appid);
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language = NULL;
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}
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}
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}
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if (!language) locale = NULL;
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else if (!strcmp( language, "arabic" )) locale = "ar_001.UTF-8";
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else if (!strcmp( language, "bulgarian" )) locale = "bg_BG.UTF-8";
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else if (!strcmp( language, "schinese" )) locale = "zh_CN.UTF-8";
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else if (!strcmp( language, "tchinese" )) locale = "zh_TW.UTF-8";
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else if (!strcmp( language, "czech" )) locale = "cs_CZ.UTF-8";
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else if (!strcmp( language, "danish" )) locale = "da_DK.UTF-8";
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else if (!strcmp( language, "dutch" )) locale = "nl_NL.UTF-8";
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else if (!strcmp( language, "english" )) locale = "en_US.UTF-8";
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else if (!strcmp( language, "finnish" )) locale = "fi_FI.UTF-8";
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else if (!strcmp( language, "french" )) locale = "fr_FR.UTF-8";
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else if (!strcmp( language, "german" )) locale = "de_DE.UTF-8";
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else if (!strcmp( language, "greek" )) locale = "el_GR.UTF-8";
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else if (!strcmp( language, "hungarian" )) locale = "hu_HU.UTF-8";
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else if (!strcmp( language, "italian" )) locale = "it_IT.UTF-8";
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else if (!strcmp( language, "japanese" )) locale = "ja_JP.UTF-8";
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else if (!strcmp( language, "koreana" )) locale = "ko_KR.UTF-8";
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else if (!strcmp( language, "norwegian" )) locale = "nb_NO.UTF-8";
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else if (!strcmp( language, "polish" )) locale = "pl_PL.UTF-8";
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else if (!strcmp( language, "portuguese" )) locale = "pt_PT.UTF-8";
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else if (!strcmp( language, "brazilian" )) locale = "pt_BR.UTF-8";
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else if (!strcmp( language, "romanian" )) locale = "ro_RO.UTF-8";
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else if (!strcmp( language, "russian" )) locale = "ru_RU.UTF-8";
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else if (!strcmp( language, "spanish" )) locale = "es_ES.UTF-8";
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else if (!strcmp( language, "latam" )) locale = "es_419.UTF-8";
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else if (!strcmp( language, "swedish" )) locale = "sv_SE.UTF-8";
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else if (!strcmp( language, "thai" )) locale = "th_TH.UTF-8";
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else if (!strcmp( language, "turkish" )) locale = "tr_TR.UTF-8";
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else if (!strcmp( language, "ukrainian" )) locale = "uk_UA.UTF-8";
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else if (!strcmp( language, "vietnamese" )) locale = "vi_VN.UTF-8";
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else WINE_FIXME( "Unsupported game language %s\n", wine_dbgstr_a(language) );
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/* HACK: Bug 23597 Granado Espada Japan (1219160) launcher needs Japanese locale to display correctly */
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if (appid == 1219160)
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locale = "ja_JP.UTF-8";
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if (locale)
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{
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WINE_FIXME( "Game language %s, defaulting LC_CTYPE / LC_MESSAGES to %s.\n", wine_dbgstr_a(language), locale );
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setenv( "LC_CTYPE", locale, FALSE );
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setenv( "LC_MESSAGES", locale, FALSE );
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}
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}
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static void copy_to_win(const char *unix_path, const WCHAR *win_path)
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{
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WCHAR *src_path = wine_get_dos_file_name(unix_path);
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if (!src_path)
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return;
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CopyFileW(src_path, win_path, FALSE);
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HeapFree(GetProcessHeap(), 0, src_path);
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}
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/* requires steam API to be initialized */
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static void setup_battleye_bridge(void)
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{
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const unsigned int be_runtime_appid = 1161040;
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char path[2048];
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char *path_end;
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if (!SteamApps()->BIsAppInstalled(be_runtime_appid))
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return;
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if (!SteamApps()->GetAppInstallDir(be_runtime_appid, path, sizeof(path)))
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return;
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WINE_TRACE("Found battleye runtime at %s\n", path);
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setenv("PROTON_BATTLEYE_RUNTIME", path, 1);
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}
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static void setup_eac_bridge(void)
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{
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const unsigned int eac_runtime_appid = 1826330;
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char path[2048];
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char *path_end;
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if (!SteamApps()->BIsAppInstalled(eac_runtime_appid))
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return;
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if (!SteamApps()->GetAppInstallDir(eac_runtime_appid, path, sizeof(path)))
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return;
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WINE_TRACE("Found easyanticheat runtime at %s\n", path);
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setenv("PROTON_EAC_RUNTIME", path, 1);
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}
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static std::string get_linux_vr_path(void)
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{
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const char *e;
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static const char *openvr_path = "/openvr/openvrpaths.vrpath";
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e = getenv("VR_PATHREG_OVERRIDE");
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if(e && *e)
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return e;
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e = getenv("XDG_CONFIG_HOME");
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if(e && *e)
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return std::string(e) + openvr_path;
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e = getenv("HOME");
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if(e && *e)
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return std::string(e) + "/.config" + openvr_path;
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return "";
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}
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static bool get_windows_vr_path(WCHAR *out_path, bool create)
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{
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static const WCHAR openvrpathsW[] = {'\\','o','p','e','n','v','r','p','a','t','h','s','.','v','r','p','a','t','h',0};
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static const WCHAR openvrW[] = {'\\','o','p','e','n','v','r',0};
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if(FAILED(SHGetFolderPathW(NULL, CSIDL_LOCAL_APPDATA | CSIDL_FLAG_CREATE,
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NULL, 0, out_path)))
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return false;
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lstrcatW(out_path, openvrW);
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if(create)
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CreateDirectoryW(out_path, NULL);
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lstrcatW(out_path, openvrpathsW);
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return true;
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}
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static WCHAR *str_to_wchar(const std::string &str)
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{
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DWORD sz = MultiByteToWideChar(CP_UNIXCP, 0, str.c_str(), -1, NULL, 0);
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if(!sz)
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return NULL;
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WCHAR *ret = (WCHAR *)HeapAlloc(GetProcessHeap(), 0, sizeof(WCHAR) * sz);
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if(!ret)
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return NULL;
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sz = MultiByteToWideChar(CP_UNIXCP, 0, str.c_str(), -1, ret, sz);
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if(!sz)
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{
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HeapFree(GetProcessHeap(), 0, ret);
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return NULL;
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}
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return ret;
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}
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static std::string read_text_file(const WCHAR *filename)
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{
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HANDLE ifile = CreateFileW(filename, GENERIC_READ,
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FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE, NULL,
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OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
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if(ifile == INVALID_HANDLE_VALUE)
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return "";
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LARGE_INTEGER size;
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if(!GetFileSizeEx(ifile, &size))
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{
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CloseHandle(ifile);
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return "";
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}
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char *buf = (char *)HeapAlloc(GetProcessHeap(), 0, size.u.LowPart);
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if(!buf)
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{
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CloseHandle(ifile);
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return "";
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}
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DWORD readed;
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if(!ReadFile(ifile, buf, size.u.LowPart, &readed, NULL))
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{
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HeapFree(GetProcessHeap(), 0, buf);
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CloseHandle(ifile);
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return "";
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}
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CloseHandle(ifile);
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DWORD outsize = 1;
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for(DWORD i = 1; i < readed; ++i)
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{
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if(buf[i] == '\n' && buf[i - 1] == '\r') // CRLF
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buf[outsize - 1] = '\n';
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else
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buf[outsize++] = buf[i];
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}
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std::string ret(buf, outsize);
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HeapFree(GetProcessHeap(), 0, buf);
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return ret;
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}
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static bool write_string_to_file(const WCHAR *filename, const std::string &contents)
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{
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HANDLE ofile = CreateFileW(filename, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS,
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FILE_ATTRIBUTE_NORMAL, NULL);
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if(ofile == INVALID_HANDLE_VALUE)
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return false;
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DWORD written;
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if(!WriteFile(ofile, contents.data(), (DWORD)contents.length(), &written, NULL))
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{
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CloseHandle(ofile);
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return false;
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}
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CloseHandle(ofile);
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return true;
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}
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static bool convert_path_to_win(std::string &s)
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{
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WCHAR *path = wine_get_dos_file_name(s.c_str());
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if(!path)
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return false;
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DWORD sz = WideCharToMultiByte(CP_UTF8, 0, path, -1, NULL, 0, NULL, NULL);
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if(!sz)
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{
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HeapFree(GetProcessHeap(), 0, path);
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return false;
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}
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char *pathUTF8 = (char *)HeapAlloc(GetProcessHeap(), 0, sz);
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if(!pathUTF8)
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{
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HeapFree(GetProcessHeap(), 0, path);
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return false;
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}
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sz = WideCharToMultiByte(CP_UTF8, 0, path, -1, pathUTF8, sz, NULL, NULL);
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if(!sz)
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{
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HeapFree(GetProcessHeap(), 0, pathUTF8);
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HeapFree(GetProcessHeap(), 0, path);
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return false;
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}
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s = pathUTF8;
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HeapFree(GetProcessHeap(), 0, pathUTF8);
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HeapFree(GetProcessHeap(), 0, path);
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return true;
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}
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static void convert_json_array_paths(Json::Value &arr)
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{
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for(uint32_t i = 0; i < arr.size(); ++i)
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{
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std::string path(arr[i].asString());
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if(convert_path_to_win(path))
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arr[i] = path;
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}
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}
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static void convert_environment_path(const char *nameA, const WCHAR *nameW)
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{
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/* get linux-side variable */
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const char *e = getenv(nameA);
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if(!e || !*e)
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return;
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/* convert to win and set */
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WCHAR *path = wine_get_dos_file_name(e);
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if(!path)
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return;
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SetEnvironmentVariableW(nameW, path);
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HeapFree(GetProcessHeap(), 0, path);
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}
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static void set_env_from_unix(const WCHAR *name, const std::string &val)
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{
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WCHAR valW[MAX_PATH];
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DWORD sz;
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sz = MultiByteToWideChar(CP_UTF8, 0, val.c_str(), -1, valW, MAX_PATH);
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if(!sz)
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{
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WINE_WARN("Invalid utf8 seq in vr runtime key\n");
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return;
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}
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SetEnvironmentVariableW(name, valW);
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}
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|
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static bool convert_linux_vrpaths(void)
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{
|
|
/* read in linux vrpaths */
|
|
std::string linux_vrpaths = get_linux_vr_path();
|
|
if(linux_vrpaths.empty())
|
|
{
|
|
WINE_TRACE("Couldn't get openvr vrpaths path\n");
|
|
return false;
|
|
}
|
|
|
|
WCHAR *linux_vrpathsW = str_to_wchar(linux_vrpaths);
|
|
if(!linux_vrpathsW)
|
|
return false;
|
|
|
|
std::string contents = read_text_file(linux_vrpathsW);
|
|
HeapFree(GetProcessHeap(), 0, linux_vrpathsW);
|
|
if(contents.empty())
|
|
{
|
|
WINE_TRACE("openvr vrpaths is empty\n");
|
|
return false;
|
|
}
|
|
|
|
Json::Value root;
|
|
Json::Reader reader;
|
|
|
|
if(!reader.parse(contents, root))
|
|
{
|
|
WINE_WARN("Invalid openvr vrpaths JSON\n");
|
|
return false;
|
|
}
|
|
|
|
/* pass original runtime path into Wine */
|
|
const char *vr_override = getenv("VR_OVERRIDE");
|
|
if(vr_override)
|
|
{
|
|
set_env_from_unix(PROTON_VR_RUNTIME_W, vr_override);
|
|
}
|
|
else if(root.isMember("runtime") && root["runtime"].isArray() && root["runtime"].size() > 0)
|
|
{
|
|
set_env_from_unix(PROTON_VR_RUNTIME_W, root["runtime"][0].asString());
|
|
}
|
|
|
|
/* set hard-coded paths */
|
|
root["runtime"] = Json::Value(Json::ValueType::arrayValue);
|
|
root["runtime"][0] = "C:\\vrclient\\";
|
|
root["runtime"][1] = "C:\\vrclient";
|
|
|
|
/* map linux paths into windows filesystem */
|
|
if(root.isMember("config") && root["config"].isArray())
|
|
convert_json_array_paths(root["config"]);
|
|
|
|
if(root.isMember("log") && root["log"].isArray())
|
|
convert_json_array_paths(root["log"]);
|
|
|
|
/* external_drivers is currently unsupported in Proton */
|
|
root["external_drivers"] = Json::Value(Json::ValueType::nullValue);
|
|
|
|
/* write out windows vrpaths */
|
|
SetEnvironmentVariableW(VR_PATHREG_OVERRIDE_W, NULL);
|
|
SetEnvironmentVariableW(VR_OVERRIDE_W, NULL);
|
|
convert_environment_path("VR_CONFIG_PATH", VR_CONFIG_PATH_W);
|
|
convert_environment_path("VR_LOG_PATH", VR_LOG_PATH_W);
|
|
Json::StyledWriter writer;
|
|
|
|
WCHAR windows_vrpaths[MAX_PATH];
|
|
if(!get_windows_vr_path(windows_vrpaths, true))
|
|
return false;
|
|
|
|
contents = writer.write(root);
|
|
|
|
write_string_to_file(windows_vrpaths, contents);
|
|
|
|
return true;
|
|
}
|
|
|
|
static void setup_vrpaths(void)
|
|
{
|
|
bool success = false;
|
|
|
|
try{
|
|
success = convert_linux_vrpaths();
|
|
}catch(std::exception e){
|
|
WINE_ERR("got error parsing vrpaths file\n");
|
|
success = false;
|
|
}
|
|
|
|
if(!success)
|
|
{
|
|
/* delete the windows file only if the linux conversion fails */
|
|
WCHAR windows_vrpaths[MAX_PATH];
|
|
if(get_windows_vr_path(windows_vrpaths, false))
|
|
{
|
|
DeleteFileW(windows_vrpaths);
|
|
}
|
|
}
|
|
}
|
|
|
|
static BOOL set_vr_status(HKEY key, DWORD value)
|
|
{
|
|
LSTATUS status;
|
|
|
|
if ((status = RegSetValueExA(key, "state", 0, REG_DWORD, (BYTE *)&value, sizeof(value))))
|
|
{
|
|
WINE_ERR("Could not set state value, status %#x.\n", status);
|
|
return FALSE;
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
void* load_vrclient(void)
|
|
{
|
|
WCHAR pathW[PATH_MAX];
|
|
char *pathU;
|
|
DWORD sz;
|
|
|
|
#ifdef _WIN64
|
|
static const char append_path[] = "/bin/linux64/vrclient.so";
|
|
#else
|
|
static const char append_path[] = "/bin/vrclient.so";
|
|
#endif
|
|
|
|
/* PROTON_VR_RUNTIME is provided by the proton setup script */
|
|
if(!GetEnvironmentVariableW(PROTON_VR_RUNTIME_W, pathW, ARRAY_SIZE(pathW)))
|
|
{
|
|
WINE_TRACE("Linux OpenVR runtime is not available\n");
|
|
return 0;
|
|
}
|
|
|
|
sz = WideCharToMultiByte(CP_UNIXCP, 0, pathW, -1, NULL, 0, NULL, NULL);
|
|
if(!sz)
|
|
{
|
|
WINE_ERR("Can't convert path to unixcp! %s\n", wine_dbgstr_w(pathW));
|
|
return NULL;
|
|
}
|
|
|
|
pathU = (char *)HeapAlloc(GetProcessHeap(), 0, sz + sizeof(append_path));
|
|
|
|
sz = WideCharToMultiByte(CP_UNIXCP, 0, pathW, -1, pathU, sz, NULL, NULL);
|
|
if(!sz)
|
|
{
|
|
WINE_ERR("Can't convert path to unixcp! %s\n", wine_dbgstr_w(pathW));
|
|
return NULL;
|
|
}
|
|
|
|
strcat(pathU, append_path);
|
|
|
|
WINE_TRACE("got openvr runtime path: %s\n", pathU);
|
|
|
|
return dlopen(pathU, RTLD_NOW);
|
|
}
|
|
|
|
static char *strdupA(const char *s)
|
|
{
|
|
size_t l = strlen(s) + 1;
|
|
char *r = (char *)heap_alloc(l);
|
|
memcpy(r, s, l);
|
|
return r;
|
|
}
|
|
|
|
static void parse_extensions(const char *in, uint32_t *out_count,
|
|
char ***out_strs)
|
|
{
|
|
char *iter, *start;
|
|
char **list, *str = strdupA(in);
|
|
uint32_t extension_count = 0, o = 0;
|
|
|
|
iter = str;
|
|
while(*iter){
|
|
if(*iter++ == ' ')
|
|
extension_count++;
|
|
}
|
|
/* count the one ending in NUL */
|
|
if(iter != str)
|
|
extension_count++;
|
|
if(!extension_count){
|
|
*out_count = 0;
|
|
*out_strs = NULL;
|
|
return;
|
|
}
|
|
|
|
list = (char **)heap_alloc(extension_count * sizeof(*list));
|
|
|
|
start = iter = str;
|
|
do{
|
|
if(*iter == ' '){
|
|
*iter = 0;
|
|
list[o++] = start;
|
|
WINE_TRACE("added %s to list\n", list[o-1]);
|
|
iter++;
|
|
start = iter;
|
|
}else if(*iter == 0){
|
|
list[o++] = start;
|
|
WINE_TRACE("added %s to list\n", list[o-1]);
|
|
break;
|
|
}else{
|
|
iter++;
|
|
}
|
|
}while(1);
|
|
|
|
*out_count = extension_count;
|
|
*out_strs = list;
|
|
}
|
|
|
|
extern "C"
|
|
{
|
|
VkPhysicalDevice __wine_get_native_VkPhysicalDevice(VkPhysicalDevice phys_dev);
|
|
};
|
|
|
|
static void *get_winevulkan_unix_lib_handle(HMODULE hvulkan)
|
|
{
|
|
unixlib_handle_t unix_funcs;
|
|
NTSTATUS status;
|
|
Dl_info info;
|
|
|
|
status = NtQueryVirtualMemory(GetCurrentProcess(), hvulkan, (MEMORY_INFORMATION_CLASS)1000 /*MemoryWineUnixFuncs*/,
|
|
&unix_funcs, sizeof(unix_funcs), NULL);
|
|
if (status)
|
|
{
|
|
WINE_ERR("NtQueryVirtualMemory status %#x.\n", (int)status);
|
|
return NULL;
|
|
}
|
|
if (!dladdr((void *)(ULONG_PTR)unix_funcs, &info))
|
|
{
|
|
WINE_ERR("dladdr failed.\n");
|
|
return NULL;
|
|
}
|
|
WINE_TRACE("path %s.\n", info.dli_fname);
|
|
return dlopen(info.dli_fname, RTLD_NOW);
|
|
}
|
|
|
|
static DWORD WINAPI initialize_vr_data(void *arg)
|
|
{
|
|
int (WINAPI *p__wineopenxr_get_extensions_internal)(char **instance_extensions, char **device_extensions, uint32_t *physdev_vid, uint32_t *physdev_pid);
|
|
vr::IVRClientCore* (*vrclient_VRClientCoreFactory)(const char *name, int *return_code);
|
|
uint32_t instance_extensions_count, device_count;
|
|
VkPhysicalDevice *phys_devices = NULL;
|
|
VkPhysicalDeviceProperties prop = {};
|
|
VkInstanceCreateInfo inst_info = {};
|
|
char **instance_extensions = NULL;
|
|
VkApplicationInfo app_info = {};
|
|
char *buffer = NULL, *new_buffer;
|
|
vr::IVRClientCore* client_core;
|
|
char *xr_inst_ext, *xr_dev_ext;
|
|
vr::IVRCompositor* compositor;
|
|
VkInstance vk_instance = NULL;
|
|
BOOL vr_initialized = FALSE;
|
|
HKEY vr_key = (HKEY)arg;
|
|
vr::EVRInitError error;
|
|
HMODULE hvulkan = NULL;
|
|
DWORD vr_status = ~0u;
|
|
const char *env_str;
|
|
unsigned int app_id;
|
|
unsigned int length;
|
|
HMODULE hwineopenxr;
|
|
void *lib_vrclient;
|
|
void *unix_handle;
|
|
DWORD hmd_present;
|
|
int return_code;
|
|
LSTATUS status;
|
|
unsigned int i;
|
|
VkResult res;
|
|
|
|
WINE_TRACE("Starting VR info initialization.\n");
|
|
|
|
if (!(lib_vrclient = load_vrclient()))
|
|
{
|
|
WINE_ERR("Could not load libopenvr_api.so.\n");
|
|
set_vr_status(vr_key, ~0u);
|
|
RegCloseKey(vr_key);
|
|
return 0;
|
|
}
|
|
|
|
if (!(vrclient_VRClientCoreFactory = reinterpret_cast<decltype(vrclient_VRClientCoreFactory)>
|
|
(dlsym(lib_vrclient, "VRClientCoreFactory"))))
|
|
{
|
|
WINE_ERR("Could not find function VRClientCoreFactory.\n");
|
|
goto done;
|
|
}
|
|
if (!(client_core = vrclient_VRClientCoreFactory(vr::IVRClientCore_Version, &return_code)))
|
|
{
|
|
WINE_ERR("Could not get IVRClientCore, error %d.\n", return_code);
|
|
}
|
|
|
|
/* Without overriding the app_key vrclient waits 2 seconds for a valid appkey before returning. */
|
|
error = client_core->Init(vr::VRApplication_Background, NULL);
|
|
if (error != vr::VRInitError_None)
|
|
{
|
|
if (error == vr::VRInitError_Init_NoServerForBackgroundApp)
|
|
WINE_TRACE("VR server is not available.\n");
|
|
else
|
|
WINE_ERR("VR init failed, error %u.\n", error);
|
|
goto done;
|
|
}
|
|
vr_initialized = TRUE;
|
|
|
|
hmd_present = !!client_core->BIsHmdPresent();
|
|
WINE_TRACE("hmd_present %#x.\n", hmd_present);
|
|
if ((status = RegSetValueExA(vr_key, "is_hmd_present", 0, REG_DWORD, (BYTE *)&hmd_present, sizeof(hmd_present))))
|
|
WINE_ERR("Could not set is_hmd_present value, status %#x.\n", status);
|
|
|
|
compositor = reinterpret_cast<vr::IVRCompositor*>(client_core->GetGenericInterface(vr::IVRCompositor_Version, &error));
|
|
if (!compositor)
|
|
{
|
|
WINE_ERR("Could not get compositor, error %u.\n", error);
|
|
goto done;
|
|
}
|
|
|
|
length = compositor->GetVulkanInstanceExtensionsRequired(nullptr, 0);
|
|
if (!(buffer = (char *)heap_alloc(length)))
|
|
{
|
|
WINE_ERR("No memory.\n");
|
|
goto done;
|
|
}
|
|
*buffer = 0;
|
|
compositor->GetVulkanInstanceExtensionsRequired(buffer, length);
|
|
WINE_TRACE("Instance extensions %s.\n", buffer);
|
|
|
|
if ((status = RegSetValueExA(vr_key, "openvr_vulkan_instance_extensions", 0, REG_SZ, (BYTE *)buffer, length)))
|
|
{
|
|
WINE_ERR("Could not set openvr_vulkan_instance_extensions value, status %#x.\n", status);
|
|
return FALSE;
|
|
}
|
|
|
|
if (!(hvulkan = LoadLibraryA("winevulkan.dll")))
|
|
{
|
|
WINE_ERR("Could not load winevulkan.\n");
|
|
goto done;
|
|
}
|
|
|
|
#define USE_VULKAN_PROC(name) decltype(name) *p##name;\
|
|
if (!(p##name = reinterpret_cast<decltype(name) *>(GetProcAddress(hvulkan, "wine_"#name)))\
|
|
&& !(p##name = reinterpret_cast<decltype(name) *>(GetProcAddress(hvulkan, #name))))\
|
|
{\
|
|
WINE_ERR("Could not find function %s.\n", #name);\
|
|
goto done;\
|
|
}
|
|
USE_VULKAN_PROC(vkCreateInstance)
|
|
USE_VULKAN_PROC(vkDestroyInstance)
|
|
USE_VULKAN_PROC(vkEnumeratePhysicalDevices)
|
|
USE_VULKAN_PROC(vkGetPhysicalDeviceProperties)
|
|
#undef USE_VULKAN_PROC
|
|
|
|
if (!(unix_handle = get_winevulkan_unix_lib_handle(hvulkan)))
|
|
{
|
|
WINE_ERR("winevulkan.so not found.\n");
|
|
goto done;
|
|
}
|
|
decltype(__wine_get_native_VkPhysicalDevice) *p__wine_get_native_VkPhysicalDevice;
|
|
p__wine_get_native_VkPhysicalDevice = reinterpret_cast<decltype(__wine_get_native_VkPhysicalDevice) *>
|
|
(dlsym(unix_handle, "__wine_get_native_VkPhysicalDevice"));
|
|
|
|
dlclose(unix_handle);
|
|
if (!p__wine_get_native_VkPhysicalDevice)
|
|
{
|
|
WINE_ERR("__wine_get_native_VkPhysicalDevice not found.\n");
|
|
goto done;
|
|
}
|
|
|
|
parse_extensions(buffer, &instance_extensions_count, &instance_extensions);
|
|
|
|
app_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
|
|
app_info.pApplicationName = "proton_vrhelper";
|
|
app_info.applicationVersion = 1;
|
|
app_info.pEngineName = "proton_vrhelper";
|
|
app_info.engineVersion = 1;
|
|
app_info.apiVersion = VK_MAKE_VERSION(1, 1, 0);
|
|
|
|
inst_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
|
|
inst_info.pApplicationInfo = &app_info;
|
|
inst_info.enabledExtensionCount = instance_extensions_count;
|
|
inst_info.ppEnabledExtensionNames = instance_extensions;
|
|
|
|
if ((res = pvkCreateInstance(&inst_info, NULL, &vk_instance)) != VK_SUCCESS)
|
|
{
|
|
WINE_ERR("Could not create VK instance, res %d.\n", res);
|
|
goto done;
|
|
}
|
|
|
|
if ((res = pvkEnumeratePhysicalDevices(vk_instance, &device_count, NULL)) != VK_SUCCESS)
|
|
{
|
|
WINE_ERR("Could not enumerate physical devices, res %d.\n", res);
|
|
goto done;
|
|
}
|
|
if (!(phys_devices = (VkPhysicalDevice *)heap_alloc(device_count * sizeof(*phys_devices))))
|
|
{
|
|
WINE_ERR("No memory.\n");
|
|
goto done;
|
|
}
|
|
if ((res = pvkEnumeratePhysicalDevices(vk_instance, &device_count, phys_devices)) != VK_SUCCESS)
|
|
{
|
|
WINE_ERR("Could not enumerate physical devices, res %d.\n", res);
|
|
goto done;
|
|
}
|
|
|
|
for (i = 0; i < device_count; ++i)
|
|
{
|
|
char name[256];
|
|
LUID luid;
|
|
|
|
pvkGetPhysicalDeviceProperties(phys_devices[i], &prop);
|
|
if (prop.apiVersion < VK_MAKE_VERSION(1, 1, 0))
|
|
{
|
|
WINE_TRACE("Skipping Vulkan 1.0 adapter %s.\n", prop.deviceName);
|
|
continue;
|
|
}
|
|
|
|
length = compositor->GetVulkanDeviceExtensionsRequired(p__wine_get_native_VkPhysicalDevice(phys_devices[i]), nullptr, 0);
|
|
if (!(new_buffer = (char *)heap_realloc(buffer, length)))
|
|
{
|
|
WINE_ERR("No memory.\n");
|
|
goto done;
|
|
}
|
|
buffer = new_buffer;
|
|
compositor->GetVulkanDeviceExtensionsRequired(p__wine_get_native_VkPhysicalDevice(phys_devices[i]), buffer, length);
|
|
sprintf(name, "PCIID:%04x:%04x", prop.vendorID, prop.deviceID);
|
|
WINE_TRACE("%s: %s.\n", name, buffer);
|
|
|
|
if ((status = RegSetValueExA(vr_key, name, 0, REG_SZ, (BYTE *)buffer, length)))
|
|
{
|
|
WINE_ERR("Could not set %s value, status %#x.\n", name, status);
|
|
goto done;
|
|
}
|
|
}
|
|
|
|
if ((hwineopenxr = LoadLibraryA("wineopenxr.dll")))
|
|
{
|
|
p__wineopenxr_get_extensions_internal = reinterpret_cast<decltype(p__wineopenxr_get_extensions_internal)>
|
|
(GetProcAddress(hwineopenxr, "__wineopenxr_get_extensions_internal"));
|
|
if (p__wineopenxr_get_extensions_internal)
|
|
{
|
|
uint32_t vid, pid;
|
|
if (!p__wineopenxr_get_extensions_internal(&xr_inst_ext, &xr_dev_ext, &vid, &pid))
|
|
{
|
|
WINE_TRACE("Got XR extensions.\n");
|
|
if ((status = RegSetValueExA(vr_key, "openxr_vulkan_instance_extensions", 0, REG_SZ,
|
|
(BYTE *)xr_inst_ext, strlen(xr_inst_ext) + 1)))
|
|
{
|
|
WINE_ERR("Could not set openxr_vulkan_instance_extensions value, status %#x.\n", status);
|
|
goto done;
|
|
}
|
|
if ((status = RegSetValueExA(vr_key, "openxr_vulkan_device_extensions", 0, REG_SZ,
|
|
(BYTE *)xr_dev_ext, strlen(xr_dev_ext) + 1)))
|
|
{
|
|
WINE_ERR("Could not set openxr_vulkan_device_extensions value, status %#x.\n", status);
|
|
goto done;
|
|
}
|
|
if ((status = RegSetValueExA(vr_key, "openxr_vulkan_device_vid", 0, REG_DWORD,
|
|
(BYTE *)&vid, sizeof(vid))))
|
|
{
|
|
WINE_ERR("Could not set openxr_vulkan_device_vid value, status %#x.\n", status);
|
|
goto done;
|
|
}
|
|
if ((status = RegSetValueExA(vr_key, "openxr_vulkan_device_pid", 0, REG_DWORD,
|
|
(BYTE *)&pid, sizeof(pid))))
|
|
{
|
|
WINE_ERR("Could not set openxr_vulkan_device_pid value, status %#x.\n", status);
|
|
goto done;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
WINE_ERR("__wineopenxr_get_extensions_internal not found in wineopenxr.dll.\n");
|
|
}
|
|
FreeLibrary(hwineopenxr);
|
|
}
|
|
else
|
|
{
|
|
WINE_WARN("Could not load wineopenxr.dll, err %u.\n", GetLastError());
|
|
}
|
|
|
|
vr_status = 1;
|
|
|
|
done:
|
|
set_vr_status(vr_key, vr_status);
|
|
|
|
heap_free(phys_devices);
|
|
|
|
if (vk_instance)
|
|
pvkDestroyInstance(vk_instance, NULL);
|
|
|
|
if (instance_extensions)
|
|
{
|
|
heap_free(instance_extensions[0]);
|
|
heap_free(instance_extensions);
|
|
}
|
|
if (hvulkan)
|
|
FreeLibrary(hvulkan);
|
|
heap_free(buffer);
|
|
if (vr_initialized)
|
|
client_core->Cleanup();
|
|
WINE_TRACE("Completed VR info initialization.\n");
|
|
dlclose(lib_vrclient);
|
|
RegCloseKey(vr_key);
|
|
return 0;
|
|
}
|
|
|
|
static void setup_vr_registry(void)
|
|
{
|
|
WCHAR pathW[PATH_MAX];
|
|
LSTATUS status;
|
|
HANDLE thread;
|
|
HKEY vr_key;
|
|
DWORD disp;
|
|
|
|
if ((status = RegCreateKeyExA(HKEY_CURRENT_USER, "Software\\Wine\\VR", 0, NULL, REG_OPTION_VOLATILE,
|
|
KEY_ALL_ACCESS, NULL, &vr_key, &disp)))
|
|
{
|
|
WINE_ERR("Could not create key, status %#x.\n", status);
|
|
return;
|
|
}
|
|
if (disp != REG_CREATED_NEW_KEY)
|
|
{
|
|
WINE_ERR("VR key already exists, disp %#x.\n", disp);
|
|
RegCloseKey(vr_key);
|
|
return;
|
|
}
|
|
|
|
if(GetEnvironmentVariableW(PROTON_VR_RUNTIME_W, pathW, ARRAY_SIZE(pathW)))
|
|
{
|
|
if ((status = RegSetValueExW(vr_key, PROTON_VR_RUNTIME_W, 0, REG_SZ,
|
|
(BYTE *)pathW, (lstrlenW(pathW) + 1) * sizeof(WCHAR))))
|
|
{
|
|
WINE_ERR("Could not set PROTON_VR_RUNTIME value, status %#x.\n", status);
|
|
set_vr_status(vr_key, ~0u);
|
|
RegCloseKey(vr_key);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
WINE_TRACE("Linux OpenVR runtime is not available\n");
|
|
set_vr_status(vr_key, ~0u);
|
|
RegCloseKey(vr_key);
|
|
return;
|
|
}
|
|
|
|
if (!set_vr_status(vr_key, 0))
|
|
{
|
|
RegCloseKey(vr_key);
|
|
return;
|
|
}
|
|
|
|
if (!(thread = CreateThread(NULL, 0, initialize_vr_data, (void *)vr_key, 0, NULL)))
|
|
{
|
|
WINE_ERR("Could not create thread, error %u.\n", GetLastError());
|
|
RegCloseKey(vr_key);
|
|
return;
|
|
}
|
|
CloseHandle(thread);
|
|
|
|
WINE_TRACE("Queued VR info initialization.\n");
|
|
}
|
|
|
|
static WCHAR *strchrW(WCHAR *h, WCHAR n)
|
|
{
|
|
do
|
|
{
|
|
if(*h == n)
|
|
return h;
|
|
} while (*h++);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
int strncmpW(const WCHAR *l, const WCHAR *r, int n)
|
|
{
|
|
if(n <= 0)
|
|
return 0;
|
|
|
|
while(--n > 0 && *l && *l == *r){
|
|
l++;
|
|
r++;
|
|
}
|
|
|
|
return *l - *r;
|
|
}
|
|
|
|
static WCHAR *find_quote(WCHAR *str)
|
|
{
|
|
WCHAR *end = strchrW(str, '"'), *ch;
|
|
int odd;
|
|
while (end)
|
|
{
|
|
odd = 0;
|
|
ch = end - 1;
|
|
while (ch >= str && *ch == '\\')
|
|
{
|
|
odd = !odd;
|
|
--ch;
|
|
}
|
|
if (!odd)
|
|
return end;
|
|
end = strchrW(end + 1, '"');
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
static BOOL WINAPI console_ctrl_handler(DWORD dwCtrlType)
|
|
{
|
|
return TRUE;
|
|
}
|
|
|
|
static BOOL streq_niw(const WCHAR *l, const WCHAR *r, size_t len)
|
|
{
|
|
while(len > 0){
|
|
if(towlower(*l) != towlower(*r))
|
|
return FALSE;
|
|
++l; ++r; --len;
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
static WCHAR* get_end_of_excutable_name(WCHAR *cmdline)
|
|
{
|
|
BOOL quoted = FALSE;
|
|
WCHAR *executable_name_end = cmdline;
|
|
|
|
/* find the end of the first arg...*/
|
|
while (*executable_name_end != '\0' &&
|
|
(*executable_name_end != ' ' || quoted))
|
|
{
|
|
quoted ^= *executable_name_end == '"';
|
|
|
|
executable_name_end++;
|
|
}
|
|
|
|
return executable_name_end;
|
|
}
|
|
|
|
static BOOL should_use_shell_execute(WCHAR *cmdline)
|
|
{
|
|
BOOL use_shell_execute = TRUE;
|
|
const WCHAR *executable_name_end = (const WCHAR*)get_end_of_excutable_name(cmdline);
|
|
|
|
/* if the executable is quoted backtrack a bit */
|
|
if (*(executable_name_end - 1) == '"')
|
|
--executable_name_end;
|
|
|
|
|
|
/* backtrack to before the end of the arg
|
|
* and check if we end in .exe or not
|
|
* and determine whether to use ShellExecute
|
|
* based on that */
|
|
executable_name_end -= strlen(".exe");
|
|
|
|
if (executable_name_end >= cmdline)
|
|
{
|
|
static const WCHAR exeW[] = {'.','e','x','e',0};
|
|
|
|
if (streq_niw(executable_name_end, exeW, sizeof(exeW) / sizeof(*exeW) - 1))
|
|
use_shell_execute = FALSE;
|
|
}
|
|
|
|
return use_shell_execute;
|
|
}
|
|
|
|
static HANDLE run_process(BOOL *should_await, BOOL game_process)
|
|
{
|
|
static const WCHAR link2eaW[] = {'l','i','n','k','2','e','a',':','/','/',0};
|
|
static const WCHAR link2ea_pathW[] =
|
|
{
|
|
'S','o','f','t','w','a','r','e','\\','C','l','a','s','s','e','s','\\','l','i','n','k','2','e','a',0
|
|
};
|
|
static const WCHAR ea_desktop_pathW[] =
|
|
{
|
|
'S','o','f','t','w','a','r','e','\\','E','l','e','c','t','r','o','n','i','c',' ','A','r','t','s',
|
|
'\\','E','A',' ','D','e','s','k','t','o','p',0
|
|
};
|
|
static const WCHAR ea_core_pathW[] =
|
|
{
|
|
'S','o','f','t','w','a','r','e','\\','E','l','e','c','t','r','o','n','i','c',' ','A','r','t','s',
|
|
'\\','E','A',' ','C','o','r','e',0
|
|
};
|
|
static const WCHAR IsUnavailableW[] = {'I','s','U','n','a','v','a','i','l','a','b','l','e',0};
|
|
WCHAR *cmdline = GetCommandLineW();
|
|
STARTUPINFOW si = { sizeof(si) };
|
|
PROCESS_INFORMATION pi;
|
|
DWORD flags = CREATE_UNICODE_ENVIRONMENT;
|
|
BOOL use_shell_execute = TRUE, link2ea = FALSE;
|
|
BOOL hide_window;
|
|
|
|
/* skip argv[0] */
|
|
if (*cmdline == '"')
|
|
{
|
|
cmdline = find_quote(cmdline + 1);
|
|
if (cmdline) cmdline++;
|
|
}
|
|
else
|
|
{
|
|
cmdline = strchrW(cmdline, ' ');
|
|
}
|
|
if (!cmdline)
|
|
{
|
|
WINE_ERR("Invalid command\n");
|
|
return INVALID_HANDLE_VALUE;
|
|
}
|
|
while (*cmdline == ' ') cmdline++;
|
|
|
|
/* convert absolute unix path to dos */
|
|
if (cmdline[0] == '/' ||
|
|
(cmdline[0] == '"' && cmdline[1] == '/'))
|
|
{
|
|
WCHAR *scratchW;
|
|
char *scratchA;
|
|
WCHAR *start, *end, *dos, *remainder, *new_cmdline;
|
|
size_t argv0_len;
|
|
int r;
|
|
DWORD_PTR console;
|
|
SHFILEINFOW sfi;
|
|
|
|
static const WCHAR dquoteW[] = {'"',0};
|
|
|
|
WINE_TRACE("Converting unix command: %s\n", wine_dbgstr_w(cmdline));
|
|
|
|
if (cmdline[0] == '"')
|
|
{
|
|
start = cmdline + 1;
|
|
end = find_quote(start);
|
|
if (!end)
|
|
{
|
|
WINE_ERR("Unmatched quote? %s\n", wine_dbgstr_w(cmdline));
|
|
goto run;
|
|
}
|
|
remainder = end + 1;
|
|
}
|
|
else
|
|
{
|
|
start = cmdline;
|
|
end = strchrW(start, ' ');
|
|
if (!end)
|
|
end = strchrW(start, '\0');
|
|
remainder = end;
|
|
}
|
|
|
|
argv0_len = end - start;
|
|
|
|
scratchW = (WCHAR *)HeapAlloc(GetProcessHeap(), 0, (argv0_len + 1) * sizeof(WCHAR));
|
|
memcpy(scratchW, start, argv0_len * sizeof(WCHAR));
|
|
scratchW[argv0_len] = '\0';
|
|
|
|
r = WideCharToMultiByte(CP_UNIXCP, 0, scratchW, -1,
|
|
NULL, 0, NULL, NULL);
|
|
if (!r)
|
|
{
|
|
WINE_ERR("Char conversion size failed?\n");
|
|
goto run;
|
|
}
|
|
|
|
scratchA = (char *)HeapAlloc(GetProcessHeap(), 0, r);
|
|
|
|
r = WideCharToMultiByte(CP_UNIXCP, 0, scratchW, -1,
|
|
scratchA, r, NULL, NULL);
|
|
if (!r)
|
|
{
|
|
WINE_ERR("Char conversion failed?\n");
|
|
goto run;
|
|
}
|
|
|
|
dos = wine_get_dos_file_name(scratchA);
|
|
|
|
CoInitialize(NULL);
|
|
|
|
console = SHGetFileInfoW(dos, 0, &sfi, sizeof(sfi), SHGFI_EXETYPE);
|
|
if (console)
|
|
{
|
|
if (!HIWORD(console))
|
|
flags |= CREATE_NEW_CONSOLE;
|
|
}
|
|
|
|
new_cmdline = (WCHAR *)HeapAlloc(GetProcessHeap(), 0,
|
|
(lstrlenW(dos) + 3 + lstrlenW(remainder) + 1) * sizeof(WCHAR));
|
|
lstrcpyW(new_cmdline, dquoteW);
|
|
lstrcatW(new_cmdline, dos);
|
|
lstrcatW(new_cmdline, dquoteW);
|
|
lstrcatW(new_cmdline, remainder);
|
|
|
|
cmdline = new_cmdline;
|
|
}
|
|
|
|
run:
|
|
WINE_TRACE("Running command %s\n", wine_dbgstr_w(cmdline));
|
|
|
|
SetConsoleCtrlHandler( console_ctrl_handler, TRUE );
|
|
|
|
use_shell_execute = should_use_shell_execute(cmdline);
|
|
if (use_shell_execute && lstrlenW(cmdline) > 10 && !memcmp(cmdline, link2eaW, 10 *sizeof(WCHAR)))
|
|
{
|
|
HDESK desktop = GetThreadDesktop(GetCurrentThreadId());
|
|
DWORD is_unavailable, type, size;
|
|
SC_HANDLE manager, service;
|
|
SERVICE_STATUS status;
|
|
DWORD timeout = 3000;
|
|
HKEY eakey;
|
|
BOOL ret;
|
|
|
|
link2ea = TRUE;
|
|
if (!SetUserObjectInformationA(desktop, 1000, &timeout, sizeof(timeout)))
|
|
WINE_ERR("Failed to set desktop timeout, err %u.\n", GetLastError());
|
|
|
|
if (!RegOpenKeyExW(HKEY_LOCAL_MACHINE, ea_desktop_pathW, 0, KEY_ALL_ACCESS, &eakey))
|
|
{
|
|
size = sizeof(is_unavailable);
|
|
if (!RegQueryValueExW(eakey, IsUnavailableW, NULL, &type, (BYTE *)&is_unavailable, &size)
|
|
&& type == REG_DWORD && is_unavailable)
|
|
{
|
|
WINE_ERR("EA Desktop\\IsUnavailable is set, clearing.\n");
|
|
is_unavailable = 0;
|
|
RegSetValueExW(eakey, IsUnavailableW, 0, REG_DWORD, (BYTE *)&is_unavailable, sizeof(is_unavailable));
|
|
}
|
|
RegCloseKey(eakey);
|
|
}
|
|
if ((manager = OpenSCManagerA(NULL, SERVICES_ACTIVE_DATABASEA, SERVICE_QUERY_STATUS)))
|
|
{
|
|
if ((service = OpenServiceA(manager, "EABackgroundService", SERVICE_QUERY_STATUS)))
|
|
{
|
|
if (QueryServiceStatus(service, &status))
|
|
{
|
|
TRACE("dwCurrentState %#x.\n", status.dwCurrentState);
|
|
if (status.dwCurrentState == SERVICE_STOP_PENDING || status.dwCurrentState == SERVICE_STOPPED)
|
|
{
|
|
ret = DeleteFileA("C:\\ProgramData\\EA Desktop\\backgroundservice.ini");
|
|
WARN("Tried to delete backgroundservice.ini, ret %d, error %u.\n", ret, GetLastError());
|
|
}
|
|
}
|
|
else ERR("Could not query service status, error %u.\n", GetLastError());
|
|
CloseServiceHandle(service);
|
|
}
|
|
else TRACE("Could not open EABackgroundService, error %u.\n", GetLastError());
|
|
CloseServiceHandle(manager);
|
|
}
|
|
else ERR("Could not open service manager, error %u.\n", GetLastError());
|
|
}
|
|
hide_window = env_nonzero("PROTON_HIDE_PROCESS_WINDOW");
|
|
|
|
/* only await the process finishing if we launch a process directly...
|
|
* Steam simply calls ShellExecuteA with the same parameters.
|
|
* this avoids the edge case where we could ShellExecute and
|
|
* then that process ends up ShellExecuting something as a throw away */
|
|
*should_await = !use_shell_execute;
|
|
|
|
WINE_TRACE("Executing via %s\n",
|
|
wine_dbgstr_a(use_shell_execute ? "ShellExecuteW" : "CreateProcessW"));
|
|
|
|
if (use_shell_execute)
|
|
{
|
|
WCHAR *param = NULL;
|
|
WCHAR *executable_name_end = get_end_of_excutable_name(cmdline);
|
|
if (*executable_name_end != '\0')
|
|
{
|
|
*executable_name_end = '\0';
|
|
param = executable_name_end+1;
|
|
}
|
|
static const WCHAR verb[] = { 'o', 'p', 'e', 'n', 0 };
|
|
INT_PTR ret;
|
|
|
|
if ((ret = (INT_PTR)ShellExecuteW(NULL, verb, cmdline, param, NULL, hide_window ? SW_HIDE : SW_SHOWNORMAL)) < 32)
|
|
{
|
|
WINE_ERR("Failed to execute %s, ret %u.\n", wine_dbgstr_w(cmdline), (unsigned int)ret);
|
|
if (game_process && ret == SE_ERR_NOASSOC && link2ea)
|
|
{
|
|
static const WCHAR msi_guidW[] = {'{','C','2','6','2','2','0','8','5','-','A','B','D','2','-','4','9','E','5','-','8','A','B','9','-','D','3','D','6','A','6','4','2','C','0','9','1','}',0};
|
|
static const WCHAR REMOVE_ALL_W[] = {'R','E','M','O','V','E','=','A','L','L',0};
|
|
|
|
/* Try to uninstall EA desktop so it is set up from prerequisites on the next run. */
|
|
UINT ret = MsiConfigureProductExW(msi_guidW, 0, INSTALLSTATE_DEFAULT, REMOVE_ALL_W);
|
|
|
|
WINE_TRACE("MsiConfigureProductExW ret %u.\n", ret);
|
|
/* If uninstall failed this should trigger interactive repair window on the EA setup run. */
|
|
RegDeleteTreeW(HKEY_LOCAL_MACHINE, link2ea_pathW);
|
|
RegDeleteTreeW(HKEY_LOCAL_MACHINE, ea_desktop_pathW);
|
|
RegDeleteTreeW(HKEY_LOCAL_MACHINE, ea_core_pathW);
|
|
}
|
|
}
|
|
return INVALID_HANDLE_VALUE;
|
|
}
|
|
else
|
|
{
|
|
if (hide_window)
|
|
{
|
|
si.dwFlags |= STARTF_USESHOWWINDOW;
|
|
si.wShowWindow = SW_HIDE;
|
|
}
|
|
|
|
if (!CreateProcessW(NULL, cmdline, NULL, NULL, FALSE, flags, NULL, NULL, &si, &pi))
|
|
{
|
|
WINE_ERR("Failed to create process %s: %u\n", wine_dbgstr_w(cmdline), GetLastError());
|
|
return INVALID_HANDLE_VALUE;
|
|
}
|
|
|
|
CloseHandle(pi.hThread);
|
|
|
|
return pi.hProcess;
|
|
}
|
|
}
|
|
|
|
/* Forward stub steam.exe commands to the native steam client */
|
|
static BOOL steam_command_handler(int argc, char *argv[])
|
|
{
|
|
typedef NTSTATUS (WINAPI *__WINE_UNIX_SPAWNVP)(char *const argv[], int wait);
|
|
static __WINE_UNIX_SPAWNVP p__wine_unix_spawnvp;
|
|
NTSTATUS status = STATUS_UNSUCCESSFUL;
|
|
BOOL restart_self = FALSE;
|
|
char **unix_argv;
|
|
HMODULE module;
|
|
const char *sgi;
|
|
int i, j;
|
|
static char *unix_steam[] =
|
|
{
|
|
(char *)"steam-runtime-steam-remote",
|
|
(char *)"steam",
|
|
NULL,
|
|
};
|
|
|
|
/* If there are command line options, only forward steam:// and options start with - */
|
|
if (argc > 1 && StrStrIA(argv[1], "steam://") != argv[1] && argv[1][0] != '-')
|
|
return FALSE;
|
|
|
|
if (argc > 2 && !strcmp(argv[1], "--") && (sgi = getenv("SteamGameId")))
|
|
{
|
|
char s[64];
|
|
|
|
snprintf(s, sizeof(s), "steam://launch/%s", sgi);
|
|
if (!(restart_self = !strcmp(argv[2], s)))
|
|
{
|
|
snprintf(s, sizeof(s), "steam://rungameid/%s", sgi);
|
|
restart_self = !strcmp(argv[2], s);
|
|
}
|
|
}
|
|
if (restart_self)
|
|
{
|
|
HANDLE event;
|
|
|
|
event = OpenEventA(SYNCHRONIZE, FALSE, "PROTON_STEAM_EXE_RESTART_APP");
|
|
if (event)
|
|
{
|
|
SetEvent(event);
|
|
CloseHandle(event);
|
|
WINE_TRACE("Signalled app restart.\n");
|
|
}
|
|
else
|
|
WINE_ERR("Restart event not found.\n");
|
|
return TRUE;
|
|
}
|
|
|
|
if (!p__wine_unix_spawnvp)
|
|
{
|
|
module = GetModuleHandleA("ntdll.dll");
|
|
p__wine_unix_spawnvp = (__WINE_UNIX_SPAWNVP)GetProcAddress(module, "__wine_unix_spawnvp");
|
|
if (!p__wine_unix_spawnvp)
|
|
{
|
|
WINE_ERR("Failed to load __wine_unix_spawnvp().\n");
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
if (!(unix_argv = static_cast<char **>(malloc((argc + 1) * sizeof(*unix_argv)))))
|
|
{
|
|
WINE_ERR("Out of memory.\n");
|
|
return FALSE;
|
|
}
|
|
|
|
for (i = 1; i < argc; ++i)
|
|
unix_argv[i] = argv[i];
|
|
unix_argv[argc] = NULL;
|
|
|
|
for (i = 0; i < ARRAY_SIZE(unix_steam); ++i)
|
|
{
|
|
unix_argv[0] = unix_steam[i];
|
|
|
|
WINE_TRACE("Trying");
|
|
for (j = 0; j < argc; ++j)
|
|
WINE_TRACE(" %s", wine_dbgstr_a(unix_argv[j]));
|
|
WINE_TRACE("\n");
|
|
|
|
status = p__wine_unix_spawnvp(unix_argv, TRUE);
|
|
if (status == STATUS_SUCCESS)
|
|
break;
|
|
}
|
|
free(unix_argv);
|
|
|
|
if (status == STATUS_SUCCESS)
|
|
{
|
|
WINE_TRACE("Forwarded command to native steam.\n");
|
|
}
|
|
else
|
|
{
|
|
WINE_ERR("Forwarding");
|
|
for (i = 0; i < argc; ++i)
|
|
WINE_ERR(" %s", wine_dbgstr_a(argv[i]));
|
|
WINE_ERR(" to native steam failed, status %#x.\n", status);
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
static void setup_steam_files(void)
|
|
{
|
|
static const WCHAR config_pathW[] =
|
|
{
|
|
'C',':','\\','P','r','o','g','r','a','m',' ','F','i','l','e','s',' ','(','x','8','6',')','\\','S','t','e','a','m',
|
|
'\\','c','o','n','f','i','g',0,
|
|
};
|
|
static const WCHAR steamapps_pathW[] =
|
|
{
|
|
'C',':','\\','P','r','o','g','r','a','m',' ','F','i','l','e','s',' ','(','x','8','6',')','\\','S','t','e','a','m',
|
|
'\\','s','t','e','a','m','a','p','p','s',0,
|
|
};
|
|
static const WCHAR libraryfolders_nameW[] =
|
|
{
|
|
'C',':','\\','P','r','o','g','r','a','m',' ','F','i','l','e','s',' ','(','x','8','6',')','\\','S','t','e','a','m',
|
|
'\\','s','t','e','a','m','a','p','p','s','\\','l','i','b','r','a','r','y','f','o','l','d','e','r','s','.','v','d','f',0,
|
|
};
|
|
const char *steam_install_path = getenv("STEAM_COMPAT_CLIENT_INSTALL_PATH");
|
|
const char *steam_library_paths = getenv("STEAM_COMPAT_LIBRARY_PATHS");
|
|
const char *start, *end, *next;
|
|
unsigned int i, index = 0;
|
|
std::string contents;
|
|
char idx_str[10];
|
|
|
|
if (!CreateDirectoryW(config_pathW, NULL) && GetLastError() != ERROR_ALREADY_EXISTS)
|
|
{
|
|
WINE_ERR("Failed to create config directory, GetLastError() %u.\n", GetLastError());
|
|
return;
|
|
}
|
|
|
|
if (!CreateDirectoryW(steamapps_pathW, NULL) && GetLastError() != ERROR_ALREADY_EXISTS)
|
|
{
|
|
WINE_ERR("Failed to create steamapps directory, GetLastError() %u.\n", GetLastError());
|
|
return;
|
|
}
|
|
|
|
contents += "\"LibraryFolders\"\n{\n";
|
|
|
|
WINE_TRACE("steam_install_path %s.\n", wine_dbgstr_a(steam_install_path));
|
|
|
|
if (steam_install_path)
|
|
{
|
|
std::string s = steam_install_path;
|
|
|
|
if (convert_path_to_win(s))
|
|
{
|
|
sprintf(idx_str, "%u", index);
|
|
++index;
|
|
|
|
for (i = 0; i < s.length(); ++i)
|
|
{
|
|
if (s[i] == '\\')
|
|
{
|
|
s.insert(i, 1, '\\');
|
|
++i;
|
|
}
|
|
}
|
|
|
|
contents += std::string("\t\"") + idx_str + "\"\n\t{\n\t\t\"path\"\t\t\"" + s + "\"\n\t}\n";
|
|
}
|
|
else
|
|
{
|
|
WINE_ERR("Could not convert %s to win path.\n", wine_dbgstr_a(s.c_str()));
|
|
}
|
|
}
|
|
|
|
WINE_TRACE("steam_library_paths %s.\n", wine_dbgstr_a(steam_library_paths));
|
|
|
|
start = steam_library_paths;
|
|
while (start && *start)
|
|
{
|
|
std::string s;
|
|
|
|
if (!(next = strchr(start, ':')))
|
|
next = start + strlen(start);
|
|
end = next;
|
|
|
|
if (end != start && end[-1] == '/')
|
|
--end;
|
|
|
|
while (end != start && end[-1] != '/' )
|
|
--end;
|
|
if (end != start)
|
|
--end;
|
|
|
|
s.append(start, end - start);
|
|
if (convert_path_to_win(s))
|
|
{
|
|
sprintf(idx_str, "%u", index);
|
|
++index;
|
|
|
|
for (i = 0; i < s.length(); ++i)
|
|
{
|
|
if (s[i] == '\\')
|
|
{
|
|
s.insert(i, 1, '\\');
|
|
++i;
|
|
}
|
|
}
|
|
|
|
contents += std::string("\t\"") + idx_str + "\"\n\t{\n\t\t\"path\"\t\t\"" + s + "\"\n\t}\n";
|
|
}
|
|
else
|
|
{
|
|
WINE_ERR("Could not convert %s to win path.\n", wine_dbgstr_a(s.c_str()));
|
|
}
|
|
if (*next == ':')
|
|
++next;
|
|
start = next;
|
|
}
|
|
|
|
contents += "}\n";
|
|
|
|
if (!write_string_to_file(libraryfolders_nameW, contents))
|
|
WINE_ERR("Could not write %s.\n", wine_dbgstr_w(libraryfolders_nameW));
|
|
}
|
|
|
|
#ifndef DIRECTORY_QUERY
|
|
#define DIRECTORY_QUERY 0x0001
|
|
#endif
|
|
|
|
static HANDLE find_ack_event(void)
|
|
{
|
|
static const WCHAR steam_ack_event[] = {'S','T','E','A','M','_','S','T','A','R','T','_','A','C','K','_','E','V','E','N','T',0};
|
|
static const WCHAR name[] = {'\\','B','a','s','e','N','a','m','e','d','O','b','j','e','c','t','s','\\','S','e','s','s','i','o','n','\\','1',0};
|
|
DIRECTORY_BASIC_INFORMATION *di;
|
|
OBJECT_ATTRIBUTES attr;
|
|
HANDLE dir, ret = NULL;
|
|
ULONG context, size;
|
|
UNICODE_STRING str;
|
|
char buffer[1024];
|
|
NTSTATUS status;
|
|
|
|
di = (DIRECTORY_BASIC_INFORMATION *)buffer;
|
|
|
|
RtlInitUnicodeString(&str, name);
|
|
InitializeObjectAttributes(&attr, &str, 0, 0, NULL);
|
|
status = NtOpenDirectoryObject( &dir, DIRECTORY_QUERY, &attr );
|
|
if (status)
|
|
{
|
|
WINE_WARN("Failed to open directory %s, status %#x.\n", wine_dbgstr_w(name), status);
|
|
return NULL;
|
|
}
|
|
|
|
status = NtQueryDirectoryObject(dir, di, sizeof(buffer), TRUE, TRUE, &context, &size);
|
|
while (!status)
|
|
{
|
|
if (!strncmpW(di->ObjectName.Buffer, steam_ack_event, ARRAY_SIZE(steam_ack_event) - 1))
|
|
{
|
|
WINE_TRACE("Found event %s.\n", wine_dbgstr_w(di->ObjectName.Buffer));
|
|
ret = OpenEventW(SYNCHRONIZE, FALSE, di->ObjectName.Buffer);
|
|
if (!ret)
|
|
WINE_WARN("Failed to create event, err %u.\n", GetLastError());
|
|
break;
|
|
}
|
|
status = NtQueryDirectoryObject(dir, di, sizeof(buffer), TRUE, FALSE, &context, &size);
|
|
}
|
|
if (status && status != STATUS_NO_MORE_ENTRIES)
|
|
WINE_WARN("NtQueryDirectoryObject failed, status %#x.\n", status);
|
|
WINE_TRACE("ret %p.\n", ret);
|
|
|
|
CloseHandle(dir);
|
|
return ret;
|
|
}
|
|
|
|
static DWORD WINAPI steam_drm_thread(void *arg)
|
|
{
|
|
HANDLE consume, produce;
|
|
HANDLE start_ack = NULL;
|
|
HANDLE child = arg;
|
|
DWORD pid;
|
|
LONG prev;
|
|
|
|
consume = CreateSemaphoreA(NULL, 0, 512, "STEAM_DIPC_CONSUME");
|
|
if (!consume)
|
|
{
|
|
WINE_ERR("Failed to create consume semaphore, err %u.\n", GetLastError());
|
|
return -1;
|
|
}
|
|
produce = CreateSemaphoreA(NULL, 1, 512, "SREAM_DIPC_PRODUCE");
|
|
if (!produce)
|
|
{
|
|
CloseHandle(consume);
|
|
WINE_ERR("Failed to create produce semaphore, err %u.\n", GetLastError());
|
|
return -1;
|
|
}
|
|
|
|
pid = GetProcessId(child);
|
|
|
|
WINE_TRACE("Child pid %04x.\n", pid);
|
|
|
|
while (WaitForSingleObject(consume, INFINITE) == WAIT_OBJECT_0)
|
|
{
|
|
WINE_TRACE("Got event.\n");
|
|
|
|
if (!start_ack)
|
|
start_ack = find_ack_event();
|
|
if (start_ack)
|
|
SetEvent(start_ack);
|
|
ReleaseSemaphore(produce, 1, &prev);
|
|
WINE_TRACE("prev %d.\n", prev);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
BOOL is_ptraced(void)
|
|
{
|
|
char key[50];
|
|
int value;
|
|
FILE *fp = fopen("/proc/self/status", "r");
|
|
BOOL ret = FALSE;
|
|
|
|
if (!fp) return FALSE;
|
|
|
|
while (fscanf(fp, " %s %d\n", key, &value) > 0)
|
|
{
|
|
if (!strcmp("TracerPid:", key))
|
|
{
|
|
ret = (value != 0);
|
|
break;
|
|
}
|
|
}
|
|
|
|
fclose(fp);
|
|
return ret;
|
|
}
|
|
|
|
int main(int argc, char *argv[])
|
|
{
|
|
HANDLE wait_handle = INVALID_HANDLE_VALUE;
|
|
HANDLE event2 = INVALID_HANDLE_VALUE;
|
|
HANDLE event = INVALID_HANDLE_VALUE;
|
|
HANDLE child = INVALID_HANDLE_VALUE;
|
|
BOOL game_process = FALSE;
|
|
DWORD rc = 0;
|
|
|
|
WINE_TRACE("\n");
|
|
|
|
if (steam_command_handler(argc, argv))
|
|
return 0;
|
|
|
|
if (getenv("SteamGameId"))
|
|
{
|
|
/* do setup only for game process */
|
|
event = CreateEventA(NULL, FALSE, FALSE, "Steam3Master_SharedMemLock");
|
|
|
|
/* For 2K Launcher. */
|
|
event2 = CreateEventA(NULL, FALSE, FALSE, "Global\\Valve_SteamIPC_Class");
|
|
|
|
CreateThread(NULL, 0, create_steam_window, NULL, 0, NULL);
|
|
|
|
set_active_process_pid();
|
|
|
|
if (SteamAPI_Init())
|
|
{
|
|
setup_steam_registry();
|
|
setup_battleye_bridge();
|
|
setup_eac_bridge();
|
|
}
|
|
else
|
|
{
|
|
WINE_ERR("SteamAPI_Init failed\n");
|
|
}
|
|
|
|
setup_steam_files();
|
|
|
|
if (env_nonzero("PROTON_WAIT_ATTACH"))
|
|
{
|
|
unsigned int sleep_count = 0;
|
|
WINE_TRACE("PROTON_WAIT_ATTACH is set, waiting for debugger...\n");
|
|
while (!IsDebuggerPresent() && !is_ptraced())
|
|
{
|
|
Sleep(100);
|
|
++sleep_count;
|
|
if (sleep_count >= 10)
|
|
{
|
|
WINE_TRACE("still waiting for debugger...\n");
|
|
sleep_count = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
SteamAPI_Shutdown();
|
|
|
|
game_process = TRUE;
|
|
}
|
|
|
|
if (argc > 1)
|
|
{
|
|
BOOL should_await;
|
|
|
|
setup_vrpaths();
|
|
|
|
if (game_process)
|
|
setup_vr_registry();
|
|
|
|
child = run_process(&should_await, game_process);
|
|
|
|
if (should_await)
|
|
{
|
|
if (child == INVALID_HANDLE_VALUE)
|
|
return 1;
|
|
|
|
wait_handle = child;
|
|
}
|
|
|
|
if (game_process)
|
|
CreateThread(NULL, 0, steam_drm_thread, child, 0, NULL);
|
|
}
|
|
|
|
if (game_process)
|
|
NtSetInformationProcess( GetCurrentProcess(), (PROCESSINFOCLASS)1000 /* ProcessWineMakeProcessSystem */,
|
|
&wait_handle, sizeof(HANDLE *) );
|
|
|
|
if(wait_handle != INVALID_HANDLE_VALUE)
|
|
{
|
|
HANDLE waits[2];
|
|
DWORD ret;
|
|
int wait_count;
|
|
|
|
waits[0] = wait_handle;
|
|
waits[1] = NULL;
|
|
wait_count = 1;
|
|
if (game_process)
|
|
{
|
|
if ((waits[1] = CreateEventA(NULL, FALSE, FALSE, "PROTON_STEAM_EXE_RESTART_APP")))
|
|
{
|
|
++wait_count;
|
|
}
|
|
else
|
|
{
|
|
WINE_ERR("Failed to create restart event, err %lu.\n", GetLastError());
|
|
}
|
|
}
|
|
FreeConsole();
|
|
while ((ret = WaitForMultipleObjects(wait_count, waits, FALSE, INFINITE) != WAIT_OBJECT_0))
|
|
{
|
|
BOOL should_await;
|
|
|
|
if (ret != WAIT_OBJECT_0 + 1)
|
|
{
|
|
WINE_ERR("Wait failed.\n");
|
|
break;
|
|
}
|
|
if (child != INVALID_HANDLE_VALUE)
|
|
{
|
|
if (WaitForSingleObject(child, 0) == WAIT_TIMEOUT)
|
|
{
|
|
WINE_ERR("Child is still running, not restarting.\n");
|
|
continue;
|
|
}
|
|
CloseHandle(child);
|
|
}
|
|
child = run_process(&should_await, game_process);
|
|
}
|
|
CloseHandle(waits[1]);
|
|
}
|
|
|
|
if (event != INVALID_HANDLE_VALUE)
|
|
CloseHandle(event);
|
|
if (event2 != INVALID_HANDLE_VALUE)
|
|
CloseHandle(event2);
|
|
|
|
if (child != INVALID_HANDLE_VALUE)
|
|
{
|
|
GetExitCodeProcess(child, &rc);
|
|
CloseHandle(child);
|
|
}
|
|
|
|
return rc;
|
|
}
|