/* This file is auto-generated, do not edit. */ #include #include "windef.h" #include "winbase.h" #include "wine/debug.h" #include "steam_defs.h" #include "steamclient_private.h" #include "struct_converters.h" WINE_DEFAULT_DEBUG_CHANNEL(steamclient); #include "cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001.h" DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_RegisterSteamMusicRemote, 8) DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_DeregisterSteamMusicRemote, 4) DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_BIsCurrentMusicRemote, 4) DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_BActivationSuccess, 8) DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetDisplayName, 8) DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetPNGIcon_64x64, 12) DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlayPrevious, 8) DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlayNext, 8) DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableShuffled, 8) DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableLooped, 8) DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableQueue, 8) DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlaylists, 8) DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdatePlaybackStatus, 8) DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateShuffled, 8) DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateLooped, 8) DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateVolume, 8) DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryWillChange, 4) DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryIsAvailable, 8) DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryText, 8) DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryElapsedSeconds, 8) DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryCoverArt, 12) DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryDidChange, 4) DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_QueueWillChange, 4) DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_ResetQueueEntries, 4) DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetQueueEntry, 16) DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCurrentQueueEntry, 8) DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_QueueDidChange, 4) DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_PlaylistWillChange, 4) DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_ResetPlaylistEntries, 4) DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetPlaylistEntry, 16) DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCurrentPlaylistEntry, 8) DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_PlaylistDidChange, 4) bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_RegisterSteamMusicRemote(struct w_steam_iface *_this, const char *pchName) { bool _ret; TRACE("%p\n", _this); _ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_RegisterSteamMusicRemote(_this->u_iface, pchName); return _ret; } bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_DeregisterSteamMusicRemote(struct w_steam_iface *_this) { bool _ret; TRACE("%p\n", _this); _ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_DeregisterSteamMusicRemote(_this->u_iface); return _ret; } bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_BIsCurrentMusicRemote(struct w_steam_iface *_this) { bool _ret; TRACE("%p\n", _this); _ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_BIsCurrentMusicRemote(_this->u_iface); return _ret; } bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_BActivationSuccess(struct w_steam_iface *_this, bool bValue) { bool _ret; TRACE("%p\n", _this); _ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_BActivationSuccess(_this->u_iface, bValue); return _ret; } bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetDisplayName(struct w_steam_iface *_this, const char *pchDisplayName) { bool _ret; TRACE("%p\n", _this); _ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetDisplayName(_this->u_iface, pchDisplayName); return _ret; } bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetPNGIcon_64x64(struct w_steam_iface *_this, void *pvBuffer, uint32 cbBufferLength) { bool _ret; TRACE("%p\n", _this); _ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetPNGIcon_64x64(_this->u_iface, pvBuffer, cbBufferLength); return _ret; } bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlayPrevious(struct w_steam_iface *_this, bool bValue) { bool _ret; TRACE("%p\n", _this); _ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlayPrevious(_this->u_iface, bValue); return _ret; } bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlayNext(struct w_steam_iface *_this, bool bValue) { bool _ret; TRACE("%p\n", _this); _ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlayNext(_this->u_iface, bValue); return _ret; } bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableShuffled(struct w_steam_iface *_this, bool bValue) { bool _ret; TRACE("%p\n", _this); _ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableShuffled(_this->u_iface, bValue); return _ret; } bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableLooped(struct w_steam_iface *_this, bool bValue) { bool _ret; TRACE("%p\n", _this); _ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableLooped(_this->u_iface, bValue); return _ret; } bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableQueue(struct w_steam_iface *_this, bool bValue) { bool _ret; TRACE("%p\n", _this); _ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableQueue(_this->u_iface, bValue); return _ret; } bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlaylists(struct w_steam_iface *_this, bool bValue) { bool _ret; TRACE("%p\n", _this); _ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlaylists(_this->u_iface, bValue); return _ret; } bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdatePlaybackStatus(struct w_steam_iface *_this, AudioPlayback_Status nStatus) { bool _ret; TRACE("%p\n", _this); _ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdatePlaybackStatus(_this->u_iface, nStatus); return _ret; } bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateShuffled(struct w_steam_iface *_this, bool bValue) { bool _ret; TRACE("%p\n", _this); _ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateShuffled(_this->u_iface, bValue); return _ret; } bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateLooped(struct w_steam_iface *_this, bool bValue) { bool _ret; TRACE("%p\n", _this); _ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateLooped(_this->u_iface, bValue); return _ret; } bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateVolume(struct w_steam_iface *_this, float flValue) { bool _ret; TRACE("%p\n", _this); _ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateVolume(_this->u_iface, flValue); return _ret; } bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryWillChange(struct w_steam_iface *_this) { bool _ret; TRACE("%p\n", _this); _ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryWillChange(_this->u_iface); return _ret; } bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryIsAvailable(struct w_steam_iface *_this, bool bAvailable) { bool _ret; TRACE("%p\n", _this); _ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryIsAvailable(_this->u_iface, bAvailable); return _ret; } bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryText(struct w_steam_iface *_this, const char *pchText) { bool _ret; TRACE("%p\n", _this); _ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryText(_this->u_iface, pchText); return _ret; } bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryElapsedSeconds(struct w_steam_iface *_this, int nValue) { bool _ret; TRACE("%p\n", _this); _ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryElapsedSeconds(_this->u_iface, nValue); return _ret; } bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryCoverArt(struct w_steam_iface *_this, void *pvBuffer, uint32 cbBufferLength) { bool _ret; TRACE("%p\n", _this); _ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryCoverArt(_this->u_iface, pvBuffer, cbBufferLength); return _ret; } bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryDidChange(struct w_steam_iface *_this) { bool _ret; TRACE("%p\n", _this); _ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryDidChange(_this->u_iface); return _ret; } bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_QueueWillChange(struct w_steam_iface *_this) { bool _ret; TRACE("%p\n", _this); _ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_QueueWillChange(_this->u_iface); return _ret; } bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_ResetQueueEntries(struct w_steam_iface *_this) { bool _ret; TRACE("%p\n", _this); _ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_ResetQueueEntries(_this->u_iface); return _ret; } bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetQueueEntry(struct w_steam_iface *_this, int nID, int nPosition, const char *pchEntryText) { bool _ret; TRACE("%p\n", _this); _ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetQueueEntry(_this->u_iface, nID, nPosition, pchEntryText); return _ret; } bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCurrentQueueEntry(struct w_steam_iface *_this, int nID) { bool _ret; TRACE("%p\n", _this); _ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCurrentQueueEntry(_this->u_iface, nID); return _ret; } bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_QueueDidChange(struct w_steam_iface *_this) { bool _ret; TRACE("%p\n", _this); _ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_QueueDidChange(_this->u_iface); return _ret; } bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_PlaylistWillChange(struct w_steam_iface *_this) { bool _ret; TRACE("%p\n", _this); _ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_PlaylistWillChange(_this->u_iface); return _ret; } bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_ResetPlaylistEntries(struct w_steam_iface *_this) { bool _ret; TRACE("%p\n", _this); _ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_ResetPlaylistEntries(_this->u_iface); return _ret; } bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetPlaylistEntry(struct w_steam_iface *_this, int nID, int nPosition, const char *pchEntryText) { bool _ret; TRACE("%p\n", _this); _ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetPlaylistEntry(_this->u_iface, nID, nPosition, pchEntryText); return _ret; } bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCurrentPlaylistEntry(struct w_steam_iface *_this, int nID) { bool _ret; TRACE("%p\n", _this); _ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCurrentPlaylistEntry(_this->u_iface, nID); return _ret; } bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_PlaylistDidChange(struct w_steam_iface *_this) { bool _ret; TRACE("%p\n", _this); _ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_PlaylistDidChange(_this->u_iface); return _ret; } extern vtable_ptr winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001, VTABLE_ADD_FUNC(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_RegisterSteamMusicRemote) VTABLE_ADD_FUNC(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_DeregisterSteamMusicRemote) VTABLE_ADD_FUNC(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_BIsCurrentMusicRemote) VTABLE_ADD_FUNC(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_BActivationSuccess) VTABLE_ADD_FUNC(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetDisplayName) VTABLE_ADD_FUNC(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetPNGIcon_64x64) VTABLE_ADD_FUNC(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlayPrevious) VTABLE_ADD_FUNC(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlayNext) VTABLE_ADD_FUNC(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableShuffled) VTABLE_ADD_FUNC(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableLooped) VTABLE_ADD_FUNC(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableQueue) VTABLE_ADD_FUNC(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlaylists) VTABLE_ADD_FUNC(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdatePlaybackStatus) VTABLE_ADD_FUNC(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateShuffled) VTABLE_ADD_FUNC(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateLooped) VTABLE_ADD_FUNC(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateVolume) VTABLE_ADD_FUNC(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryWillChange) VTABLE_ADD_FUNC(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryIsAvailable) VTABLE_ADD_FUNC(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryText) VTABLE_ADD_FUNC(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryElapsedSeconds) VTABLE_ADD_FUNC(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryCoverArt) VTABLE_ADD_FUNC(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryDidChange) VTABLE_ADD_FUNC(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_QueueWillChange) VTABLE_ADD_FUNC(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_ResetQueueEntries) VTABLE_ADD_FUNC(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetQueueEntry) VTABLE_ADD_FUNC(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCurrentQueueEntry) VTABLE_ADD_FUNC(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_QueueDidChange) VTABLE_ADD_FUNC(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_PlaylistWillChange) VTABLE_ADD_FUNC(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_ResetPlaylistEntries) VTABLE_ADD_FUNC(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetPlaylistEntry) VTABLE_ADD_FUNC(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCurrentPlaylistEntry) VTABLE_ADD_FUNC(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_PlaylistDidChange) ); #ifndef __GNUC__ } #endif struct w_steam_iface *create_winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001(void *u_iface) { struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMMUSICREMOTE_INTERFACE_VERSION001"); TRACE("-> %p\n", r); r->vtable = alloc_vtable(&winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_vtable, 32, "STEAMMUSICREMOTE_INTERFACE_VERSION001"); r->u_iface = u_iface; return r; }