#ifdef __cplusplus extern "C" { #endif extern HSteamUser cppISteamUser_SteamUser015_GetHSteamUser(void *); extern bool cppISteamUser_SteamUser015_BLoggedOn(void *); extern CSteamID cppISteamUser_SteamUser015_GetSteamID(void *); extern int cppISteamUser_SteamUser015_InitiateGameConnection(void *, void *, int, CSteamID, uint32, uint16, bool); extern void cppISteamUser_SteamUser015_TerminateGameConnection(void *, uint32, uint16); extern void cppISteamUser_SteamUser015_TrackAppUsageEvent(void *, CGameID, int, const char *); extern bool cppISteamUser_SteamUser015_GetUserDataFolder(void *, char *, int); extern void cppISteamUser_SteamUser015_StartVoiceRecording(void *); extern void cppISteamUser_SteamUser015_StopVoiceRecording(void *); extern EVoiceResult cppISteamUser_SteamUser015_GetAvailableVoice(void *, uint32 *, uint32 *); extern EVoiceResult cppISteamUser_SteamUser015_GetVoice(void *, bool, void *, uint32, uint32 *, bool, void *, uint32, uint32 *); extern EVoiceResult cppISteamUser_SteamUser015_DecompressVoice(void *, const void *, uint32, void *, uint32, uint32 *, uint32); extern uint32 cppISteamUser_SteamUser015_GetVoiceOptimalSampleRate(void *); extern HAuthTicket cppISteamUser_SteamUser015_GetAuthSessionTicket(void *, void *, int, uint32 *); extern EBeginAuthSessionResult cppISteamUser_SteamUser015_BeginAuthSession(void *, const void *, int, CSteamID); extern void cppISteamUser_SteamUser015_EndAuthSession(void *, CSteamID); extern void cppISteamUser_SteamUser015_CancelAuthTicket(void *, HAuthTicket); extern EUserHasLicenseForAppResult cppISteamUser_SteamUser015_UserHasLicenseForApp(void *, CSteamID, AppId_t); extern bool cppISteamUser_SteamUser015_BIsBehindNAT(void *); extern void cppISteamUser_SteamUser015_AdvertiseGame(void *, CSteamID, uint32, uint16); extern SteamAPICall_t cppISteamUser_SteamUser015_RequestEncryptedAppTicket(void *, void *, int); extern bool cppISteamUser_SteamUser015_GetEncryptedAppTicket(void *, void *, int, uint32 *); #ifdef __cplusplus } #endif