#!/bin/bash set -e #./wine/ <-- wine source #./build/ <-- built files #./dist/ <-- proton build, ready to distribute TOP="$PWD" PLATFORM=$(uname) if [ "$PLATFORM" == "Darwin" ]; then CC="ccache clang -g" AMD64_WRAPPER="" I386_WRAPPER="" else CC="ccache gcc -g" AMD64_WRAPPER="schroot --chroot steamrt_scout_beta_amd64 --" I386_WRAPPER="schroot --chroot steamrt_scout_beta_i386 --" fi if [ "$1" == "--release" ]; then STRIP='strip' if [ "$PLATFORM" == "Darwin" ]; then STRIPFLAGS='' else STRIPFLAGS='-s' fi else STRIP='' STRIPFLAGS='' fi DST_DIR="$TOP/build/dist" TOOLS_DIR64="$TOP/build/tools.win64" TOOLS_DIR32="$TOP/build/tools.win32" mkdir -p dist "$DST_DIR"/bin build/wine.win32 build/dist.win32 build/wine.win64 #build wine64 cd "$TOP"/build/wine.win64 CC="$CC" $AMD64_WRAPPER "$TOP"/wine/configure --enable-win64 --disable-tests --prefix="$DST_DIR" $AMD64_WRAPPER make -j5 INSTALL_PROGRAM_FLAGS="$STRIPFLAGS" $AMD64_WRAPPER make install-lib INSTALL_PROGRAM_FLAGS="$STRIPFLAGS" $AMD64_WRAPPER make prefix="$TOOLS_DIR64" libdir="$TOOLS_DIR64/lib64" dlldir="$TOOLS_DIR64/lib64/wine" install-dev install-lib rm -f "$DST_DIR"/bin/{msiexec,notepad,regedit,regsvr32,wineboot,winecfg,wineconsole,winedbg,winefile,winemine,winepath} rm -rf "$DST_DIR/share/man/" #build wine32 cd "$TOP"/build/wine.win32 CC="$CC" $I386_WRAPPER "$TOP"/wine/configure --disable-tests --prefix="$TOP/build/dist.win32/" $I386_WRAPPER make -j5 INSTALL_PROGRAM_FLAGS="$STRIPFLAGS" $I386_WRAPPER make install-lib INSTALL_PROGRAM_FLAGS="$STRIPFLAGS" $I386_WRAPPER make prefix="$TOOLS_DIR32" libdir="$TOOLS_DIR32/lib" dlldir="$TOOLS_DIR32/lib/wine" install-dev install-lib #install 32-bit stuff manually, see # https://wiki.winehq.org/Packaging#WoW64_Workarounds cd "$TOP"/build/dist.win32/ cp -a lib "$DST_DIR"/ cp -a bin/wine "$DST_DIR"/bin/ if [ "$PLATFORM" != "Darwin" ]; then cp -a bin/wine-preloader "$DST_DIR"/bin/ fi cp -a bin/wineserver "$DST_DIR"/bin/wineserver32 #build 64-bit lsteamclient cd "$TOP" rm -rf build/lsteamclient.win64 cp -a lsteamclient build/lsteamclient.win64 cd "$TOP"/build/lsteamclient.win64/ $AMD64_WRAPPER "$TOP"/wine/tools/winemaker/winemaker \ --nosource-fix --nolower-include --nodlls --nomsvcrt \ -DSTEAM_API_EXPORTS \ -I"$TOOLS_DIR64"/include/ \ -I"$TOOLS_DIR64"/include/wine/ \ -I"$TOOLS_DIR64"/include/wine/windows/ \ -L"$TOOLS_DIR64"/lib64/ \ -L"$TOOLS_DIR64"/lib64/wine/ \ --dll . CXXFLAGS="-Wno-attributes -O2" CFLAGS="-O2" PATH="$TOOLS_DIR64/bin:$PATH" $AMD64_WRAPPER make if [ x"$STRIP" != x ]; then $AMD64_WRAPPER "$STRIP" lsteamclient.dll.so fi cp -a lsteamclient.dll.so "$DST_DIR"/lib64/wine/ #build 32-bit lsteamclient cd "$TOP" rm -rf build/lsteamclient.win32 cp -a lsteamclient build/lsteamclient.win32 cd "$TOP"/build/lsteamclient.win32/ $I386_WRAPPER "$TOP"/wine/tools/winemaker/winemaker \ --nosource-fix --nolower-include --nodlls --nomsvcrt --wine32 \ -DSTEAM_API_EXPORTS \ -I"$TOOLS_DIR32"/include/ \ -I"$TOOLS_DIR32"/include/wine/ \ -I"$TOOLS_DIR32"/include/wine/windows/ \ -L"$TOOLS_DIR32"/lib/ \ -L"$TOOLS_DIR32"/lib/wine/ \ --dll . CXXFLAGS="-Wno-attributes -O2" CFLAGS="-O2" PATH="$TOOLS_DIR32/bin:$PATH" $I386_WRAPPER make if [ x"$STRIP" != x ]; then $I386_WRAPPER "$STRIP" lsteamclient.dll.so fi cp -a lsteamclient.dll.so "$DST_DIR"/lib/wine/ #build 64-bit vrclient cd "$TOP" rm -rf build/vrclient_x64 cp -a vrclient_x64 build/vrclient_x64 cd "$TOP"/build/vrclient_x64/ $AMD64_WRAPPER "$TOP"/wine/tools/winemaker/winemaker \ --nosource-fix --nolower-include --nodlls --nomsvcrt \ -I"$TOOLS_DIR64"/include/ \ -I"$TOOLS_DIR64"/include/wine/ \ -I"$TOOLS_DIR64"/include/wine/windows/ \ -L"$TOOLS_DIR64"/lib64/ \ -L"$TOOLS_DIR64"/lib64/wine/ \ --dll . CXXFLAGS="-Wno-attributes -std=c++0x -O2" CFLAGS="-O2" PATH="$TOOLS_DIR64/bin:$PATH" $AMD64_WRAPPER make PATH="$TOOLS_DIR64/bin:$PATH" $AMD64_WRAPPER winebuild --dll --fake-module -E vrclient_x64.spec -o vrclient_x64.dll.fake if [ x"$STRIP" != x ]; then $AMD64_WRAPPER "$STRIP" vrclient_x64.dll.so fi cp -a vrclient_x64.dll.so "$DST_DIR"/lib64/wine/ cp -a vrclient_x64.dll.fake "$DST_DIR"/lib64/wine/fakedlls/vrclient_x64.dll #build 32-bit vrclient cd "$TOP" rm -rf build/vrclient cp -a vrclient_x64 build/vrclient cd "$TOP"/build/vrclient/ mv vrclient_x64.spec vrclient.spec $I386_WRAPPER "$TOP"/wine/tools/winemaker/winemaker \ --nosource-fix --nolower-include --nodlls --nomsvcrt --wine32 \ -I"$TOOLS_DIR32"/include/ \ -I"$TOOLS_DIR32"/include/wine/ \ -I"$TOOLS_DIR32"/include/wine/windows/ \ -L"$TOOLS_DIR32"/lib/ \ -L"$TOOLS_DIR32"/lib/wine/ \ --dll . CXXFLAGS="-Wno-attributes -std=c++0x -O2" CFLAGS="-O2" PATH="$TOOLS_DIR32/bin:$PATH" $I386_WRAPPER make PATH="$TOOLS_DIR32/bin:$PATH" $I386_WRAPPER winebuild --dll --fake-module -E vrclient.spec -o vrclient.dll.fake if [ x"$STRIP" != x ]; then $I386_WRAPPER "$STRIP" vrclient.dll.so fi cp -a vrclient.dll.so "$DST_DIR"/lib/wine/ cp -a vrclient.dll.fake "$DST_DIR"/lib/wine/fakedlls/vrclient.dll #build dxvk #Debian 9 is too old to build dxvk, so I gave up and I'm building it on my Arch #Linux box and checking the binaries into Git instead. Blech. --aeikum cd "$TOP" mkdir -p "$DST_DIR"/lib64/wine/dxvk cp "dxvk.win64/dxgi.dll" "$DST_DIR"/lib64/wine/dxvk/ cp "dxvk.win64/d3d11.dll" "$DST_DIR"/lib64/wine/dxvk/ mkdir -p "$DST_DIR"/lib/wine/dxvk cp "dxvk.win32/dxgi.dll" "$DST_DIR"/lib/wine/dxvk/ cp "dxvk.win32/d3d11.dll" "$DST_DIR"/lib/wine/dxvk/ #unfortunately the Steam runtime chroot is too old to build dxvk, so #we have to build it in the host system #requires meson >= 0.43 and posix thread enabled mingw-w64, on debian: # update-alternatives --config i686-w64-mingw32-g++ # update-alternatives --config i686-w64-mingw32-gcc # update-alternatives --config x86_64-w64-mingw32-g++ # update-alternatives --config x86_64-w64-mingw32-gcc #cd "$TOP" #if [ ! -e dxvk/proton.win64.built ]; then # PATH="$TOP"/glslang/bin/:"$PATH" bash ./build_dxvk.sh win64 #fi #if [ ! -e dxvk/proton.win32.built ]; then # PATH="$TOP"/glslang/bin/:"$PATH" bash ./build_dxvk.sh win32 #fi # #mkdir -p "$DST_DIR"/lib/wine/dxvk #cp -a dxvk/dist.win32/bin/dxgi.dll "$DST_DIR"/lib/wine/dxvk/ #cp -a dxvk/dist.win32/bin/d3d11.dll "$DST_DIR"/lib/wine/dxvk/ # #mkdir -p "$DST_DIR"/lib64/wine/dxvk #cp -a dxvk/dist.win64/bin/dxgi.dll "$DST_DIR"/lib64/wine/dxvk/ #cp -a dxvk/dist.win64/bin/d3d11.dll "$DST_DIR"/lib64/wine/dxvk/ echo "Packaging..." cd "$TOP" #the difference between -1 and -9 is about 20 MB, so prioritize quick startup over file size tar -C build/dist -c . | gzip -c -1 > dist/proton_dist.tar.gz cp -a toolmanifest.vdf dist/ cp -a proton dist/ cp -a LICENSE dist/ date '+%s' > dist/version echo "Proton ready in dist/"