struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetActive_params { void *linux_side; bool bActive; }; extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetActive( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetActive_params *params ); struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetHeartbeatInterval_params { void *linux_side; int iHeartbeatInterval; }; extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetHeartbeatInterval( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetHeartbeatInterval_params *params ); struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_HandleIncomingPacket_params { void *linux_side; bool _ret; const void *pData; int cbData; uint32 srcIP; uint16 srcPort; }; extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_HandleIncomingPacket( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_HandleIncomingPacket_params *params ); struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNextOutgoingPacket_params { void *linux_side; int _ret; void *pOut; int cbMaxOut; uint32 *pNetAdr; uint16 *pPort; }; extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNextOutgoingPacket( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNextOutgoingPacket_params *params ); struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetBasicServerData_params { void *linux_side; unsigned short nProtocolVersion; bool bDedicatedServer; const char *pRegionName; const char *pProductName; unsigned short nMaxReportedClients; bool bPasswordProtected; const char *pGameDescription; }; extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetBasicServerData( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetBasicServerData_params *params ); struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ClearAllKeyValues_params { void *linux_side; }; extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ClearAllKeyValues( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ClearAllKeyValues_params *params ); struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetKeyValue_params { void *linux_side; const char *pKey; const char *pValue; }; extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetKeyValue( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetKeyValue_params *params ); struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_NotifyShutdown_params { void *linux_side; }; extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_NotifyShutdown( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_NotifyShutdown_params *params ); struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_WasRestartRequested_params { void *linux_side; bool _ret; }; extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_WasRestartRequested( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_WasRestartRequested_params *params ); struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ForceHeartbeat_params { void *linux_side; }; extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ForceHeartbeat( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ForceHeartbeat_params *params ); struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_AddMasterServer_params { void *linux_side; bool _ret; const char *pServerAddress; }; extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_AddMasterServer( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_AddMasterServer_params *params ); struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_RemoveMasterServer_params { void *linux_side; bool _ret; const char *pServerAddress; }; extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_RemoveMasterServer( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_RemoveMasterServer_params *params ); struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNumMasterServers_params { void *linux_side; int _ret; }; extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNumMasterServers( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNumMasterServers_params *params ); struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetMasterServerAddress_params { void *linux_side; int _ret; int iServer; char *pOut; int outBufferSize; }; extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetMasterServerAddress( struct cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetMasterServerAddress_params *params );