/* This file is auto-generated, do not edit. */ #include "unix_private.h" #include "cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION.h" struct u_ISteamController_STEAMCONTROLLER_INTERFACE_VERSION { #ifdef __cplusplus virtual bool Init( const char * ) = 0; virtual bool Shutdown( ) = 0; virtual void RunFrame( ) = 0; virtual bool GetControllerState( uint32_t, SteamControllerState001_t * ) = 0; virtual void TriggerHapticPulse( uint32_t, uint32_t, uint16_t ) = 0; virtual void SetOverrideMode( const char * ) = 0; #endif /* __cplusplus */ }; void cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_Init( struct cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_Init_params *params ) { struct u_ISteamController_STEAMCONTROLLER_INTERFACE_VERSION *iface = (struct u_ISteamController_STEAMCONTROLLER_INTERFACE_VERSION *)params->linux_side; params->_ret = iface->Init( params->pchAbsolutePathToControllerConfigVDF ); } void cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_Shutdown( struct cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_Shutdown_params *params ) { struct u_ISteamController_STEAMCONTROLLER_INTERFACE_VERSION *iface = (struct u_ISteamController_STEAMCONTROLLER_INTERFACE_VERSION *)params->linux_side; params->_ret = iface->Shutdown( ); } void cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_RunFrame( struct cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_RunFrame_params *params ) { struct u_ISteamController_STEAMCONTROLLER_INTERFACE_VERSION *iface = (struct u_ISteamController_STEAMCONTROLLER_INTERFACE_VERSION *)params->linux_side; iface->RunFrame( ); } void cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_GetControllerState( struct cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_GetControllerState_params *params ) { struct u_ISteamController_STEAMCONTROLLER_INTERFACE_VERSION *iface = (struct u_ISteamController_STEAMCONTROLLER_INTERFACE_VERSION *)params->linux_side; params->_ret = iface->GetControllerState( params->unControllerIndex, params->pState ); } void cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_TriggerHapticPulse( struct cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_TriggerHapticPulse_params *params ) { struct u_ISteamController_STEAMCONTROLLER_INTERFACE_VERSION *iface = (struct u_ISteamController_STEAMCONTROLLER_INTERFACE_VERSION *)params->linux_side; iface->TriggerHapticPulse( params->unControllerIndex, params->eTargetPad, params->usDurationMicroSec ); } void cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_SetOverrideMode( struct cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_SetOverrideMode_params *params ) { struct u_ISteamController_STEAMCONTROLLER_INTERFACE_VERSION *iface = (struct u_ISteamController_STEAMCONTROLLER_INTERFACE_VERSION *)params->linux_side; iface->SetOverrideMode( params->pchMode ); }