#include "steam_defs.h" #pragma push_macro("__cdecl") #undef __cdecl #define __cdecl #include "steamworks_sdk_122/steam_api.h" #pragma pop_macro("__cdecl") #include "steamclient_private.h" #ifdef __cplusplus extern "C" { #endif #define SDKVER_122 #include "struct_converters.h" #include "cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001.h" struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 { #ifdef __cplusplus virtual uint32_t WriteScreenshot( void *, uint32_t, int32_t, int32_t ) = 0; virtual uint32_t AddScreenshotToLibrary( const char *, const char *, int32_t, int32_t ) = 0; virtual void TriggerScreenshot( ) = 0; virtual void HookScreenshots( bool ) = 0; virtual bool SetLocation( uint32_t, const char * ) = 0; virtual bool TagUser( uint32_t, CSteamID ) = 0; #endif /* __cplusplus */ }; void cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_WriteScreenshot( struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_WriteScreenshot_params *params ) { struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *iface = (struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *)params->linux_side; params->_ret = iface->WriteScreenshot( params->pubRGB, params->cubRGB, params->nWidth, params->nHeight ); } void cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_AddScreenshotToLibrary( struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_AddScreenshotToLibrary_params *params ) { struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *iface = (struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *)params->linux_side; params->_ret = iface->AddScreenshotToLibrary( params->pchFilename, params->pchThumbnailFilename, params->nWidth, params->nHeight ); } void cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TriggerScreenshot( struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TriggerScreenshot_params *params ) { struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *iface = (struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *)params->linux_side; iface->TriggerScreenshot( ); } void cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_HookScreenshots( struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_HookScreenshots_params *params ) { struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *iface = (struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *)params->linux_side; iface->HookScreenshots( params->bHook ); } void cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_SetLocation( struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_SetLocation_params *params ) { struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *iface = (struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *)params->linux_side; params->_ret = iface->SetLocation( params->hScreenshot, params->pchLocation ); } void cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TagUser( struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TagUser_params *params ) { struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *iface = (struct cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *)params->linux_side; params->_ret = iface->TagUser( params->hScreenshot, params->steamID ); } #ifdef __cplusplus } #endif