#include "steamclient_private.h" #include "steam_defs.h" #include "steamworks_sdk_142/steam_api.h" #include "steamworks_sdk_142/isteamgameserver.h" #include "steamworks_sdk_142/isteamgameserverstats.h" #include "steamworks_sdk_142/isteamgamecoordinator.h" extern "C" { struct winSteamServersConnected_t_1 { } __attribute__ ((ms_struct)); void cb_SteamServersConnected_t_1(void *l, void *w) { SteamServersConnected_t *lin = (SteamServersConnected_t *)l; struct winSteamServersConnected_t_1 *win = (struct winSteamServersConnected_t_1 *)w; } struct winSteamServerConnectFailure_t_8 { EResult m_eResult; bool m_bStillRetrying; } __attribute__ ((ms_struct)); void cb_SteamServerConnectFailure_t_8(void *l, void *w) { SteamServerConnectFailure_t *lin = (SteamServerConnectFailure_t *)l; struct winSteamServerConnectFailure_t_8 *win = (struct winSteamServerConnectFailure_t_8 *)w; win->m_eResult = lin->m_eResult; win->m_bStillRetrying = lin->m_bStillRetrying; } struct winSteamServersDisconnected_t_4 { EResult m_eResult; } __attribute__ ((ms_struct)); void cb_SteamServersDisconnected_t_4(void *l, void *w) { SteamServersDisconnected_t *lin = (SteamServersDisconnected_t *)l; struct winSteamServersDisconnected_t_4 *win = (struct winSteamServersDisconnected_t_4 *)w; win->m_eResult = lin->m_eResult; } struct winClientGameServerDeny_t_16 { uint32 m_uAppID; uint32 m_unGameServerIP; uint16 m_usGameServerPort; uint16 m_bSecure; uint32 m_uReason; } __attribute__ ((ms_struct)); void cb_ClientGameServerDeny_t_16(void *l, void *w) { ClientGameServerDeny_t *lin = (ClientGameServerDeny_t *)l; struct winClientGameServerDeny_t_16 *win = (struct winClientGameServerDeny_t_16 *)w; win->m_uAppID = lin->m_uAppID; win->m_unGameServerIP = lin->m_unGameServerIP; win->m_usGameServerPort = lin->m_usGameServerPort; win->m_bSecure = lin->m_bSecure; win->m_uReason = lin->m_uReason; } struct winIPCFailure_t_1 { uint8 m_eFailureType; } __attribute__ ((ms_struct)); void cb_IPCFailure_t_1(void *l, void *w) { IPCFailure_t *lin = (IPCFailure_t *)l; struct winIPCFailure_t_1 *win = (struct winIPCFailure_t_1 *)w; win->m_eFailureType = lin->m_eFailureType; } struct winLicensesUpdated_t_1 { } __attribute__ ((ms_struct)); void cb_LicensesUpdated_t_1(void *l, void *w) { LicensesUpdated_t *lin = (LicensesUpdated_t *)l; struct winLicensesUpdated_t_1 *win = (struct winLicensesUpdated_t_1 *)w; } struct winValidateAuthTicketResponse_t_20 { CSteamID m_SteamID; EAuthSessionResponse m_eAuthSessionResponse; CSteamID m_OwnerSteamID; } __attribute__ ((ms_struct)); void cb_ValidateAuthTicketResponse_t_20(void *l, void *w) { ValidateAuthTicketResponse_t *lin = (ValidateAuthTicketResponse_t *)l; struct winValidateAuthTicketResponse_t_20 *win = (struct winValidateAuthTicketResponse_t_20 *)w; win->m_SteamID = lin->m_SteamID; win->m_eAuthSessionResponse = lin->m_eAuthSessionResponse; win->m_OwnerSteamID = lin->m_OwnerSteamID; } struct winMicroTxnAuthorizationResponse_t_16 { uint32 m_unAppID; uint64 m_ulOrderID; uint8 m_bAuthorized; } __attribute__ ((ms_struct)); void cb_MicroTxnAuthorizationResponse_t_16(void *l, void *w) { MicroTxnAuthorizationResponse_t *lin = (MicroTxnAuthorizationResponse_t *)l; struct winMicroTxnAuthorizationResponse_t_16 *win = (struct winMicroTxnAuthorizationResponse_t_16 *)w; win->m_unAppID = lin->m_unAppID; win->m_ulOrderID = lin->m_ulOrderID; win->m_bAuthorized = lin->m_bAuthorized; } struct winEncryptedAppTicketResponse_t_4 { EResult m_eResult; } __attribute__ ((ms_struct)); void cb_EncryptedAppTicketResponse_t_4(void *l, void *w) { EncryptedAppTicketResponse_t *lin = (EncryptedAppTicketResponse_t *)l; struct winEncryptedAppTicketResponse_t_4 *win = (struct winEncryptedAppTicketResponse_t_4 *)w; win->m_eResult = lin->m_eResult; } struct winGetAuthSessionTicketResponse_t_8 { HAuthTicket m_hAuthTicket; EResult m_eResult; } __attribute__ ((ms_struct)); void cb_GetAuthSessionTicketResponse_t_8(void *l, void *w) { GetAuthSessionTicketResponse_t *lin = (GetAuthSessionTicketResponse_t *)l; struct winGetAuthSessionTicketResponse_t_8 *win = (struct winGetAuthSessionTicketResponse_t_8 *)w; win->m_hAuthTicket = lin->m_hAuthTicket; win->m_eResult = lin->m_eResult; } struct winGameWebCallback_t_256 { char m_szURL[256]; } __attribute__ ((ms_struct)); void cb_GameWebCallback_t_256(void *l, void *w) { GameWebCallback_t *lin = (GameWebCallback_t *)l; struct winGameWebCallback_t_256 *win = (struct winGameWebCallback_t_256 *)w; memcpy(win->m_szURL, lin->m_szURL, sizeof(win->m_szURL)); } struct winStoreAuthURLResponse_t_512 { char m_szURL[512]; } __attribute__ ((ms_struct)); void cb_StoreAuthURLResponse_t_512(void *l, void *w) { StoreAuthURLResponse_t *lin = (StoreAuthURLResponse_t *)l; struct winStoreAuthURLResponse_t_512 *win = (struct winStoreAuthURLResponse_t_512 *)w; memcpy(win->m_szURL, lin->m_szURL, sizeof(win->m_szURL)); } struct winPersonaStateChange_t_12 { uint64 m_ulSteamID; int m_nChangeFlags; } __attribute__ ((ms_struct)); void cb_PersonaStateChange_t_12(void *l, void *w) { PersonaStateChange_t *lin = (PersonaStateChange_t *)l; struct winPersonaStateChange_t_12 *win = (struct winPersonaStateChange_t_12 *)w; win->m_ulSteamID = lin->m_ulSteamID; win->m_nChangeFlags = lin->m_nChangeFlags; } struct winGameOverlayActivated_t_1 { uint8 m_bActive; } __attribute__ ((ms_struct)); void cb_GameOverlayActivated_t_1(void *l, void *w) { GameOverlayActivated_t *lin = (GameOverlayActivated_t *)l; struct winGameOverlayActivated_t_1 *win = (struct winGameOverlayActivated_t_1 *)w; win->m_bActive = lin->m_bActive; } struct winGameServerChangeRequested_t_128 { char m_rgchServer[64]; char m_rgchPassword[64]; } __attribute__ ((ms_struct)); void cb_GameServerChangeRequested_t_128(void *l, void *w) { GameServerChangeRequested_t *lin = (GameServerChangeRequested_t *)l; struct winGameServerChangeRequested_t_128 *win = (struct winGameServerChangeRequested_t_128 *)w; memcpy(win->m_rgchServer, lin->m_rgchServer, sizeof(win->m_rgchServer)); memcpy(win->m_rgchPassword, lin->m_rgchPassword, sizeof(win->m_rgchPassword)); } struct winGameLobbyJoinRequested_t_16 { CSteamID m_steamIDLobby; CSteamID m_steamIDFriend; } __attribute__ ((ms_struct)); void cb_GameLobbyJoinRequested_t_16(void *l, void *w) { GameLobbyJoinRequested_t *lin = (GameLobbyJoinRequested_t *)l; struct winGameLobbyJoinRequested_t_16 *win = (struct winGameLobbyJoinRequested_t_16 *)w; win->m_steamIDLobby = lin->m_steamIDLobby; win->m_steamIDFriend = lin->m_steamIDFriend; } struct winAvatarImageLoaded_t_20 { CSteamID m_steamID; int m_iImage; int m_iWide; int m_iTall; } __attribute__ ((ms_struct)); void cb_AvatarImageLoaded_t_20(void *l, void *w) { AvatarImageLoaded_t *lin = (AvatarImageLoaded_t *)l; struct winAvatarImageLoaded_t_20 *win = (struct winAvatarImageLoaded_t_20 *)w; win->m_steamID = lin->m_steamID; win->m_iImage = lin->m_iImage; win->m_iWide = lin->m_iWide; win->m_iTall = lin->m_iTall; } struct winClanOfficerListResponse_t_16 { CSteamID m_steamIDClan; int m_cOfficers; uint8 m_bSuccess; } __attribute__ ((ms_struct)); void cb_ClanOfficerListResponse_t_16(void *l, void *w) { ClanOfficerListResponse_t *lin = (ClanOfficerListResponse_t *)l; struct winClanOfficerListResponse_t_16 *win = (struct winClanOfficerListResponse_t_16 *)w; win->m_steamIDClan = lin->m_steamIDClan; win->m_cOfficers = lin->m_cOfficers; win->m_bSuccess = lin->m_bSuccess; } struct winFriendRichPresenceUpdate_t_12 { CSteamID m_steamIDFriend; AppId_t m_nAppID; } __attribute__ ((ms_struct)); void cb_FriendRichPresenceUpdate_t_12(void *l, void *w) { FriendRichPresenceUpdate_t *lin = (FriendRichPresenceUpdate_t *)l; struct winFriendRichPresenceUpdate_t_12 *win = (struct winFriendRichPresenceUpdate_t_12 *)w; win->m_steamIDFriend = lin->m_steamIDFriend; win->m_nAppID = lin->m_nAppID; } struct winGameRichPresenceJoinRequested_t_264 { CSteamID m_steamIDFriend; char m_rgchConnect[256]; } __attribute__ ((ms_struct)); void cb_GameRichPresenceJoinRequested_t_264(void *l, void *w) { GameRichPresenceJoinRequested_t *lin = (GameRichPresenceJoinRequested_t *)l; struct winGameRichPresenceJoinRequested_t_264 *win = (struct winGameRichPresenceJoinRequested_t_264 *)w; win->m_steamIDFriend = lin->m_steamIDFriend; memcpy(win->m_rgchConnect, lin->m_rgchConnect, sizeof(win->m_rgchConnect)); } struct winGameConnectedClanChatMsg_t_20 { CSteamID m_steamIDClanChat; CSteamID m_steamIDUser; int m_iMessageID; } __attribute__ ((ms_struct)); void cb_GameConnectedClanChatMsg_t_20(void *l, void *w) { GameConnectedClanChatMsg_t *lin = (GameConnectedClanChatMsg_t *)l; struct winGameConnectedClanChatMsg_t_20 *win = (struct winGameConnectedClanChatMsg_t_20 *)w; win->m_steamIDClanChat = lin->m_steamIDClanChat; win->m_steamIDUser = lin->m_steamIDUser; win->m_iMessageID = lin->m_iMessageID; } struct winGameConnectedChatJoin_t_16 { CSteamID m_steamIDClanChat; CSteamID m_steamIDUser; } __attribute__ ((ms_struct)); void cb_GameConnectedChatJoin_t_16(void *l, void *w) { GameConnectedChatJoin_t *lin = (GameConnectedChatJoin_t *)l; struct winGameConnectedChatJoin_t_16 *win = (struct winGameConnectedChatJoin_t_16 *)w; win->m_steamIDClanChat = lin->m_steamIDClanChat; win->m_steamIDUser = lin->m_steamIDUser; } struct winGameConnectedChatLeave_t_18 { CSteamID m_steamIDClanChat; CSteamID m_steamIDUser; bool m_bKicked; bool m_bDropped; } __attribute__ ((ms_struct)); void cb_GameConnectedChatLeave_t_18(void *l, void *w) { GameConnectedChatLeave_t *lin = (GameConnectedChatLeave_t *)l; struct winGameConnectedChatLeave_t_18 *win = (struct winGameConnectedChatLeave_t_18 *)w; win->m_steamIDClanChat = lin->m_steamIDClanChat; win->m_steamIDUser = lin->m_steamIDUser; win->m_bKicked = lin->m_bKicked; win->m_bDropped = lin->m_bDropped; } struct winDownloadClanActivityCountsResult_t_1 { bool m_bSuccess; } __attribute__ ((ms_struct)); void cb_DownloadClanActivityCountsResult_t_1(void *l, void *w) { DownloadClanActivityCountsResult_t *lin = (DownloadClanActivityCountsResult_t *)l; struct winDownloadClanActivityCountsResult_t_1 *win = (struct winDownloadClanActivityCountsResult_t_1 *)w; win->m_bSuccess = lin->m_bSuccess; } struct winJoinClanChatRoomCompletionResult_t_12 { CSteamID m_steamIDClanChat; EChatRoomEnterResponse m_eChatRoomEnterResponse; } __attribute__ ((ms_struct)); void cb_JoinClanChatRoomCompletionResult_t_12(void *l, void *w) { JoinClanChatRoomCompletionResult_t *lin = (JoinClanChatRoomCompletionResult_t *)l; struct winJoinClanChatRoomCompletionResult_t_12 *win = (struct winJoinClanChatRoomCompletionResult_t_12 *)w; win->m_steamIDClanChat = lin->m_steamIDClanChat; win->m_eChatRoomEnterResponse = lin->m_eChatRoomEnterResponse; } struct winGameConnectedFriendChatMsg_t_12 { CSteamID m_steamIDUser; int m_iMessageID; } __attribute__ ((ms_struct)); void cb_GameConnectedFriendChatMsg_t_12(void *l, void *w) { GameConnectedFriendChatMsg_t *lin = (GameConnectedFriendChatMsg_t *)l; struct winGameConnectedFriendChatMsg_t_12 *win = (struct winGameConnectedFriendChatMsg_t_12 *)w; win->m_steamIDUser = lin->m_steamIDUser; win->m_iMessageID = lin->m_iMessageID; } struct winFriendsGetFollowerCount_t_16 { EResult m_eResult; CSteamID m_steamID; int m_nCount; } __attribute__ ((ms_struct)); void cb_FriendsGetFollowerCount_t_16(void *l, void *w) { FriendsGetFollowerCount_t *lin = (FriendsGetFollowerCount_t *)l; struct winFriendsGetFollowerCount_t_16 *win = (struct winFriendsGetFollowerCount_t_16 *)w; win->m_eResult = lin->m_eResult; win->m_steamID = lin->m_steamID; win->m_nCount = lin->m_nCount; } struct winFriendsIsFollowing_t_16 { EResult m_eResult; CSteamID m_steamID; bool m_bIsFollowing; } __attribute__ ((ms_struct)); void cb_FriendsIsFollowing_t_16(void *l, void *w) { FriendsIsFollowing_t *lin = (FriendsIsFollowing_t *)l; struct winFriendsIsFollowing_t_16 *win = (struct winFriendsIsFollowing_t_16 *)w; win->m_eResult = lin->m_eResult; win->m_steamID = lin->m_steamID; win->m_bIsFollowing = lin->m_bIsFollowing; } struct winFriendsEnumerateFollowingList_t_412 { EResult m_eResult; CSteamID m_rgSteamID[50]; int32 m_nResultsReturned; int32 m_nTotalResultCount; } __attribute__ ((ms_struct)); void cb_FriendsEnumerateFollowingList_t_412(void *l, void *w) { FriendsEnumerateFollowingList_t *lin = (FriendsEnumerateFollowingList_t *)l; struct winFriendsEnumerateFollowingList_t_412 *win = (struct winFriendsEnumerateFollowingList_t_412 *)w; win->m_eResult = lin->m_eResult; memcpy(win->m_rgSteamID, lin->m_rgSteamID, sizeof(win->m_rgSteamID)); win->m_nResultsReturned = lin->m_nResultsReturned; win->m_nTotalResultCount = lin->m_nTotalResultCount; } struct winSetPersonaNameResponse_t_8 { bool m_bSuccess; bool m_bLocalSuccess; EResult m_result; } __attribute__ ((ms_struct)); void cb_SetPersonaNameResponse_t_8(void *l, void *w) { SetPersonaNameResponse_t *lin = (SetPersonaNameResponse_t *)l; struct winSetPersonaNameResponse_t_8 *win = (struct winSetPersonaNameResponse_t_8 *)w; win->m_bSuccess = lin->m_bSuccess; win->m_bLocalSuccess = lin->m_bLocalSuccess; win->m_result = lin->m_result; } struct winIPCountry_t_1 { } __attribute__ ((ms_struct)); void cb_IPCountry_t_1(void *l, void *w) { IPCountry_t *lin = (IPCountry_t *)l; struct winIPCountry_t_1 *win = (struct winIPCountry_t_1 *)w; } struct winLowBatteryPower_t_1 { uint8 m_nMinutesBatteryLeft; } __attribute__ ((ms_struct)); void cb_LowBatteryPower_t_1(void *l, void *w) { LowBatteryPower_t *lin = (LowBatteryPower_t *)l; struct winLowBatteryPower_t_1 *win = (struct winLowBatteryPower_t_1 *)w; win->m_nMinutesBatteryLeft = lin->m_nMinutesBatteryLeft; } struct winSteamAPICallCompleted_t_16 { SteamAPICall_t m_hAsyncCall; int m_iCallback; uint32 m_cubParam; } __attribute__ ((ms_struct)); void cb_SteamAPICallCompleted_t_16(void *l, void *w) { SteamAPICallCompleted_t *lin = (SteamAPICallCompleted_t *)l; struct winSteamAPICallCompleted_t_16 *win = (struct winSteamAPICallCompleted_t_16 *)w; win->m_hAsyncCall = lin->m_hAsyncCall; win->m_iCallback = lin->m_iCallback; win->m_cubParam = lin->m_cubParam; } struct winSteamShutdown_t_1 { } __attribute__ ((ms_struct)); void cb_SteamShutdown_t_1(void *l, void *w) { SteamShutdown_t *lin = (SteamShutdown_t *)l; struct winSteamShutdown_t_1 *win = (struct winSteamShutdown_t_1 *)w; } struct winCheckFileSignature_t_4 { ECheckFileSignature m_eCheckFileSignature; } __attribute__ ((ms_struct)); void cb_CheckFileSignature_t_4(void *l, void *w) { CheckFileSignature_t *lin = (CheckFileSignature_t *)l; struct winCheckFileSignature_t_4 *win = (struct winCheckFileSignature_t_4 *)w; win->m_eCheckFileSignature = lin->m_eCheckFileSignature; } struct winGamepadTextInputDismissed_t_8 { bool m_bSubmitted; uint32 m_unSubmittedText; } __attribute__ ((ms_struct)); void cb_GamepadTextInputDismissed_t_8(void *l, void *w) { GamepadTextInputDismissed_t *lin = (GamepadTextInputDismissed_t *)l; struct winGamepadTextInputDismissed_t_8 *win = (struct winGamepadTextInputDismissed_t_8 *)w; win->m_bSubmitted = lin->m_bSubmitted; win->m_unSubmittedText = lin->m_unSubmittedText; } struct winFavoritesListChanged_t_28 { uint32 m_nIP; uint32 m_nQueryPort; uint32 m_nConnPort; uint32 m_nAppID; uint32 m_nFlags; bool m_bAdd; AccountID_t m_unAccountId; } __attribute__ ((ms_struct)); void cb_FavoritesListChanged_t_28(void *l, void *w) { FavoritesListChanged_t *lin = (FavoritesListChanged_t *)l; struct winFavoritesListChanged_t_28 *win = (struct winFavoritesListChanged_t_28 *)w; win->m_nIP = lin->m_nIP; win->m_nQueryPort = lin->m_nQueryPort; win->m_nConnPort = lin->m_nConnPort; win->m_nAppID = lin->m_nAppID; win->m_nFlags = lin->m_nFlags; win->m_bAdd = lin->m_bAdd; win->m_unAccountId = lin->m_unAccountId; } struct winLobbyInvite_t_24 { uint64 m_ulSteamIDUser; uint64 m_ulSteamIDLobby; uint64 m_ulGameID; } __attribute__ ((ms_struct)); void cb_LobbyInvite_t_24(void *l, void *w) { LobbyInvite_t *lin = (LobbyInvite_t *)l; struct winLobbyInvite_t_24 *win = (struct winLobbyInvite_t_24 *)w; win->m_ulSteamIDUser = lin->m_ulSteamIDUser; win->m_ulSteamIDLobby = lin->m_ulSteamIDLobby; win->m_ulGameID = lin->m_ulGameID; } struct winLobbyEnter_t_20 { uint64 m_ulSteamIDLobby; uint32 m_rgfChatPermissions; bool m_bLocked; uint32 m_EChatRoomEnterResponse; } __attribute__ ((ms_struct)); void cb_LobbyEnter_t_20(void *l, void *w) { LobbyEnter_t *lin = (LobbyEnter_t *)l; struct winLobbyEnter_t_20 *win = (struct winLobbyEnter_t_20 *)w; win->m_ulSteamIDLobby = lin->m_ulSteamIDLobby; win->m_rgfChatPermissions = lin->m_rgfChatPermissions; win->m_bLocked = lin->m_bLocked; win->m_EChatRoomEnterResponse = lin->m_EChatRoomEnterResponse; } struct winLobbyDataUpdate_t_20 { uint64 m_ulSteamIDLobby; uint64 m_ulSteamIDMember; uint8 m_bSuccess; } __attribute__ ((ms_struct)); void cb_LobbyDataUpdate_t_20(void *l, void *w) { LobbyDataUpdate_t *lin = (LobbyDataUpdate_t *)l; struct winLobbyDataUpdate_t_20 *win = (struct winLobbyDataUpdate_t_20 *)w; win->m_ulSteamIDLobby = lin->m_ulSteamIDLobby; win->m_ulSteamIDMember = lin->m_ulSteamIDMember; win->m_bSuccess = lin->m_bSuccess; } struct winLobbyChatUpdate_t_28 { uint64 m_ulSteamIDLobby; uint64 m_ulSteamIDUserChanged; uint64 m_ulSteamIDMakingChange; uint32 m_rgfChatMemberStateChange; } __attribute__ ((ms_struct)); void cb_LobbyChatUpdate_t_28(void *l, void *w) { LobbyChatUpdate_t *lin = (LobbyChatUpdate_t *)l; struct winLobbyChatUpdate_t_28 *win = (struct winLobbyChatUpdate_t_28 *)w; win->m_ulSteamIDLobby = lin->m_ulSteamIDLobby; win->m_ulSteamIDUserChanged = lin->m_ulSteamIDUserChanged; win->m_ulSteamIDMakingChange = lin->m_ulSteamIDMakingChange; win->m_rgfChatMemberStateChange = lin->m_rgfChatMemberStateChange; } struct winLobbyChatMsg_t_24 { uint64 m_ulSteamIDLobby; uint64 m_ulSteamIDUser; uint8 m_eChatEntryType; uint32 m_iChatID; } __attribute__ ((ms_struct)); void cb_LobbyChatMsg_t_24(void *l, void *w) { LobbyChatMsg_t *lin = (LobbyChatMsg_t *)l; struct winLobbyChatMsg_t_24 *win = (struct winLobbyChatMsg_t_24 *)w; win->m_ulSteamIDLobby = lin->m_ulSteamIDLobby; win->m_ulSteamIDUser = lin->m_ulSteamIDUser; win->m_eChatEntryType = lin->m_eChatEntryType; win->m_iChatID = lin->m_iChatID; } struct winLobbyGameCreated_t_24 { uint64 m_ulSteamIDLobby; uint64 m_ulSteamIDGameServer; uint32 m_unIP; uint16 m_usPort; } __attribute__ ((ms_struct)); void cb_LobbyGameCreated_t_24(void *l, void *w) { LobbyGameCreated_t *lin = (LobbyGameCreated_t *)l; struct winLobbyGameCreated_t_24 *win = (struct winLobbyGameCreated_t_24 *)w; win->m_ulSteamIDLobby = lin->m_ulSteamIDLobby; win->m_ulSteamIDGameServer = lin->m_ulSteamIDGameServer; win->m_unIP = lin->m_unIP; win->m_usPort = lin->m_usPort; } struct winLobbyMatchList_t_4 { uint32 m_nLobbiesMatching; } __attribute__ ((ms_struct)); void cb_LobbyMatchList_t_4(void *l, void *w) { LobbyMatchList_t *lin = (LobbyMatchList_t *)l; struct winLobbyMatchList_t_4 *win = (struct winLobbyMatchList_t_4 *)w; win->m_nLobbiesMatching = lin->m_nLobbiesMatching; } struct winLobbyKicked_t_20 { uint64 m_ulSteamIDLobby; uint64 m_ulSteamIDAdmin; uint8 m_bKickedDueToDisconnect; } __attribute__ ((ms_struct)); void cb_LobbyKicked_t_20(void *l, void *w) { LobbyKicked_t *lin = (LobbyKicked_t *)l; struct winLobbyKicked_t_20 *win = (struct winLobbyKicked_t_20 *)w; win->m_ulSteamIDLobby = lin->m_ulSteamIDLobby; win->m_ulSteamIDAdmin = lin->m_ulSteamIDAdmin; win->m_bKickedDueToDisconnect = lin->m_bKickedDueToDisconnect; } struct winLobbyCreated_t_12 { EResult m_eResult; uint64 m_ulSteamIDLobby; } __attribute__ ((ms_struct)); void cb_LobbyCreated_t_12(void *l, void *w) { LobbyCreated_t *lin = (LobbyCreated_t *)l; struct winLobbyCreated_t_12 *win = (struct winLobbyCreated_t_12 *)w; win->m_eResult = lin->m_eResult; win->m_ulSteamIDLobby = lin->m_ulSteamIDLobby; } struct winPSNGameBootInviteResult_t_9 { bool m_bGameBootInviteExists; CSteamID m_steamIDLobby; } __attribute__ ((ms_struct)); void cb_PSNGameBootInviteResult_t_9(void *l, void *w) { PSNGameBootInviteResult_t *lin = (PSNGameBootInviteResult_t *)l; struct winPSNGameBootInviteResult_t_9 *win = (struct winPSNGameBootInviteResult_t_9 *)w; win->m_bGameBootInviteExists = lin->m_bGameBootInviteExists; win->m_steamIDLobby = lin->m_steamIDLobby; } struct winFavoritesListAccountsUpdated_t_4 { EResult m_eResult; } __attribute__ ((ms_struct)); void cb_FavoritesListAccountsUpdated_t_4(void *l, void *w) { FavoritesListAccountsUpdated_t *lin = (FavoritesListAccountsUpdated_t *)l; struct winFavoritesListAccountsUpdated_t_4 *win = (struct winFavoritesListAccountsUpdated_t_4 *)w; win->m_eResult = lin->m_eResult; } struct winRemoteStorageAppSyncedClient_t_12 { AppId_t m_nAppID; EResult m_eResult; int m_unNumDownloads; } __attribute__ ((ms_struct)); void cb_RemoteStorageAppSyncedClient_t_12(void *l, void *w) { RemoteStorageAppSyncedClient_t *lin = (RemoteStorageAppSyncedClient_t *)l; struct winRemoteStorageAppSyncedClient_t_12 *win = (struct winRemoteStorageAppSyncedClient_t_12 *)w; win->m_nAppID = lin->m_nAppID; win->m_eResult = lin->m_eResult; win->m_unNumDownloads = lin->m_unNumDownloads; } struct winRemoteStorageAppSyncedServer_t_12 { AppId_t m_nAppID; EResult m_eResult; int m_unNumUploads; } __attribute__ ((ms_struct)); void cb_RemoteStorageAppSyncedServer_t_12(void *l, void *w) { RemoteStorageAppSyncedServer_t *lin = (RemoteStorageAppSyncedServer_t *)l; struct winRemoteStorageAppSyncedServer_t_12 *win = (struct winRemoteStorageAppSyncedServer_t_12 *)w; win->m_nAppID = lin->m_nAppID; win->m_eResult = lin->m_eResult; win->m_unNumUploads = lin->m_unNumUploads; } struct winRemoteStorageAppSyncProgress_t_280 { char m_rgchCurrentFile[260]; AppId_t m_nAppID; uint32 m_uBytesTransferredThisChunk; double m_dAppPercentComplete; bool m_bUploading; } __attribute__ ((ms_struct)); void cb_RemoteStorageAppSyncProgress_t_280(void *l, void *w) { RemoteStorageAppSyncProgress_t *lin = (RemoteStorageAppSyncProgress_t *)l; struct winRemoteStorageAppSyncProgress_t_280 *win = (struct winRemoteStorageAppSyncProgress_t_280 *)w; memcpy(win->m_rgchCurrentFile, lin->m_rgchCurrentFile, sizeof(win->m_rgchCurrentFile)); win->m_nAppID = lin->m_nAppID; win->m_uBytesTransferredThisChunk = lin->m_uBytesTransferredThisChunk; win->m_dAppPercentComplete = lin->m_dAppPercentComplete; win->m_bUploading = lin->m_bUploading; } struct winRemoteStorageAppSyncStatusCheck_t_8 { AppId_t m_nAppID; EResult m_eResult; } __attribute__ ((ms_struct)); void cb_RemoteStorageAppSyncStatusCheck_t_8(void *l, void *w) { RemoteStorageAppSyncStatusCheck_t *lin = (RemoteStorageAppSyncStatusCheck_t *)l; struct winRemoteStorageAppSyncStatusCheck_t_8 *win = (struct winRemoteStorageAppSyncStatusCheck_t_8 *)w; win->m_nAppID = lin->m_nAppID; win->m_eResult = lin->m_eResult; } struct winRemoteStorageFileShareResult_t_272 { EResult m_eResult; UGCHandle_t m_hFile; char m_rgchFilename[260]; } __attribute__ ((ms_struct)); void cb_RemoteStorageFileShareResult_t_272(void *l, void *w) { RemoteStorageFileShareResult_t *lin = (RemoteStorageFileShareResult_t *)l; struct winRemoteStorageFileShareResult_t_272 *win = (struct winRemoteStorageFileShareResult_t_272 *)w; win->m_eResult = lin->m_eResult; win->m_hFile = lin->m_hFile; memcpy(win->m_rgchFilename, lin->m_rgchFilename, sizeof(win->m_rgchFilename)); } struct winRemoteStoragePublishFileResult_t_16 { EResult m_eResult; PublishedFileId_t m_nPublishedFileId; bool m_bUserNeedsToAcceptWorkshopLegalAgreement; } __attribute__ ((ms_struct)); void cb_RemoteStoragePublishFileResult_t_16(void *l, void *w) { RemoteStoragePublishFileResult_t *lin = (RemoteStoragePublishFileResult_t *)l; struct winRemoteStoragePublishFileResult_t_16 *win = (struct winRemoteStoragePublishFileResult_t_16 *)w; win->m_eResult = lin->m_eResult; win->m_nPublishedFileId = lin->m_nPublishedFileId; win->m_bUserNeedsToAcceptWorkshopLegalAgreement = lin->m_bUserNeedsToAcceptWorkshopLegalAgreement; } struct winRemoteStorageDeletePublishedFileResult_t_12 { EResult m_eResult; PublishedFileId_t m_nPublishedFileId; } __attribute__ ((ms_struct)); void cb_RemoteStorageDeletePublishedFileResult_t_12(void *l, void *w) { RemoteStorageDeletePublishedFileResult_t *lin = (RemoteStorageDeletePublishedFileResult_t *)l; struct winRemoteStorageDeletePublishedFileResult_t_12 *win = (struct winRemoteStorageDeletePublishedFileResult_t_12 *)w; win->m_eResult = lin->m_eResult; win->m_nPublishedFileId = lin->m_nPublishedFileId; } struct winRemoteStorageEnumerateUserPublishedFilesResult_t_412 { EResult m_eResult; int32 m_nResultsReturned; int32 m_nTotalResultCount; PublishedFileId_t m_rgPublishedFileId[50]; } __attribute__ ((ms_struct)); void cb_RemoteStorageEnumerateUserPublishedFilesResult_t_412(void *l, void *w) { RemoteStorageEnumerateUserPublishedFilesResult_t *lin = (RemoteStorageEnumerateUserPublishedFilesResult_t *)l; struct winRemoteStorageEnumerateUserPublishedFilesResult_t_412 *win = (struct winRemoteStorageEnumerateUserPublishedFilesResult_t_412 *)w; win->m_eResult = lin->m_eResult; win->m_nResultsReturned = lin->m_nResultsReturned; win->m_nTotalResultCount = lin->m_nTotalResultCount; memcpy(win->m_rgPublishedFileId, lin->m_rgPublishedFileId, sizeof(win->m_rgPublishedFileId)); } struct winRemoteStorageSubscribePublishedFileResult_t_12 { EResult m_eResult; PublishedFileId_t m_nPublishedFileId; } __attribute__ ((ms_struct)); void cb_RemoteStorageSubscribePublishedFileResult_t_12(void *l, void *w) { RemoteStorageSubscribePublishedFileResult_t *lin = (RemoteStorageSubscribePublishedFileResult_t *)l; struct winRemoteStorageSubscribePublishedFileResult_t_12 *win = (struct winRemoteStorageSubscribePublishedFileResult_t_12 *)w; win->m_eResult = lin->m_eResult; win->m_nPublishedFileId = lin->m_nPublishedFileId; } struct winRemoteStorageEnumerateUserSubscribedFilesResult_t_612 { EResult m_eResult; int32 m_nResultsReturned; int32 m_nTotalResultCount; PublishedFileId_t m_rgPublishedFileId[50]; uint32 m_rgRTimeSubscribed[50]; } __attribute__ ((ms_struct)); void cb_RemoteStorageEnumerateUserSubscribedFilesResult_t_612(void *l, void *w) { RemoteStorageEnumerateUserSubscribedFilesResult_t *lin = (RemoteStorageEnumerateUserSubscribedFilesResult_t *)l; struct winRemoteStorageEnumerateUserSubscribedFilesResult_t_612 *win = (struct winRemoteStorageEnumerateUserSubscribedFilesResult_t_612 *)w; win->m_eResult = lin->m_eResult; win->m_nResultsReturned = lin->m_nResultsReturned; win->m_nTotalResultCount = lin->m_nTotalResultCount; memcpy(win->m_rgPublishedFileId, lin->m_rgPublishedFileId, sizeof(win->m_rgPublishedFileId)); memcpy(win->m_rgRTimeSubscribed, lin->m_rgRTimeSubscribed, sizeof(win->m_rgRTimeSubscribed)); } struct winRemoteStorageUnsubscribePublishedFileResult_t_12 { EResult m_eResult; PublishedFileId_t m_nPublishedFileId; } __attribute__ ((ms_struct)); void cb_RemoteStorageUnsubscribePublishedFileResult_t_12(void *l, void *w) { RemoteStorageUnsubscribePublishedFileResult_t *lin = (RemoteStorageUnsubscribePublishedFileResult_t *)l; struct winRemoteStorageUnsubscribePublishedFileResult_t_12 *win = (struct winRemoteStorageUnsubscribePublishedFileResult_t_12 *)w; win->m_eResult = lin->m_eResult; win->m_nPublishedFileId = lin->m_nPublishedFileId; } struct winRemoteStorageUpdatePublishedFileResult_t_16 { EResult m_eResult; PublishedFileId_t m_nPublishedFileId; bool m_bUserNeedsToAcceptWorkshopLegalAgreement; } __attribute__ ((ms_struct)); void cb_RemoteStorageUpdatePublishedFileResult_t_16(void *l, void *w) { RemoteStorageUpdatePublishedFileResult_t *lin = (RemoteStorageUpdatePublishedFileResult_t *)l; struct winRemoteStorageUpdatePublishedFileResult_t_16 *win = (struct winRemoteStorageUpdatePublishedFileResult_t_16 *)w; win->m_eResult = lin->m_eResult; win->m_nPublishedFileId = lin->m_nPublishedFileId; win->m_bUserNeedsToAcceptWorkshopLegalAgreement = lin->m_bUserNeedsToAcceptWorkshopLegalAgreement; } struct winRemoteStorageDownloadUGCResult_t_288 { EResult m_eResult; UGCHandle_t m_hFile; AppId_t m_nAppID; int32 m_nSizeInBytes; char m_pchFileName[260]; uint64 m_ulSteamIDOwner; } __attribute__ ((ms_struct)); void cb_RemoteStorageDownloadUGCResult_t_288(void *l, void *w) { RemoteStorageDownloadUGCResult_t *lin = (RemoteStorageDownloadUGCResult_t *)l; struct winRemoteStorageDownloadUGCResult_t_288 *win = (struct winRemoteStorageDownloadUGCResult_t_288 *)w; win->m_eResult = lin->m_eResult; win->m_hFile = lin->m_hFile; win->m_nAppID = lin->m_nAppID; win->m_nSizeInBytes = lin->m_nSizeInBytes; memcpy(win->m_pchFileName, lin->m_pchFileName, sizeof(win->m_pchFileName)); win->m_ulSteamIDOwner = lin->m_ulSteamIDOwner; } struct winRemoteStorageGetPublishedFileDetailsResult_t_9748 { EResult m_eResult; PublishedFileId_t m_nPublishedFileId; AppId_t m_nCreatorAppID; AppId_t m_nConsumerAppID; char m_rgchTitle[129]; char m_rgchDescription[8000]; UGCHandle_t m_hFile; UGCHandle_t m_hPreviewFile; uint64 m_ulSteamIDOwner; uint32 m_rtimeCreated; uint32 m_rtimeUpdated; ERemoteStoragePublishedFileVisibility m_eVisibility; bool m_bBanned; char m_rgchTags[1025]; bool m_bTagsTruncated; char m_pchFileName[260]; int32 m_nFileSize; int32 m_nPreviewFileSize; char m_rgchURL[256]; EWorkshopFileType m_eFileType; bool m_bAcceptedForUse; } __attribute__ ((ms_struct)); void cb_RemoteStorageGetPublishedFileDetailsResult_t_9748(void *l, void *w) { RemoteStorageGetPublishedFileDetailsResult_t *lin = (RemoteStorageGetPublishedFileDetailsResult_t *)l; struct winRemoteStorageGetPublishedFileDetailsResult_t_9748 *win = (struct winRemoteStorageGetPublishedFileDetailsResult_t_9748 *)w; win->m_eResult = lin->m_eResult; win->m_nPublishedFileId = lin->m_nPublishedFileId; win->m_nCreatorAppID = lin->m_nCreatorAppID; win->m_nConsumerAppID = lin->m_nConsumerAppID; memcpy(win->m_rgchTitle, lin->m_rgchTitle, sizeof(win->m_rgchTitle)); memcpy(win->m_rgchDescription, lin->m_rgchDescription, sizeof(win->m_rgchDescription)); win->m_hFile = lin->m_hFile; win->m_hPreviewFile = lin->m_hPreviewFile; win->m_ulSteamIDOwner = lin->m_ulSteamIDOwner; win->m_rtimeCreated = lin->m_rtimeCreated; win->m_rtimeUpdated = lin->m_rtimeUpdated; win->m_eVisibility = lin->m_eVisibility; win->m_bBanned = lin->m_bBanned; memcpy(win->m_rgchTags, lin->m_rgchTags, sizeof(win->m_rgchTags)); win->m_bTagsTruncated = lin->m_bTagsTruncated; memcpy(win->m_pchFileName, lin->m_pchFileName, sizeof(win->m_pchFileName)); win->m_nFileSize = lin->m_nFileSize; win->m_nPreviewFileSize = lin->m_nPreviewFileSize; memcpy(win->m_rgchURL, lin->m_rgchURL, sizeof(win->m_rgchURL)); win->m_eFileType = lin->m_eFileType; win->m_bAcceptedForUse = lin->m_bAcceptedForUse; } struct winRemoteStorageEnumerateWorkshopFilesResult_t_620 { EResult m_eResult; int32 m_nResultsReturned; int32 m_nTotalResultCount; PublishedFileId_t m_rgPublishedFileId[50]; float m_rgScore[50]; AppId_t m_nAppId; uint32 m_unStartIndex; } __attribute__ ((ms_struct)); void cb_RemoteStorageEnumerateWorkshopFilesResult_t_620(void *l, void *w) { RemoteStorageEnumerateWorkshopFilesResult_t *lin = (RemoteStorageEnumerateWorkshopFilesResult_t *)l; struct winRemoteStorageEnumerateWorkshopFilesResult_t_620 *win = (struct winRemoteStorageEnumerateWorkshopFilesResult_t_620 *)w; win->m_eResult = lin->m_eResult; win->m_nResultsReturned = lin->m_nResultsReturned; win->m_nTotalResultCount = lin->m_nTotalResultCount; memcpy(win->m_rgPublishedFileId, lin->m_rgPublishedFileId, sizeof(win->m_rgPublishedFileId)); memcpy(win->m_rgScore, lin->m_rgScore, sizeof(win->m_rgScore)); win->m_nAppId = lin->m_nAppId; win->m_unStartIndex = lin->m_unStartIndex; } struct winRemoteStorageGetPublishedItemVoteDetailsResult_t_28 { EResult m_eResult; PublishedFileId_t m_unPublishedFileId; int32 m_nVotesFor; int32 m_nVotesAgainst; int32 m_nReports; float m_fScore; } __attribute__ ((ms_struct)); void cb_RemoteStorageGetPublishedItemVoteDetailsResult_t_28(void *l, void *w) { RemoteStorageGetPublishedItemVoteDetailsResult_t *lin = (RemoteStorageGetPublishedItemVoteDetailsResult_t *)l; struct winRemoteStorageGetPublishedItemVoteDetailsResult_t_28 *win = (struct winRemoteStorageGetPublishedItemVoteDetailsResult_t_28 *)w; win->m_eResult = lin->m_eResult; win->m_unPublishedFileId = lin->m_unPublishedFileId; win->m_nVotesFor = lin->m_nVotesFor; win->m_nVotesAgainst = lin->m_nVotesAgainst; win->m_nReports = lin->m_nReports; win->m_fScore = lin->m_fScore; } struct winRemoteStoragePublishedFileSubscribed_t_12 { PublishedFileId_t m_nPublishedFileId; AppId_t m_nAppID; } __attribute__ ((ms_struct)); void cb_RemoteStoragePublishedFileSubscribed_t_12(void *l, void *w) { RemoteStoragePublishedFileSubscribed_t *lin = (RemoteStoragePublishedFileSubscribed_t *)l; struct winRemoteStoragePublishedFileSubscribed_t_12 *win = (struct winRemoteStoragePublishedFileSubscribed_t_12 *)w; win->m_nPublishedFileId = lin->m_nPublishedFileId; win->m_nAppID = lin->m_nAppID; } struct winRemoteStoragePublishedFileUnsubscribed_t_12 { PublishedFileId_t m_nPublishedFileId; AppId_t m_nAppID; } __attribute__ ((ms_struct)); void cb_RemoteStoragePublishedFileUnsubscribed_t_12(void *l, void *w) { RemoteStoragePublishedFileUnsubscribed_t *lin = (RemoteStoragePublishedFileUnsubscribed_t *)l; struct winRemoteStoragePublishedFileUnsubscribed_t_12 *win = (struct winRemoteStoragePublishedFileUnsubscribed_t_12 *)w; win->m_nPublishedFileId = lin->m_nPublishedFileId; win->m_nAppID = lin->m_nAppID; } struct winRemoteStoragePublishedFileDeleted_t_12 { PublishedFileId_t m_nPublishedFileId; AppId_t m_nAppID; } __attribute__ ((ms_struct)); void cb_RemoteStoragePublishedFileDeleted_t_12(void *l, void *w) { RemoteStoragePublishedFileDeleted_t *lin = (RemoteStoragePublishedFileDeleted_t *)l; struct winRemoteStoragePublishedFileDeleted_t_12 *win = (struct winRemoteStoragePublishedFileDeleted_t_12 *)w; win->m_nPublishedFileId = lin->m_nPublishedFileId; win->m_nAppID = lin->m_nAppID; } struct winRemoteStorageUpdateUserPublishedItemVoteResult_t_12 { EResult m_eResult; PublishedFileId_t m_nPublishedFileId; } __attribute__ ((ms_struct)); void cb_RemoteStorageUpdateUserPublishedItemVoteResult_t_12(void *l, void *w) { RemoteStorageUpdateUserPublishedItemVoteResult_t *lin = (RemoteStorageUpdateUserPublishedItemVoteResult_t *)l; struct winRemoteStorageUpdateUserPublishedItemVoteResult_t_12 *win = (struct winRemoteStorageUpdateUserPublishedItemVoteResult_t_12 *)w; win->m_eResult = lin->m_eResult; win->m_nPublishedFileId = lin->m_nPublishedFileId; } struct winRemoteStorageUserVoteDetails_t_16 { EResult m_eResult; PublishedFileId_t m_nPublishedFileId; EWorkshopVote m_eVote; } __attribute__ ((ms_struct)); void cb_RemoteStorageUserVoteDetails_t_16(void *l, void *w) { RemoteStorageUserVoteDetails_t *lin = (RemoteStorageUserVoteDetails_t *)l; struct winRemoteStorageUserVoteDetails_t_16 *win = (struct winRemoteStorageUserVoteDetails_t_16 *)w; win->m_eResult = lin->m_eResult; win->m_nPublishedFileId = lin->m_nPublishedFileId; win->m_eVote = lin->m_eVote; } struct winRemoteStorageEnumerateUserSharedWorkshopFilesResult_t_412 { EResult m_eResult; int32 m_nResultsReturned; int32 m_nTotalResultCount; PublishedFileId_t m_rgPublishedFileId[50]; } __attribute__ ((ms_struct)); void cb_RemoteStorageEnumerateUserSharedWorkshopFilesResult_t_412(void *l, void *w) { RemoteStorageEnumerateUserSharedWorkshopFilesResult_t *lin = (RemoteStorageEnumerateUserSharedWorkshopFilesResult_t *)l; struct winRemoteStorageEnumerateUserSharedWorkshopFilesResult_t_412 *win = (struct winRemoteStorageEnumerateUserSharedWorkshopFilesResult_t_412 *)w; win->m_eResult = lin->m_eResult; win->m_nResultsReturned = lin->m_nResultsReturned; win->m_nTotalResultCount = lin->m_nTotalResultCount; memcpy(win->m_rgPublishedFileId, lin->m_rgPublishedFileId, sizeof(win->m_rgPublishedFileId)); } struct winRemoteStorageSetUserPublishedFileActionResult_t_16 { EResult m_eResult; PublishedFileId_t m_nPublishedFileId; EWorkshopFileAction m_eAction; } __attribute__ ((ms_struct)); void cb_RemoteStorageSetUserPublishedFileActionResult_t_16(void *l, void *w) { RemoteStorageSetUserPublishedFileActionResult_t *lin = (RemoteStorageSetUserPublishedFileActionResult_t *)l; struct winRemoteStorageSetUserPublishedFileActionResult_t_16 *win = (struct winRemoteStorageSetUserPublishedFileActionResult_t_16 *)w; win->m_eResult = lin->m_eResult; win->m_nPublishedFileId = lin->m_nPublishedFileId; win->m_eAction = lin->m_eAction; } struct winRemoteStorageEnumeratePublishedFilesByUserActionResult_t_616 { EResult m_eResult; EWorkshopFileAction m_eAction; int32 m_nResultsReturned; int32 m_nTotalResultCount; PublishedFileId_t m_rgPublishedFileId[50]; uint32 m_rgRTimeUpdated[50]; } __attribute__ ((ms_struct)); void cb_RemoteStorageEnumeratePublishedFilesByUserActionResult_t_616(void *l, void *w) { RemoteStorageEnumeratePublishedFilesByUserActionResult_t *lin = (RemoteStorageEnumeratePublishedFilesByUserActionResult_t *)l; struct winRemoteStorageEnumeratePublishedFilesByUserActionResult_t_616 *win = (struct winRemoteStorageEnumeratePublishedFilesByUserActionResult_t_616 *)w; win->m_eResult = lin->m_eResult; win->m_eAction = lin->m_eAction; win->m_nResultsReturned = lin->m_nResultsReturned; win->m_nTotalResultCount = lin->m_nTotalResultCount; memcpy(win->m_rgPublishedFileId, lin->m_rgPublishedFileId, sizeof(win->m_rgPublishedFileId)); memcpy(win->m_rgRTimeUpdated, lin->m_rgRTimeUpdated, sizeof(win->m_rgRTimeUpdated)); } struct winRemoteStoragePublishFileProgress_t_12 { double m_dPercentFile; bool m_bPreview; } __attribute__ ((ms_struct)); void cb_RemoteStoragePublishFileProgress_t_12(void *l, void *w) { RemoteStoragePublishFileProgress_t *lin = (RemoteStoragePublishFileProgress_t *)l; struct winRemoteStoragePublishFileProgress_t_12 *win = (struct winRemoteStoragePublishFileProgress_t_12 *)w; win->m_dPercentFile = lin->m_dPercentFile; win->m_bPreview = lin->m_bPreview; } struct winRemoteStoragePublishedFileUpdated_t_20 { PublishedFileId_t m_nPublishedFileId; AppId_t m_nAppID; uint64 m_ulUnused; } __attribute__ ((ms_struct)); void cb_RemoteStoragePublishedFileUpdated_t_20(void *l, void *w) { RemoteStoragePublishedFileUpdated_t *lin = (RemoteStoragePublishedFileUpdated_t *)l; struct winRemoteStoragePublishedFileUpdated_t_20 *win = (struct winRemoteStoragePublishedFileUpdated_t_20 *)w; win->m_nPublishedFileId = lin->m_nPublishedFileId; win->m_nAppID = lin->m_nAppID; win->m_ulUnused = lin->m_ulUnused; } struct winRemoteStorageFileWriteAsyncComplete_t_4 { EResult m_eResult; } __attribute__ ((ms_struct)); void cb_RemoteStorageFileWriteAsyncComplete_t_4(void *l, void *w) { RemoteStorageFileWriteAsyncComplete_t *lin = (RemoteStorageFileWriteAsyncComplete_t *)l; struct winRemoteStorageFileWriteAsyncComplete_t_4 *win = (struct winRemoteStorageFileWriteAsyncComplete_t_4 *)w; win->m_eResult = lin->m_eResult; } struct winRemoteStorageFileReadAsyncComplete_t_20 { SteamAPICall_t m_hFileReadAsync; EResult m_eResult; uint32 m_nOffset; uint32 m_cubRead; } __attribute__ ((ms_struct)); void cb_RemoteStorageFileReadAsyncComplete_t_20(void *l, void *w) { RemoteStorageFileReadAsyncComplete_t *lin = (RemoteStorageFileReadAsyncComplete_t *)l; struct winRemoteStorageFileReadAsyncComplete_t_20 *win = (struct winRemoteStorageFileReadAsyncComplete_t_20 *)w; win->m_hFileReadAsync = lin->m_hFileReadAsync; win->m_eResult = lin->m_eResult; win->m_nOffset = lin->m_nOffset; win->m_cubRead = lin->m_cubRead; } struct winUserStatsReceived_t_20 { uint64 m_nGameID; EResult m_eResult; CSteamID m_steamIDUser; } __attribute__ ((ms_struct)); void cb_UserStatsReceived_t_20(void *l, void *w) { UserStatsReceived_t *lin = (UserStatsReceived_t *)l; struct winUserStatsReceived_t_20 *win = (struct winUserStatsReceived_t_20 *)w; win->m_nGameID = lin->m_nGameID; win->m_eResult = lin->m_eResult; win->m_steamIDUser = lin->m_steamIDUser; } struct winUserStatsStored_t_12 { uint64 m_nGameID; EResult m_eResult; } __attribute__ ((ms_struct)); void cb_UserStatsStored_t_12(void *l, void *w) { UserStatsStored_t *lin = (UserStatsStored_t *)l; struct winUserStatsStored_t_12 *win = (struct winUserStatsStored_t_12 *)w; win->m_nGameID = lin->m_nGameID; win->m_eResult = lin->m_eResult; } struct winUserAchievementStored_t_148 { uint64 m_nGameID; bool m_bGroupAchievement; char m_rgchAchievementName[128]; uint32 m_nCurProgress; uint32 m_nMaxProgress; } __attribute__ ((ms_struct)); void cb_UserAchievementStored_t_148(void *l, void *w) { UserAchievementStored_t *lin = (UserAchievementStored_t *)l; struct winUserAchievementStored_t_148 *win = (struct winUserAchievementStored_t_148 *)w; win->m_nGameID = lin->m_nGameID; win->m_bGroupAchievement = lin->m_bGroupAchievement; memcpy(win->m_rgchAchievementName, lin->m_rgchAchievementName, sizeof(win->m_rgchAchievementName)); win->m_nCurProgress = lin->m_nCurProgress; win->m_nMaxProgress = lin->m_nMaxProgress; } struct winLeaderboardFindResult_t_12 { SteamLeaderboard_t m_hSteamLeaderboard; uint8 m_bLeaderboardFound; } __attribute__ ((ms_struct)); void cb_LeaderboardFindResult_t_12(void *l, void *w) { LeaderboardFindResult_t *lin = (LeaderboardFindResult_t *)l; struct winLeaderboardFindResult_t_12 *win = (struct winLeaderboardFindResult_t_12 *)w; win->m_hSteamLeaderboard = lin->m_hSteamLeaderboard; win->m_bLeaderboardFound = lin->m_bLeaderboardFound; } struct winLeaderboardScoresDownloaded_t_20 { SteamLeaderboard_t m_hSteamLeaderboard; SteamLeaderboardEntries_t m_hSteamLeaderboardEntries; int m_cEntryCount; } __attribute__ ((ms_struct)); void cb_LeaderboardScoresDownloaded_t_20(void *l, void *w) { LeaderboardScoresDownloaded_t *lin = (LeaderboardScoresDownloaded_t *)l; struct winLeaderboardScoresDownloaded_t_20 *win = (struct winLeaderboardScoresDownloaded_t_20 *)w; win->m_hSteamLeaderboard = lin->m_hSteamLeaderboard; win->m_hSteamLeaderboardEntries = lin->m_hSteamLeaderboardEntries; win->m_cEntryCount = lin->m_cEntryCount; } struct winLeaderboardScoreUploaded_t_28 { uint8 m_bSuccess; SteamLeaderboard_t m_hSteamLeaderboard; int32 m_nScore; uint8 m_bScoreChanged; int m_nGlobalRankNew; int m_nGlobalRankPrevious; } __attribute__ ((ms_struct)); void cb_LeaderboardScoreUploaded_t_28(void *l, void *w) { LeaderboardScoreUploaded_t *lin = (LeaderboardScoreUploaded_t *)l; struct winLeaderboardScoreUploaded_t_28 *win = (struct winLeaderboardScoreUploaded_t_28 *)w; win->m_bSuccess = lin->m_bSuccess; win->m_hSteamLeaderboard = lin->m_hSteamLeaderboard; win->m_nScore = lin->m_nScore; win->m_bScoreChanged = lin->m_bScoreChanged; win->m_nGlobalRankNew = lin->m_nGlobalRankNew; win->m_nGlobalRankPrevious = lin->m_nGlobalRankPrevious; } struct winNumberOfCurrentPlayers_t_8 { uint8 m_bSuccess; int32 m_cPlayers; } __attribute__ ((ms_struct)); void cb_NumberOfCurrentPlayers_t_8(void *l, void *w) { NumberOfCurrentPlayers_t *lin = (NumberOfCurrentPlayers_t *)l; struct winNumberOfCurrentPlayers_t_8 *win = (struct winNumberOfCurrentPlayers_t_8 *)w; win->m_bSuccess = lin->m_bSuccess; win->m_cPlayers = lin->m_cPlayers; } struct winUserStatsUnloaded_t_8 { CSteamID m_steamIDUser; } __attribute__ ((ms_struct)); void cb_UserStatsUnloaded_t_8(void *l, void *w) { UserStatsUnloaded_t *lin = (UserStatsUnloaded_t *)l; struct winUserStatsUnloaded_t_8 *win = (struct winUserStatsUnloaded_t_8 *)w; win->m_steamIDUser = lin->m_steamIDUser; } struct winUserAchievementIconFetched_t_144 { CGameID m_nGameID; char m_rgchAchievementName[128]; bool m_bAchieved; int m_nIconHandle; } __attribute__ ((ms_struct)); void cb_UserAchievementIconFetched_t_144(void *l, void *w) { UserAchievementIconFetched_t *lin = (UserAchievementIconFetched_t *)l; struct winUserAchievementIconFetched_t_144 *win = (struct winUserAchievementIconFetched_t_144 *)w; win->m_nGameID = lin->m_nGameID; memcpy(win->m_rgchAchievementName, lin->m_rgchAchievementName, sizeof(win->m_rgchAchievementName)); win->m_bAchieved = lin->m_bAchieved; win->m_nIconHandle = lin->m_nIconHandle; } struct winGlobalAchievementPercentagesReady_t_12 { uint64 m_nGameID; EResult m_eResult; } __attribute__ ((ms_struct)); void cb_GlobalAchievementPercentagesReady_t_12(void *l, void *w) { GlobalAchievementPercentagesReady_t *lin = (GlobalAchievementPercentagesReady_t *)l; struct winGlobalAchievementPercentagesReady_t_12 *win = (struct winGlobalAchievementPercentagesReady_t_12 *)w; win->m_nGameID = lin->m_nGameID; win->m_eResult = lin->m_eResult; } struct winLeaderboardUGCSet_t_12 { EResult m_eResult; SteamLeaderboard_t m_hSteamLeaderboard; } __attribute__ ((ms_struct)); void cb_LeaderboardUGCSet_t_12(void *l, void *w) { LeaderboardUGCSet_t *lin = (LeaderboardUGCSet_t *)l; struct winLeaderboardUGCSet_t_12 *win = (struct winLeaderboardUGCSet_t_12 *)w; win->m_eResult = lin->m_eResult; win->m_hSteamLeaderboard = lin->m_hSteamLeaderboard; } struct winPS3TrophiesInstalled_t_20 { uint64 m_nGameID; EResult m_eResult; uint64 m_ulRequiredDiskSpace; } __attribute__ ((ms_struct)); void cb_PS3TrophiesInstalled_t_20(void *l, void *w) { PS3TrophiesInstalled_t *lin = (PS3TrophiesInstalled_t *)l; struct winPS3TrophiesInstalled_t_20 *win = (struct winPS3TrophiesInstalled_t_20 *)w; win->m_nGameID = lin->m_nGameID; win->m_eResult = lin->m_eResult; win->m_ulRequiredDiskSpace = lin->m_ulRequiredDiskSpace; } struct winGlobalStatsReceived_t_12 { uint64 m_nGameID; EResult m_eResult; } __attribute__ ((ms_struct)); void cb_GlobalStatsReceived_t_12(void *l, void *w) { GlobalStatsReceived_t *lin = (GlobalStatsReceived_t *)l; struct winGlobalStatsReceived_t_12 *win = (struct winGlobalStatsReceived_t_12 *)w; win->m_nGameID = lin->m_nGameID; win->m_eResult = lin->m_eResult; } struct winDlcInstalled_t_4 { AppId_t m_nAppID; } __attribute__ ((ms_struct)); void cb_DlcInstalled_t_4(void *l, void *w) { DlcInstalled_t *lin = (DlcInstalled_t *)l; struct winDlcInstalled_t_4 *win = (struct winDlcInstalled_t_4 *)w; win->m_nAppID = lin->m_nAppID; } struct winRegisterActivationCodeResponse_t_8 { ERegisterActivationCodeResult m_eResult; uint32 m_unPackageRegistered; } __attribute__ ((ms_struct)); void cb_RegisterActivationCodeResponse_t_8(void *l, void *w) { RegisterActivationCodeResponse_t *lin = (RegisterActivationCodeResponse_t *)l; struct winRegisterActivationCodeResponse_t_8 *win = (struct winRegisterActivationCodeResponse_t_8 *)w; win->m_eResult = lin->m_eResult; win->m_unPackageRegistered = lin->m_unPackageRegistered; } struct winNewLaunchQueryParameters_t_1 { } __attribute__ ((ms_struct)); void cb_NewLaunchQueryParameters_t_1(void *l, void *w) { NewLaunchQueryParameters_t *lin = (NewLaunchQueryParameters_t *)l; struct winNewLaunchQueryParameters_t_1 *win = (struct winNewLaunchQueryParameters_t_1 *)w; } struct winAppProofOfPurchaseKeyResponse_t_252 { EResult m_eResult; uint32 m_nAppID; uint32 m_cchKeyLength; char m_rgchKey[240]; } __attribute__ ((ms_struct)); void cb_AppProofOfPurchaseKeyResponse_t_252(void *l, void *w) { AppProofOfPurchaseKeyResponse_t *lin = (AppProofOfPurchaseKeyResponse_t *)l; struct winAppProofOfPurchaseKeyResponse_t_252 *win = (struct winAppProofOfPurchaseKeyResponse_t_252 *)w; win->m_eResult = lin->m_eResult; win->m_nAppID = lin->m_nAppID; win->m_cchKeyLength = lin->m_cchKeyLength; memcpy(win->m_rgchKey, lin->m_rgchKey, sizeof(win->m_rgchKey)); } struct winFileDetailsResult_t_36 { EResult m_eResult; uint64 m_ulFileSize; uint8 m_FileSHA[20]; uint32 m_unFlags; } __attribute__ ((ms_struct)); void cb_FileDetailsResult_t_36(void *l, void *w) { FileDetailsResult_t *lin = (FileDetailsResult_t *)l; struct winFileDetailsResult_t_36 *win = (struct winFileDetailsResult_t_36 *)w; win->m_eResult = lin->m_eResult; win->m_ulFileSize = lin->m_ulFileSize; memcpy(win->m_FileSHA, lin->m_FileSHA, sizeof(win->m_FileSHA)); win->m_unFlags = lin->m_unFlags; } struct winP2PSessionRequest_t_8 { CSteamID m_steamIDRemote; } __attribute__ ((ms_struct)); void cb_P2PSessionRequest_t_8(void *l, void *w) { P2PSessionRequest_t *lin = (P2PSessionRequest_t *)l; struct winP2PSessionRequest_t_8 *win = (struct winP2PSessionRequest_t_8 *)w; win->m_steamIDRemote = lin->m_steamIDRemote; } struct winP2PSessionConnectFail_t_9 { CSteamID m_steamIDRemote; uint8 m_eP2PSessionError; } __attribute__ ((ms_struct)); void cb_P2PSessionConnectFail_t_9(void *l, void *w) { P2PSessionConnectFail_t *lin = (P2PSessionConnectFail_t *)l; struct winP2PSessionConnectFail_t_9 *win = (struct winP2PSessionConnectFail_t_9 *)w; win->m_steamIDRemote = lin->m_steamIDRemote; win->m_eP2PSessionError = lin->m_eP2PSessionError; } struct winSocketStatusCallback_t_20 { SNetSocket_t m_hSocket; SNetListenSocket_t m_hListenSocket; CSteamID m_steamIDRemote; int m_eSNetSocketState; } __attribute__ ((ms_struct)); void cb_SocketStatusCallback_t_20(void *l, void *w) { SocketStatusCallback_t *lin = (SocketStatusCallback_t *)l; struct winSocketStatusCallback_t_20 *win = (struct winSocketStatusCallback_t_20 *)w; win->m_hSocket = lin->m_hSocket; win->m_hListenSocket = lin->m_hListenSocket; win->m_steamIDRemote = lin->m_steamIDRemote; win->m_eSNetSocketState = lin->m_eSNetSocketState; } struct winScreenshotReady_t_8 { ScreenshotHandle m_hLocal; EResult m_eResult; } __attribute__ ((ms_struct)); void cb_ScreenshotReady_t_8(void *l, void *w) { ScreenshotReady_t *lin = (ScreenshotReady_t *)l; struct winScreenshotReady_t_8 *win = (struct winScreenshotReady_t_8 *)w; win->m_hLocal = lin->m_hLocal; win->m_eResult = lin->m_eResult; } struct winScreenshotRequested_t_1 { } __attribute__ ((ms_struct)); void cb_ScreenshotRequested_t_1(void *l, void *w) { ScreenshotRequested_t *lin = (ScreenshotRequested_t *)l; struct winScreenshotRequested_t_1 *win = (struct winScreenshotRequested_t_1 *)w; } struct winPlaybackStatusHasChanged_t_1 { } __attribute__ ((ms_struct)); void cb_PlaybackStatusHasChanged_t_1(void *l, void *w) { PlaybackStatusHasChanged_t *lin = (PlaybackStatusHasChanged_t *)l; struct winPlaybackStatusHasChanged_t_1 *win = (struct winPlaybackStatusHasChanged_t_1 *)w; } struct winVolumeHasChanged_t_4 { float m_flNewVolume; } __attribute__ ((ms_struct)); void cb_VolumeHasChanged_t_4(void *l, void *w) { VolumeHasChanged_t *lin = (VolumeHasChanged_t *)l; struct winVolumeHasChanged_t_4 *win = (struct winVolumeHasChanged_t_4 *)w; win->m_flNewVolume = lin->m_flNewVolume; } struct winMusicPlayerRemoteWillActivate_t_1 { } __attribute__ ((ms_struct)); void cb_MusicPlayerRemoteWillActivate_t_1(void *l, void *w) { MusicPlayerRemoteWillActivate_t *lin = (MusicPlayerRemoteWillActivate_t *)l; struct winMusicPlayerRemoteWillActivate_t_1 *win = (struct winMusicPlayerRemoteWillActivate_t_1 *)w; } struct winMusicPlayerRemoteWillDeactivate_t_1 { } __attribute__ ((ms_struct)); void cb_MusicPlayerRemoteWillDeactivate_t_1(void *l, void *w) { MusicPlayerRemoteWillDeactivate_t *lin = (MusicPlayerRemoteWillDeactivate_t *)l; struct winMusicPlayerRemoteWillDeactivate_t_1 *win = (struct winMusicPlayerRemoteWillDeactivate_t_1 *)w; } struct winMusicPlayerRemoteToFront_t_1 { } __attribute__ ((ms_struct)); void cb_MusicPlayerRemoteToFront_t_1(void *l, void *w) { MusicPlayerRemoteToFront_t *lin = (MusicPlayerRemoteToFront_t *)l; struct winMusicPlayerRemoteToFront_t_1 *win = (struct winMusicPlayerRemoteToFront_t_1 *)w; } struct winMusicPlayerWillQuit_t_1 { } __attribute__ ((ms_struct)); void cb_MusicPlayerWillQuit_t_1(void *l, void *w) { MusicPlayerWillQuit_t *lin = (MusicPlayerWillQuit_t *)l; struct winMusicPlayerWillQuit_t_1 *win = (struct winMusicPlayerWillQuit_t_1 *)w; } struct winMusicPlayerWantsPlay_t_1 { } __attribute__ ((ms_struct)); void cb_MusicPlayerWantsPlay_t_1(void *l, void *w) { MusicPlayerWantsPlay_t *lin = (MusicPlayerWantsPlay_t *)l; struct winMusicPlayerWantsPlay_t_1 *win = (struct winMusicPlayerWantsPlay_t_1 *)w; } struct winMusicPlayerWantsPause_t_1 { } __attribute__ ((ms_struct)); void cb_MusicPlayerWantsPause_t_1(void *l, void *w) { MusicPlayerWantsPause_t *lin = (MusicPlayerWantsPause_t *)l; struct winMusicPlayerWantsPause_t_1 *win = (struct winMusicPlayerWantsPause_t_1 *)w; } struct winMusicPlayerWantsPlayPrevious_t_1 { } __attribute__ ((ms_struct)); void cb_MusicPlayerWantsPlayPrevious_t_1(void *l, void *w) { MusicPlayerWantsPlayPrevious_t *lin = (MusicPlayerWantsPlayPrevious_t *)l; struct winMusicPlayerWantsPlayPrevious_t_1 *win = (struct winMusicPlayerWantsPlayPrevious_t_1 *)w; } struct winMusicPlayerWantsPlayNext_t_1 { } __attribute__ ((ms_struct)); void cb_MusicPlayerWantsPlayNext_t_1(void *l, void *w) { MusicPlayerWantsPlayNext_t *lin = (MusicPlayerWantsPlayNext_t *)l; struct winMusicPlayerWantsPlayNext_t_1 *win = (struct winMusicPlayerWantsPlayNext_t_1 *)w; } struct winMusicPlayerWantsShuffled_t_1 { bool m_bShuffled; } __attribute__ ((ms_struct)); void cb_MusicPlayerWantsShuffled_t_1(void *l, void *w) { MusicPlayerWantsShuffled_t *lin = (MusicPlayerWantsShuffled_t *)l; struct winMusicPlayerWantsShuffled_t_1 *win = (struct winMusicPlayerWantsShuffled_t_1 *)w; win->m_bShuffled = lin->m_bShuffled; } struct winMusicPlayerWantsLooped_t_1 { bool m_bLooped; } __attribute__ ((ms_struct)); void cb_MusicPlayerWantsLooped_t_1(void *l, void *w) { MusicPlayerWantsLooped_t *lin = (MusicPlayerWantsLooped_t *)l; struct winMusicPlayerWantsLooped_t_1 *win = (struct winMusicPlayerWantsLooped_t_1 *)w; win->m_bLooped = lin->m_bLooped; } struct winMusicPlayerWantsVolume_t_4 { float m_flNewVolume; } __attribute__ ((ms_struct)); void cb_MusicPlayerWantsVolume_t_4(void *l, void *w) { MusicPlayerWantsVolume_t *lin = (MusicPlayerWantsVolume_t *)l; struct winMusicPlayerWantsVolume_t_4 *win = (struct winMusicPlayerWantsVolume_t_4 *)w; win->m_flNewVolume = lin->m_flNewVolume; } struct winMusicPlayerSelectsQueueEntry_t_4 { int nID; } __attribute__ ((ms_struct)); void cb_MusicPlayerSelectsQueueEntry_t_4(void *l, void *w) { MusicPlayerSelectsQueueEntry_t *lin = (MusicPlayerSelectsQueueEntry_t *)l; struct winMusicPlayerSelectsQueueEntry_t_4 *win = (struct winMusicPlayerSelectsQueueEntry_t_4 *)w; win->nID = lin->nID; } struct winMusicPlayerSelectsPlaylistEntry_t_4 { int nID; } __attribute__ ((ms_struct)); void cb_MusicPlayerSelectsPlaylistEntry_t_4(void *l, void *w) { MusicPlayerSelectsPlaylistEntry_t *lin = (MusicPlayerSelectsPlaylistEntry_t *)l; struct winMusicPlayerSelectsPlaylistEntry_t_4 *win = (struct winMusicPlayerSelectsPlaylistEntry_t_4 *)w; win->nID = lin->nID; } struct winMusicPlayerWantsPlayingRepeatStatus_t_4 { int m_nPlayingRepeatStatus; } __attribute__ ((ms_struct)); void cb_MusicPlayerWantsPlayingRepeatStatus_t_4(void *l, void *w) { MusicPlayerWantsPlayingRepeatStatus_t *lin = (MusicPlayerWantsPlayingRepeatStatus_t *)l; struct winMusicPlayerWantsPlayingRepeatStatus_t_4 *win = (struct winMusicPlayerWantsPlayingRepeatStatus_t_4 *)w; win->m_nPlayingRepeatStatus = lin->m_nPlayingRepeatStatus; } struct winHTTPRequestCompleted_t_24 { HTTPRequestHandle m_hRequest; uint64 m_ulContextValue; bool m_bRequestSuccessful; EHTTPStatusCode m_eStatusCode; uint32 m_unBodySize; } __attribute__ ((ms_struct)); void cb_HTTPRequestCompleted_t_24(void *l, void *w) { HTTPRequestCompleted_t *lin = (HTTPRequestCompleted_t *)l; struct winHTTPRequestCompleted_t_24 *win = (struct winHTTPRequestCompleted_t_24 *)w; win->m_hRequest = lin->m_hRequest; win->m_ulContextValue = lin->m_ulContextValue; win->m_bRequestSuccessful = lin->m_bRequestSuccessful; win->m_eStatusCode = lin->m_eStatusCode; win->m_unBodySize = lin->m_unBodySize; } struct winHTTPRequestHeadersReceived_t_12 { HTTPRequestHandle m_hRequest; uint64 m_ulContextValue; } __attribute__ ((ms_struct)); void cb_HTTPRequestHeadersReceived_t_12(void *l, void *w) { HTTPRequestHeadersReceived_t *lin = (HTTPRequestHeadersReceived_t *)l; struct winHTTPRequestHeadersReceived_t_12 *win = (struct winHTTPRequestHeadersReceived_t_12 *)w; win->m_hRequest = lin->m_hRequest; win->m_ulContextValue = lin->m_ulContextValue; } struct winHTTPRequestDataReceived_t_20 { HTTPRequestHandle m_hRequest; uint64 m_ulContextValue; uint32 m_cOffset; uint32 m_cBytesReceived; } __attribute__ ((ms_struct)); void cb_HTTPRequestDataReceived_t_20(void *l, void *w) { HTTPRequestDataReceived_t *lin = (HTTPRequestDataReceived_t *)l; struct winHTTPRequestDataReceived_t_20 *win = (struct winHTTPRequestDataReceived_t_20 *)w; win->m_hRequest = lin->m_hRequest; win->m_ulContextValue = lin->m_ulContextValue; win->m_cOffset = lin->m_cOffset; win->m_cBytesReceived = lin->m_cBytesReceived; } struct winSteamUGCQueryCompleted_t_24 { UGCQueryHandle_t m_handle; EResult m_eResult; uint32 m_unNumResultsReturned; uint32 m_unTotalMatchingResults; bool m_bCachedData; } __attribute__ ((ms_struct)); void cb_SteamUGCQueryCompleted_t_24(void *l, void *w) { SteamUGCQueryCompleted_t *lin = (SteamUGCQueryCompleted_t *)l; struct winSteamUGCQueryCompleted_t_24 *win = (struct winSteamUGCQueryCompleted_t_24 *)w; win->m_handle = lin->m_handle; win->m_eResult = lin->m_eResult; win->m_unNumResultsReturned = lin->m_unNumResultsReturned; win->m_unTotalMatchingResults = lin->m_unTotalMatchingResults; win->m_bCachedData = lin->m_bCachedData; } struct winSteamUGCRequestUGCDetailsResult_t_9768 { SteamUGCDetails_t m_details; bool m_bCachedData; } __attribute__ ((ms_struct)); void cb_SteamUGCRequestUGCDetailsResult_t_9768(void *l, void *w) { SteamUGCRequestUGCDetailsResult_t *lin = (SteamUGCRequestUGCDetailsResult_t *)l; struct winSteamUGCRequestUGCDetailsResult_t_9768 *win = (struct winSteamUGCRequestUGCDetailsResult_t_9768 *)w; win->m_details = lin->m_details; win->m_bCachedData = lin->m_bCachedData; } struct winCreateItemResult_t_16 { EResult m_eResult; PublishedFileId_t m_nPublishedFileId; bool m_bUserNeedsToAcceptWorkshopLegalAgreement; } __attribute__ ((ms_struct)); void cb_CreateItemResult_t_16(void *l, void *w) { CreateItemResult_t *lin = (CreateItemResult_t *)l; struct winCreateItemResult_t_16 *win = (struct winCreateItemResult_t_16 *)w; win->m_eResult = lin->m_eResult; win->m_nPublishedFileId = lin->m_nPublishedFileId; win->m_bUserNeedsToAcceptWorkshopLegalAgreement = lin->m_bUserNeedsToAcceptWorkshopLegalAgreement; } struct winSubmitItemUpdateResult_t_16 { EResult m_eResult; bool m_bUserNeedsToAcceptWorkshopLegalAgreement; PublishedFileId_t m_nPublishedFileId; } __attribute__ ((ms_struct)); void cb_SubmitItemUpdateResult_t_16(void *l, void *w) { SubmitItemUpdateResult_t *lin = (SubmitItemUpdateResult_t *)l; struct winSubmitItemUpdateResult_t_16 *win = (struct winSubmitItemUpdateResult_t_16 *)w; win->m_eResult = lin->m_eResult; win->m_bUserNeedsToAcceptWorkshopLegalAgreement = lin->m_bUserNeedsToAcceptWorkshopLegalAgreement; win->m_nPublishedFileId = lin->m_nPublishedFileId; } struct winItemInstalled_t_12 { AppId_t m_unAppID; PublishedFileId_t m_nPublishedFileId; } __attribute__ ((ms_struct)); void cb_ItemInstalled_t_12(void *l, void *w) { ItemInstalled_t *lin = (ItemInstalled_t *)l; struct winItemInstalled_t_12 *win = (struct winItemInstalled_t_12 *)w; win->m_unAppID = lin->m_unAppID; win->m_nPublishedFileId = lin->m_nPublishedFileId; } struct winDownloadItemResult_t_16 { AppId_t m_unAppID; PublishedFileId_t m_nPublishedFileId; EResult m_eResult; } __attribute__ ((ms_struct)); void cb_DownloadItemResult_t_16(void *l, void *w) { DownloadItemResult_t *lin = (DownloadItemResult_t *)l; struct winDownloadItemResult_t_16 *win = (struct winDownloadItemResult_t_16 *)w; win->m_unAppID = lin->m_unAppID; win->m_nPublishedFileId = lin->m_nPublishedFileId; win->m_eResult = lin->m_eResult; } struct winUserFavoriteItemsListChanged_t_16 { PublishedFileId_t m_nPublishedFileId; EResult m_eResult; bool m_bWasAddRequest; } __attribute__ ((ms_struct)); void cb_UserFavoriteItemsListChanged_t_16(void *l, void *w) { UserFavoriteItemsListChanged_t *lin = (UserFavoriteItemsListChanged_t *)l; struct winUserFavoriteItemsListChanged_t_16 *win = (struct winUserFavoriteItemsListChanged_t_16 *)w; win->m_nPublishedFileId = lin->m_nPublishedFileId; win->m_eResult = lin->m_eResult; win->m_bWasAddRequest = lin->m_bWasAddRequest; } struct winSetUserItemVoteResult_t_16 { PublishedFileId_t m_nPublishedFileId; EResult m_eResult; bool m_bVoteUp; } __attribute__ ((ms_struct)); void cb_SetUserItemVoteResult_t_16(void *l, void *w) { SetUserItemVoteResult_t *lin = (SetUserItemVoteResult_t *)l; struct winSetUserItemVoteResult_t_16 *win = (struct winSetUserItemVoteResult_t_16 *)w; win->m_nPublishedFileId = lin->m_nPublishedFileId; win->m_eResult = lin->m_eResult; win->m_bVoteUp = lin->m_bVoteUp; } struct winGetUserItemVoteResult_t_16 { PublishedFileId_t m_nPublishedFileId; EResult m_eResult; bool m_bVotedUp; bool m_bVotedDown; bool m_bVoteSkipped; } __attribute__ ((ms_struct)); void cb_GetUserItemVoteResult_t_16(void *l, void *w) { GetUserItemVoteResult_t *lin = (GetUserItemVoteResult_t *)l; struct winGetUserItemVoteResult_t_16 *win = (struct winGetUserItemVoteResult_t_16 *)w; win->m_nPublishedFileId = lin->m_nPublishedFileId; win->m_eResult = lin->m_eResult; win->m_bVotedUp = lin->m_bVotedUp; win->m_bVotedDown = lin->m_bVotedDown; win->m_bVoteSkipped = lin->m_bVoteSkipped; } struct winStartPlaytimeTrackingResult_t_4 { EResult m_eResult; } __attribute__ ((ms_struct)); void cb_StartPlaytimeTrackingResult_t_4(void *l, void *w) { StartPlaytimeTrackingResult_t *lin = (StartPlaytimeTrackingResult_t *)l; struct winStartPlaytimeTrackingResult_t_4 *win = (struct winStartPlaytimeTrackingResult_t_4 *)w; win->m_eResult = lin->m_eResult; } struct winStopPlaytimeTrackingResult_t_4 { EResult m_eResult; } __attribute__ ((ms_struct)); void cb_StopPlaytimeTrackingResult_t_4(void *l, void *w) { StopPlaytimeTrackingResult_t *lin = (StopPlaytimeTrackingResult_t *)l; struct winStopPlaytimeTrackingResult_t_4 *win = (struct winStopPlaytimeTrackingResult_t_4 *)w; win->m_eResult = lin->m_eResult; } struct winAddUGCDependencyResult_t_20 { EResult m_eResult; PublishedFileId_t m_nPublishedFileId; PublishedFileId_t m_nChildPublishedFileId; } __attribute__ ((ms_struct)); void cb_AddUGCDependencyResult_t_20(void *l, void *w) { AddUGCDependencyResult_t *lin = (AddUGCDependencyResult_t *)l; struct winAddUGCDependencyResult_t_20 *win = (struct winAddUGCDependencyResult_t_20 *)w; win->m_eResult = lin->m_eResult; win->m_nPublishedFileId = lin->m_nPublishedFileId; win->m_nChildPublishedFileId = lin->m_nChildPublishedFileId; } struct winRemoveUGCDependencyResult_t_20 { EResult m_eResult; PublishedFileId_t m_nPublishedFileId; PublishedFileId_t m_nChildPublishedFileId; } __attribute__ ((ms_struct)); void cb_RemoveUGCDependencyResult_t_20(void *l, void *w) { RemoveUGCDependencyResult_t *lin = (RemoveUGCDependencyResult_t *)l; struct winRemoveUGCDependencyResult_t_20 *win = (struct winRemoveUGCDependencyResult_t_20 *)w; win->m_eResult = lin->m_eResult; win->m_nPublishedFileId = lin->m_nPublishedFileId; win->m_nChildPublishedFileId = lin->m_nChildPublishedFileId; } struct winAddAppDependencyResult_t_16 { EResult m_eResult; PublishedFileId_t m_nPublishedFileId; AppId_t m_nAppID; } __attribute__ ((ms_struct)); void cb_AddAppDependencyResult_t_16(void *l, void *w) { AddAppDependencyResult_t *lin = (AddAppDependencyResult_t *)l; struct winAddAppDependencyResult_t_16 *win = (struct winAddAppDependencyResult_t_16 *)w; win->m_eResult = lin->m_eResult; win->m_nPublishedFileId = lin->m_nPublishedFileId; win->m_nAppID = lin->m_nAppID; } struct winRemoveAppDependencyResult_t_16 { EResult m_eResult; PublishedFileId_t m_nPublishedFileId; AppId_t m_nAppID; } __attribute__ ((ms_struct)); void cb_RemoveAppDependencyResult_t_16(void *l, void *w) { RemoveAppDependencyResult_t *lin = (RemoveAppDependencyResult_t *)l; struct winRemoveAppDependencyResult_t_16 *win = (struct winRemoveAppDependencyResult_t_16 *)w; win->m_eResult = lin->m_eResult; win->m_nPublishedFileId = lin->m_nPublishedFileId; win->m_nAppID = lin->m_nAppID; } struct winGetAppDependenciesResult_t_148 { EResult m_eResult; PublishedFileId_t m_nPublishedFileId; AppId_t m_rgAppIDs[32]; uint32 m_nNumAppDependencies; uint32 m_nTotalNumAppDependencies; } __attribute__ ((ms_struct)); void cb_GetAppDependenciesResult_t_148(void *l, void *w) { GetAppDependenciesResult_t *lin = (GetAppDependenciesResult_t *)l; struct winGetAppDependenciesResult_t_148 *win = (struct winGetAppDependenciesResult_t_148 *)w; win->m_eResult = lin->m_eResult; win->m_nPublishedFileId = lin->m_nPublishedFileId; memcpy(win->m_rgAppIDs, lin->m_rgAppIDs, sizeof(win->m_rgAppIDs)); win->m_nNumAppDependencies = lin->m_nNumAppDependencies; win->m_nTotalNumAppDependencies = lin->m_nTotalNumAppDependencies; } struct winDeleteItemResult_t_12 { EResult m_eResult; PublishedFileId_t m_nPublishedFileId; } __attribute__ ((ms_struct)); void cb_DeleteItemResult_t_12(void *l, void *w) { DeleteItemResult_t *lin = (DeleteItemResult_t *)l; struct winDeleteItemResult_t_12 *win = (struct winDeleteItemResult_t_12 *)w; win->m_eResult = lin->m_eResult; win->m_nPublishedFileId = lin->m_nPublishedFileId; } struct winSteamAppInstalled_t_4 { AppId_t m_nAppID; } __attribute__ ((ms_struct)); void cb_SteamAppInstalled_t_4(void *l, void *w) { SteamAppInstalled_t *lin = (SteamAppInstalled_t *)l; struct winSteamAppInstalled_t_4 *win = (struct winSteamAppInstalled_t_4 *)w; win->m_nAppID = lin->m_nAppID; } struct winSteamAppUninstalled_t_4 { AppId_t m_nAppID; } __attribute__ ((ms_struct)); void cb_SteamAppUninstalled_t_4(void *l, void *w) { SteamAppUninstalled_t *lin = (SteamAppUninstalled_t *)l; struct winSteamAppUninstalled_t_4 *win = (struct winSteamAppUninstalled_t_4 *)w; win->m_nAppID = lin->m_nAppID; } struct winHTML_BrowserReady_t_4 { HHTMLBrowser unBrowserHandle; } __attribute__ ((ms_struct)); void cb_HTML_BrowserReady_t_4(void *l, void *w) { HTML_BrowserReady_t *lin = (HTML_BrowserReady_t *)l; struct winHTML_BrowserReady_t_4 *win = (struct winHTML_BrowserReady_t_4 *)w; win->unBrowserHandle = lin->unBrowserHandle; } struct winHTML_NeedsPaint_t_48 { HHTMLBrowser unBrowserHandle; const char * pBGRA; uint32 unWide; uint32 unTall; uint32 unUpdateX; uint32 unUpdateY; uint32 unUpdateWide; uint32 unUpdateTall; uint32 unScrollX; uint32 unScrollY; float flPageScale; uint32 unPageSerial; } __attribute__ ((ms_struct)); void cb_HTML_NeedsPaint_t_48(void *l, void *w) { HTML_NeedsPaint_t *lin = (HTML_NeedsPaint_t *)l; struct winHTML_NeedsPaint_t_48 *win = (struct winHTML_NeedsPaint_t_48 *)w; win->unBrowserHandle = lin->unBrowserHandle; win->pBGRA = lin->pBGRA; win->unWide = lin->unWide; win->unTall = lin->unTall; win->unUpdateX = lin->unUpdateX; win->unUpdateY = lin->unUpdateY; win->unUpdateWide = lin->unUpdateWide; win->unUpdateTall = lin->unUpdateTall; win->unScrollX = lin->unScrollX; win->unScrollY = lin->unScrollY; win->flPageScale = lin->flPageScale; win->unPageSerial = lin->unPageSerial; } struct winHTML_StartRequest_t_20 { HHTMLBrowser unBrowserHandle; const char * pchURL; const char * pchTarget; const char * pchPostData; bool bIsRedirect; } __attribute__ ((ms_struct)); void cb_HTML_StartRequest_t_20(void *l, void *w) { HTML_StartRequest_t *lin = (HTML_StartRequest_t *)l; struct winHTML_StartRequest_t_20 *win = (struct winHTML_StartRequest_t_20 *)w; win->unBrowserHandle = lin->unBrowserHandle; win->pchURL = lin->pchURL; win->pchTarget = lin->pchTarget; win->pchPostData = lin->pchPostData; win->bIsRedirect = lin->bIsRedirect; } struct winHTML_CloseBrowser_t_4 { HHTMLBrowser unBrowserHandle; } __attribute__ ((ms_struct)); void cb_HTML_CloseBrowser_t_4(void *l, void *w) { HTML_CloseBrowser_t *lin = (HTML_CloseBrowser_t *)l; struct winHTML_CloseBrowser_t_4 *win = (struct winHTML_CloseBrowser_t_4 *)w; win->unBrowserHandle = lin->unBrowserHandle; } struct winHTML_URLChanged_t_24 { HHTMLBrowser unBrowserHandle; const char * pchURL; const char * pchPostData; bool bIsRedirect; const char * pchPageTitle; bool bNewNavigation; } __attribute__ ((ms_struct)); void cb_HTML_URLChanged_t_24(void *l, void *w) { HTML_URLChanged_t *lin = (HTML_URLChanged_t *)l; struct winHTML_URLChanged_t_24 *win = (struct winHTML_URLChanged_t_24 *)w; win->unBrowserHandle = lin->unBrowserHandle; win->pchURL = lin->pchURL; win->pchPostData = lin->pchPostData; win->bIsRedirect = lin->bIsRedirect; win->pchPageTitle = lin->pchPageTitle; win->bNewNavigation = lin->bNewNavigation; } struct winHTML_FinishedRequest_t_12 { HHTMLBrowser unBrowserHandle; const char * pchURL; const char * pchPageTitle; } __attribute__ ((ms_struct)); void cb_HTML_FinishedRequest_t_12(void *l, void *w) { HTML_FinishedRequest_t *lin = (HTML_FinishedRequest_t *)l; struct winHTML_FinishedRequest_t_12 *win = (struct winHTML_FinishedRequest_t_12 *)w; win->unBrowserHandle = lin->unBrowserHandle; win->pchURL = lin->pchURL; win->pchPageTitle = lin->pchPageTitle; } struct winHTML_OpenLinkInNewTab_t_8 { HHTMLBrowser unBrowserHandle; const char * pchURL; } __attribute__ ((ms_struct)); void cb_HTML_OpenLinkInNewTab_t_8(void *l, void *w) { HTML_OpenLinkInNewTab_t *lin = (HTML_OpenLinkInNewTab_t *)l; struct winHTML_OpenLinkInNewTab_t_8 *win = (struct winHTML_OpenLinkInNewTab_t_8 *)w; win->unBrowserHandle = lin->unBrowserHandle; win->pchURL = lin->pchURL; } struct winHTML_ChangedTitle_t_8 { HHTMLBrowser unBrowserHandle; const char * pchTitle; } __attribute__ ((ms_struct)); void cb_HTML_ChangedTitle_t_8(void *l, void *w) { HTML_ChangedTitle_t *lin = (HTML_ChangedTitle_t *)l; struct winHTML_ChangedTitle_t_8 *win = (struct winHTML_ChangedTitle_t_8 *)w; win->unBrowserHandle = lin->unBrowserHandle; win->pchTitle = lin->pchTitle; } struct winHTML_SearchResults_t_12 { HHTMLBrowser unBrowserHandle; uint32 unResults; uint32 unCurrentMatch; } __attribute__ ((ms_struct)); void cb_HTML_SearchResults_t_12(void *l, void *w) { HTML_SearchResults_t *lin = (HTML_SearchResults_t *)l; struct winHTML_SearchResults_t_12 *win = (struct winHTML_SearchResults_t_12 *)w; win->unBrowserHandle = lin->unBrowserHandle; win->unResults = lin->unResults; win->unCurrentMatch = lin->unCurrentMatch; } struct winHTML_CanGoBackAndForward_t_8 { HHTMLBrowser unBrowserHandle; bool bCanGoBack; bool bCanGoForward; } __attribute__ ((ms_struct)); void cb_HTML_CanGoBackAndForward_t_8(void *l, void *w) { HTML_CanGoBackAndForward_t *lin = (HTML_CanGoBackAndForward_t *)l; struct winHTML_CanGoBackAndForward_t_8 *win = (struct winHTML_CanGoBackAndForward_t_8 *)w; win->unBrowserHandle = lin->unBrowserHandle; win->bCanGoBack = lin->bCanGoBack; win->bCanGoForward = lin->bCanGoForward; } struct winHTML_HorizontalScroll_t_24 { HHTMLBrowser unBrowserHandle; uint32 unScrollMax; uint32 unScrollCurrent; float flPageScale; bool bVisible; uint32 unPageSize; } __attribute__ ((ms_struct)); void cb_HTML_HorizontalScroll_t_24(void *l, void *w) { HTML_HorizontalScroll_t *lin = (HTML_HorizontalScroll_t *)l; struct winHTML_HorizontalScroll_t_24 *win = (struct winHTML_HorizontalScroll_t_24 *)w; win->unBrowserHandle = lin->unBrowserHandle; win->unScrollMax = lin->unScrollMax; win->unScrollCurrent = lin->unScrollCurrent; win->flPageScale = lin->flPageScale; win->bVisible = lin->bVisible; win->unPageSize = lin->unPageSize; } struct winHTML_VerticalScroll_t_24 { HHTMLBrowser unBrowserHandle; uint32 unScrollMax; uint32 unScrollCurrent; float flPageScale; bool bVisible; uint32 unPageSize; } __attribute__ ((ms_struct)); void cb_HTML_VerticalScroll_t_24(void *l, void *w) { HTML_VerticalScroll_t *lin = (HTML_VerticalScroll_t *)l; struct winHTML_VerticalScroll_t_24 *win = (struct winHTML_VerticalScroll_t_24 *)w; win->unBrowserHandle = lin->unBrowserHandle; win->unScrollMax = lin->unScrollMax; win->unScrollCurrent = lin->unScrollCurrent; win->flPageScale = lin->flPageScale; win->bVisible = lin->bVisible; win->unPageSize = lin->unPageSize; } struct winHTML_LinkAtPosition_t_20 { HHTMLBrowser unBrowserHandle; uint32 x; uint32 y; const char * pchURL; bool bInput; bool bLiveLink; } __attribute__ ((ms_struct)); void cb_HTML_LinkAtPosition_t_20(void *l, void *w) { HTML_LinkAtPosition_t *lin = (HTML_LinkAtPosition_t *)l; struct winHTML_LinkAtPosition_t_20 *win = (struct winHTML_LinkAtPosition_t_20 *)w; win->unBrowserHandle = lin->unBrowserHandle; win->x = lin->x; win->y = lin->y; win->pchURL = lin->pchURL; win->bInput = lin->bInput; win->bLiveLink = lin->bLiveLink; } struct winHTML_JSAlert_t_8 { HHTMLBrowser unBrowserHandle; const char * pchMessage; } __attribute__ ((ms_struct)); void cb_HTML_JSAlert_t_8(void *l, void *w) { HTML_JSAlert_t *lin = (HTML_JSAlert_t *)l; struct winHTML_JSAlert_t_8 *win = (struct winHTML_JSAlert_t_8 *)w; win->unBrowserHandle = lin->unBrowserHandle; win->pchMessage = lin->pchMessage; } struct winHTML_JSConfirm_t_8 { HHTMLBrowser unBrowserHandle; const char * pchMessage; } __attribute__ ((ms_struct)); void cb_HTML_JSConfirm_t_8(void *l, void *w) { HTML_JSConfirm_t *lin = (HTML_JSConfirm_t *)l; struct winHTML_JSConfirm_t_8 *win = (struct winHTML_JSConfirm_t_8 *)w; win->unBrowserHandle = lin->unBrowserHandle; win->pchMessage = lin->pchMessage; } struct winHTML_FileOpenDialog_t_12 { HHTMLBrowser unBrowserHandle; const char * pchTitle; const char * pchInitialFile; } __attribute__ ((ms_struct)); void cb_HTML_FileOpenDialog_t_12(void *l, void *w) { HTML_FileOpenDialog_t *lin = (HTML_FileOpenDialog_t *)l; struct winHTML_FileOpenDialog_t_12 *win = (struct winHTML_FileOpenDialog_t_12 *)w; win->unBrowserHandle = lin->unBrowserHandle; win->pchTitle = lin->pchTitle; win->pchInitialFile = lin->pchInitialFile; } struct winHTML_NewWindow_t_28 { HHTMLBrowser unBrowserHandle; const char * pchURL; uint32 unX; uint32 unY; uint32 unWide; uint32 unTall; HHTMLBrowser unNewWindow_BrowserHandle; } __attribute__ ((ms_struct)); void cb_HTML_NewWindow_t_28(void *l, void *w) { HTML_NewWindow_t *lin = (HTML_NewWindow_t *)l; struct winHTML_NewWindow_t_28 *win = (struct winHTML_NewWindow_t_28 *)w; win->unBrowserHandle = lin->unBrowserHandle; win->pchURL = lin->pchURL; win->unX = lin->unX; win->unY = lin->unY; win->unWide = lin->unWide; win->unTall = lin->unTall; win->unNewWindow_BrowserHandle = lin->unNewWindow_BrowserHandle; } struct winHTML_SetCursor_t_8 { HHTMLBrowser unBrowserHandle; uint32 eMouseCursor; } __attribute__ ((ms_struct)); void cb_HTML_SetCursor_t_8(void *l, void *w) { HTML_SetCursor_t *lin = (HTML_SetCursor_t *)l; struct winHTML_SetCursor_t_8 *win = (struct winHTML_SetCursor_t_8 *)w; win->unBrowserHandle = lin->unBrowserHandle; win->eMouseCursor = lin->eMouseCursor; } struct winHTML_StatusText_t_8 { HHTMLBrowser unBrowserHandle; const char * pchMsg; } __attribute__ ((ms_struct)); void cb_HTML_StatusText_t_8(void *l, void *w) { HTML_StatusText_t *lin = (HTML_StatusText_t *)l; struct winHTML_StatusText_t_8 *win = (struct winHTML_StatusText_t_8 *)w; win->unBrowserHandle = lin->unBrowserHandle; win->pchMsg = lin->pchMsg; } struct winHTML_ShowToolTip_t_8 { HHTMLBrowser unBrowserHandle; const char * pchMsg; } __attribute__ ((ms_struct)); void cb_HTML_ShowToolTip_t_8(void *l, void *w) { HTML_ShowToolTip_t *lin = (HTML_ShowToolTip_t *)l; struct winHTML_ShowToolTip_t_8 *win = (struct winHTML_ShowToolTip_t_8 *)w; win->unBrowserHandle = lin->unBrowserHandle; win->pchMsg = lin->pchMsg; } struct winHTML_UpdateToolTip_t_8 { HHTMLBrowser unBrowserHandle; const char * pchMsg; } __attribute__ ((ms_struct)); void cb_HTML_UpdateToolTip_t_8(void *l, void *w) { HTML_UpdateToolTip_t *lin = (HTML_UpdateToolTip_t *)l; struct winHTML_UpdateToolTip_t_8 *win = (struct winHTML_UpdateToolTip_t_8 *)w; win->unBrowserHandle = lin->unBrowserHandle; win->pchMsg = lin->pchMsg; } struct winHTML_HideToolTip_t_4 { HHTMLBrowser unBrowserHandle; } __attribute__ ((ms_struct)); void cb_HTML_HideToolTip_t_4(void *l, void *w) { HTML_HideToolTip_t *lin = (HTML_HideToolTip_t *)l; struct winHTML_HideToolTip_t_4 *win = (struct winHTML_HideToolTip_t_4 *)w; win->unBrowserHandle = lin->unBrowserHandle; } struct winHTML_BrowserRestarted_t_8 { HHTMLBrowser unBrowserHandle; HHTMLBrowser unOldBrowserHandle; } __attribute__ ((ms_struct)); void cb_HTML_BrowserRestarted_t_8(void *l, void *w) { HTML_BrowserRestarted_t *lin = (HTML_BrowserRestarted_t *)l; struct winHTML_BrowserRestarted_t_8 *win = (struct winHTML_BrowserRestarted_t_8 *)w; win->unBrowserHandle = lin->unBrowserHandle; win->unOldBrowserHandle = lin->unOldBrowserHandle; } struct winSteamInventoryResultReady_t_8 { SteamInventoryResult_t m_handle; EResult m_result; } __attribute__ ((ms_struct)); void cb_SteamInventoryResultReady_t_8(void *l, void *w) { SteamInventoryResultReady_t *lin = (SteamInventoryResultReady_t *)l; struct winSteamInventoryResultReady_t_8 *win = (struct winSteamInventoryResultReady_t_8 *)w; win->m_handle = lin->m_handle; win->m_result = lin->m_result; } struct winSteamInventoryFullUpdate_t_4 { SteamInventoryResult_t m_handle; } __attribute__ ((ms_struct)); void cb_SteamInventoryFullUpdate_t_4(void *l, void *w) { SteamInventoryFullUpdate_t *lin = (SteamInventoryFullUpdate_t *)l; struct winSteamInventoryFullUpdate_t_4 *win = (struct winSteamInventoryFullUpdate_t_4 *)w; win->m_handle = lin->m_handle; } struct winSteamInventoryDefinitionUpdate_t_1 { } __attribute__ ((ms_struct)); void cb_SteamInventoryDefinitionUpdate_t_1(void *l, void *w) { SteamInventoryDefinitionUpdate_t *lin = (SteamInventoryDefinitionUpdate_t *)l; struct winSteamInventoryDefinitionUpdate_t_1 *win = (struct winSteamInventoryDefinitionUpdate_t_1 *)w; } struct winSteamInventoryEligiblePromoItemDefIDs_t_20 { EResult m_result; CSteamID m_steamID; int m_numEligiblePromoItemDefs; bool m_bCachedData; } __attribute__ ((ms_struct)); void cb_SteamInventoryEligiblePromoItemDefIDs_t_20(void *l, void *w) { SteamInventoryEligiblePromoItemDefIDs_t *lin = (SteamInventoryEligiblePromoItemDefIDs_t *)l; struct winSteamInventoryEligiblePromoItemDefIDs_t_20 *win = (struct winSteamInventoryEligiblePromoItemDefIDs_t_20 *)w; win->m_result = lin->m_result; win->m_steamID = lin->m_steamID; win->m_numEligiblePromoItemDefs = lin->m_numEligiblePromoItemDefs; win->m_bCachedData = lin->m_bCachedData; } struct winSteamInventoryStartPurchaseResult_t_20 { EResult m_result; uint64 m_ulOrderID; uint64 m_ulTransID; } __attribute__ ((ms_struct)); void cb_SteamInventoryStartPurchaseResult_t_20(void *l, void *w) { SteamInventoryStartPurchaseResult_t *lin = (SteamInventoryStartPurchaseResult_t *)l; struct winSteamInventoryStartPurchaseResult_t_20 *win = (struct winSteamInventoryStartPurchaseResult_t_20 *)w; win->m_result = lin->m_result; win->m_ulOrderID = lin->m_ulOrderID; win->m_ulTransID = lin->m_ulTransID; } struct winSteamInventoryRequestPricesResult_t_8 { EResult m_result; char m_rgchCurrency[4]; } __attribute__ ((ms_struct)); void cb_SteamInventoryRequestPricesResult_t_8(void *l, void *w) { SteamInventoryRequestPricesResult_t *lin = (SteamInventoryRequestPricesResult_t *)l; struct winSteamInventoryRequestPricesResult_t_8 *win = (struct winSteamInventoryRequestPricesResult_t_8 *)w; win->m_result = lin->m_result; memcpy(win->m_rgchCurrency, lin->m_rgchCurrency, sizeof(win->m_rgchCurrency)); } struct winBroadcastUploadStart_t_1 { } __attribute__ ((ms_struct)); void cb_BroadcastUploadStart_t_1(void *l, void *w) { BroadcastUploadStart_t *lin = (BroadcastUploadStart_t *)l; struct winBroadcastUploadStart_t_1 *win = (struct winBroadcastUploadStart_t_1 *)w; } struct winBroadcastUploadStop_t_4 { EBroadcastUploadResult m_eResult; } __attribute__ ((ms_struct)); void cb_BroadcastUploadStop_t_4(void *l, void *w) { BroadcastUploadStop_t *lin = (BroadcastUploadStop_t *)l; struct winBroadcastUploadStop_t_4 *win = (struct winBroadcastUploadStop_t_4 *)w; win->m_eResult = lin->m_eResult; } struct winGetVideoURLResult_t_264 { EResult m_eResult; AppId_t m_unVideoAppID; char m_rgchURL[256]; } __attribute__ ((ms_struct)); void cb_GetVideoURLResult_t_264(void *l, void *w) { GetVideoURLResult_t *lin = (GetVideoURLResult_t *)l; struct winGetVideoURLResult_t_264 *win = (struct winGetVideoURLResult_t_264 *)w; win->m_eResult = lin->m_eResult; win->m_unVideoAppID = lin->m_unVideoAppID; memcpy(win->m_rgchURL, lin->m_rgchURL, sizeof(win->m_rgchURL)); } struct winGetOPFSettingsResult_t_8 { EResult m_eResult; AppId_t m_unVideoAppID; } __attribute__ ((ms_struct)); void cb_GetOPFSettingsResult_t_8(void *l, void *w) { GetOPFSettingsResult_t *lin = (GetOPFSettingsResult_t *)l; struct winGetOPFSettingsResult_t_8 *win = (struct winGetOPFSettingsResult_t_8 *)w; win->m_eResult = lin->m_eResult; win->m_unVideoAppID = lin->m_unVideoAppID; } struct winSteamParentalSettingsChanged_t_1 { } __attribute__ ((ms_struct)); void cb_SteamParentalSettingsChanged_t_1(void *l, void *w) { SteamParentalSettingsChanged_t *lin = (SteamParentalSettingsChanged_t *)l; struct winSteamParentalSettingsChanged_t_1 *win = (struct winSteamParentalSettingsChanged_t_1 *)w; } struct winGSClientApprove_t_16 { CSteamID m_SteamID; CSteamID m_OwnerSteamID; } __attribute__ ((ms_struct)); void cb_GSClientApprove_t_16(void *l, void *w) { GSClientApprove_t *lin = (GSClientApprove_t *)l; struct winGSClientApprove_t_16 *win = (struct winGSClientApprove_t_16 *)w; win->m_SteamID = lin->m_SteamID; win->m_OwnerSteamID = lin->m_OwnerSteamID; } struct winGSClientDeny_t_140 { CSteamID m_SteamID; EDenyReason m_eDenyReason; char m_rgchOptionalText[128]; } __attribute__ ((ms_struct)); void cb_GSClientDeny_t_140(void *l, void *w) { GSClientDeny_t *lin = (GSClientDeny_t *)l; struct winGSClientDeny_t_140 *win = (struct winGSClientDeny_t_140 *)w; win->m_SteamID = lin->m_SteamID; win->m_eDenyReason = lin->m_eDenyReason; memcpy(win->m_rgchOptionalText, lin->m_rgchOptionalText, sizeof(win->m_rgchOptionalText)); } struct winGSClientKick_t_12 { CSteamID m_SteamID; EDenyReason m_eDenyReason; } __attribute__ ((ms_struct)); void cb_GSClientKick_t_12(void *l, void *w) { GSClientKick_t *lin = (GSClientKick_t *)l; struct winGSClientKick_t_12 *win = (struct winGSClientKick_t_12 *)w; win->m_SteamID = lin->m_SteamID; win->m_eDenyReason = lin->m_eDenyReason; } struct winGSClientAchievementStatus_t_140 { uint64 m_SteamID; char m_pchAchievement[128]; bool m_bUnlocked; } __attribute__ ((ms_struct)); void cb_GSClientAchievementStatus_t_140(void *l, void *w) { GSClientAchievementStatus_t *lin = (GSClientAchievementStatus_t *)l; struct winGSClientAchievementStatus_t_140 *win = (struct winGSClientAchievementStatus_t_140 *)w; win->m_SteamID = lin->m_SteamID; memcpy(win->m_pchAchievement, lin->m_pchAchievement, sizeof(win->m_pchAchievement)); win->m_bUnlocked = lin->m_bUnlocked; } struct winGSPolicyResponse_t_1 { uint8 m_bSecure; } __attribute__ ((ms_struct)); void cb_GSPolicyResponse_t_1(void *l, void *w) { GSPolicyResponse_t *lin = (GSPolicyResponse_t *)l; struct winGSPolicyResponse_t_1 *win = (struct winGSPolicyResponse_t_1 *)w; win->m_bSecure = lin->m_bSecure; } struct winGSGameplayStats_t_16 { EResult m_eResult; int32 m_nRank; uint32 m_unTotalConnects; uint32 m_unTotalMinutesPlayed; } __attribute__ ((ms_struct)); void cb_GSGameplayStats_t_16(void *l, void *w) { GSGameplayStats_t *lin = (GSGameplayStats_t *)l; struct winGSGameplayStats_t_16 *win = (struct winGSGameplayStats_t_16 *)w; win->m_eResult = lin->m_eResult; win->m_nRank = lin->m_nRank; win->m_unTotalConnects = lin->m_unTotalConnects; win->m_unTotalMinutesPlayed = lin->m_unTotalMinutesPlayed; } struct winGSClientGroupStatus_t_18 { CSteamID m_SteamIDUser; CSteamID m_SteamIDGroup; bool m_bMember; bool m_bOfficer; } __attribute__ ((ms_struct)); void cb_GSClientGroupStatus_t_18(void *l, void *w) { GSClientGroupStatus_t *lin = (GSClientGroupStatus_t *)l; struct winGSClientGroupStatus_t_18 *win = (struct winGSClientGroupStatus_t_18 *)w; win->m_SteamIDUser = lin->m_SteamIDUser; win->m_SteamIDGroup = lin->m_SteamIDGroup; win->m_bMember = lin->m_bMember; win->m_bOfficer = lin->m_bOfficer; } struct winGSReputation_t_32 { EResult m_eResult; uint32 m_unReputationScore; bool m_bBanned; uint32 m_unBannedIP; uint16 m_usBannedPort; uint64 m_ulBannedGameID; uint32 m_unBanExpires; } __attribute__ ((ms_struct)); void cb_GSReputation_t_32(void *l, void *w) { GSReputation_t *lin = (GSReputation_t *)l; struct winGSReputation_t_32 *win = (struct winGSReputation_t_32 *)w; win->m_eResult = lin->m_eResult; win->m_unReputationScore = lin->m_unReputationScore; win->m_bBanned = lin->m_bBanned; win->m_unBannedIP = lin->m_unBannedIP; win->m_usBannedPort = lin->m_usBannedPort; win->m_ulBannedGameID = lin->m_ulBannedGameID; win->m_unBanExpires = lin->m_unBanExpires; } struct winAssociateWithClanResult_t_4 { EResult m_eResult; } __attribute__ ((ms_struct)); void cb_AssociateWithClanResult_t_4(void *l, void *w) { AssociateWithClanResult_t *lin = (AssociateWithClanResult_t *)l; struct winAssociateWithClanResult_t_4 *win = (struct winAssociateWithClanResult_t_4 *)w; win->m_eResult = lin->m_eResult; } struct winComputeNewPlayerCompatibilityResult_t_24 { EResult m_eResult; int m_cPlayersThatDontLikeCandidate; int m_cPlayersThatCandidateDoesntLike; int m_cClanPlayersThatDontLikeCandidate; CSteamID m_SteamIDCandidate; } __attribute__ ((ms_struct)); void cb_ComputeNewPlayerCompatibilityResult_t_24(void *l, void *w) { ComputeNewPlayerCompatibilityResult_t *lin = (ComputeNewPlayerCompatibilityResult_t *)l; struct winComputeNewPlayerCompatibilityResult_t_24 *win = (struct winComputeNewPlayerCompatibilityResult_t_24 *)w; win->m_eResult = lin->m_eResult; win->m_cPlayersThatDontLikeCandidate = lin->m_cPlayersThatDontLikeCandidate; win->m_cPlayersThatCandidateDoesntLike = lin->m_cPlayersThatCandidateDoesntLike; win->m_cClanPlayersThatDontLikeCandidate = lin->m_cClanPlayersThatDontLikeCandidate; win->m_SteamIDCandidate = lin->m_SteamIDCandidate; } struct winGSStatsReceived_t_12 { EResult m_eResult; CSteamID m_steamIDUser; } __attribute__ ((ms_struct)); void cb_GSStatsReceived_t_12(void *l, void *w) { GSStatsReceived_t *lin = (GSStatsReceived_t *)l; struct winGSStatsReceived_t_12 *win = (struct winGSStatsReceived_t_12 *)w; win->m_eResult = lin->m_eResult; win->m_steamIDUser = lin->m_steamIDUser; } struct winGSStatsStored_t_12 { EResult m_eResult; CSteamID m_steamIDUser; } __attribute__ ((ms_struct)); void cb_GSStatsStored_t_12(void *l, void *w) { GSStatsStored_t *lin = (GSStatsStored_t *)l; struct winGSStatsStored_t_12 *win = (struct winGSStatsStored_t_12 *)w; win->m_eResult = lin->m_eResult; win->m_steamIDUser = lin->m_steamIDUser; } struct winGCMessageAvailable_t_4 { uint32 m_nMessageSize; } __attribute__ ((ms_struct)); void cb_GCMessageAvailable_t_4(void *l, void *w) { GCMessageAvailable_t *lin = (GCMessageAvailable_t *)l; struct winGCMessageAvailable_t_4 *win = (struct winGCMessageAvailable_t_4 *)w; win->m_nMessageSize = lin->m_nMessageSize; } struct winGCMessageFailed_t_1 { } __attribute__ ((ms_struct)); void cb_GCMessageFailed_t_1(void *l, void *w) { GCMessageFailed_t *lin = (GCMessageFailed_t *)l; struct winGCMessageFailed_t_1 *win = (struct winGCMessageFailed_t_1 *)w; } }