#include "steam_defs.h" #pragma push_macro("__cdecl") #undef __cdecl #define __cdecl #include "steamworks_sdk_105/steam_api.h" #pragma pop_macro("__cdecl") #include "steamclient_private.h" #ifdef __cplusplus extern "C" { #endif #define SDKVER_105 #include "struct_converters.h" #include "cppISteamMatchmakingServers_SteamMatchMakingServers001.h" struct cppISteamMatchmakingServers_SteamMatchMakingServers001 { #ifdef __cplusplus virtual void RequestInternetServerList( uint32_t, MatchMakingKeyValuePair_t **, uint32_t, void /*ISteamMatchmakingServerListResponse*/ * ) = 0; virtual void RequestLANServerList( uint32_t, void /*ISteamMatchmakingServerListResponse*/ * ) = 0; virtual void RequestFriendsServerList( uint32_t, MatchMakingKeyValuePair_t **, uint32_t, void /*ISteamMatchmakingServerListResponse*/ * ) = 0; virtual void RequestFavoritesServerList( uint32_t, MatchMakingKeyValuePair_t **, uint32_t, void /*ISteamMatchmakingServerListResponse*/ * ) = 0; virtual void RequestHistoryServerList( uint32_t, MatchMakingKeyValuePair_t **, uint32_t, void /*ISteamMatchmakingServerListResponse*/ * ) = 0; virtual void RequestSpectatorServerList( uint32_t, MatchMakingKeyValuePair_t **, uint32_t, void /*ISteamMatchmakingServerListResponse*/ * ) = 0; virtual gameserveritem_t * GetServerDetails( uint32_t, int32_t ) = 0; virtual void CancelQuery( uint32_t ) = 0; virtual void RefreshQuery( uint32_t ) = 0; virtual bool IsRefreshing( uint32_t ) = 0; virtual int32_t GetServerCount( uint32_t ) = 0; virtual void RefreshServer( uint32_t, int32_t ) = 0; virtual int32_t PingServer( uint32_t, uint16_t, void /*ISteamMatchmakingPingResponse*/ * ) = 0; virtual int32_t PlayerDetails( uint32_t, uint16_t, void /*ISteamMatchmakingPlayersResponse*/ * ) = 0; virtual int32_t ServerRules( uint32_t, uint16_t, void /*ISteamMatchmakingRulesResponse*/ * ) = 0; virtual void CancelServerQuery( int32_t ) = 0; #endif /* __cplusplus */ }; void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList_params *params ) { struct cppISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct cppISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side; iface->RequestInternetServerList( params->iApp, params->ppchFilters, params->nFilters, params->pRequestServersResponse ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList_params *params ) { struct cppISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct cppISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side; iface->RequestLANServerList( params->iApp, params->pRequestServersResponse ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList_params *params ) { struct cppISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct cppISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side; iface->RequestFriendsServerList( params->iApp, params->ppchFilters, params->nFilters, params->pRequestServersResponse ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList_params *params ) { struct cppISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct cppISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side; iface->RequestFavoritesServerList( params->iApp, params->ppchFilters, params->nFilters, params->pRequestServersResponse ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList_params *params ) { struct cppISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct cppISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side; iface->RequestHistoryServerList( params->iApp, params->ppchFilters, params->nFilters, params->pRequestServersResponse ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList_params *params ) { struct cppISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct cppISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side; iface->RequestSpectatorServerList( params->iApp, params->ppchFilters, params->nFilters, params->pRequestServersResponse ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails_params *params ) { struct cppISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct cppISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side; params->_ret = iface->GetServerDetails( params->eType, params->iServer ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelQuery( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelQuery_params *params ) { struct cppISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct cppISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side; iface->CancelQuery( params->eType ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshQuery( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshQuery_params *params ) { struct cppISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct cppISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side; iface->RefreshQuery( params->eType ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_IsRefreshing( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_IsRefreshing_params *params ) { struct cppISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct cppISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side; params->_ret = iface->IsRefreshing( params->eType ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerCount( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerCount_params *params ) { struct cppISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct cppISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side; params->_ret = iface->GetServerCount( params->eType ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer_params *params ) { struct cppISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct cppISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side; iface->RefreshServer( params->eType, params->iServer ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_PingServer( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_PingServer_params *params ) { struct cppISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct cppISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side; params->_ret = iface->PingServer( params->unIP, params->usPort, params->pRequestServersResponse ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails_params *params ) { struct cppISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct cppISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side; params->_ret = iface->PlayerDetails( params->unIP, params->usPort, params->pRequestServersResponse ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules_params *params ) { struct cppISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct cppISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side; params->_ret = iface->ServerRules( params->unIP, params->usPort, params->pRequestServersResponse ); } void cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery_params *params ) { struct cppISteamMatchmakingServers_SteamMatchMakingServers001 *iface = (struct cppISteamMatchmakingServers_SteamMatchMakingServers001 *)params->linux_side; iface->CancelServerQuery( params->hServerQuery ); } #ifdef __cplusplus } #endif