#ifdef __cplusplus extern "C" { #endif extern VROverlayError cppIVROverlay_IVROverlay_004_FindOverlay(void *, const char *, VROverlayHandle_t *); extern VROverlayError cppIVROverlay_IVROverlay_004_CreateOverlay(void *, const char *, const char *, VROverlayHandle_t *); extern VROverlayError cppIVROverlay_IVROverlay_004_DestroyOverlay(void *, VROverlayHandle_t); extern VROverlayError cppIVROverlay_IVROverlay_004_SetHighQualityOverlay(void *, VROverlayHandle_t); extern VROverlayHandle_t cppIVROverlay_IVROverlay_004_GetHighQualityOverlay(void *); extern uint32_t cppIVROverlay_IVROverlay_004_GetOverlayKey(void *, VROverlayHandle_t, char *, uint32_t, VROverlayError *); extern uint32_t cppIVROverlay_IVROverlay_004_GetOverlayName(void *, VROverlayHandle_t, char *, uint32_t, VROverlayError *); extern VROverlayError cppIVROverlay_IVROverlay_004_GetOverlayImageData(void *, VROverlayHandle_t, void *, uint32_t, uint32_t *, uint32_t *); extern const char * cppIVROverlay_IVROverlay_004_GetOverlayErrorNameFromEnum(void *, VROverlayError); extern VROverlayError cppIVROverlay_IVROverlay_004_SetOverlayFlag(void *, VROverlayHandle_t, VROverlayFlags, bool); extern VROverlayError cppIVROverlay_IVROverlay_004_GetOverlayFlag(void *, VROverlayHandle_t, VROverlayFlags, bool *); extern VROverlayError cppIVROverlay_IVROverlay_004_SetOverlayColor(void *, VROverlayHandle_t, float, float, float); extern VROverlayError cppIVROverlay_IVROverlay_004_GetOverlayColor(void *, VROverlayHandle_t, float *, float *, float *); extern VROverlayError cppIVROverlay_IVROverlay_004_SetOverlayAlpha(void *, VROverlayHandle_t, float); extern VROverlayError cppIVROverlay_IVROverlay_004_GetOverlayAlpha(void *, VROverlayHandle_t, float *); extern VROverlayError cppIVROverlay_IVROverlay_004_SetOverlayGamma(void *, VROverlayHandle_t, float); extern VROverlayError cppIVROverlay_IVROverlay_004_GetOverlayGamma(void *, VROverlayHandle_t, float *); extern VROverlayError cppIVROverlay_IVROverlay_004_SetOverlayWidthInMeters(void *, VROverlayHandle_t, float); extern VROverlayError cppIVROverlay_IVROverlay_004_GetOverlayWidthInMeters(void *, VROverlayHandle_t, float *); extern VROverlayError cppIVROverlay_IVROverlay_004_SetOverlayAutoCurveDistanceRangeInMeters(void *, VROverlayHandle_t, float, float); extern VROverlayError cppIVROverlay_IVROverlay_004_GetOverlayAutoCurveDistanceRangeInMeters(void *, VROverlayHandle_t, float *, float *); extern VROverlayError cppIVROverlay_IVROverlay_004_SetOverlayTextureBounds(void *, VROverlayHandle_t, VRTextureBounds_t *); extern VROverlayError cppIVROverlay_IVROverlay_004_GetOverlayTextureBounds(void *, VROverlayHandle_t, VRTextureBounds_t *); extern VROverlayError cppIVROverlay_IVROverlay_004_GetOverlayTransformType(void *, VROverlayHandle_t, VROverlayTransformType *); extern VROverlayError cppIVROverlay_IVROverlay_004_SetOverlayTransformAbsolute(void *, VROverlayHandle_t, TrackingUniverseOrigin, HmdMatrix34_t *); extern VROverlayError cppIVROverlay_IVROverlay_004_GetOverlayTransformAbsolute(void *, VROverlayHandle_t, TrackingUniverseOrigin *, HmdMatrix34_t *); extern VROverlayError cppIVROverlay_IVROverlay_004_SetOverlayTransformTrackedDeviceRelative(void *, VROverlayHandle_t, TrackedDeviceIndex_t, HmdMatrix34_t *); extern VROverlayError cppIVROverlay_IVROverlay_004_GetOverlayTransformTrackedDeviceRelative(void *, VROverlayHandle_t, TrackedDeviceIndex_t *, HmdMatrix34_t *); extern VROverlayError cppIVROverlay_IVROverlay_004_ShowOverlay(void *, VROverlayHandle_t); extern VROverlayError cppIVROverlay_IVROverlay_004_HideOverlay(void *, VROverlayHandle_t); extern bool cppIVROverlay_IVROverlay_004_IsOverlayVisible(void *, VROverlayHandle_t); extern bool cppIVROverlay_IVROverlay_004_PollNextOverlayEvent(void *, VROverlayHandle_t, winVREvent_t_098 *); extern VROverlayError cppIVROverlay_IVROverlay_004_GetOverlayInputMethod(void *, VROverlayHandle_t, VROverlayInputMethod *); extern VROverlayError cppIVROverlay_IVROverlay_004_SetOverlayInputMethod(void *, VROverlayHandle_t, VROverlayInputMethod); extern VROverlayError cppIVROverlay_IVROverlay_004_GetOverlayMouseScale(void *, VROverlayHandle_t, HmdVector2_t *); extern VROverlayError cppIVROverlay_IVROverlay_004_SetOverlayMouseScale(void *, VROverlayHandle_t, HmdVector2_t *); extern bool cppIVROverlay_IVROverlay_004_ComputeOverlayIntersection(void *, VROverlayHandle_t, VROverlayIntersectionParams_t *, VROverlayIntersectionResults_t *); extern bool cppIVROverlay_IVROverlay_004_HandleControllerOverlayInteractionAsMouse(void *, VROverlayHandle_t, TrackedDeviceIndex_t); extern VROverlayError cppIVROverlay_IVROverlay_004_SetOverlayTexture(void *, VROverlayHandle_t, GraphicsAPIConvention, void *); extern VROverlayError cppIVROverlay_IVROverlay_004_ClearOverlayTexture(void *, VROverlayHandle_t); extern VROverlayError cppIVROverlay_IVROverlay_004_SetOverlayRaw(void *, VROverlayHandle_t, void *, uint32_t, uint32_t, uint32_t); extern VROverlayError cppIVROverlay_IVROverlay_004_SetOverlayFromFile(void *, VROverlayHandle_t, const char *); extern VROverlayError cppIVROverlay_IVROverlay_004_CreateDashboardOverlay(void *, const char *, const char *, VROverlayHandle_t *, VROverlayHandle_t *); extern bool cppIVROverlay_IVROverlay_004_IsDashboardVisible(void *); extern bool cppIVROverlay_IVROverlay_004_IsActiveDashboardOverlay(void *, VROverlayHandle_t); extern VROverlayError cppIVROverlay_IVROverlay_004_SetDashboardOverlaySceneProcess(void *, VROverlayHandle_t, uint32_t); extern VROverlayError cppIVROverlay_IVROverlay_004_GetDashboardOverlaySceneProcess(void *, VROverlayHandle_t, uint32_t *); extern void cppIVROverlay_IVROverlay_004_ShowDashboard(void *, const char *); #ifdef __cplusplus } #endif