#ifdef __cplusplus extern "C" { #endif extern void cppIVRCompositor_IVRCompositor_012_SetTrackingSpace(void *, ETrackingUniverseOrigin); extern ETrackingUniverseOrigin cppIVRCompositor_IVRCompositor_012_GetTrackingSpace(void *); extern EVRCompositorError cppIVRCompositor_IVRCompositor_012_WaitGetPoses(void *, TrackedDevicePose_t *, uint32_t, TrackedDevicePose_t *, uint32_t); extern EVRCompositorError cppIVRCompositor_IVRCompositor_012_GetLastPoses(void *, TrackedDevicePose_t *, uint32_t, TrackedDevicePose_t *, uint32_t); extern EVRCompositorError cppIVRCompositor_IVRCompositor_012_GetLastPoseForTrackedDeviceIndex(void *, TrackedDeviceIndex_t, TrackedDevicePose_t *, TrackedDevicePose_t *); extern EVRCompositorError cppIVRCompositor_IVRCompositor_012_Submit(void *, EVREye, Texture_t *, VRTextureBounds_t *, EVRSubmitFlags); extern void cppIVRCompositor_IVRCompositor_012_ClearLastSubmittedFrame(void *); extern void cppIVRCompositor_IVRCompositor_012_PostPresentHandoff(void *); extern bool cppIVRCompositor_IVRCompositor_012_GetFrameTiming(void *, Compositor_FrameTiming *, uint32_t); extern float cppIVRCompositor_IVRCompositor_012_GetFrameTimeRemaining(void *); extern void cppIVRCompositor_IVRCompositor_012_FadeToColor(void *, float, float, float, float, float, bool); extern void cppIVRCompositor_IVRCompositor_012_FadeGrid(void *, float, bool); extern EVRCompositorError cppIVRCompositor_IVRCompositor_012_SetSkyboxOverride(void *, Texture_t *, uint32_t); extern void cppIVRCompositor_IVRCompositor_012_ClearSkyboxOverride(void *); extern void cppIVRCompositor_IVRCompositor_012_CompositorBringToFront(void *); extern void cppIVRCompositor_IVRCompositor_012_CompositorGoToBack(void *); extern void cppIVRCompositor_IVRCompositor_012_CompositorQuit(void *); extern bool cppIVRCompositor_IVRCompositor_012_IsFullscreen(void *); extern uint32_t cppIVRCompositor_IVRCompositor_012_GetCurrentSceneFocusProcess(void *); extern uint32_t cppIVRCompositor_IVRCompositor_012_GetLastFrameRenderer(void *); extern bool cppIVRCompositor_IVRCompositor_012_CanRenderScene(void *); extern void cppIVRCompositor_IVRCompositor_012_ShowMirrorWindow(void *); extern void cppIVRCompositor_IVRCompositor_012_HideMirrorWindow(void *); extern bool cppIVRCompositor_IVRCompositor_012_IsMirrorWindowVisible(void *); extern void cppIVRCompositor_IVRCompositor_012_CompositorDumpImages(void *); extern bool cppIVRCompositor_IVRCompositor_012_ShouldAppRenderWithLowResources(void *); #ifdef __cplusplus } #endif