9ea65fe0d0
CW-Bug-Id: #22729
168 lines
5.8 KiB
C
168 lines
5.8 KiB
C
/* This file is auto-generated, do not edit. */
|
|
#include <stdarg.h>
|
|
#include <stddef.h>
|
|
#include <stdint.h>
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif /* __cplusplus */
|
|
|
|
struct cppISteamGameServer_SteamGameServer009_LogOn_params
|
|
{
|
|
void *linux_side;
|
|
};
|
|
extern void cppISteamGameServer_SteamGameServer009_LogOn( struct cppISteamGameServer_SteamGameServer009_LogOn_params *params );
|
|
|
|
struct cppISteamGameServer_SteamGameServer009_LogOff_params
|
|
{
|
|
void *linux_side;
|
|
};
|
|
extern void cppISteamGameServer_SteamGameServer009_LogOff( struct cppISteamGameServer_SteamGameServer009_LogOff_params *params );
|
|
|
|
struct cppISteamGameServer_SteamGameServer009_BLoggedOn_params
|
|
{
|
|
void *linux_side;
|
|
bool _ret;
|
|
};
|
|
extern void cppISteamGameServer_SteamGameServer009_BLoggedOn( struct cppISteamGameServer_SteamGameServer009_BLoggedOn_params *params );
|
|
|
|
struct cppISteamGameServer_SteamGameServer009_BSecure_params
|
|
{
|
|
void *linux_side;
|
|
bool _ret;
|
|
};
|
|
extern void cppISteamGameServer_SteamGameServer009_BSecure( struct cppISteamGameServer_SteamGameServer009_BSecure_params *params );
|
|
|
|
struct cppISteamGameServer_SteamGameServer009_GetSteamID_params
|
|
{
|
|
void *linux_side;
|
|
CSteamID *_ret;
|
|
};
|
|
extern void cppISteamGameServer_SteamGameServer009_GetSteamID( struct cppISteamGameServer_SteamGameServer009_GetSteamID_params *params );
|
|
|
|
struct cppISteamGameServer_SteamGameServer009_SendUserConnectAndAuthenticate_params
|
|
{
|
|
void *linux_side;
|
|
bool _ret;
|
|
uint32_t unIPClient;
|
|
const void *pvAuthBlob;
|
|
uint32_t cubAuthBlobSize;
|
|
CSteamID *pSteamIDUser;
|
|
};
|
|
extern void cppISteamGameServer_SteamGameServer009_SendUserConnectAndAuthenticate( struct cppISteamGameServer_SteamGameServer009_SendUserConnectAndAuthenticate_params *params );
|
|
|
|
struct cppISteamGameServer_SteamGameServer009_CreateUnauthenticatedUserConnection_params
|
|
{
|
|
void *linux_side;
|
|
CSteamID *_ret;
|
|
};
|
|
extern void cppISteamGameServer_SteamGameServer009_CreateUnauthenticatedUserConnection( struct cppISteamGameServer_SteamGameServer009_CreateUnauthenticatedUserConnection_params *params );
|
|
|
|
struct cppISteamGameServer_SteamGameServer009_SendUserDisconnect_params
|
|
{
|
|
void *linux_side;
|
|
CSteamID steamIDUser;
|
|
};
|
|
extern void cppISteamGameServer_SteamGameServer009_SendUserDisconnect( struct cppISteamGameServer_SteamGameServer009_SendUserDisconnect_params *params );
|
|
|
|
struct cppISteamGameServer_SteamGameServer009_BUpdateUserData_params
|
|
{
|
|
void *linux_side;
|
|
bool _ret;
|
|
CSteamID steamIDUser;
|
|
const char *pchPlayerName;
|
|
uint32_t uScore;
|
|
};
|
|
extern void cppISteamGameServer_SteamGameServer009_BUpdateUserData( struct cppISteamGameServer_SteamGameServer009_BUpdateUserData_params *params );
|
|
|
|
struct cppISteamGameServer_SteamGameServer009_BSetServerType_params
|
|
{
|
|
void *linux_side;
|
|
bool _ret;
|
|
uint32_t unServerFlags;
|
|
uint32_t unGameIP;
|
|
uint16_t unGamePort;
|
|
uint16_t unSpectatorPort;
|
|
uint16_t usQueryPort;
|
|
const char *pchGameDir;
|
|
const char *pchVersion;
|
|
bool bLANMode;
|
|
};
|
|
extern void cppISteamGameServer_SteamGameServer009_BSetServerType( struct cppISteamGameServer_SteamGameServer009_BSetServerType_params *params );
|
|
|
|
struct cppISteamGameServer_SteamGameServer009_UpdateServerStatus_params
|
|
{
|
|
void *linux_side;
|
|
int32_t cPlayers;
|
|
int32_t cPlayersMax;
|
|
int32_t cBotPlayers;
|
|
const char *pchServerName;
|
|
const char *pSpectatorServerName;
|
|
const char *pchMapName;
|
|
};
|
|
extern void cppISteamGameServer_SteamGameServer009_UpdateServerStatus( struct cppISteamGameServer_SteamGameServer009_UpdateServerStatus_params *params );
|
|
|
|
struct cppISteamGameServer_SteamGameServer009_UpdateSpectatorPort_params
|
|
{
|
|
void *linux_side;
|
|
uint16_t unSpectatorPort;
|
|
};
|
|
extern void cppISteamGameServer_SteamGameServer009_UpdateSpectatorPort( struct cppISteamGameServer_SteamGameServer009_UpdateSpectatorPort_params *params );
|
|
|
|
struct cppISteamGameServer_SteamGameServer009_SetGameType_params
|
|
{
|
|
void *linux_side;
|
|
const char *pchGameType;
|
|
};
|
|
extern void cppISteamGameServer_SteamGameServer009_SetGameType( struct cppISteamGameServer_SteamGameServer009_SetGameType_params *params );
|
|
|
|
struct cppISteamGameServer_SteamGameServer009_BGetUserAchievementStatus_params
|
|
{
|
|
void *linux_side;
|
|
bool _ret;
|
|
CSteamID steamID;
|
|
const char *pchAchievementName;
|
|
};
|
|
extern void cppISteamGameServer_SteamGameServer009_BGetUserAchievementStatus( struct cppISteamGameServer_SteamGameServer009_BGetUserAchievementStatus_params *params );
|
|
|
|
struct cppISteamGameServer_SteamGameServer009_GetGameplayStats_params
|
|
{
|
|
void *linux_side;
|
|
};
|
|
extern void cppISteamGameServer_SteamGameServer009_GetGameplayStats( struct cppISteamGameServer_SteamGameServer009_GetGameplayStats_params *params );
|
|
|
|
struct cppISteamGameServer_SteamGameServer009_RequestUserGroupStatus_params
|
|
{
|
|
void *linux_side;
|
|
bool _ret;
|
|
CSteamID steamIDUser;
|
|
CSteamID steamIDGroup;
|
|
};
|
|
extern void cppISteamGameServer_SteamGameServer009_RequestUserGroupStatus( struct cppISteamGameServer_SteamGameServer009_RequestUserGroupStatus_params *params );
|
|
|
|
struct cppISteamGameServer_SteamGameServer009_GetPublicIP_params
|
|
{
|
|
void *linux_side;
|
|
uint32_t _ret;
|
|
};
|
|
extern void cppISteamGameServer_SteamGameServer009_GetPublicIP( struct cppISteamGameServer_SteamGameServer009_GetPublicIP_params *params );
|
|
|
|
struct cppISteamGameServer_SteamGameServer009_SetGameData_params
|
|
{
|
|
void *linux_side;
|
|
const char *pchGameData;
|
|
};
|
|
extern void cppISteamGameServer_SteamGameServer009_SetGameData( struct cppISteamGameServer_SteamGameServer009_SetGameData_params *params );
|
|
|
|
struct cppISteamGameServer_SteamGameServer009_UserHasLicenseForApp_params
|
|
{
|
|
void *linux_side;
|
|
uint32_t _ret;
|
|
CSteamID steamID;
|
|
uint32_t appID;
|
|
};
|
|
extern void cppISteamGameServer_SteamGameServer009_UserHasLicenseForApp( struct cppISteamGameServer_SteamGameServer009_UserHasLicenseForApp_params *params );
|
|
|
|
#ifdef __cplusplus
|
|
} /* extern "C" */
|
|
#endif /* __cplusplus */
|