Yucom/lsteamclient/cppISteamMatchmaking_SteamMatchMaking003.h
2024-02-15 15:53:26 +02:00

264 lines
9.3 KiB
C

/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include <stddef.h>
#include <stdint.h>
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
struct cppISteamMatchmaking_SteamMatchMaking003_GetFavoriteGameCount_params
{
void *linux_side;
int32_t _ret;
};
extern void cppISteamMatchmaking_SteamMatchMaking003_GetFavoriteGameCount( struct cppISteamMatchmaking_SteamMatchMaking003_GetFavoriteGameCount_params *params );
struct cppISteamMatchmaking_SteamMatchMaking003_GetFavoriteGame_params
{
void *linux_side;
bool _ret;
int32_t iGame;
uint32_t *pnAppID;
uint32_t *pnIP;
uint16_t *pnConnPort;
uint16_t *pnQueryPort;
uint32_t *punFlags;
uint32_t *pRTime32LastPlayedOnServer;
};
extern void cppISteamMatchmaking_SteamMatchMaking003_GetFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking003_GetFavoriteGame_params *params );
struct cppISteamMatchmaking_SteamMatchMaking003_AddFavoriteGame_params
{
void *linux_side;
int32_t _ret;
uint32_t nAppID;
uint32_t nIP;
uint16_t nConnPort;
uint16_t nQueryPort;
uint32_t unFlags;
uint32_t rTime32LastPlayedOnServer;
};
extern void cppISteamMatchmaking_SteamMatchMaking003_AddFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking003_AddFavoriteGame_params *params );
struct cppISteamMatchmaking_SteamMatchMaking003_RemoveFavoriteGame_params
{
void *linux_side;
bool _ret;
uint32_t nAppID;
uint32_t nIP;
uint16_t nConnPort;
uint16_t nQueryPort;
uint32_t unFlags;
};
extern void cppISteamMatchmaking_SteamMatchMaking003_RemoveFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking003_RemoveFavoriteGame_params *params );
struct cppISteamMatchmaking_SteamMatchMaking003_RequestLobbyList_params
{
void *linux_side;
};
extern void cppISteamMatchmaking_SteamMatchMaking003_RequestLobbyList( struct cppISteamMatchmaking_SteamMatchMaking003_RequestLobbyList_params *params );
struct cppISteamMatchmaking_SteamMatchMaking003_AddRequestLobbyListFilter_params
{
void *linux_side;
const char *pchKeyToMatch;
const char *pchValueToMatch;
};
extern void cppISteamMatchmaking_SteamMatchMaking003_AddRequestLobbyListFilter( struct cppISteamMatchmaking_SteamMatchMaking003_AddRequestLobbyListFilter_params *params );
struct cppISteamMatchmaking_SteamMatchMaking003_AddRequestLobbyListNumericalFilter_params
{
void *linux_side;
const char *pchKeyToMatch;
int32_t nValueToMatch;
int32_t nComparisonType;
};
extern void cppISteamMatchmaking_SteamMatchMaking003_AddRequestLobbyListNumericalFilter( struct cppISteamMatchmaking_SteamMatchMaking003_AddRequestLobbyListNumericalFilter_params *params );
struct cppISteamMatchmaking_SteamMatchMaking003_AddRequestLobbyListSlotsAvailableFilter_params
{
void *linux_side;
};
extern void cppISteamMatchmaking_SteamMatchMaking003_AddRequestLobbyListSlotsAvailableFilter( struct cppISteamMatchmaking_SteamMatchMaking003_AddRequestLobbyListSlotsAvailableFilter_params *params );
struct cppISteamMatchmaking_SteamMatchMaking003_GetLobbyByIndex_params
{
void *linux_side;
CSteamID *_ret;
int32_t iLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking003_GetLobbyByIndex( struct cppISteamMatchmaking_SteamMatchMaking003_GetLobbyByIndex_params *params );
struct cppISteamMatchmaking_SteamMatchMaking003_CreateLobby_params
{
void *linux_side;
bool bPrivate;
};
extern void cppISteamMatchmaking_SteamMatchMaking003_CreateLobby( struct cppISteamMatchmaking_SteamMatchMaking003_CreateLobby_params *params );
struct cppISteamMatchmaking_SteamMatchMaking003_JoinLobby_params
{
void *linux_side;
CSteamID steamIDLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking003_JoinLobby( struct cppISteamMatchmaking_SteamMatchMaking003_JoinLobby_params *params );
struct cppISteamMatchmaking_SteamMatchMaking003_LeaveLobby_params
{
void *linux_side;
CSteamID steamIDLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking003_LeaveLobby( struct cppISteamMatchmaking_SteamMatchMaking003_LeaveLobby_params *params );
struct cppISteamMatchmaking_SteamMatchMaking003_InviteUserToLobby_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
CSteamID steamIDInvitee;
};
extern void cppISteamMatchmaking_SteamMatchMaking003_InviteUserToLobby( struct cppISteamMatchmaking_SteamMatchMaking003_InviteUserToLobby_params *params );
struct cppISteamMatchmaking_SteamMatchMaking003_GetNumLobbyMembers_params
{
void *linux_side;
int32_t _ret;
CSteamID steamIDLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking003_GetNumLobbyMembers( struct cppISteamMatchmaking_SteamMatchMaking003_GetNumLobbyMembers_params *params );
struct cppISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDLobby;
int32_t iMember;
};
extern void cppISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberByIndex( struct cppISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberByIndex_params *params );
struct cppISteamMatchmaking_SteamMatchMaking003_GetLobbyData_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDLobby;
const char *pchKey;
};
extern void cppISteamMatchmaking_SteamMatchMaking003_GetLobbyData( struct cppISteamMatchmaking_SteamMatchMaking003_GetLobbyData_params *params );
struct cppISteamMatchmaking_SteamMatchMaking003_SetLobbyData_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
const char *pchKey;
const char *pchValue;
};
extern void cppISteamMatchmaking_SteamMatchMaking003_SetLobbyData( struct cppISteamMatchmaking_SteamMatchMaking003_SetLobbyData_params *params );
struct cppISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberData_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDLobby;
CSteamID steamIDUser;
const char *pchKey;
};
extern void cppISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberData( struct cppISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberData_params *params );
struct cppISteamMatchmaking_SteamMatchMaking003_SetLobbyMemberData_params
{
void *linux_side;
CSteamID steamIDLobby;
const char *pchKey;
const char *pchValue;
};
extern void cppISteamMatchmaking_SteamMatchMaking003_SetLobbyMemberData( struct cppISteamMatchmaking_SteamMatchMaking003_SetLobbyMemberData_params *params );
struct cppISteamMatchmaking_SteamMatchMaking003_SendLobbyChatMsg_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
const void *pvMsgBody;
int32_t cubMsgBody;
};
extern void cppISteamMatchmaking_SteamMatchMaking003_SendLobbyChatMsg( struct cppISteamMatchmaking_SteamMatchMaking003_SendLobbyChatMsg_params *params );
struct cppISteamMatchmaking_SteamMatchMaking003_GetLobbyChatEntry_params
{
void *linux_side;
int32_t _ret;
CSteamID steamIDLobby;
int32_t iChatID;
CSteamID *pSteamIDUser;
void *pvData;
int32_t cubData;
uint32_t *peChatEntryType;
};
extern void cppISteamMatchmaking_SteamMatchMaking003_GetLobbyChatEntry( struct cppISteamMatchmaking_SteamMatchMaking003_GetLobbyChatEntry_params *params );
struct cppISteamMatchmaking_SteamMatchMaking003_RequestLobbyData_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking003_RequestLobbyData( struct cppISteamMatchmaking_SteamMatchMaking003_RequestLobbyData_params *params );
struct cppISteamMatchmaking_SteamMatchMaking003_SetLobbyGameServer_params
{
void *linux_side;
CSteamID steamIDLobby;
uint32_t unGameServerIP;
uint16_t unGameServerPort;
CSteamID steamIDGameServer;
};
extern void cppISteamMatchmaking_SteamMatchMaking003_SetLobbyGameServer( struct cppISteamMatchmaking_SteamMatchMaking003_SetLobbyGameServer_params *params );
struct cppISteamMatchmaking_SteamMatchMaking003_GetLobbyGameServer_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
uint32_t *punGameServerIP;
uint16_t *punGameServerPort;
CSteamID *psteamIDGameServer;
};
extern void cppISteamMatchmaking_SteamMatchMaking003_GetLobbyGameServer( struct cppISteamMatchmaking_SteamMatchMaking003_GetLobbyGameServer_params *params );
struct cppISteamMatchmaking_SteamMatchMaking003_SetLobbyMemberLimit_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
int32_t cMaxMembers;
};
extern void cppISteamMatchmaking_SteamMatchMaking003_SetLobbyMemberLimit( struct cppISteamMatchmaking_SteamMatchMaking003_SetLobbyMemberLimit_params *params );
struct cppISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberLimit_params
{
void *linux_side;
int32_t _ret;
CSteamID steamIDLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberLimit( struct cppISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberLimit_params *params );
struct cppISteamMatchmaking_SteamMatchMaking003_SetLobbyVoiceEnabled_params
{
void *linux_side;
CSteamID steamIDLobby;
bool bVoiceEnabled;
};
extern void cppISteamMatchmaking_SteamMatchMaking003_SetLobbyVoiceEnabled( struct cppISteamMatchmaking_SteamMatchMaking003_SetLobbyVoiceEnabled_params *params );
struct cppISteamMatchmaking_SteamMatchMaking003_RequestFriendsLobbies_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamMatchmaking_SteamMatchMaking003_RequestFriendsLobbies( struct cppISteamMatchmaking_SteamMatchMaking003_RequestFriendsLobbies_params *params );
#ifdef __cplusplus
} /* extern "C" */
#endif /* __cplusplus */