/* This file is auto-generated, do not edit. */ #include "unix_private.h" #include "cppISteamFriends_SteamFriends009.h" struct u_ISteamFriends_SteamFriends009 { #ifdef __cplusplus virtual const char * GetPersonaName( ) = 0; virtual void SetPersonaName( const char * ) = 0; virtual uint32_t GetPersonaState( ) = 0; virtual int32_t GetFriendCount( int32_t ) = 0; virtual CSteamID GetFriendByIndex( int32_t, int32_t ) = 0; virtual uint32_t GetFriendRelationship( CSteamID ) = 0; virtual uint32_t GetFriendPersonaState( CSteamID ) = 0; virtual const char * GetFriendPersonaName( CSteamID ) = 0; virtual bool GetFriendGamePlayed( CSteamID, FriendGameInfo_t * ) = 0; virtual const char * GetFriendPersonaNameHistory( CSteamID, int32_t ) = 0; virtual bool HasFriend( CSteamID, int32_t ) = 0; virtual int32_t GetClanCount( ) = 0; virtual CSteamID GetClanByIndex( int32_t ) = 0; virtual const char * GetClanName( CSteamID ) = 0; virtual const char * GetClanTag( CSteamID ) = 0; virtual int32_t GetFriendCountFromSource( CSteamID ) = 0; virtual CSteamID GetFriendFromSourceByIndex( CSteamID, int32_t ) = 0; virtual bool IsUserInSource( CSteamID, CSteamID ) = 0; virtual void SetInGameVoiceSpeaking( CSteamID, bool ) = 0; virtual void ActivateGameOverlay( const char * ) = 0; virtual void ActivateGameOverlayToUser( const char *, CSteamID ) = 0; virtual void ActivateGameOverlayToWebPage( const char * ) = 0; virtual void ActivateGameOverlayToStore( uint32_t ) = 0; virtual void SetPlayedWith( CSteamID ) = 0; virtual void ActivateGameOverlayInviteDialog( CSteamID ) = 0; virtual int32_t GetSmallFriendAvatar( CSteamID ) = 0; virtual int32_t GetMediumFriendAvatar( CSteamID ) = 0; virtual int32_t GetLargeFriendAvatar( CSteamID ) = 0; virtual bool RequestUserInformation( CSteamID, bool ) = 0; virtual uint64_t RequestClanOfficerList( CSteamID ) = 0; virtual CSteamID GetClanOwner( CSteamID ) = 0; virtual int32_t GetClanOfficerCount( CSteamID ) = 0; virtual CSteamID GetClanOfficerByIndex( CSteamID, int32_t ) = 0; virtual uint32_t GetUserRestrictions( ) = 0; virtual bool SetRichPresence( const char *, const char * ) = 0; virtual void ClearRichPresence( ) = 0; virtual const char * GetFriendRichPresence( CSteamID, const char * ) = 0; virtual int32_t GetFriendRichPresenceKeyCount( CSteamID ) = 0; virtual const char * GetFriendRichPresenceKeyByIndex( CSteamID, int32_t ) = 0; virtual bool InviteUserToGame( CSteamID, const char * ) = 0; virtual int32_t GetCoplayFriendCount( ) = 0; virtual CSteamID GetCoplayFriend( int32_t ) = 0; virtual int32_t GetFriendCoplayTime( CSteamID ) = 0; virtual uint32_t GetFriendCoplayGame( CSteamID ) = 0; #endif /* __cplusplus */ }; void cppISteamFriends_SteamFriends009_GetPersonaName( struct cppISteamFriends_SteamFriends009_GetPersonaName_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; params->_ret = iface->GetPersonaName( ); } void cppISteamFriends_SteamFriends009_SetPersonaName( struct cppISteamFriends_SteamFriends009_SetPersonaName_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; iface->SetPersonaName( params->pchPersonaName ); } void cppISteamFriends_SteamFriends009_GetPersonaState( struct cppISteamFriends_SteamFriends009_GetPersonaState_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; params->_ret = iface->GetPersonaState( ); } void cppISteamFriends_SteamFriends009_GetFriendCount( struct cppISteamFriends_SteamFriends009_GetFriendCount_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; params->_ret = iface->GetFriendCount( params->iFriendFlags ); } void cppISteamFriends_SteamFriends009_GetFriendByIndex( struct cppISteamFriends_SteamFriends009_GetFriendByIndex_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; *params->_ret = iface->GetFriendByIndex( params->iFriend, params->iFriendFlags ); } void cppISteamFriends_SteamFriends009_GetFriendRelationship( struct cppISteamFriends_SteamFriends009_GetFriendRelationship_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; params->_ret = iface->GetFriendRelationship( params->steamIDFriend ); } void cppISteamFriends_SteamFriends009_GetFriendPersonaState( struct cppISteamFriends_SteamFriends009_GetFriendPersonaState_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; params->_ret = iface->GetFriendPersonaState( params->steamIDFriend ); } void cppISteamFriends_SteamFriends009_GetFriendPersonaName( struct cppISteamFriends_SteamFriends009_GetFriendPersonaName_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; params->_ret = iface->GetFriendPersonaName( params->steamIDFriend ); } void cppISteamFriends_SteamFriends009_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends009_GetFriendGamePlayed_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; params->_ret = iface->GetFriendGamePlayed( params->steamIDFriend, params->pFriendGameInfo ); } void cppISteamFriends_SteamFriends009_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends009_GetFriendPersonaNameHistory_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; params->_ret = iface->GetFriendPersonaNameHistory( params->steamIDFriend, params->iPersonaName ); } void cppISteamFriends_SteamFriends009_HasFriend( struct cppISteamFriends_SteamFriends009_HasFriend_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; params->_ret = iface->HasFriend( params->steamIDFriend, params->iFriendFlags ); } void cppISteamFriends_SteamFriends009_GetClanCount( struct cppISteamFriends_SteamFriends009_GetClanCount_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; params->_ret = iface->GetClanCount( ); } void cppISteamFriends_SteamFriends009_GetClanByIndex( struct cppISteamFriends_SteamFriends009_GetClanByIndex_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; *params->_ret = iface->GetClanByIndex( params->iClan ); } void cppISteamFriends_SteamFriends009_GetClanName( struct cppISteamFriends_SteamFriends009_GetClanName_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; params->_ret = iface->GetClanName( params->steamIDClan ); } void cppISteamFriends_SteamFriends009_GetClanTag( struct cppISteamFriends_SteamFriends009_GetClanTag_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; params->_ret = iface->GetClanTag( params->steamIDClan ); } void cppISteamFriends_SteamFriends009_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends009_GetFriendCountFromSource_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; params->_ret = iface->GetFriendCountFromSource( params->steamIDSource ); } void cppISteamFriends_SteamFriends009_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends009_GetFriendFromSourceByIndex_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; *params->_ret = iface->GetFriendFromSourceByIndex( params->steamIDSource, params->iFriend ); } void cppISteamFriends_SteamFriends009_IsUserInSource( struct cppISteamFriends_SteamFriends009_IsUserInSource_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; params->_ret = iface->IsUserInSource( params->steamIDUser, params->steamIDSource ); } void cppISteamFriends_SteamFriends009_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends009_SetInGameVoiceSpeaking_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; iface->SetInGameVoiceSpeaking( params->steamIDUser, params->bSpeaking ); } void cppISteamFriends_SteamFriends009_ActivateGameOverlay( struct cppISteamFriends_SteamFriends009_ActivateGameOverlay_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; iface->ActivateGameOverlay( params->pchDialog ); } void cppISteamFriends_SteamFriends009_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends009_ActivateGameOverlayToUser_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; iface->ActivateGameOverlayToUser( params->pchDialog, params->steamID ); } void cppISteamFriends_SteamFriends009_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends009_ActivateGameOverlayToWebPage_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; iface->ActivateGameOverlayToWebPage( params->pchURL ); } void cppISteamFriends_SteamFriends009_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends009_ActivateGameOverlayToStore_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; iface->ActivateGameOverlayToStore( params->nAppID ); } void cppISteamFriends_SteamFriends009_SetPlayedWith( struct cppISteamFriends_SteamFriends009_SetPlayedWith_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; iface->SetPlayedWith( params->steamIDUserPlayedWith ); } void cppISteamFriends_SteamFriends009_ActivateGameOverlayInviteDialog( struct cppISteamFriends_SteamFriends009_ActivateGameOverlayInviteDialog_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; iface->ActivateGameOverlayInviteDialog( params->steamIDLobby ); } void cppISteamFriends_SteamFriends009_GetSmallFriendAvatar( struct cppISteamFriends_SteamFriends009_GetSmallFriendAvatar_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; params->_ret = iface->GetSmallFriendAvatar( params->steamIDFriend ); } void cppISteamFriends_SteamFriends009_GetMediumFriendAvatar( struct cppISteamFriends_SteamFriends009_GetMediumFriendAvatar_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; params->_ret = iface->GetMediumFriendAvatar( params->steamIDFriend ); } void cppISteamFriends_SteamFriends009_GetLargeFriendAvatar( struct cppISteamFriends_SteamFriends009_GetLargeFriendAvatar_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; params->_ret = iface->GetLargeFriendAvatar( params->steamIDFriend ); } void cppISteamFriends_SteamFriends009_RequestUserInformation( struct cppISteamFriends_SteamFriends009_RequestUserInformation_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; params->_ret = iface->RequestUserInformation( params->steamIDUser, params->bRequireNameOnly ); } void cppISteamFriends_SteamFriends009_RequestClanOfficerList( struct cppISteamFriends_SteamFriends009_RequestClanOfficerList_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; params->_ret = iface->RequestClanOfficerList( params->steamIDClan ); } void cppISteamFriends_SteamFriends009_GetClanOwner( struct cppISteamFriends_SteamFriends009_GetClanOwner_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; *params->_ret = iface->GetClanOwner( params->steamIDClan ); } void cppISteamFriends_SteamFriends009_GetClanOfficerCount( struct cppISteamFriends_SteamFriends009_GetClanOfficerCount_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; params->_ret = iface->GetClanOfficerCount( params->steamIDClan ); } void cppISteamFriends_SteamFriends009_GetClanOfficerByIndex( struct cppISteamFriends_SteamFriends009_GetClanOfficerByIndex_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; *params->_ret = iface->GetClanOfficerByIndex( params->steamIDClan, params->iOfficer ); } void cppISteamFriends_SteamFriends009_GetUserRestrictions( struct cppISteamFriends_SteamFriends009_GetUserRestrictions_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; params->_ret = iface->GetUserRestrictions( ); } void cppISteamFriends_SteamFriends009_SetRichPresence( struct cppISteamFriends_SteamFriends009_SetRichPresence_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; params->_ret = iface->SetRichPresence( params->pchKey, params->pchValue ); } void cppISteamFriends_SteamFriends009_ClearRichPresence( struct cppISteamFriends_SteamFriends009_ClearRichPresence_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; iface->ClearRichPresence( ); } void cppISteamFriends_SteamFriends009_GetFriendRichPresence( struct cppISteamFriends_SteamFriends009_GetFriendRichPresence_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; params->_ret = iface->GetFriendRichPresence( params->steamIDFriend, params->pchKey ); } void cppISteamFriends_SteamFriends009_GetFriendRichPresenceKeyCount( struct cppISteamFriends_SteamFriends009_GetFriendRichPresenceKeyCount_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; params->_ret = iface->GetFriendRichPresenceKeyCount( params->steamIDFriend ); } void cppISteamFriends_SteamFriends009_GetFriendRichPresenceKeyByIndex( struct cppISteamFriends_SteamFriends009_GetFriendRichPresenceKeyByIndex_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; params->_ret = iface->GetFriendRichPresenceKeyByIndex( params->steamIDFriend, params->iKey ); } void cppISteamFriends_SteamFriends009_InviteUserToGame( struct cppISteamFriends_SteamFriends009_InviteUserToGame_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; params->_ret = iface->InviteUserToGame( params->steamIDFriend, params->pchConnectString ); } void cppISteamFriends_SteamFriends009_GetCoplayFriendCount( struct cppISteamFriends_SteamFriends009_GetCoplayFriendCount_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; params->_ret = iface->GetCoplayFriendCount( ); } void cppISteamFriends_SteamFriends009_GetCoplayFriend( struct cppISteamFriends_SteamFriends009_GetCoplayFriend_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; *params->_ret = iface->GetCoplayFriend( params->iCoplayFriend ); } void cppISteamFriends_SteamFriends009_GetFriendCoplayTime( struct cppISteamFriends_SteamFriends009_GetFriendCoplayTime_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; params->_ret = iface->GetFriendCoplayTime( params->steamIDFriend ); } void cppISteamFriends_SteamFriends009_GetFriendCoplayGame( struct cppISteamFriends_SteamFriends009_GetFriendCoplayGame_params *params ) { struct u_ISteamFriends_SteamFriends009 *iface = (struct u_ISteamFriends_SteamFriends009 *)params->linux_side; params->_ret = iface->GetFriendCoplayGame( params->steamIDFriend ); }