/* This file is auto-generated, do not edit. */ #include #include "windef.h" #include "winbase.h" #include "wine/debug.h" #include "cxx.h" #include "steam_defs.h" #include "steamclient_private.h" WINE_DEFAULT_DEBUG_CHANNEL(steamclient); #include "cppISteamUser_SteamUser019.h" typedef struct __winISteamUser_SteamUser019 { vtable_ptr *vtable; void *linux_side; } winISteamUser_SteamUser019; DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_GetHSteamUser, 4) HSteamUser __thiscall winISteamUser_SteamUser019_GetHSteamUser(winISteamUser_SteamUser019 *_this) { TRACE("%p\n", _this); return cppISteamUser_SteamUser019_GetHSteamUser(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_BLoggedOn, 4) bool __thiscall winISteamUser_SteamUser019_BLoggedOn(winISteamUser_SteamUser019 *_this) { TRACE("%p\n", _this); return cppISteamUser_SteamUser019_BLoggedOn(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_GetSteamID, 8) CSteamID *__thiscall winISteamUser_SteamUser019_GetSteamID(winISteamUser_SteamUser019 *_this, CSteamID *_r) { TRACE("%p\n", _this); *_r = cppISteamUser_SteamUser019_GetSteamID(_this->linux_side); return _r; } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_InitiateGameConnection, 27) int __thiscall winISteamUser_SteamUser019_InitiateGameConnection(winISteamUser_SteamUser019 *_this, void * pAuthBlob, int cbMaxAuthBlob, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer, bool bSecure) { TRACE("%p\n", _this); return cppISteamUser_SteamUser019_InitiateGameConnection(_this->linux_side, pAuthBlob, cbMaxAuthBlob, steamIDGameServer, unIPServer, usPortServer, bSecure); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_TerminateGameConnection, 10) void __thiscall winISteamUser_SteamUser019_TerminateGameConnection(winISteamUser_SteamUser019 *_this, uint32 unIPServer, uint16 usPortServer) { TRACE("%p\n", _this); cppISteamUser_SteamUser019_TerminateGameConnection(_this->linux_side, unIPServer, usPortServer); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_TrackAppUsageEvent, 20) void __thiscall winISteamUser_SteamUser019_TrackAppUsageEvent(winISteamUser_SteamUser019 *_this, CGameID gameID, int eAppUsageEvent, const char * pchExtraInfo) { TRACE("%p\n", _this); cppISteamUser_SteamUser019_TrackAppUsageEvent(_this->linux_side, gameID, eAppUsageEvent, pchExtraInfo); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_GetUserDataFolder, 12) bool __thiscall winISteamUser_SteamUser019_GetUserDataFolder(winISteamUser_SteamUser019 *_this, char * pchBuffer, int cubBuffer) { bool path_result; TRACE("%p\n", _this); path_result = cppISteamUser_SteamUser019_GetUserDataFolder(_this->linux_side, pchBuffer, cubBuffer); steamclient_unix_path_to_dos_path(path_result, pchBuffer, pchBuffer, cubBuffer); return path_result; } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_StartVoiceRecording, 4) void __thiscall winISteamUser_SteamUser019_StartVoiceRecording(winISteamUser_SteamUser019 *_this) { TRACE("%p\n", _this); cppISteamUser_SteamUser019_StartVoiceRecording(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_StopVoiceRecording, 4) void __thiscall winISteamUser_SteamUser019_StopVoiceRecording(winISteamUser_SteamUser019 *_this) { TRACE("%p\n", _this); cppISteamUser_SteamUser019_StopVoiceRecording(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_GetAvailableVoice, 16) EVoiceResult __thiscall winISteamUser_SteamUser019_GetAvailableVoice(winISteamUser_SteamUser019 *_this, uint32 * pcbCompressed, uint32 * pcbUncompressed_Deprecated, uint32 nUncompressedVoiceDesiredSampleRate_Deprecated) { TRACE("%p\n", _this); return cppISteamUser_SteamUser019_GetAvailableVoice(_this->linux_side, pcbCompressed, pcbUncompressed_Deprecated, nUncompressedVoiceDesiredSampleRate_Deprecated); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_GetVoice, 34) EVoiceResult __thiscall winISteamUser_SteamUser019_GetVoice(winISteamUser_SteamUser019 *_this, bool bWantCompressed, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten, bool bWantUncompressed_Deprecated, void * pUncompressedDestBuffer_Deprecated, uint32 cbUncompressedDestBufferSize_Deprecated, uint32 * nUncompressBytesWritten_Deprecated, uint32 nUncompressedVoiceDesiredSampleRate_Deprecated) { TRACE("%p\n", _this); return cppISteamUser_SteamUser019_GetVoice(_this->linux_side, bWantCompressed, pDestBuffer, cbDestBufferSize, nBytesWritten, bWantUncompressed_Deprecated, pUncompressedDestBuffer_Deprecated, cbUncompressedDestBufferSize_Deprecated, nUncompressBytesWritten_Deprecated, nUncompressedVoiceDesiredSampleRate_Deprecated); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_DecompressVoice, 28) EVoiceResult __thiscall winISteamUser_SteamUser019_DecompressVoice(winISteamUser_SteamUser019 *_this, const void * pCompressed, uint32 cbCompressed, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten, uint32 nDesiredSampleRate) { TRACE("%p\n", _this); return cppISteamUser_SteamUser019_DecompressVoice(_this->linux_side, pCompressed, cbCompressed, pDestBuffer, cbDestBufferSize, nBytesWritten, nDesiredSampleRate); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_GetVoiceOptimalSampleRate, 4) uint32 __thiscall winISteamUser_SteamUser019_GetVoiceOptimalSampleRate(winISteamUser_SteamUser019 *_this) { TRACE("%p\n", _this); return cppISteamUser_SteamUser019_GetVoiceOptimalSampleRate(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_GetAuthSessionTicket, 16) HAuthTicket __thiscall winISteamUser_SteamUser019_GetAuthSessionTicket(winISteamUser_SteamUser019 *_this, void * pTicket, int cbMaxTicket, uint32 * pcbTicket) { TRACE("%p\n", _this); return cppISteamUser_SteamUser019_GetAuthSessionTicket(_this->linux_side, pTicket, cbMaxTicket, pcbTicket); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_BeginAuthSession, 20) EBeginAuthSessionResult __thiscall winISteamUser_SteamUser019_BeginAuthSession(winISteamUser_SteamUser019 *_this, const void * pAuthTicket, int cbAuthTicket, CSteamID steamID) { TRACE("%p\n", _this); return cppISteamUser_SteamUser019_BeginAuthSession(_this->linux_side, pAuthTicket, cbAuthTicket, steamID); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_EndAuthSession, 12) void __thiscall winISteamUser_SteamUser019_EndAuthSession(winISteamUser_SteamUser019 *_this, CSteamID steamID) { TRACE("%p\n", _this); cppISteamUser_SteamUser019_EndAuthSession(_this->linux_side, steamID); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_CancelAuthTicket, 8) void __thiscall winISteamUser_SteamUser019_CancelAuthTicket(winISteamUser_SteamUser019 *_this, HAuthTicket hAuthTicket) { TRACE("%p\n", _this); cppISteamUser_SteamUser019_CancelAuthTicket(_this->linux_side, hAuthTicket); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_UserHasLicenseForApp, 16) EUserHasLicenseForAppResult __thiscall winISteamUser_SteamUser019_UserHasLicenseForApp(winISteamUser_SteamUser019 *_this, CSteamID steamID, AppId_t appID) { TRACE("%p\n", _this); return cppISteamUser_SteamUser019_UserHasLicenseForApp(_this->linux_side, steamID, appID); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_BIsBehindNAT, 4) bool __thiscall winISteamUser_SteamUser019_BIsBehindNAT(winISteamUser_SteamUser019 *_this) { TRACE("%p\n", _this); return cppISteamUser_SteamUser019_BIsBehindNAT(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_AdvertiseGame, 18) void __thiscall winISteamUser_SteamUser019_AdvertiseGame(winISteamUser_SteamUser019 *_this, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer) { TRACE("%p\n", _this); cppISteamUser_SteamUser019_AdvertiseGame(_this->linux_side, steamIDGameServer, unIPServer, usPortServer); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_RequestEncryptedAppTicket, 12) SteamAPICall_t __thiscall winISteamUser_SteamUser019_RequestEncryptedAppTicket(winISteamUser_SteamUser019 *_this, void * pDataToInclude, int cbDataToInclude) { TRACE("%p\n", _this); return cppISteamUser_SteamUser019_RequestEncryptedAppTicket(_this->linux_side, pDataToInclude, cbDataToInclude); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_GetEncryptedAppTicket, 16) bool __thiscall winISteamUser_SteamUser019_GetEncryptedAppTicket(winISteamUser_SteamUser019 *_this, void * pTicket, int cbMaxTicket, uint32 * pcbTicket) { TRACE("%p\n", _this); return cppISteamUser_SteamUser019_GetEncryptedAppTicket(_this->linux_side, pTicket, cbMaxTicket, pcbTicket); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_GetGameBadgeLevel, 9) int __thiscall winISteamUser_SteamUser019_GetGameBadgeLevel(winISteamUser_SteamUser019 *_this, int nSeries, bool bFoil) { TRACE("%p\n", _this); return cppISteamUser_SteamUser019_GetGameBadgeLevel(_this->linux_side, nSeries, bFoil); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_GetPlayerSteamLevel, 4) int __thiscall winISteamUser_SteamUser019_GetPlayerSteamLevel(winISteamUser_SteamUser019 *_this) { TRACE("%p\n", _this); return cppISteamUser_SteamUser019_GetPlayerSteamLevel(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_RequestStoreAuthURL, 8) SteamAPICall_t __thiscall winISteamUser_SteamUser019_RequestStoreAuthURL(winISteamUser_SteamUser019 *_this, const char * pchRedirectURL) { TRACE("%p\n", _this); return cppISteamUser_SteamUser019_RequestStoreAuthURL(_this->linux_side, pchRedirectURL); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_BIsPhoneVerified, 4) bool __thiscall winISteamUser_SteamUser019_BIsPhoneVerified(winISteamUser_SteamUser019 *_this) { TRACE("%p\n", _this); return cppISteamUser_SteamUser019_BIsPhoneVerified(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_BIsTwoFactorEnabled, 4) bool __thiscall winISteamUser_SteamUser019_BIsTwoFactorEnabled(winISteamUser_SteamUser019 *_this) { TRACE("%p\n", _this); return cppISteamUser_SteamUser019_BIsTwoFactorEnabled(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_BIsPhoneIdentifying, 4) bool __thiscall winISteamUser_SteamUser019_BIsPhoneIdentifying(winISteamUser_SteamUser019 *_this) { TRACE("%p\n", _this); return cppISteamUser_SteamUser019_BIsPhoneIdentifying(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser019_BIsPhoneRequiringVerification, 4) bool __thiscall winISteamUser_SteamUser019_BIsPhoneRequiringVerification(winISteamUser_SteamUser019 *_this) { TRACE("%p\n", _this); return cppISteamUser_SteamUser019_BIsPhoneRequiringVerification(_this->linux_side); } extern vtable_ptr winISteamUser_SteamUser019_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamUser_SteamUser019, VTABLE_ADD_FUNC(winISteamUser_SteamUser019_GetHSteamUser) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_BLoggedOn) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_GetSteamID) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_InitiateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_TerminateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_TrackAppUsageEvent) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_GetUserDataFolder) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_StartVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_StopVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_GetAvailableVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_GetVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_DecompressVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_GetVoiceOptimalSampleRate) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_GetAuthSessionTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_BeginAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_EndAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_CancelAuthTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_UserHasLicenseForApp) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_BIsBehindNAT) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_AdvertiseGame) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_RequestEncryptedAppTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_GetEncryptedAppTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_GetGameBadgeLevel) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_GetPlayerSteamLevel) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_RequestStoreAuthURL) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_BIsPhoneVerified) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_BIsTwoFactorEnabled) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_BIsPhoneIdentifying) VTABLE_ADD_FUNC(winISteamUser_SteamUser019_BIsPhoneRequiringVerification) ); #ifndef __GNUC__ } #endif winISteamUser_SteamUser019 *create_winISteamUser_SteamUser019(void *linux_side) { winISteamUser_SteamUser019 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamUser_SteamUser019)); TRACE("-> %p\n", r); r->vtable = &winISteamUser_SteamUser019_vtable; r->linux_side = linux_side; return r; } #include "cppISteamUser_SteamUser018.h" typedef struct __winISteamUser_SteamUser018 { vtable_ptr *vtable; void *linux_side; } winISteamUser_SteamUser018; DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_GetHSteamUser, 4) HSteamUser __thiscall winISteamUser_SteamUser018_GetHSteamUser(winISteamUser_SteamUser018 *_this) { TRACE("%p\n", _this); return cppISteamUser_SteamUser018_GetHSteamUser(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_BLoggedOn, 4) bool __thiscall winISteamUser_SteamUser018_BLoggedOn(winISteamUser_SteamUser018 *_this) { TRACE("%p\n", _this); return cppISteamUser_SteamUser018_BLoggedOn(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_GetSteamID, 8) CSteamID *__thiscall winISteamUser_SteamUser018_GetSteamID(winISteamUser_SteamUser018 *_this, CSteamID *_r) { TRACE("%p\n", _this); *_r = cppISteamUser_SteamUser018_GetSteamID(_this->linux_side); return _r; } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_InitiateGameConnection, 27) int __thiscall winISteamUser_SteamUser018_InitiateGameConnection(winISteamUser_SteamUser018 *_this, void * pAuthBlob, int cbMaxAuthBlob, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer, bool bSecure) { TRACE("%p\n", _this); return cppISteamUser_SteamUser018_InitiateGameConnection(_this->linux_side, pAuthBlob, cbMaxAuthBlob, steamIDGameServer, unIPServer, usPortServer, bSecure); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_TerminateGameConnection, 10) void __thiscall winISteamUser_SteamUser018_TerminateGameConnection(winISteamUser_SteamUser018 *_this, uint32 unIPServer, uint16 usPortServer) { TRACE("%p\n", _this); cppISteamUser_SteamUser018_TerminateGameConnection(_this->linux_side, unIPServer, usPortServer); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_TrackAppUsageEvent, 20) void __thiscall winISteamUser_SteamUser018_TrackAppUsageEvent(winISteamUser_SteamUser018 *_this, CGameID gameID, int eAppUsageEvent, const char * pchExtraInfo) { TRACE("%p\n", _this); cppISteamUser_SteamUser018_TrackAppUsageEvent(_this->linux_side, gameID, eAppUsageEvent, pchExtraInfo); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_GetUserDataFolder, 12) bool __thiscall winISteamUser_SteamUser018_GetUserDataFolder(winISteamUser_SteamUser018 *_this, char * pchBuffer, int cubBuffer) { bool path_result; TRACE("%p\n", _this); path_result = cppISteamUser_SteamUser018_GetUserDataFolder(_this->linux_side, pchBuffer, cubBuffer); steamclient_unix_path_to_dos_path(path_result, pchBuffer, pchBuffer, cubBuffer); return path_result; } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_StartVoiceRecording, 4) void __thiscall winISteamUser_SteamUser018_StartVoiceRecording(winISteamUser_SteamUser018 *_this) { TRACE("%p\n", _this); cppISteamUser_SteamUser018_StartVoiceRecording(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_StopVoiceRecording, 4) void __thiscall winISteamUser_SteamUser018_StopVoiceRecording(winISteamUser_SteamUser018 *_this) { TRACE("%p\n", _this); cppISteamUser_SteamUser018_StopVoiceRecording(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_GetAvailableVoice, 16) EVoiceResult __thiscall winISteamUser_SteamUser018_GetAvailableVoice(winISteamUser_SteamUser018 *_this, uint32 * pcbCompressed, uint32 * pcbUncompressed, uint32 nUncompressedVoiceDesiredSampleRate) { TRACE("%p\n", _this); return cppISteamUser_SteamUser018_GetAvailableVoice(_this->linux_side, pcbCompressed, pcbUncompressed, nUncompressedVoiceDesiredSampleRate); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_GetVoice, 34) EVoiceResult __thiscall winISteamUser_SteamUser018_GetVoice(winISteamUser_SteamUser018 *_this, bool bWantCompressed, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten, bool bWantUncompressed, void * pUncompressedDestBuffer, uint32 cbUncompressedDestBufferSize, uint32 * nUncompressBytesWritten, uint32 nUncompressedVoiceDesiredSampleRate) { TRACE("%p\n", _this); return cppISteamUser_SteamUser018_GetVoice(_this->linux_side, bWantCompressed, pDestBuffer, cbDestBufferSize, nBytesWritten, bWantUncompressed, pUncompressedDestBuffer, cbUncompressedDestBufferSize, nUncompressBytesWritten, nUncompressedVoiceDesiredSampleRate); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_DecompressVoice, 28) EVoiceResult __thiscall winISteamUser_SteamUser018_DecompressVoice(winISteamUser_SteamUser018 *_this, const void * pCompressed, uint32 cbCompressed, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten, uint32 nDesiredSampleRate) { TRACE("%p\n", _this); return cppISteamUser_SteamUser018_DecompressVoice(_this->linux_side, pCompressed, cbCompressed, pDestBuffer, cbDestBufferSize, nBytesWritten, nDesiredSampleRate); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_GetVoiceOptimalSampleRate, 4) uint32 __thiscall winISteamUser_SteamUser018_GetVoiceOptimalSampleRate(winISteamUser_SteamUser018 *_this) { TRACE("%p\n", _this); return cppISteamUser_SteamUser018_GetVoiceOptimalSampleRate(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_GetAuthSessionTicket, 16) HAuthTicket __thiscall winISteamUser_SteamUser018_GetAuthSessionTicket(winISteamUser_SteamUser018 *_this, void * pTicket, int cbMaxTicket, uint32 * pcbTicket) { TRACE("%p\n", _this); return cppISteamUser_SteamUser018_GetAuthSessionTicket(_this->linux_side, pTicket, cbMaxTicket, pcbTicket); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_BeginAuthSession, 20) EBeginAuthSessionResult __thiscall winISteamUser_SteamUser018_BeginAuthSession(winISteamUser_SteamUser018 *_this, const void * pAuthTicket, int cbAuthTicket, CSteamID steamID) { TRACE("%p\n", _this); return cppISteamUser_SteamUser018_BeginAuthSession(_this->linux_side, pAuthTicket, cbAuthTicket, steamID); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_EndAuthSession, 12) void __thiscall winISteamUser_SteamUser018_EndAuthSession(winISteamUser_SteamUser018 *_this, CSteamID steamID) { TRACE("%p\n", _this); cppISteamUser_SteamUser018_EndAuthSession(_this->linux_side, steamID); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_CancelAuthTicket, 8) void __thiscall winISteamUser_SteamUser018_CancelAuthTicket(winISteamUser_SteamUser018 *_this, HAuthTicket hAuthTicket) { TRACE("%p\n", _this); cppISteamUser_SteamUser018_CancelAuthTicket(_this->linux_side, hAuthTicket); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_UserHasLicenseForApp, 16) EUserHasLicenseForAppResult __thiscall winISteamUser_SteamUser018_UserHasLicenseForApp(winISteamUser_SteamUser018 *_this, CSteamID steamID, AppId_t appID) { TRACE("%p\n", _this); return cppISteamUser_SteamUser018_UserHasLicenseForApp(_this->linux_side, steamID, appID); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_BIsBehindNAT, 4) bool __thiscall winISteamUser_SteamUser018_BIsBehindNAT(winISteamUser_SteamUser018 *_this) { TRACE("%p\n", _this); return cppISteamUser_SteamUser018_BIsBehindNAT(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_AdvertiseGame, 18) void __thiscall winISteamUser_SteamUser018_AdvertiseGame(winISteamUser_SteamUser018 *_this, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer) { TRACE("%p\n", _this); cppISteamUser_SteamUser018_AdvertiseGame(_this->linux_side, steamIDGameServer, unIPServer, usPortServer); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_RequestEncryptedAppTicket, 12) SteamAPICall_t __thiscall winISteamUser_SteamUser018_RequestEncryptedAppTicket(winISteamUser_SteamUser018 *_this, void * pDataToInclude, int cbDataToInclude) { TRACE("%p\n", _this); return cppISteamUser_SteamUser018_RequestEncryptedAppTicket(_this->linux_side, pDataToInclude, cbDataToInclude); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_GetEncryptedAppTicket, 16) bool __thiscall winISteamUser_SteamUser018_GetEncryptedAppTicket(winISteamUser_SteamUser018 *_this, void * pTicket, int cbMaxTicket, uint32 * pcbTicket) { TRACE("%p\n", _this); return cppISteamUser_SteamUser018_GetEncryptedAppTicket(_this->linux_side, pTicket, cbMaxTicket, pcbTicket); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_GetGameBadgeLevel, 9) int __thiscall winISteamUser_SteamUser018_GetGameBadgeLevel(winISteamUser_SteamUser018 *_this, int nSeries, bool bFoil) { TRACE("%p\n", _this); return cppISteamUser_SteamUser018_GetGameBadgeLevel(_this->linux_side, nSeries, bFoil); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_GetPlayerSteamLevel, 4) int __thiscall winISteamUser_SteamUser018_GetPlayerSteamLevel(winISteamUser_SteamUser018 *_this) { TRACE("%p\n", _this); return cppISteamUser_SteamUser018_GetPlayerSteamLevel(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser018_RequestStoreAuthURL, 8) SteamAPICall_t __thiscall winISteamUser_SteamUser018_RequestStoreAuthURL(winISteamUser_SteamUser018 *_this, const char * pchRedirectURL) { TRACE("%p\n", _this); return cppISteamUser_SteamUser018_RequestStoreAuthURL(_this->linux_side, pchRedirectURL); } extern vtable_ptr winISteamUser_SteamUser018_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamUser_SteamUser018, VTABLE_ADD_FUNC(winISteamUser_SteamUser018_GetHSteamUser) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_BLoggedOn) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_GetSteamID) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_InitiateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_TerminateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_TrackAppUsageEvent) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_GetUserDataFolder) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_StartVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_StopVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_GetAvailableVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_GetVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_DecompressVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_GetVoiceOptimalSampleRate) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_GetAuthSessionTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_BeginAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_EndAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_CancelAuthTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_UserHasLicenseForApp) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_BIsBehindNAT) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_AdvertiseGame) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_RequestEncryptedAppTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_GetEncryptedAppTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_GetGameBadgeLevel) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_GetPlayerSteamLevel) VTABLE_ADD_FUNC(winISteamUser_SteamUser018_RequestStoreAuthURL) ); #ifndef __GNUC__ } #endif winISteamUser_SteamUser018 *create_winISteamUser_SteamUser018(void *linux_side) { winISteamUser_SteamUser018 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamUser_SteamUser018)); TRACE("-> %p\n", r); r->vtable = &winISteamUser_SteamUser018_vtable; r->linux_side = linux_side; return r; } #include "cppISteamUser_SteamUser017.h" typedef struct __winISteamUser_SteamUser017 { vtable_ptr *vtable; void *linux_side; } winISteamUser_SteamUser017; DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_GetHSteamUser, 4) HSteamUser __thiscall winISteamUser_SteamUser017_GetHSteamUser(winISteamUser_SteamUser017 *_this) { TRACE("%p\n", _this); return cppISteamUser_SteamUser017_GetHSteamUser(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_BLoggedOn, 4) bool __thiscall winISteamUser_SteamUser017_BLoggedOn(winISteamUser_SteamUser017 *_this) { TRACE("%p\n", _this); return cppISteamUser_SteamUser017_BLoggedOn(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_GetSteamID, 8) CSteamID *__thiscall winISteamUser_SteamUser017_GetSteamID(winISteamUser_SteamUser017 *_this, CSteamID *_r) { TRACE("%p\n", _this); *_r = cppISteamUser_SteamUser017_GetSteamID(_this->linux_side); return _r; } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_InitiateGameConnection, 27) int __thiscall winISteamUser_SteamUser017_InitiateGameConnection(winISteamUser_SteamUser017 *_this, void * pAuthBlob, int cbMaxAuthBlob, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer, bool bSecure) { TRACE("%p\n", _this); return cppISteamUser_SteamUser017_InitiateGameConnection(_this->linux_side, pAuthBlob, cbMaxAuthBlob, steamIDGameServer, unIPServer, usPortServer, bSecure); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_TerminateGameConnection, 10) void __thiscall winISteamUser_SteamUser017_TerminateGameConnection(winISteamUser_SteamUser017 *_this, uint32 unIPServer, uint16 usPortServer) { TRACE("%p\n", _this); cppISteamUser_SteamUser017_TerminateGameConnection(_this->linux_side, unIPServer, usPortServer); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_TrackAppUsageEvent, 20) void __thiscall winISteamUser_SteamUser017_TrackAppUsageEvent(winISteamUser_SteamUser017 *_this, CGameID gameID, int eAppUsageEvent, const char * pchExtraInfo) { TRACE("%p\n", _this); cppISteamUser_SteamUser017_TrackAppUsageEvent(_this->linux_side, gameID, eAppUsageEvent, pchExtraInfo); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_GetUserDataFolder, 12) bool __thiscall winISteamUser_SteamUser017_GetUserDataFolder(winISteamUser_SteamUser017 *_this, char * pchBuffer, int cubBuffer) { bool path_result; TRACE("%p\n", _this); path_result = cppISteamUser_SteamUser017_GetUserDataFolder(_this->linux_side, pchBuffer, cubBuffer); steamclient_unix_path_to_dos_path(path_result, pchBuffer, pchBuffer, cubBuffer); return path_result; } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_StartVoiceRecording, 4) void __thiscall winISteamUser_SteamUser017_StartVoiceRecording(winISteamUser_SteamUser017 *_this) { TRACE("%p\n", _this); cppISteamUser_SteamUser017_StartVoiceRecording(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_StopVoiceRecording, 4) void __thiscall winISteamUser_SteamUser017_StopVoiceRecording(winISteamUser_SteamUser017 *_this) { TRACE("%p\n", _this); cppISteamUser_SteamUser017_StopVoiceRecording(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_GetAvailableVoice, 16) EVoiceResult __thiscall winISteamUser_SteamUser017_GetAvailableVoice(winISteamUser_SteamUser017 *_this, uint32 * pcbCompressed, uint32 * pcbUncompressed, uint32 nUncompressedVoiceDesiredSampleRate) { TRACE("%p\n", _this); return cppISteamUser_SteamUser017_GetAvailableVoice(_this->linux_side, pcbCompressed, pcbUncompressed, nUncompressedVoiceDesiredSampleRate); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_GetVoice, 34) EVoiceResult __thiscall winISteamUser_SteamUser017_GetVoice(winISteamUser_SteamUser017 *_this, bool bWantCompressed, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten, bool bWantUncompressed, void * pUncompressedDestBuffer, uint32 cbUncompressedDestBufferSize, uint32 * nUncompressBytesWritten, uint32 nUncompressedVoiceDesiredSampleRate) { TRACE("%p\n", _this); return cppISteamUser_SteamUser017_GetVoice(_this->linux_side, bWantCompressed, pDestBuffer, cbDestBufferSize, nBytesWritten, bWantUncompressed, pUncompressedDestBuffer, cbUncompressedDestBufferSize, nUncompressBytesWritten, nUncompressedVoiceDesiredSampleRate); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_DecompressVoice, 28) EVoiceResult __thiscall winISteamUser_SteamUser017_DecompressVoice(winISteamUser_SteamUser017 *_this, const void * pCompressed, uint32 cbCompressed, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten, uint32 nDesiredSampleRate) { TRACE("%p\n", _this); return cppISteamUser_SteamUser017_DecompressVoice(_this->linux_side, pCompressed, cbCompressed, pDestBuffer, cbDestBufferSize, nBytesWritten, nDesiredSampleRate); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_GetVoiceOptimalSampleRate, 4) uint32 __thiscall winISteamUser_SteamUser017_GetVoiceOptimalSampleRate(winISteamUser_SteamUser017 *_this) { TRACE("%p\n", _this); return cppISteamUser_SteamUser017_GetVoiceOptimalSampleRate(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_GetAuthSessionTicket, 16) HAuthTicket __thiscall winISteamUser_SteamUser017_GetAuthSessionTicket(winISteamUser_SteamUser017 *_this, void * pTicket, int cbMaxTicket, uint32 * pcbTicket) { TRACE("%p\n", _this); return cppISteamUser_SteamUser017_GetAuthSessionTicket(_this->linux_side, pTicket, cbMaxTicket, pcbTicket); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_BeginAuthSession, 20) EBeginAuthSessionResult __thiscall winISteamUser_SteamUser017_BeginAuthSession(winISteamUser_SteamUser017 *_this, const void * pAuthTicket, int cbAuthTicket, CSteamID steamID) { TRACE("%p\n", _this); return cppISteamUser_SteamUser017_BeginAuthSession(_this->linux_side, pAuthTicket, cbAuthTicket, steamID); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_EndAuthSession, 12) void __thiscall winISteamUser_SteamUser017_EndAuthSession(winISteamUser_SteamUser017 *_this, CSteamID steamID) { TRACE("%p\n", _this); cppISteamUser_SteamUser017_EndAuthSession(_this->linux_side, steamID); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_CancelAuthTicket, 8) void __thiscall winISteamUser_SteamUser017_CancelAuthTicket(winISteamUser_SteamUser017 *_this, HAuthTicket hAuthTicket) { TRACE("%p\n", _this); cppISteamUser_SteamUser017_CancelAuthTicket(_this->linux_side, hAuthTicket); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_UserHasLicenseForApp, 16) EUserHasLicenseForAppResult __thiscall winISteamUser_SteamUser017_UserHasLicenseForApp(winISteamUser_SteamUser017 *_this, CSteamID steamID, AppId_t appID) { TRACE("%p\n", _this); return cppISteamUser_SteamUser017_UserHasLicenseForApp(_this->linux_side, steamID, appID); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_BIsBehindNAT, 4) bool __thiscall winISteamUser_SteamUser017_BIsBehindNAT(winISteamUser_SteamUser017 *_this) { TRACE("%p\n", _this); return cppISteamUser_SteamUser017_BIsBehindNAT(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_AdvertiseGame, 18) void __thiscall winISteamUser_SteamUser017_AdvertiseGame(winISteamUser_SteamUser017 *_this, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer) { TRACE("%p\n", _this); cppISteamUser_SteamUser017_AdvertiseGame(_this->linux_side, steamIDGameServer, unIPServer, usPortServer); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_RequestEncryptedAppTicket, 12) SteamAPICall_t __thiscall winISteamUser_SteamUser017_RequestEncryptedAppTicket(winISteamUser_SteamUser017 *_this, void * pDataToInclude, int cbDataToInclude) { TRACE("%p\n", _this); return cppISteamUser_SteamUser017_RequestEncryptedAppTicket(_this->linux_side, pDataToInclude, cbDataToInclude); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_GetEncryptedAppTicket, 16) bool __thiscall winISteamUser_SteamUser017_GetEncryptedAppTicket(winISteamUser_SteamUser017 *_this, void * pTicket, int cbMaxTicket, uint32 * pcbTicket) { TRACE("%p\n", _this); return cppISteamUser_SteamUser017_GetEncryptedAppTicket(_this->linux_side, pTicket, cbMaxTicket, pcbTicket); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_GetGameBadgeLevel, 9) int __thiscall winISteamUser_SteamUser017_GetGameBadgeLevel(winISteamUser_SteamUser017 *_this, int nSeries, bool bFoil) { TRACE("%p\n", _this); return cppISteamUser_SteamUser017_GetGameBadgeLevel(_this->linux_side, nSeries, bFoil); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser017_GetPlayerSteamLevel, 4) int __thiscall winISteamUser_SteamUser017_GetPlayerSteamLevel(winISteamUser_SteamUser017 *_this) { TRACE("%p\n", _this); return cppISteamUser_SteamUser017_GetPlayerSteamLevel(_this->linux_side); } extern vtable_ptr winISteamUser_SteamUser017_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamUser_SteamUser017, VTABLE_ADD_FUNC(winISteamUser_SteamUser017_GetHSteamUser) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_BLoggedOn) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_GetSteamID) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_InitiateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_TerminateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_TrackAppUsageEvent) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_GetUserDataFolder) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_StartVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_StopVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_GetAvailableVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_GetVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_DecompressVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_GetVoiceOptimalSampleRate) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_GetAuthSessionTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_BeginAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_EndAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_CancelAuthTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_UserHasLicenseForApp) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_BIsBehindNAT) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_AdvertiseGame) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_RequestEncryptedAppTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_GetEncryptedAppTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_GetGameBadgeLevel) VTABLE_ADD_FUNC(winISteamUser_SteamUser017_GetPlayerSteamLevel) ); #ifndef __GNUC__ } #endif winISteamUser_SteamUser017 *create_winISteamUser_SteamUser017(void *linux_side) { winISteamUser_SteamUser017 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamUser_SteamUser017)); TRACE("-> %p\n", r); r->vtable = &winISteamUser_SteamUser017_vtable; r->linux_side = linux_side; return r; } #include "cppISteamUser_SteamUser016.h" typedef struct __winISteamUser_SteamUser016 { vtable_ptr *vtable; void *linux_side; } winISteamUser_SteamUser016; DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_GetHSteamUser, 4) HSteamUser __thiscall winISteamUser_SteamUser016_GetHSteamUser(winISteamUser_SteamUser016 *_this) { TRACE("%p\n", _this); return cppISteamUser_SteamUser016_GetHSteamUser(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_BLoggedOn, 4) bool __thiscall winISteamUser_SteamUser016_BLoggedOn(winISteamUser_SteamUser016 *_this) { TRACE("%p\n", _this); return cppISteamUser_SteamUser016_BLoggedOn(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_GetSteamID, 8) CSteamID *__thiscall winISteamUser_SteamUser016_GetSteamID(winISteamUser_SteamUser016 *_this, CSteamID *_r) { TRACE("%p\n", _this); *_r = cppISteamUser_SteamUser016_GetSteamID(_this->linux_side); return _r; } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_InitiateGameConnection, 27) int __thiscall winISteamUser_SteamUser016_InitiateGameConnection(winISteamUser_SteamUser016 *_this, void * pAuthBlob, int cbMaxAuthBlob, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer, bool bSecure) { TRACE("%p\n", _this); return cppISteamUser_SteamUser016_InitiateGameConnection(_this->linux_side, pAuthBlob, cbMaxAuthBlob, steamIDGameServer, unIPServer, usPortServer, bSecure); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_TerminateGameConnection, 10) void __thiscall winISteamUser_SteamUser016_TerminateGameConnection(winISteamUser_SteamUser016 *_this, uint32 unIPServer, uint16 usPortServer) { TRACE("%p\n", _this); cppISteamUser_SteamUser016_TerminateGameConnection(_this->linux_side, unIPServer, usPortServer); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_TrackAppUsageEvent, 20) void __thiscall winISteamUser_SteamUser016_TrackAppUsageEvent(winISteamUser_SteamUser016 *_this, CGameID gameID, int eAppUsageEvent, const char * pchExtraInfo) { TRACE("%p\n", _this); cppISteamUser_SteamUser016_TrackAppUsageEvent(_this->linux_side, gameID, eAppUsageEvent, pchExtraInfo); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_GetUserDataFolder, 12) bool __thiscall winISteamUser_SteamUser016_GetUserDataFolder(winISteamUser_SteamUser016 *_this, char * pchBuffer, int cubBuffer) { bool path_result; TRACE("%p\n", _this); path_result = cppISteamUser_SteamUser016_GetUserDataFolder(_this->linux_side, pchBuffer, cubBuffer); steamclient_unix_path_to_dos_path(path_result, pchBuffer, pchBuffer, cubBuffer); return path_result; } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_StartVoiceRecording, 4) void __thiscall winISteamUser_SteamUser016_StartVoiceRecording(winISteamUser_SteamUser016 *_this) { TRACE("%p\n", _this); cppISteamUser_SteamUser016_StartVoiceRecording(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_StopVoiceRecording, 4) void __thiscall winISteamUser_SteamUser016_StopVoiceRecording(winISteamUser_SteamUser016 *_this) { TRACE("%p\n", _this); cppISteamUser_SteamUser016_StopVoiceRecording(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_GetAvailableVoice, 16) EVoiceResult __thiscall winISteamUser_SteamUser016_GetAvailableVoice(winISteamUser_SteamUser016 *_this, uint32 * pcbCompressed, uint32 * pcbUncompressed, uint32 nUncompressedVoiceDesiredSampleRate) { TRACE("%p\n", _this); return cppISteamUser_SteamUser016_GetAvailableVoice(_this->linux_side, pcbCompressed, pcbUncompressed, nUncompressedVoiceDesiredSampleRate); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_GetVoice, 34) EVoiceResult __thiscall winISteamUser_SteamUser016_GetVoice(winISteamUser_SteamUser016 *_this, bool bWantCompressed, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten, bool bWantUncompressed, void * pUncompressedDestBuffer, uint32 cbUncompressedDestBufferSize, uint32 * nUncompressBytesWritten, uint32 nUncompressedVoiceDesiredSampleRate) { TRACE("%p\n", _this); return cppISteamUser_SteamUser016_GetVoice(_this->linux_side, bWantCompressed, pDestBuffer, cbDestBufferSize, nBytesWritten, bWantUncompressed, pUncompressedDestBuffer, cbUncompressedDestBufferSize, nUncompressBytesWritten, nUncompressedVoiceDesiredSampleRate); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_DecompressVoice, 28) EVoiceResult __thiscall winISteamUser_SteamUser016_DecompressVoice(winISteamUser_SteamUser016 *_this, const void * pCompressed, uint32 cbCompressed, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten, uint32 nDesiredSampleRate) { TRACE("%p\n", _this); return cppISteamUser_SteamUser016_DecompressVoice(_this->linux_side, pCompressed, cbCompressed, pDestBuffer, cbDestBufferSize, nBytesWritten, nDesiredSampleRate); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_GetVoiceOptimalSampleRate, 4) uint32 __thiscall winISteamUser_SteamUser016_GetVoiceOptimalSampleRate(winISteamUser_SteamUser016 *_this) { TRACE("%p\n", _this); return cppISteamUser_SteamUser016_GetVoiceOptimalSampleRate(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_GetAuthSessionTicket, 16) HAuthTicket __thiscall winISteamUser_SteamUser016_GetAuthSessionTicket(winISteamUser_SteamUser016 *_this, void * pTicket, int cbMaxTicket, uint32 * pcbTicket) { TRACE("%p\n", _this); return cppISteamUser_SteamUser016_GetAuthSessionTicket(_this->linux_side, pTicket, cbMaxTicket, pcbTicket); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_BeginAuthSession, 20) EBeginAuthSessionResult __thiscall winISteamUser_SteamUser016_BeginAuthSession(winISteamUser_SteamUser016 *_this, const void * pAuthTicket, int cbAuthTicket, CSteamID steamID) { TRACE("%p\n", _this); return cppISteamUser_SteamUser016_BeginAuthSession(_this->linux_side, pAuthTicket, cbAuthTicket, steamID); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_EndAuthSession, 12) void __thiscall winISteamUser_SteamUser016_EndAuthSession(winISteamUser_SteamUser016 *_this, CSteamID steamID) { TRACE("%p\n", _this); cppISteamUser_SteamUser016_EndAuthSession(_this->linux_side, steamID); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_CancelAuthTicket, 8) void __thiscall winISteamUser_SteamUser016_CancelAuthTicket(winISteamUser_SteamUser016 *_this, HAuthTicket hAuthTicket) { TRACE("%p\n", _this); cppISteamUser_SteamUser016_CancelAuthTicket(_this->linux_side, hAuthTicket); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_UserHasLicenseForApp, 16) EUserHasLicenseForAppResult __thiscall winISteamUser_SteamUser016_UserHasLicenseForApp(winISteamUser_SteamUser016 *_this, CSteamID steamID, AppId_t appID) { TRACE("%p\n", _this); return cppISteamUser_SteamUser016_UserHasLicenseForApp(_this->linux_side, steamID, appID); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_BIsBehindNAT, 4) bool __thiscall winISteamUser_SteamUser016_BIsBehindNAT(winISteamUser_SteamUser016 *_this) { TRACE("%p\n", _this); return cppISteamUser_SteamUser016_BIsBehindNAT(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_AdvertiseGame, 18) void __thiscall winISteamUser_SteamUser016_AdvertiseGame(winISteamUser_SteamUser016 *_this, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer) { TRACE("%p\n", _this); cppISteamUser_SteamUser016_AdvertiseGame(_this->linux_side, steamIDGameServer, unIPServer, usPortServer); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_RequestEncryptedAppTicket, 12) SteamAPICall_t __thiscall winISteamUser_SteamUser016_RequestEncryptedAppTicket(winISteamUser_SteamUser016 *_this, void * pDataToInclude, int cbDataToInclude) { TRACE("%p\n", _this); return cppISteamUser_SteamUser016_RequestEncryptedAppTicket(_this->linux_side, pDataToInclude, cbDataToInclude); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser016_GetEncryptedAppTicket, 16) bool __thiscall winISteamUser_SteamUser016_GetEncryptedAppTicket(winISteamUser_SteamUser016 *_this, void * pTicket, int cbMaxTicket, uint32 * pcbTicket) { TRACE("%p\n", _this); return cppISteamUser_SteamUser016_GetEncryptedAppTicket(_this->linux_side, pTicket, cbMaxTicket, pcbTicket); } extern vtable_ptr winISteamUser_SteamUser016_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamUser_SteamUser016, VTABLE_ADD_FUNC(winISteamUser_SteamUser016_GetHSteamUser) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_BLoggedOn) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_GetSteamID) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_InitiateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_TerminateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_TrackAppUsageEvent) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_GetUserDataFolder) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_StartVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_StopVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_GetAvailableVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_GetVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_DecompressVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_GetVoiceOptimalSampleRate) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_GetAuthSessionTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_BeginAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_EndAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_CancelAuthTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_UserHasLicenseForApp) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_BIsBehindNAT) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_AdvertiseGame) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_RequestEncryptedAppTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser016_GetEncryptedAppTicket) ); #ifndef __GNUC__ } #endif winISteamUser_SteamUser016 *create_winISteamUser_SteamUser016(void *linux_side) { winISteamUser_SteamUser016 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamUser_SteamUser016)); TRACE("-> %p\n", r); r->vtable = &winISteamUser_SteamUser016_vtable; r->linux_side = linux_side; return r; } #include "cppISteamUser_SteamUser014.h" typedef struct __winISteamUser_SteamUser014 { vtable_ptr *vtable; void *linux_side; } winISteamUser_SteamUser014; DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_GetHSteamUser, 4) HSteamUser __thiscall winISteamUser_SteamUser014_GetHSteamUser(winISteamUser_SteamUser014 *_this) { TRACE("%p\n", _this); return cppISteamUser_SteamUser014_GetHSteamUser(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_BLoggedOn, 4) bool __thiscall winISteamUser_SteamUser014_BLoggedOn(winISteamUser_SteamUser014 *_this) { TRACE("%p\n", _this); return cppISteamUser_SteamUser014_BLoggedOn(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_GetSteamID, 8) CSteamID *__thiscall winISteamUser_SteamUser014_GetSteamID(winISteamUser_SteamUser014 *_this, CSteamID *_r) { TRACE("%p\n", _this); *_r = cppISteamUser_SteamUser014_GetSteamID(_this->linux_side); return _r; } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_InitiateGameConnection, 27) int __thiscall winISteamUser_SteamUser014_InitiateGameConnection(winISteamUser_SteamUser014 *_this, void * pAuthBlob, int cbMaxAuthBlob, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer, bool bSecure) { TRACE("%p\n", _this); return cppISteamUser_SteamUser014_InitiateGameConnection(_this->linux_side, pAuthBlob, cbMaxAuthBlob, steamIDGameServer, unIPServer, usPortServer, bSecure); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_TerminateGameConnection, 10) void __thiscall winISteamUser_SteamUser014_TerminateGameConnection(winISteamUser_SteamUser014 *_this, uint32 unIPServer, uint16 usPortServer) { TRACE("%p\n", _this); cppISteamUser_SteamUser014_TerminateGameConnection(_this->linux_side, unIPServer, usPortServer); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_TrackAppUsageEvent, 20) void __thiscall winISteamUser_SteamUser014_TrackAppUsageEvent(winISteamUser_SteamUser014 *_this, CGameID gameID, int eAppUsageEvent, const char * pchExtraInfo) { TRACE("%p\n", _this); cppISteamUser_SteamUser014_TrackAppUsageEvent(_this->linux_side, gameID, eAppUsageEvent, pchExtraInfo); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_GetUserDataFolder, 12) bool __thiscall winISteamUser_SteamUser014_GetUserDataFolder(winISteamUser_SteamUser014 *_this, char * pchBuffer, int cubBuffer) { bool path_result; TRACE("%p\n", _this); path_result = cppISteamUser_SteamUser014_GetUserDataFolder(_this->linux_side, pchBuffer, cubBuffer); steamclient_unix_path_to_dos_path(path_result, pchBuffer, pchBuffer, cubBuffer); return path_result; } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_StartVoiceRecording, 4) void __thiscall winISteamUser_SteamUser014_StartVoiceRecording(winISteamUser_SteamUser014 *_this) { TRACE("%p\n", _this); cppISteamUser_SteamUser014_StartVoiceRecording(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_StopVoiceRecording, 4) void __thiscall winISteamUser_SteamUser014_StopVoiceRecording(winISteamUser_SteamUser014 *_this) { TRACE("%p\n", _this); cppISteamUser_SteamUser014_StopVoiceRecording(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_GetAvailableVoice, 12) EVoiceResult __thiscall winISteamUser_SteamUser014_GetAvailableVoice(winISteamUser_SteamUser014 *_this, uint32 * pcbCompressed, uint32 * pcbUncompressed) { TRACE("%p\n", _this); return cppISteamUser_SteamUser014_GetAvailableVoice(_this->linux_side, pcbCompressed, pcbUncompressed); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_GetVoice, 30) EVoiceResult __thiscall winISteamUser_SteamUser014_GetVoice(winISteamUser_SteamUser014 *_this, bool bWantCompressed, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten, bool bWantUncompressed, void * pUncompressedDestBuffer, uint32 cbUncompressedDestBufferSize, uint32 * nUncompressBytesWritten) { TRACE("%p\n", _this); return cppISteamUser_SteamUser014_GetVoice(_this->linux_side, bWantCompressed, pDestBuffer, cbDestBufferSize, nBytesWritten, bWantUncompressed, pUncompressedDestBuffer, cbUncompressedDestBufferSize, nUncompressBytesWritten); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_DecompressVoice, 24) EVoiceResult __thiscall winISteamUser_SteamUser014_DecompressVoice(winISteamUser_SteamUser014 *_this, const void * pCompressed, uint32 cbCompressed, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten) { TRACE("%p\n", _this); return cppISteamUser_SteamUser014_DecompressVoice(_this->linux_side, pCompressed, cbCompressed, pDestBuffer, cbDestBufferSize, nBytesWritten); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_GetAuthSessionTicket, 16) HAuthTicket __thiscall winISteamUser_SteamUser014_GetAuthSessionTicket(winISteamUser_SteamUser014 *_this, void * pTicket, int cbMaxTicket, uint32 * pcbTicket) { TRACE("%p\n", _this); return cppISteamUser_SteamUser014_GetAuthSessionTicket(_this->linux_side, pTicket, cbMaxTicket, pcbTicket); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_BeginAuthSession, 20) EBeginAuthSessionResult __thiscall winISteamUser_SteamUser014_BeginAuthSession(winISteamUser_SteamUser014 *_this, const void * pAuthTicket, int cbAuthTicket, CSteamID steamID) { TRACE("%p\n", _this); return cppISteamUser_SteamUser014_BeginAuthSession(_this->linux_side, pAuthTicket, cbAuthTicket, steamID); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_EndAuthSession, 12) void __thiscall winISteamUser_SteamUser014_EndAuthSession(winISteamUser_SteamUser014 *_this, CSteamID steamID) { TRACE("%p\n", _this); cppISteamUser_SteamUser014_EndAuthSession(_this->linux_side, steamID); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_CancelAuthTicket, 8) void __thiscall winISteamUser_SteamUser014_CancelAuthTicket(winISteamUser_SteamUser014 *_this, HAuthTicket hAuthTicket) { TRACE("%p\n", _this); cppISteamUser_SteamUser014_CancelAuthTicket(_this->linux_side, hAuthTicket); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_UserHasLicenseForApp, 16) EUserHasLicenseForAppResult __thiscall winISteamUser_SteamUser014_UserHasLicenseForApp(winISteamUser_SteamUser014 *_this, CSteamID steamID, AppId_t appID) { TRACE("%p\n", _this); return cppISteamUser_SteamUser014_UserHasLicenseForApp(_this->linux_side, steamID, appID); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_BIsBehindNAT, 4) bool __thiscall winISteamUser_SteamUser014_BIsBehindNAT(winISteamUser_SteamUser014 *_this) { TRACE("%p\n", _this); return cppISteamUser_SteamUser014_BIsBehindNAT(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_AdvertiseGame, 18) void __thiscall winISteamUser_SteamUser014_AdvertiseGame(winISteamUser_SteamUser014 *_this, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer) { TRACE("%p\n", _this); cppISteamUser_SteamUser014_AdvertiseGame(_this->linux_side, steamIDGameServer, unIPServer, usPortServer); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_RequestEncryptedAppTicket, 12) SteamAPICall_t __thiscall winISteamUser_SteamUser014_RequestEncryptedAppTicket(winISteamUser_SteamUser014 *_this, void * pDataToInclude, int cbDataToInclude) { TRACE("%p\n", _this); return cppISteamUser_SteamUser014_RequestEncryptedAppTicket(_this->linux_side, pDataToInclude, cbDataToInclude); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser014_GetEncryptedAppTicket, 16) bool __thiscall winISteamUser_SteamUser014_GetEncryptedAppTicket(winISteamUser_SteamUser014 *_this, void * pTicket, int cbMaxTicket, uint32 * pcbTicket) { TRACE("%p\n", _this); return cppISteamUser_SteamUser014_GetEncryptedAppTicket(_this->linux_side, pTicket, cbMaxTicket, pcbTicket); } extern vtable_ptr winISteamUser_SteamUser014_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamUser_SteamUser014, VTABLE_ADD_FUNC(winISteamUser_SteamUser014_GetHSteamUser) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_BLoggedOn) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_GetSteamID) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_InitiateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_TerminateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_TrackAppUsageEvent) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_GetUserDataFolder) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_StartVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_StopVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_GetAvailableVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_GetVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_DecompressVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_GetAuthSessionTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_BeginAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_EndAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_CancelAuthTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_UserHasLicenseForApp) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_BIsBehindNAT) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_AdvertiseGame) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_RequestEncryptedAppTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser014_GetEncryptedAppTicket) ); #ifndef __GNUC__ } #endif winISteamUser_SteamUser014 *create_winISteamUser_SteamUser014(void *linux_side) { winISteamUser_SteamUser014 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamUser_SteamUser014)); TRACE("-> %p\n", r); r->vtable = &winISteamUser_SteamUser014_vtable; r->linux_side = linux_side; return r; } #include "cppISteamUser_SteamUser013.h" typedef struct __winISteamUser_SteamUser013 { vtable_ptr *vtable; void *linux_side; } winISteamUser_SteamUser013; DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser013_GetHSteamUser, 4) HSteamUser __thiscall winISteamUser_SteamUser013_GetHSteamUser(winISteamUser_SteamUser013 *_this) { TRACE("%p\n", _this); return cppISteamUser_SteamUser013_GetHSteamUser(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser013_BLoggedOn, 4) bool __thiscall winISteamUser_SteamUser013_BLoggedOn(winISteamUser_SteamUser013 *_this) { TRACE("%p\n", _this); return cppISteamUser_SteamUser013_BLoggedOn(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser013_GetSteamID, 8) CSteamID *__thiscall winISteamUser_SteamUser013_GetSteamID(winISteamUser_SteamUser013 *_this, CSteamID *_r) { TRACE("%p\n", _this); *_r = cppISteamUser_SteamUser013_GetSteamID(_this->linux_side); return _r; } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser013_InitiateGameConnection, 27) int __thiscall winISteamUser_SteamUser013_InitiateGameConnection(winISteamUser_SteamUser013 *_this, void * pAuthBlob, int cbMaxAuthBlob, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer, bool bSecure) { TRACE("%p\n", _this); return cppISteamUser_SteamUser013_InitiateGameConnection(_this->linux_side, pAuthBlob, cbMaxAuthBlob, steamIDGameServer, unIPServer, usPortServer, bSecure); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser013_TerminateGameConnection, 10) void __thiscall winISteamUser_SteamUser013_TerminateGameConnection(winISteamUser_SteamUser013 *_this, uint32 unIPServer, uint16 usPortServer) { TRACE("%p\n", _this); cppISteamUser_SteamUser013_TerminateGameConnection(_this->linux_side, unIPServer, usPortServer); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser013_TrackAppUsageEvent, 20) void __thiscall winISteamUser_SteamUser013_TrackAppUsageEvent(winISteamUser_SteamUser013 *_this, CGameID gameID, int eAppUsageEvent, const char * pchExtraInfo) { TRACE("%p\n", _this); cppISteamUser_SteamUser013_TrackAppUsageEvent(_this->linux_side, gameID, eAppUsageEvent, pchExtraInfo); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser013_GetUserDataFolder, 12) bool __thiscall winISteamUser_SteamUser013_GetUserDataFolder(winISteamUser_SteamUser013 *_this, char * pchBuffer, int cubBuffer) { bool path_result; TRACE("%p\n", _this); path_result = cppISteamUser_SteamUser013_GetUserDataFolder(_this->linux_side, pchBuffer, cubBuffer); steamclient_unix_path_to_dos_path(path_result, pchBuffer, pchBuffer, cubBuffer); return path_result; } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser013_StartVoiceRecording, 4) void __thiscall winISteamUser_SteamUser013_StartVoiceRecording(winISteamUser_SteamUser013 *_this) { TRACE("%p\n", _this); cppISteamUser_SteamUser013_StartVoiceRecording(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser013_StopVoiceRecording, 4) void __thiscall winISteamUser_SteamUser013_StopVoiceRecording(winISteamUser_SteamUser013 *_this) { TRACE("%p\n", _this); cppISteamUser_SteamUser013_StopVoiceRecording(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser013_GetAvailableVoice, 12) EVoiceResult __thiscall winISteamUser_SteamUser013_GetAvailableVoice(winISteamUser_SteamUser013 *_this, uint32 * pcbCompressed, uint32 * pcbUncompressed) { TRACE("%p\n", _this); return cppISteamUser_SteamUser013_GetAvailableVoice(_this->linux_side, pcbCompressed, pcbUncompressed); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser013_GetVoice, 30) EVoiceResult __thiscall winISteamUser_SteamUser013_GetVoice(winISteamUser_SteamUser013 *_this, bool bWantCompressed, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten, bool bWantUncompressed, void * pUncompressedDestBuffer, uint32 cbUncompressedDestBufferSize, uint32 * nUncompressBytesWritten) { TRACE("%p\n", _this); return cppISteamUser_SteamUser013_GetVoice(_this->linux_side, bWantCompressed, pDestBuffer, cbDestBufferSize, nBytesWritten, bWantUncompressed, pUncompressedDestBuffer, cbUncompressedDestBufferSize, nUncompressBytesWritten); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser013_DecompressVoice, 24) EVoiceResult __thiscall winISteamUser_SteamUser013_DecompressVoice(winISteamUser_SteamUser013 *_this, const void * pCompressed, uint32 cbCompressed, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten) { TRACE("%p\n", _this); return cppISteamUser_SteamUser013_DecompressVoice(_this->linux_side, pCompressed, cbCompressed, pDestBuffer, cbDestBufferSize, nBytesWritten); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser013_GetAuthSessionTicket, 16) HAuthTicket __thiscall winISteamUser_SteamUser013_GetAuthSessionTicket(winISteamUser_SteamUser013 *_this, void * pTicket, int cbMaxTicket, uint32 * pcbTicket) { TRACE("%p\n", _this); return cppISteamUser_SteamUser013_GetAuthSessionTicket(_this->linux_side, pTicket, cbMaxTicket, pcbTicket); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser013_BeginAuthSession, 20) EBeginAuthSessionResult __thiscall winISteamUser_SteamUser013_BeginAuthSession(winISteamUser_SteamUser013 *_this, const void * pAuthTicket, int cbAuthTicket, CSteamID steamID) { TRACE("%p\n", _this); return cppISteamUser_SteamUser013_BeginAuthSession(_this->linux_side, pAuthTicket, cbAuthTicket, steamID); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser013_EndAuthSession, 12) void __thiscall winISteamUser_SteamUser013_EndAuthSession(winISteamUser_SteamUser013 *_this, CSteamID steamID) { TRACE("%p\n", _this); cppISteamUser_SteamUser013_EndAuthSession(_this->linux_side, steamID); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser013_CancelAuthTicket, 8) void __thiscall winISteamUser_SteamUser013_CancelAuthTicket(winISteamUser_SteamUser013 *_this, HAuthTicket hAuthTicket) { TRACE("%p\n", _this); cppISteamUser_SteamUser013_CancelAuthTicket(_this->linux_side, hAuthTicket); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser013_UserHasLicenseForApp, 16) EUserHasLicenseForAppResult __thiscall winISteamUser_SteamUser013_UserHasLicenseForApp(winISteamUser_SteamUser013 *_this, CSteamID steamID, AppId_t appID) { TRACE("%p\n", _this); return cppISteamUser_SteamUser013_UserHasLicenseForApp(_this->linux_side, steamID, appID); } extern vtable_ptr winISteamUser_SteamUser013_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamUser_SteamUser013, VTABLE_ADD_FUNC(winISteamUser_SteamUser013_GetHSteamUser) VTABLE_ADD_FUNC(winISteamUser_SteamUser013_BLoggedOn) VTABLE_ADD_FUNC(winISteamUser_SteamUser013_GetSteamID) VTABLE_ADD_FUNC(winISteamUser_SteamUser013_InitiateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser013_TerminateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser013_TrackAppUsageEvent) VTABLE_ADD_FUNC(winISteamUser_SteamUser013_GetUserDataFolder) VTABLE_ADD_FUNC(winISteamUser_SteamUser013_StartVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser013_StopVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser013_GetAvailableVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser013_GetVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser013_DecompressVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser013_GetAuthSessionTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser013_BeginAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser013_EndAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser013_CancelAuthTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser013_UserHasLicenseForApp) ); #ifndef __GNUC__ } #endif winISteamUser_SteamUser013 *create_winISteamUser_SteamUser013(void *linux_side) { winISteamUser_SteamUser013 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamUser_SteamUser013)); TRACE("-> %p\n", r); r->vtable = &winISteamUser_SteamUser013_vtable; r->linux_side = linux_side; return r; } #include "cppISteamUser_SteamUser012.h" typedef struct __winISteamUser_SteamUser012 { vtable_ptr *vtable; void *linux_side; } winISteamUser_SteamUser012; DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser012_GetHSteamUser, 4) HSteamUser __thiscall winISteamUser_SteamUser012_GetHSteamUser(winISteamUser_SteamUser012 *_this) { TRACE("%p\n", _this); return cppISteamUser_SteamUser012_GetHSteamUser(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser012_BLoggedOn, 4) bool __thiscall winISteamUser_SteamUser012_BLoggedOn(winISteamUser_SteamUser012 *_this) { TRACE("%p\n", _this); return cppISteamUser_SteamUser012_BLoggedOn(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser012_GetSteamID, 8) CSteamID *__thiscall winISteamUser_SteamUser012_GetSteamID(winISteamUser_SteamUser012 *_this, CSteamID *_r) { TRACE("%p\n", _this); *_r = cppISteamUser_SteamUser012_GetSteamID(_this->linux_side); return _r; } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser012_InitiateGameConnection, 27) int __thiscall winISteamUser_SteamUser012_InitiateGameConnection(winISteamUser_SteamUser012 *_this, void * pAuthBlob, int cbMaxAuthBlob, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer, bool bSecure) { TRACE("%p\n", _this); return cppISteamUser_SteamUser012_InitiateGameConnection(_this->linux_side, pAuthBlob, cbMaxAuthBlob, steamIDGameServer, unIPServer, usPortServer, bSecure); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser012_TerminateGameConnection, 10) void __thiscall winISteamUser_SteamUser012_TerminateGameConnection(winISteamUser_SteamUser012 *_this, uint32 unIPServer, uint16 usPortServer) { TRACE("%p\n", _this); cppISteamUser_SteamUser012_TerminateGameConnection(_this->linux_side, unIPServer, usPortServer); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser012_TrackAppUsageEvent, 20) void __thiscall winISteamUser_SteamUser012_TrackAppUsageEvent(winISteamUser_SteamUser012 *_this, CGameID gameID, int eAppUsageEvent, const char * pchExtraInfo) { TRACE("%p\n", _this); cppISteamUser_SteamUser012_TrackAppUsageEvent(_this->linux_side, gameID, eAppUsageEvent, pchExtraInfo); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser012_GetUserDataFolder, 12) bool __thiscall winISteamUser_SteamUser012_GetUserDataFolder(winISteamUser_SteamUser012 *_this, char * pchBuffer, int cubBuffer) { bool path_result; TRACE("%p\n", _this); path_result = cppISteamUser_SteamUser012_GetUserDataFolder(_this->linux_side, pchBuffer, cubBuffer); steamclient_unix_path_to_dos_path(path_result, pchBuffer, pchBuffer, cubBuffer); return path_result; } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser012_StartVoiceRecording, 4) void __thiscall winISteamUser_SteamUser012_StartVoiceRecording(winISteamUser_SteamUser012 *_this) { TRACE("%p\n", _this); cppISteamUser_SteamUser012_StartVoiceRecording(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser012_StopVoiceRecording, 4) void __thiscall winISteamUser_SteamUser012_StopVoiceRecording(winISteamUser_SteamUser012 *_this) { TRACE("%p\n", _this); cppISteamUser_SteamUser012_StopVoiceRecording(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser012_GetCompressedVoice, 16) EVoiceResult __thiscall winISteamUser_SteamUser012_GetCompressedVoice(winISteamUser_SteamUser012 *_this, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten) { TRACE("%p\n", _this); return cppISteamUser_SteamUser012_GetCompressedVoice(_this->linux_side, pDestBuffer, cbDestBufferSize, nBytesWritten); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser012_DecompressVoice, 24) EVoiceResult __thiscall winISteamUser_SteamUser012_DecompressVoice(winISteamUser_SteamUser012 *_this, void * pCompressed, uint32 cbCompressed, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten) { TRACE("%p\n", _this); return cppISteamUser_SteamUser012_DecompressVoice(_this->linux_side, pCompressed, cbCompressed, pDestBuffer, cbDestBufferSize, nBytesWritten); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser012_GetAuthSessionTicket, 16) HAuthTicket __thiscall winISteamUser_SteamUser012_GetAuthSessionTicket(winISteamUser_SteamUser012 *_this, void * pTicket, int cbMaxTicket, uint32 * pcbTicket) { TRACE("%p\n", _this); return cppISteamUser_SteamUser012_GetAuthSessionTicket(_this->linux_side, pTicket, cbMaxTicket, pcbTicket); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser012_BeginAuthSession, 20) EBeginAuthSessionResult __thiscall winISteamUser_SteamUser012_BeginAuthSession(winISteamUser_SteamUser012 *_this, const void * pAuthTicket, int cbAuthTicket, CSteamID steamID) { TRACE("%p\n", _this); return cppISteamUser_SteamUser012_BeginAuthSession(_this->linux_side, pAuthTicket, cbAuthTicket, steamID); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser012_EndAuthSession, 12) void __thiscall winISteamUser_SteamUser012_EndAuthSession(winISteamUser_SteamUser012 *_this, CSteamID steamID) { TRACE("%p\n", _this); cppISteamUser_SteamUser012_EndAuthSession(_this->linux_side, steamID); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser012_CancelAuthTicket, 8) void __thiscall winISteamUser_SteamUser012_CancelAuthTicket(winISteamUser_SteamUser012 *_this, HAuthTicket hAuthTicket) { TRACE("%p\n", _this); cppISteamUser_SteamUser012_CancelAuthTicket(_this->linux_side, hAuthTicket); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser012_UserHasLicenseForApp, 16) EUserHasLicenseForAppResult __thiscall winISteamUser_SteamUser012_UserHasLicenseForApp(winISteamUser_SteamUser012 *_this, CSteamID steamID, AppId_t appID) { TRACE("%p\n", _this); return cppISteamUser_SteamUser012_UserHasLicenseForApp(_this->linux_side, steamID, appID); } extern vtable_ptr winISteamUser_SteamUser012_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamUser_SteamUser012, VTABLE_ADD_FUNC(winISteamUser_SteamUser012_GetHSteamUser) VTABLE_ADD_FUNC(winISteamUser_SteamUser012_BLoggedOn) VTABLE_ADD_FUNC(winISteamUser_SteamUser012_GetSteamID) VTABLE_ADD_FUNC(winISteamUser_SteamUser012_InitiateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser012_TerminateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser012_TrackAppUsageEvent) VTABLE_ADD_FUNC(winISteamUser_SteamUser012_GetUserDataFolder) VTABLE_ADD_FUNC(winISteamUser_SteamUser012_StartVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser012_StopVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser012_GetCompressedVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser012_DecompressVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser012_GetAuthSessionTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser012_BeginAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser012_EndAuthSession) VTABLE_ADD_FUNC(winISteamUser_SteamUser012_CancelAuthTicket) VTABLE_ADD_FUNC(winISteamUser_SteamUser012_UserHasLicenseForApp) ); #ifndef __GNUC__ } #endif winISteamUser_SteamUser012 *create_winISteamUser_SteamUser012(void *linux_side) { winISteamUser_SteamUser012 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamUser_SteamUser012)); TRACE("-> %p\n", r); r->vtable = &winISteamUser_SteamUser012_vtable; r->linux_side = linux_side; return r; } #include "cppISteamUser_SteamUser011.h" typedef struct __winISteamUser_SteamUser011 { vtable_ptr *vtable; void *linux_side; } winISteamUser_SteamUser011; DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser011_GetHSteamUser, 4) HSteamUser __thiscall winISteamUser_SteamUser011_GetHSteamUser(winISteamUser_SteamUser011 *_this) { TRACE("%p\n", _this); return cppISteamUser_SteamUser011_GetHSteamUser(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser011_BLoggedOn, 4) bool __thiscall winISteamUser_SteamUser011_BLoggedOn(winISteamUser_SteamUser011 *_this) { TRACE("%p\n", _this); return cppISteamUser_SteamUser011_BLoggedOn(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser011_GetSteamID, 8) CSteamID *__thiscall winISteamUser_SteamUser011_GetSteamID(winISteamUser_SteamUser011 *_this, CSteamID *_r) { TRACE("%p\n", _this); *_r = cppISteamUser_SteamUser011_GetSteamID(_this->linux_side); return _r; } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser011_InitiateGameConnection, 27) int __thiscall winISteamUser_SteamUser011_InitiateGameConnection(winISteamUser_SteamUser011 *_this, void * pAuthBlob, int cbMaxAuthBlob, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer, bool bSecure) { TRACE("%p\n", _this); return cppISteamUser_SteamUser011_InitiateGameConnection(_this->linux_side, pAuthBlob, cbMaxAuthBlob, steamIDGameServer, unIPServer, usPortServer, bSecure); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser011_TerminateGameConnection, 10) void __thiscall winISteamUser_SteamUser011_TerminateGameConnection(winISteamUser_SteamUser011 *_this, uint32 unIPServer, uint16 usPortServer) { TRACE("%p\n", _this); cppISteamUser_SteamUser011_TerminateGameConnection(_this->linux_side, unIPServer, usPortServer); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser011_TrackAppUsageEvent, 20) void __thiscall winISteamUser_SteamUser011_TrackAppUsageEvent(winISteamUser_SteamUser011 *_this, CGameID gameID, int eAppUsageEvent, const char * pchExtraInfo) { TRACE("%p\n", _this); cppISteamUser_SteamUser011_TrackAppUsageEvent(_this->linux_side, gameID, eAppUsageEvent, pchExtraInfo); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser011_GetUserDataFolder, 12) bool __thiscall winISteamUser_SteamUser011_GetUserDataFolder(winISteamUser_SteamUser011 *_this, char * pchBuffer, int cubBuffer) { bool path_result; TRACE("%p\n", _this); path_result = cppISteamUser_SteamUser011_GetUserDataFolder(_this->linux_side, pchBuffer, cubBuffer); steamclient_unix_path_to_dos_path(path_result, pchBuffer, pchBuffer, cubBuffer); return path_result; } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser011_StartVoiceRecording, 4) void __thiscall winISteamUser_SteamUser011_StartVoiceRecording(winISteamUser_SteamUser011 *_this) { TRACE("%p\n", _this); cppISteamUser_SteamUser011_StartVoiceRecording(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser011_StopVoiceRecording, 4) void __thiscall winISteamUser_SteamUser011_StopVoiceRecording(winISteamUser_SteamUser011 *_this) { TRACE("%p\n", _this); cppISteamUser_SteamUser011_StopVoiceRecording(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser011_GetCompressedVoice, 16) EVoiceResult __thiscall winISteamUser_SteamUser011_GetCompressedVoice(winISteamUser_SteamUser011 *_this, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten) { TRACE("%p\n", _this); return cppISteamUser_SteamUser011_GetCompressedVoice(_this->linux_side, pDestBuffer, cbDestBufferSize, nBytesWritten); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser011_DecompressVoice, 24) EVoiceResult __thiscall winISteamUser_SteamUser011_DecompressVoice(winISteamUser_SteamUser011 *_this, void * pCompressed, uint32 cbCompressed, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten) { TRACE("%p\n", _this); return cppISteamUser_SteamUser011_DecompressVoice(_this->linux_side, pCompressed, cbCompressed, pDestBuffer, cbDestBufferSize, nBytesWritten); } extern vtable_ptr winISteamUser_SteamUser011_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamUser_SteamUser011, VTABLE_ADD_FUNC(winISteamUser_SteamUser011_GetHSteamUser) VTABLE_ADD_FUNC(winISteamUser_SteamUser011_BLoggedOn) VTABLE_ADD_FUNC(winISteamUser_SteamUser011_GetSteamID) VTABLE_ADD_FUNC(winISteamUser_SteamUser011_InitiateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser011_TerminateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser011_TrackAppUsageEvent) VTABLE_ADD_FUNC(winISteamUser_SteamUser011_GetUserDataFolder) VTABLE_ADD_FUNC(winISteamUser_SteamUser011_StartVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser011_StopVoiceRecording) VTABLE_ADD_FUNC(winISteamUser_SteamUser011_GetCompressedVoice) VTABLE_ADD_FUNC(winISteamUser_SteamUser011_DecompressVoice) ); #ifndef __GNUC__ } #endif winISteamUser_SteamUser011 *create_winISteamUser_SteamUser011(void *linux_side) { winISteamUser_SteamUser011 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamUser_SteamUser011)); TRACE("-> %p\n", r); r->vtable = &winISteamUser_SteamUser011_vtable; r->linux_side = linux_side; return r; } #include "cppISteamUser_SteamUser010.h" typedef struct __winISteamUser_SteamUser010 { vtable_ptr *vtable; void *linux_side; } winISteamUser_SteamUser010; DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser010_GetHSteamUser, 4) HSteamUser __thiscall winISteamUser_SteamUser010_GetHSteamUser(winISteamUser_SteamUser010 *_this) { TRACE("%p\n", _this); return cppISteamUser_SteamUser010_GetHSteamUser(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser010_BLoggedOn, 4) bool __thiscall winISteamUser_SteamUser010_BLoggedOn(winISteamUser_SteamUser010 *_this) { TRACE("%p\n", _this); return cppISteamUser_SteamUser010_BLoggedOn(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser010_GetSteamID, 8) CSteamID *__thiscall winISteamUser_SteamUser010_GetSteamID(winISteamUser_SteamUser010 *_this, CSteamID *_r) { TRACE("%p\n", _this); *_r = cppISteamUser_SteamUser010_GetSteamID(_this->linux_side); return _r; } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser010_InitiateGameConnection, 27) int __thiscall winISteamUser_SteamUser010_InitiateGameConnection(winISteamUser_SteamUser010 *_this, void * pAuthBlob, int cbMaxAuthBlob, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer, bool bSecure) { TRACE("%p\n", _this); return cppISteamUser_SteamUser010_InitiateGameConnection(_this->linux_side, pAuthBlob, cbMaxAuthBlob, steamIDGameServer, unIPServer, usPortServer, bSecure); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser010_TerminateGameConnection, 10) void __thiscall winISteamUser_SteamUser010_TerminateGameConnection(winISteamUser_SteamUser010 *_this, uint32 unIPServer, uint16 usPortServer) { TRACE("%p\n", _this); cppISteamUser_SteamUser010_TerminateGameConnection(_this->linux_side, unIPServer, usPortServer); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser010_TrackAppUsageEvent, 20) void __thiscall winISteamUser_SteamUser010_TrackAppUsageEvent(winISteamUser_SteamUser010 *_this, CGameID gameID, int eAppUsageEvent, const char * pchExtraInfo) { TRACE("%p\n", _this); cppISteamUser_SteamUser010_TrackAppUsageEvent(_this->linux_side, gameID, eAppUsageEvent, pchExtraInfo); } extern vtable_ptr winISteamUser_SteamUser010_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamUser_SteamUser010, VTABLE_ADD_FUNC(winISteamUser_SteamUser010_GetHSteamUser) VTABLE_ADD_FUNC(winISteamUser_SteamUser010_BLoggedOn) VTABLE_ADD_FUNC(winISteamUser_SteamUser010_GetSteamID) VTABLE_ADD_FUNC(winISteamUser_SteamUser010_InitiateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser010_TerminateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser010_TrackAppUsageEvent) ); #ifndef __GNUC__ } #endif winISteamUser_SteamUser010 *create_winISteamUser_SteamUser010(void *linux_side) { winISteamUser_SteamUser010 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamUser_SteamUser010)); TRACE("-> %p\n", r); r->vtable = &winISteamUser_SteamUser010_vtable; r->linux_side = linux_side; return r; } #include "cppISteamUser_SteamUser009.h" typedef struct __winISteamUser_SteamUser009 { vtable_ptr *vtable; void *linux_side; } winISteamUser_SteamUser009; DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser009_GetHSteamUser, 4) HSteamUser __thiscall winISteamUser_SteamUser009_GetHSteamUser(winISteamUser_SteamUser009 *_this) { TRACE("%p\n", _this); return cppISteamUser_SteamUser009_GetHSteamUser(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser009_BLoggedOn, 4) bool __thiscall winISteamUser_SteamUser009_BLoggedOn(winISteamUser_SteamUser009 *_this) { TRACE("%p\n", _this); return cppISteamUser_SteamUser009_BLoggedOn(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser009_GetSteamID, 8) CSteamID *__thiscall winISteamUser_SteamUser009_GetSteamID(winISteamUser_SteamUser009 *_this, CSteamID *_r) { TRACE("%p\n", _this); *_r = cppISteamUser_SteamUser009_GetSteamID(_this->linux_side); return _r; } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser009_InitiateGameConnection, 35) int __thiscall winISteamUser_SteamUser009_InitiateGameConnection(winISteamUser_SteamUser009 *_this, void * pAuthBlob, int cbMaxAuthBlob, CSteamID steamIDGameServer, CGameID gameID, uint32 unIPServer, uint16 usPortServer, bool bSecure) { TRACE("%p\n", _this); return cppISteamUser_SteamUser009_InitiateGameConnection(_this->linux_side, pAuthBlob, cbMaxAuthBlob, steamIDGameServer, gameID, unIPServer, usPortServer, bSecure); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser009_TerminateGameConnection, 10) void __thiscall winISteamUser_SteamUser009_TerminateGameConnection(winISteamUser_SteamUser009 *_this, uint32 unIPServer, uint16 usPortServer) { TRACE("%p\n", _this); cppISteamUser_SteamUser009_TerminateGameConnection(_this->linux_side, unIPServer, usPortServer); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser009_TrackAppUsageEvent, 20) void __thiscall winISteamUser_SteamUser009_TrackAppUsageEvent(winISteamUser_SteamUser009 *_this, CGameID gameID, int eAppUsageEvent, const char * pchExtraInfo) { TRACE("%p\n", _this); cppISteamUser_SteamUser009_TrackAppUsageEvent(_this->linux_side, gameID, eAppUsageEvent, pchExtraInfo); } DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser009_RefreshSteam2Login, 4) void __thiscall winISteamUser_SteamUser009_RefreshSteam2Login(winISteamUser_SteamUser009 *_this) { TRACE("%p\n", _this); cppISteamUser_SteamUser009_RefreshSteam2Login(_this->linux_side); } extern vtable_ptr winISteamUser_SteamUser009_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamUser_SteamUser009, VTABLE_ADD_FUNC(winISteamUser_SteamUser009_GetHSteamUser) VTABLE_ADD_FUNC(winISteamUser_SteamUser009_BLoggedOn) VTABLE_ADD_FUNC(winISteamUser_SteamUser009_GetSteamID) VTABLE_ADD_FUNC(winISteamUser_SteamUser009_InitiateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser009_TerminateGameConnection) VTABLE_ADD_FUNC(winISteamUser_SteamUser009_TrackAppUsageEvent) VTABLE_ADD_FUNC(winISteamUser_SteamUser009_RefreshSteam2Login) ); #ifndef __GNUC__ } #endif winISteamUser_SteamUser009 *create_winISteamUser_SteamUser009(void *linux_side) { winISteamUser_SteamUser009 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamUser_SteamUser009)); TRACE("-> %p\n", r); r->vtable = &winISteamUser_SteamUser009_vtable; r->linux_side = linux_side; return r; }