/* This file is auto-generated, do not edit. */ #include "unix_private.h" #include "cppISteamClient_SteamClient011.h" struct u_ISteamClient_SteamClient011 { #ifdef __cplusplus virtual int32_t CreateSteamPipe( ) = 0; virtual bool BReleaseSteamPipe( int32_t ) = 0; virtual int32_t ConnectToGlobalUser( int32_t ) = 0; virtual int32_t CreateLocalUser( int32_t *, uint32_t ) = 0; virtual void ReleaseUser( int32_t, int32_t ) = 0; virtual void /*ISteamUser*/ * GetISteamUser( int32_t, int32_t, const char * ) = 0; virtual void /*ISteamGameServer*/ * GetISteamGameServer( int32_t, int32_t, const char * ) = 0; virtual void SetLocalIPBinding( uint32_t, uint16_t ) = 0; virtual void /*ISteamFriends*/ * GetISteamFriends( int32_t, int32_t, const char * ) = 0; virtual void /*ISteamUtils*/ * GetISteamUtils( int32_t, const char * ) = 0; virtual void /*ISteamMatchmaking*/ * GetISteamMatchmaking( int32_t, int32_t, const char * ) = 0; virtual void /*ISteamMasterServerUpdater*/ * GetISteamMasterServerUpdater( int32_t, int32_t, const char * ) = 0; virtual void /*ISteamMatchmakingServers*/ * GetISteamMatchmakingServers( int32_t, int32_t, const char * ) = 0; virtual void * GetISteamGenericInterface( int32_t, int32_t, const char * ) = 0; virtual void /*ISteamUserStats*/ * GetISteamUserStats( int32_t, int32_t, const char * ) = 0; virtual void /*ISteamGameServerStats*/ * GetISteamGameServerStats( int32_t, int32_t, const char * ) = 0; virtual void /*ISteamApps*/ * GetISteamApps( int32_t, int32_t, const char * ) = 0; virtual void /*ISteamNetworking*/ * GetISteamNetworking( int32_t, int32_t, const char * ) = 0; virtual void /*ISteamRemoteStorage*/ * GetISteamRemoteStorage( int32_t, int32_t, const char * ) = 0; virtual void /*ISteamScreenshots*/ * GetISteamScreenshots( int32_t, int32_t, const char * ) = 0; virtual void RunFrame( ) = 0; virtual uint32_t GetIPCCallCount( ) = 0; virtual void SetWarningMessageHook( void (*U_CDECL )(int32_t, const char *) ) = 0; virtual bool BShutdownIfAllPipesClosed( ) = 0; virtual void /*ISteamHTTP*/ * GetISteamHTTP( int32_t, int32_t, const char * ) = 0; #endif /* __cplusplus */ }; void cppISteamClient_SteamClient011_CreateSteamPipe( struct cppISteamClient_SteamClient011_CreateSteamPipe_params *params ) { struct u_ISteamClient_SteamClient011 *iface = (struct u_ISteamClient_SteamClient011 *)params->linux_side; params->_ret = iface->CreateSteamPipe( ); } void cppISteamClient_SteamClient011_BReleaseSteamPipe( struct cppISteamClient_SteamClient011_BReleaseSteamPipe_params *params ) { struct u_ISteamClient_SteamClient011 *iface = (struct u_ISteamClient_SteamClient011 *)params->linux_side; params->_ret = iface->BReleaseSteamPipe( params->hSteamPipe ); } void cppISteamClient_SteamClient011_ConnectToGlobalUser( struct cppISteamClient_SteamClient011_ConnectToGlobalUser_params *params ) { struct u_ISteamClient_SteamClient011 *iface = (struct u_ISteamClient_SteamClient011 *)params->linux_side; params->_ret = iface->ConnectToGlobalUser( params->hSteamPipe ); } void cppISteamClient_SteamClient011_CreateLocalUser( struct cppISteamClient_SteamClient011_CreateLocalUser_params *params ) { struct u_ISteamClient_SteamClient011 *iface = (struct u_ISteamClient_SteamClient011 *)params->linux_side; params->_ret = iface->CreateLocalUser( params->phSteamPipe, params->eAccountType ); } void cppISteamClient_SteamClient011_ReleaseUser( struct cppISteamClient_SteamClient011_ReleaseUser_params *params ) { struct u_ISteamClient_SteamClient011 *iface = (struct u_ISteamClient_SteamClient011 *)params->linux_side; iface->ReleaseUser( params->hSteamPipe, params->hUser ); } void cppISteamClient_SteamClient011_GetISteamUser( struct cppISteamClient_SteamClient011_GetISteamUser_params *params ) { struct u_ISteamClient_SteamClient011 *iface = (struct u_ISteamClient_SteamClient011 *)params->linux_side; params->_ret = iface->GetISteamUser( params->hSteamUser, params->hSteamPipe, params->pchVersion ); } void cppISteamClient_SteamClient011_GetISteamGameServer( struct cppISteamClient_SteamClient011_GetISteamGameServer_params *params ) { struct u_ISteamClient_SteamClient011 *iface = (struct u_ISteamClient_SteamClient011 *)params->linux_side; params->_ret = iface->GetISteamGameServer( params->hSteamUser, params->hSteamPipe, params->pchVersion ); } void cppISteamClient_SteamClient011_SetLocalIPBinding( struct cppISteamClient_SteamClient011_SetLocalIPBinding_params *params ) { struct u_ISteamClient_SteamClient011 *iface = (struct u_ISteamClient_SteamClient011 *)params->linux_side; iface->SetLocalIPBinding( params->unIP, params->usPort ); } void cppISteamClient_SteamClient011_GetISteamFriends( struct cppISteamClient_SteamClient011_GetISteamFriends_params *params ) { struct u_ISteamClient_SteamClient011 *iface = (struct u_ISteamClient_SteamClient011 *)params->linux_side; params->_ret = iface->GetISteamFriends( params->hSteamUser, params->hSteamPipe, params->pchVersion ); } void cppISteamClient_SteamClient011_GetISteamUtils( struct cppISteamClient_SteamClient011_GetISteamUtils_params *params ) { struct u_ISteamClient_SteamClient011 *iface = (struct u_ISteamClient_SteamClient011 *)params->linux_side; params->_ret = iface->GetISteamUtils( params->hSteamPipe, params->pchVersion ); } void cppISteamClient_SteamClient011_GetISteamMatchmaking( struct cppISteamClient_SteamClient011_GetISteamMatchmaking_params *params ) { struct u_ISteamClient_SteamClient011 *iface = (struct u_ISteamClient_SteamClient011 *)params->linux_side; params->_ret = iface->GetISteamMatchmaking( params->hSteamUser, params->hSteamPipe, params->pchVersion ); } void cppISteamClient_SteamClient011_GetISteamMasterServerUpdater( struct cppISteamClient_SteamClient011_GetISteamMasterServerUpdater_params *params ) { struct u_ISteamClient_SteamClient011 *iface = (struct u_ISteamClient_SteamClient011 *)params->linux_side; params->_ret = iface->GetISteamMasterServerUpdater( params->hSteamUser, params->hSteamPipe, params->pchVersion ); } void cppISteamClient_SteamClient011_GetISteamMatchmakingServers( struct cppISteamClient_SteamClient011_GetISteamMatchmakingServers_params *params ) { struct u_ISteamClient_SteamClient011 *iface = (struct u_ISteamClient_SteamClient011 *)params->linux_side; params->_ret = iface->GetISteamMatchmakingServers( params->hSteamUser, params->hSteamPipe, params->pchVersion ); } void cppISteamClient_SteamClient011_GetISteamGenericInterface( struct cppISteamClient_SteamClient011_GetISteamGenericInterface_params *params ) { struct u_ISteamClient_SteamClient011 *iface = (struct u_ISteamClient_SteamClient011 *)params->linux_side; params->_ret = iface->GetISteamGenericInterface( params->hSteamUser, params->hSteamPipe, params->pchVersion ); } void cppISteamClient_SteamClient011_GetISteamUserStats( struct cppISteamClient_SteamClient011_GetISteamUserStats_params *params ) { struct u_ISteamClient_SteamClient011 *iface = (struct u_ISteamClient_SteamClient011 *)params->linux_side; params->_ret = iface->GetISteamUserStats( params->hSteamUser, params->hSteamPipe, params->pchVersion ); } void cppISteamClient_SteamClient011_GetISteamGameServerStats( struct cppISteamClient_SteamClient011_GetISteamGameServerStats_params *params ) { struct u_ISteamClient_SteamClient011 *iface = (struct u_ISteamClient_SteamClient011 *)params->linux_side; params->_ret = iface->GetISteamGameServerStats( params->hSteamuser, params->hSteamPipe, params->pchVersion ); } void cppISteamClient_SteamClient011_GetISteamApps( struct cppISteamClient_SteamClient011_GetISteamApps_params *params ) { struct u_ISteamClient_SteamClient011 *iface = (struct u_ISteamClient_SteamClient011 *)params->linux_side; params->_ret = iface->GetISteamApps( params->hSteamUser, params->hSteamPipe, params->pchVersion ); } void cppISteamClient_SteamClient011_GetISteamNetworking( struct cppISteamClient_SteamClient011_GetISteamNetworking_params *params ) { struct u_ISteamClient_SteamClient011 *iface = (struct u_ISteamClient_SteamClient011 *)params->linux_side; params->_ret = iface->GetISteamNetworking( params->hSteamUser, params->hSteamPipe, params->pchVersion ); } void cppISteamClient_SteamClient011_GetISteamRemoteStorage( struct cppISteamClient_SteamClient011_GetISteamRemoteStorage_params *params ) { struct u_ISteamClient_SteamClient011 *iface = (struct u_ISteamClient_SteamClient011 *)params->linux_side; params->_ret = iface->GetISteamRemoteStorage( params->hSteamuser, params->hSteamPipe, params->pchVersion ); } void cppISteamClient_SteamClient011_GetISteamScreenshots( struct cppISteamClient_SteamClient011_GetISteamScreenshots_params *params ) { struct u_ISteamClient_SteamClient011 *iface = (struct u_ISteamClient_SteamClient011 *)params->linux_side; params->_ret = iface->GetISteamScreenshots( params->hSteamuser, params->hSteamPipe, params->pchVersion ); } void cppISteamClient_SteamClient011_RunFrame( struct cppISteamClient_SteamClient011_RunFrame_params *params ) { struct u_ISteamClient_SteamClient011 *iface = (struct u_ISteamClient_SteamClient011 *)params->linux_side; iface->RunFrame( ); } void cppISteamClient_SteamClient011_GetIPCCallCount( struct cppISteamClient_SteamClient011_GetIPCCallCount_params *params ) { struct u_ISteamClient_SteamClient011 *iface = (struct u_ISteamClient_SteamClient011 *)params->linux_side; params->_ret = iface->GetIPCCallCount( ); } void cppISteamClient_SteamClient011_SetWarningMessageHook( struct cppISteamClient_SteamClient011_SetWarningMessageHook_params *params ) { struct u_ISteamClient_SteamClient011 *iface = (struct u_ISteamClient_SteamClient011 *)params->linux_side; void (*U_CDECL u_pFunction)(int32_t, const char *) = manual_convert_SetWarningMessageHook_pFunction( params->pFunction ); iface->SetWarningMessageHook( u_pFunction ); } void cppISteamClient_SteamClient011_BShutdownIfAllPipesClosed( struct cppISteamClient_SteamClient011_BShutdownIfAllPipesClosed_params *params ) { struct u_ISteamClient_SteamClient011 *iface = (struct u_ISteamClient_SteamClient011 *)params->linux_side; params->_ret = iface->BShutdownIfAllPipesClosed( ); } void cppISteamClient_SteamClient011_GetISteamHTTP( struct cppISteamClient_SteamClient011_GetISteamHTTP_params *params ) { struct u_ISteamClient_SteamClient011 *iface = (struct u_ISteamClient_SteamClient011 *)params->linux_side; params->_ret = iface->GetISteamHTTP( params->hSteamuser, params->hSteamPipe, params->pchVersion ); }