/* This file is auto-generated, do not edit. */ #include #include #include "vrclient_private.h" #include "flatapi.h" WINE_DEFAULT_DEBUG_CHANNEL(vrclient); DEFINE_THISCALL_WRAPPER(winIVRChaperone_IVRChaperone_002_GetCalibrationState, 4) DEFINE_THISCALL_WRAPPER(winIVRChaperone_IVRChaperone_002_GetSoftBoundsInfo, 8) DEFINE_THISCALL_WRAPPER(winIVRChaperone_IVRChaperone_002_GetHardBoundsInfo, 12) DEFINE_THISCALL_WRAPPER(winIVRChaperone_IVRChaperone_002_GetSeatedBoundsInfo, 8) DEFINE_THISCALL_WRAPPER(winIVRChaperone_IVRChaperone_002_ReloadInfo, 4) DEFINE_THISCALL_WRAPPER(winIVRChaperone_IVRChaperone_002_SetSceneColor, 20) DEFINE_THISCALL_WRAPPER(winIVRChaperone_IVRChaperone_002_GetBoundsColor, 12) DEFINE_THISCALL_WRAPPER(winIVRChaperone_IVRChaperone_002_AreBoundsVisible, 4) DEFINE_THISCALL_WRAPPER(winIVRChaperone_IVRChaperone_002_ForceBoundsVisible, 8) uint32_t __thiscall winIVRChaperone_IVRChaperone_002_GetCalibrationState(struct w_steam_iface *_this) { struct IVRChaperone_IVRChaperone_002_GetCalibrationState_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); VRCLIENT_CALL( IVRChaperone_IVRChaperone_002_GetCalibrationState, ¶ms ); return params._ret; } int8_t __thiscall winIVRChaperone_IVRChaperone_002_GetSoftBoundsInfo(struct w_steam_iface *_this, ChaperoneSoftBoundsInfo_t *pInfo) { struct IVRChaperone_IVRChaperone_002_GetSoftBoundsInfo_params params = { .linux_side = _this->u_iface, .pInfo = pInfo, }; TRACE("%p\n", _this); VRCLIENT_CALL( IVRChaperone_IVRChaperone_002_GetSoftBoundsInfo, ¶ms ); return params._ret; } int8_t __thiscall winIVRChaperone_IVRChaperone_002_GetHardBoundsInfo(struct w_steam_iface *_this, HmdQuad_t *pQuadsBuffer, uint32_t *punQuadsCount) { struct IVRChaperone_IVRChaperone_002_GetHardBoundsInfo_params params = { .linux_side = _this->u_iface, .pQuadsBuffer = pQuadsBuffer, .punQuadsCount = punQuadsCount, }; TRACE("%p\n", _this); VRCLIENT_CALL( IVRChaperone_IVRChaperone_002_GetHardBoundsInfo, ¶ms ); return params._ret; } int8_t __thiscall winIVRChaperone_IVRChaperone_002_GetSeatedBoundsInfo(struct w_steam_iface *_this, ChaperoneSeatedBoundsInfo_t *pInfo) { struct IVRChaperone_IVRChaperone_002_GetSeatedBoundsInfo_params params = { .linux_side = _this->u_iface, .pInfo = pInfo, }; TRACE("%p\n", _this); VRCLIENT_CALL( IVRChaperone_IVRChaperone_002_GetSeatedBoundsInfo, ¶ms ); return params._ret; } void __thiscall winIVRChaperone_IVRChaperone_002_ReloadInfo(struct w_steam_iface *_this) { struct IVRChaperone_IVRChaperone_002_ReloadInfo_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); VRCLIENT_CALL( IVRChaperone_IVRChaperone_002_ReloadInfo, ¶ms ); } void __thiscall winIVRChaperone_IVRChaperone_002_SetSceneColor(struct w_steam_iface *_this, HmdColor_t color) { struct IVRChaperone_IVRChaperone_002_SetSceneColor_params params = { .linux_side = _this->u_iface, .color = color, }; TRACE("%p\n", _this); VRCLIENT_CALL( IVRChaperone_IVRChaperone_002_SetSceneColor, ¶ms ); } void __thiscall winIVRChaperone_IVRChaperone_002_GetBoundsColor(struct w_steam_iface *_this, HmdColor_t *pOutputColorArray, int32_t nNumOutputColors) { struct IVRChaperone_IVRChaperone_002_GetBoundsColor_params params = { .linux_side = _this->u_iface, .pOutputColorArray = pOutputColorArray, .nNumOutputColors = nNumOutputColors, }; TRACE("%p\n", _this); VRCLIENT_CALL( IVRChaperone_IVRChaperone_002_GetBoundsColor, ¶ms ); } int8_t __thiscall winIVRChaperone_IVRChaperone_002_AreBoundsVisible(struct w_steam_iface *_this) { struct IVRChaperone_IVRChaperone_002_AreBoundsVisible_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); VRCLIENT_CALL( IVRChaperone_IVRChaperone_002_AreBoundsVisible, ¶ms ); return params._ret; } void __thiscall winIVRChaperone_IVRChaperone_002_ForceBoundsVisible(struct w_steam_iface *_this, int8_t bForce) { struct IVRChaperone_IVRChaperone_002_ForceBoundsVisible_params params = { .linux_side = _this->u_iface, .bForce = bForce, }; TRACE("%p\n", _this); VRCLIENT_CALL( IVRChaperone_IVRChaperone_002_ForceBoundsVisible, ¶ms ); } extern vtable_ptr winIVRChaperone_IVRChaperone_002_vtable; DEFINE_RTTI_DATA0(winIVRChaperone_IVRChaperone_002, 0, ".?AVIVRChaperone@@") __ASM_BLOCK_BEGIN(winIVRChaperone_IVRChaperone_002_vtables) __ASM_VTABLE(winIVRChaperone_IVRChaperone_002, VTABLE_ADD_FUNC(winIVRChaperone_IVRChaperone_002_GetCalibrationState) VTABLE_ADD_FUNC(winIVRChaperone_IVRChaperone_002_GetSoftBoundsInfo) VTABLE_ADD_FUNC(winIVRChaperone_IVRChaperone_002_GetHardBoundsInfo) VTABLE_ADD_FUNC(winIVRChaperone_IVRChaperone_002_GetSeatedBoundsInfo) VTABLE_ADD_FUNC(winIVRChaperone_IVRChaperone_002_ReloadInfo) VTABLE_ADD_FUNC(winIVRChaperone_IVRChaperone_002_SetSceneColor) VTABLE_ADD_FUNC(winIVRChaperone_IVRChaperone_002_GetBoundsColor) VTABLE_ADD_FUNC(winIVRChaperone_IVRChaperone_002_AreBoundsVisible) VTABLE_ADD_FUNC(winIVRChaperone_IVRChaperone_002_ForceBoundsVisible) ); __ASM_BLOCK_END struct w_steam_iface *create_winIVRChaperone_IVRChaperone_002(void *u_iface) { struct w_steam_iface *r = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*r)); TRACE("-> %p\n", r); r->vtable = &winIVRChaperone_IVRChaperone_002_vtable; r->u_iface = u_iface; return r; } void destroy_winIVRChaperone_IVRChaperone_002(struct w_steam_iface *object) { TRACE("%p\n", object); HeapFree(GetProcessHeap(), 0, object); } struct w_steam_iface *create_winIVRChaperone_IVRChaperone_002_FnTable(void *u_iface) { struct w_steam_iface *r = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*r)); struct thunk *thunks = alloc_thunks(9); struct thunk **vtable = HeapAlloc(GetProcessHeap(), 0, 9 * sizeof(*vtable)); int i; TRACE("-> %p, vtable %p, thunks %p\n", r, vtable, thunks); init_thunk(&thunks[0], r, winIVRChaperone_IVRChaperone_002_GetCalibrationState, 0, FALSE, FALSE); init_thunk(&thunks[1], r, winIVRChaperone_IVRChaperone_002_GetSoftBoundsInfo, 1, FALSE, FALSE); init_thunk(&thunks[2], r, winIVRChaperone_IVRChaperone_002_GetHardBoundsInfo, 2, FALSE, FALSE); init_thunk(&thunks[3], r, winIVRChaperone_IVRChaperone_002_GetSeatedBoundsInfo, 1, FALSE, FALSE); init_thunk(&thunks[4], r, winIVRChaperone_IVRChaperone_002_ReloadInfo, 0, FALSE, FALSE); init_thunk(&thunks[5], r, winIVRChaperone_IVRChaperone_002_SetSceneColor, 1, FALSE, FALSE); init_thunk(&thunks[6], r, winIVRChaperone_IVRChaperone_002_GetBoundsColor, 2, FALSE, FALSE); init_thunk(&thunks[7], r, winIVRChaperone_IVRChaperone_002_AreBoundsVisible, 0, FALSE, FALSE); init_thunk(&thunks[8], r, winIVRChaperone_IVRChaperone_002_ForceBoundsVisible, 1, FALSE, FALSE); for (i = 0; i < 9; i++) vtable[i] = &thunks[i]; r->u_iface = u_iface; r->vtable = (void *)vtable; return r; } void destroy_winIVRChaperone_IVRChaperone_002_FnTable(struct w_steam_iface *object) { TRACE("%p\n", object); VirtualFree(object->vtable[0], 0, MEM_RELEASE); HeapFree(GetProcessHeap(), 0, object->vtable); HeapFree(GetProcessHeap(), 0, object); } DEFINE_THISCALL_WRAPPER(winIVRChaperone_IVRChaperone_003_GetCalibrationState, 4) DEFINE_THISCALL_WRAPPER(winIVRChaperone_IVRChaperone_003_GetPlayAreaSize, 12) DEFINE_THISCALL_WRAPPER(winIVRChaperone_IVRChaperone_003_GetPlayAreaRect, 8) DEFINE_THISCALL_WRAPPER(winIVRChaperone_IVRChaperone_003_ReloadInfo, 4) DEFINE_THISCALL_WRAPPER(winIVRChaperone_IVRChaperone_003_SetSceneColor, 20) DEFINE_THISCALL_WRAPPER(winIVRChaperone_IVRChaperone_003_GetBoundsColor, 20) DEFINE_THISCALL_WRAPPER(winIVRChaperone_IVRChaperone_003_AreBoundsVisible, 4) DEFINE_THISCALL_WRAPPER(winIVRChaperone_IVRChaperone_003_ForceBoundsVisible, 8) uint32_t __thiscall winIVRChaperone_IVRChaperone_003_GetCalibrationState(struct w_steam_iface *_this) { struct IVRChaperone_IVRChaperone_003_GetCalibrationState_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); VRCLIENT_CALL( IVRChaperone_IVRChaperone_003_GetCalibrationState, ¶ms ); return params._ret; } int8_t __thiscall winIVRChaperone_IVRChaperone_003_GetPlayAreaSize(struct w_steam_iface *_this, float *pSizeX, float *pSizeZ) { struct IVRChaperone_IVRChaperone_003_GetPlayAreaSize_params params = { .linux_side = _this->u_iface, .pSizeX = pSizeX, .pSizeZ = pSizeZ, }; TRACE("%p\n", _this); VRCLIENT_CALL( IVRChaperone_IVRChaperone_003_GetPlayAreaSize, ¶ms ); return params._ret; } int8_t __thiscall winIVRChaperone_IVRChaperone_003_GetPlayAreaRect(struct w_steam_iface *_this, HmdQuad_t *rect) { struct IVRChaperone_IVRChaperone_003_GetPlayAreaRect_params params = { .linux_side = _this->u_iface, .rect = rect, }; TRACE("%p\n", _this); VRCLIENT_CALL( IVRChaperone_IVRChaperone_003_GetPlayAreaRect, ¶ms ); return params._ret; } void __thiscall winIVRChaperone_IVRChaperone_003_ReloadInfo(struct w_steam_iface *_this) { struct IVRChaperone_IVRChaperone_003_ReloadInfo_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); VRCLIENT_CALL( IVRChaperone_IVRChaperone_003_ReloadInfo, ¶ms ); } void __thiscall winIVRChaperone_IVRChaperone_003_SetSceneColor(struct w_steam_iface *_this, HmdColor_t color) { struct IVRChaperone_IVRChaperone_003_SetSceneColor_params params = { .linux_side = _this->u_iface, .color = color, }; TRACE("%p\n", _this); VRCLIENT_CALL( IVRChaperone_IVRChaperone_003_SetSceneColor, ¶ms ); } void __thiscall winIVRChaperone_IVRChaperone_003_GetBoundsColor(struct w_steam_iface *_this, HmdColor_t *pOutputColorArray, int32_t nNumOutputColors, float flCollisionBoundsFadeDistance, HmdColor_t *pOutputCameraColor) { struct IVRChaperone_IVRChaperone_003_GetBoundsColor_params params = { .linux_side = _this->u_iface, .pOutputColorArray = pOutputColorArray, .nNumOutputColors = nNumOutputColors, .flCollisionBoundsFadeDistance = flCollisionBoundsFadeDistance, .pOutputCameraColor = pOutputCameraColor, }; TRACE("%p\n", _this); VRCLIENT_CALL( IVRChaperone_IVRChaperone_003_GetBoundsColor, ¶ms ); } int8_t __thiscall winIVRChaperone_IVRChaperone_003_AreBoundsVisible(struct w_steam_iface *_this) { struct IVRChaperone_IVRChaperone_003_AreBoundsVisible_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); VRCLIENT_CALL( IVRChaperone_IVRChaperone_003_AreBoundsVisible, ¶ms ); return params._ret; } void __thiscall winIVRChaperone_IVRChaperone_003_ForceBoundsVisible(struct w_steam_iface *_this, int8_t bForce) { struct IVRChaperone_IVRChaperone_003_ForceBoundsVisible_params params = { .linux_side = _this->u_iface, .bForce = bForce, }; TRACE("%p\n", _this); VRCLIENT_CALL( IVRChaperone_IVRChaperone_003_ForceBoundsVisible, ¶ms ); } extern vtable_ptr winIVRChaperone_IVRChaperone_003_vtable; DEFINE_RTTI_DATA0(winIVRChaperone_IVRChaperone_003, 0, ".?AVIVRChaperone@@") __ASM_BLOCK_BEGIN(winIVRChaperone_IVRChaperone_003_vtables) __ASM_VTABLE(winIVRChaperone_IVRChaperone_003, VTABLE_ADD_FUNC(winIVRChaperone_IVRChaperone_003_GetCalibrationState) VTABLE_ADD_FUNC(winIVRChaperone_IVRChaperone_003_GetPlayAreaSize) VTABLE_ADD_FUNC(winIVRChaperone_IVRChaperone_003_GetPlayAreaRect) VTABLE_ADD_FUNC(winIVRChaperone_IVRChaperone_003_ReloadInfo) VTABLE_ADD_FUNC(winIVRChaperone_IVRChaperone_003_SetSceneColor) VTABLE_ADD_FUNC(winIVRChaperone_IVRChaperone_003_GetBoundsColor) VTABLE_ADD_FUNC(winIVRChaperone_IVRChaperone_003_AreBoundsVisible) VTABLE_ADD_FUNC(winIVRChaperone_IVRChaperone_003_ForceBoundsVisible) ); __ASM_BLOCK_END struct w_steam_iface *create_winIVRChaperone_IVRChaperone_003(void *u_iface) { struct w_steam_iface *r = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*r)); TRACE("-> %p\n", r); r->vtable = &winIVRChaperone_IVRChaperone_003_vtable; r->u_iface = u_iface; return r; } void destroy_winIVRChaperone_IVRChaperone_003(struct w_steam_iface *object) { TRACE("%p\n", object); HeapFree(GetProcessHeap(), 0, object); } struct w_steam_iface *create_winIVRChaperone_IVRChaperone_003_FnTable(void *u_iface) { struct w_steam_iface *r = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*r)); struct thunk *thunks = alloc_thunks(8); struct thunk **vtable = HeapAlloc(GetProcessHeap(), 0, 8 * sizeof(*vtable)); int i; TRACE("-> %p, vtable %p, thunks %p\n", r, vtable, thunks); init_thunk(&thunks[0], r, winIVRChaperone_IVRChaperone_003_GetCalibrationState, 0, FALSE, FALSE); init_thunk(&thunks[1], r, winIVRChaperone_IVRChaperone_003_GetPlayAreaSize, 2, FALSE, FALSE); init_thunk(&thunks[2], r, winIVRChaperone_IVRChaperone_003_GetPlayAreaRect, 1, FALSE, FALSE); init_thunk(&thunks[3], r, winIVRChaperone_IVRChaperone_003_ReloadInfo, 0, FALSE, FALSE); init_thunk(&thunks[4], r, winIVRChaperone_IVRChaperone_003_SetSceneColor, 1, FALSE, FALSE); init_thunk(&thunks[5], r, winIVRChaperone_IVRChaperone_003_GetBoundsColor, 4, TRUE, FALSE); init_thunk(&thunks[6], r, winIVRChaperone_IVRChaperone_003_AreBoundsVisible, 0, FALSE, FALSE); init_thunk(&thunks[7], r, winIVRChaperone_IVRChaperone_003_ForceBoundsVisible, 1, FALSE, FALSE); for (i = 0; i < 8; i++) vtable[i] = &thunks[i]; r->u_iface = u_iface; r->vtable = (void *)vtable; return r; } void destroy_winIVRChaperone_IVRChaperone_003_FnTable(struct w_steam_iface *object) { TRACE("%p\n", object); VirtualFree(object->vtable[0], 0, MEM_RELEASE); HeapFree(GetProcessHeap(), 0, object->vtable); HeapFree(GetProcessHeap(), 0, object); } DEFINE_THISCALL_WRAPPER(winIVRChaperone_IVRChaperone_004_GetCalibrationState, 4) DEFINE_THISCALL_WRAPPER(winIVRChaperone_IVRChaperone_004_GetPlayAreaSize, 12) DEFINE_THISCALL_WRAPPER(winIVRChaperone_IVRChaperone_004_GetPlayAreaRect, 8) DEFINE_THISCALL_WRAPPER(winIVRChaperone_IVRChaperone_004_ReloadInfo, 4) DEFINE_THISCALL_WRAPPER(winIVRChaperone_IVRChaperone_004_SetSceneColor, 20) DEFINE_THISCALL_WRAPPER(winIVRChaperone_IVRChaperone_004_GetBoundsColor, 20) DEFINE_THISCALL_WRAPPER(winIVRChaperone_IVRChaperone_004_AreBoundsVisible, 4) DEFINE_THISCALL_WRAPPER(winIVRChaperone_IVRChaperone_004_ForceBoundsVisible, 8) DEFINE_THISCALL_WRAPPER(winIVRChaperone_IVRChaperone_004_ResetZeroPose, 8) uint32_t __thiscall winIVRChaperone_IVRChaperone_004_GetCalibrationState(struct w_steam_iface *_this) { struct IVRChaperone_IVRChaperone_004_GetCalibrationState_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); VRCLIENT_CALL( IVRChaperone_IVRChaperone_004_GetCalibrationState, ¶ms ); return params._ret; } int8_t __thiscall winIVRChaperone_IVRChaperone_004_GetPlayAreaSize(struct w_steam_iface *_this, float *pSizeX, float *pSizeZ) { struct IVRChaperone_IVRChaperone_004_GetPlayAreaSize_params params = { .linux_side = _this->u_iface, .pSizeX = pSizeX, .pSizeZ = pSizeZ, }; TRACE("%p\n", _this); VRCLIENT_CALL( IVRChaperone_IVRChaperone_004_GetPlayAreaSize, ¶ms ); return params._ret; } int8_t __thiscall winIVRChaperone_IVRChaperone_004_GetPlayAreaRect(struct w_steam_iface *_this, HmdQuad_t *rect) { struct IVRChaperone_IVRChaperone_004_GetPlayAreaRect_params params = { .linux_side = _this->u_iface, .rect = rect, }; TRACE("%p\n", _this); VRCLIENT_CALL( IVRChaperone_IVRChaperone_004_GetPlayAreaRect, ¶ms ); return params._ret; } void __thiscall winIVRChaperone_IVRChaperone_004_ReloadInfo(struct w_steam_iface *_this) { struct IVRChaperone_IVRChaperone_004_ReloadInfo_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); VRCLIENT_CALL( IVRChaperone_IVRChaperone_004_ReloadInfo, ¶ms ); } void __thiscall winIVRChaperone_IVRChaperone_004_SetSceneColor(struct w_steam_iface *_this, HmdColor_t color) { struct IVRChaperone_IVRChaperone_004_SetSceneColor_params params = { .linux_side = _this->u_iface, .color = color, }; TRACE("%p\n", _this); VRCLIENT_CALL( IVRChaperone_IVRChaperone_004_SetSceneColor, ¶ms ); } void __thiscall winIVRChaperone_IVRChaperone_004_GetBoundsColor(struct w_steam_iface *_this, HmdColor_t *pOutputColorArray, int32_t nNumOutputColors, float flCollisionBoundsFadeDistance, HmdColor_t *pOutputCameraColor) { struct IVRChaperone_IVRChaperone_004_GetBoundsColor_params params = { .linux_side = _this->u_iface, .pOutputColorArray = pOutputColorArray, .nNumOutputColors = nNumOutputColors, .flCollisionBoundsFadeDistance = flCollisionBoundsFadeDistance, .pOutputCameraColor = pOutputCameraColor, }; TRACE("%p\n", _this); VRCLIENT_CALL( IVRChaperone_IVRChaperone_004_GetBoundsColor, ¶ms ); } int8_t __thiscall winIVRChaperone_IVRChaperone_004_AreBoundsVisible(struct w_steam_iface *_this) { struct IVRChaperone_IVRChaperone_004_AreBoundsVisible_params params = { .linux_side = _this->u_iface, }; TRACE("%p\n", _this); VRCLIENT_CALL( IVRChaperone_IVRChaperone_004_AreBoundsVisible, ¶ms ); return params._ret; } void __thiscall winIVRChaperone_IVRChaperone_004_ForceBoundsVisible(struct w_steam_iface *_this, int8_t bForce) { struct IVRChaperone_IVRChaperone_004_ForceBoundsVisible_params params = { .linux_side = _this->u_iface, .bForce = bForce, }; TRACE("%p\n", _this); VRCLIENT_CALL( IVRChaperone_IVRChaperone_004_ForceBoundsVisible, ¶ms ); } void __thiscall winIVRChaperone_IVRChaperone_004_ResetZeroPose(struct w_steam_iface *_this, uint32_t eTrackingUniverseOrigin) { struct IVRChaperone_IVRChaperone_004_ResetZeroPose_params params = { .linux_side = _this->u_iface, .eTrackingUniverseOrigin = eTrackingUniverseOrigin, }; TRACE("%p\n", _this); VRCLIENT_CALL( IVRChaperone_IVRChaperone_004_ResetZeroPose, ¶ms ); } extern vtable_ptr winIVRChaperone_IVRChaperone_004_vtable; DEFINE_RTTI_DATA0(winIVRChaperone_IVRChaperone_004, 0, ".?AVIVRChaperone@@") __ASM_BLOCK_BEGIN(winIVRChaperone_IVRChaperone_004_vtables) __ASM_VTABLE(winIVRChaperone_IVRChaperone_004, VTABLE_ADD_FUNC(winIVRChaperone_IVRChaperone_004_GetCalibrationState) VTABLE_ADD_FUNC(winIVRChaperone_IVRChaperone_004_GetPlayAreaSize) VTABLE_ADD_FUNC(winIVRChaperone_IVRChaperone_004_GetPlayAreaRect) VTABLE_ADD_FUNC(winIVRChaperone_IVRChaperone_004_ReloadInfo) VTABLE_ADD_FUNC(winIVRChaperone_IVRChaperone_004_SetSceneColor) VTABLE_ADD_FUNC(winIVRChaperone_IVRChaperone_004_GetBoundsColor) VTABLE_ADD_FUNC(winIVRChaperone_IVRChaperone_004_AreBoundsVisible) VTABLE_ADD_FUNC(winIVRChaperone_IVRChaperone_004_ForceBoundsVisible) VTABLE_ADD_FUNC(winIVRChaperone_IVRChaperone_004_ResetZeroPose) ); __ASM_BLOCK_END struct w_steam_iface *create_winIVRChaperone_IVRChaperone_004(void *u_iface) { struct w_steam_iface *r = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*r)); TRACE("-> %p\n", r); r->vtable = &winIVRChaperone_IVRChaperone_004_vtable; r->u_iface = u_iface; return r; } void destroy_winIVRChaperone_IVRChaperone_004(struct w_steam_iface *object) { TRACE("%p\n", object); HeapFree(GetProcessHeap(), 0, object); } struct w_steam_iface *create_winIVRChaperone_IVRChaperone_004_FnTable(void *u_iface) { struct w_steam_iface *r = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*r)); struct thunk *thunks = alloc_thunks(9); struct thunk **vtable = HeapAlloc(GetProcessHeap(), 0, 9 * sizeof(*vtable)); int i; TRACE("-> %p, vtable %p, thunks %p\n", r, vtable, thunks); init_thunk(&thunks[0], r, winIVRChaperone_IVRChaperone_004_GetCalibrationState, 0, FALSE, FALSE); init_thunk(&thunks[1], r, winIVRChaperone_IVRChaperone_004_GetPlayAreaSize, 2, FALSE, FALSE); init_thunk(&thunks[2], r, winIVRChaperone_IVRChaperone_004_GetPlayAreaRect, 1, FALSE, FALSE); init_thunk(&thunks[3], r, winIVRChaperone_IVRChaperone_004_ReloadInfo, 0, FALSE, FALSE); init_thunk(&thunks[4], r, winIVRChaperone_IVRChaperone_004_SetSceneColor, 1, FALSE, FALSE); init_thunk(&thunks[5], r, winIVRChaperone_IVRChaperone_004_GetBoundsColor, 4, TRUE, FALSE); init_thunk(&thunks[6], r, winIVRChaperone_IVRChaperone_004_AreBoundsVisible, 0, FALSE, FALSE); init_thunk(&thunks[7], r, winIVRChaperone_IVRChaperone_004_ForceBoundsVisible, 1, FALSE, FALSE); init_thunk(&thunks[8], r, winIVRChaperone_IVRChaperone_004_ResetZeroPose, 1, FALSE, FALSE); for (i = 0; i < 9; i++) vtable[i] = &thunks[i]; r->u_iface = u_iface; r->vtable = (void *)vtable; return r; } void destroy_winIVRChaperone_IVRChaperone_004_FnTable(struct w_steam_iface *object) { TRACE("%p\n", object); VirtualFree(object->vtable[0], 0, MEM_RELEASE); HeapFree(GetProcessHeap(), 0, object->vtable); HeapFree(GetProcessHeap(), 0, object); } void init_winIVRChaperone_rtti( char *base ) { #ifdef __x86_64__ init_winIVRChaperone_IVRChaperone_002_rtti( base ); init_winIVRChaperone_IVRChaperone_003_rtti( base ); init_winIVRChaperone_IVRChaperone_004_rtti( base ); #endif /* __x86_64__ */ }