#include "steam_defs.h" #pragma push_macro("__cdecl") #undef __cdecl #define __cdecl #include "steamworks_sdk_158/steam_api.h" #include "steamworks_sdk_158/steamnetworkingtypes.h" #pragma pop_macro("__cdecl") #include "steamclient_private.h" #ifdef __cplusplus extern "C" { #endif #define SDKVER_158 #include "struct_converters.h" #include "cppISteamInventory_STEAMINVENTORY_INTERFACE_V003.h" void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultStatus( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultStatus_params *params ) { params->_ret = ((ISteamInventory*)params->linux_side)->GetResultStatus( (SteamInventoryResult_t)params->resultHandle ); } void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultItems( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultItems_params *params ) { params->_ret = ((ISteamInventory*)params->linux_side)->GetResultItems( (SteamInventoryResult_t)params->resultHandle, (SteamItemDetails_t *)params->pOutItemsArray, (uint32 *)params->punOutItemsArraySize ); } void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultItemProperty( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultItemProperty_params *params ) { params->_ret = ((ISteamInventory*)params->linux_side)->GetResultItemProperty( (SteamInventoryResult_t)params->resultHandle, (uint32)params->unItemIndex, (const char *)params->pchPropertyName, (char *)params->pchValueBuffer, (uint32 *)params->punValueBufferSizeOut ); } void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultTimestamp( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultTimestamp_params *params ) { params->_ret = ((ISteamInventory*)params->linux_side)->GetResultTimestamp( (SteamInventoryResult_t)params->resultHandle ); } void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_CheckResultSteamID( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_CheckResultSteamID_params *params ) { params->_ret = ((ISteamInventory*)params->linux_side)->CheckResultSteamID( (SteamInventoryResult_t)params->resultHandle, (CSteamID)params->steamIDExpected ); } void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_DestroyResult( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_DestroyResult_params *params ) { ((ISteamInventory*)params->linux_side)->DestroyResult( (SteamInventoryResult_t)params->resultHandle ); } void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetAllItems( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetAllItems_params *params ) { params->_ret = ((ISteamInventory*)params->linux_side)->GetAllItems( (SteamInventoryResult_t *)params->pResultHandle ); } void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemsByID( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemsByID_params *params ) { params->_ret = ((ISteamInventory*)params->linux_side)->GetItemsByID( (SteamInventoryResult_t *)params->pResultHandle, (const SteamItemInstanceID_t *)params->pInstanceIDs, (uint32)params->unCountInstanceIDs ); } void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SerializeResult( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SerializeResult_params *params ) { params->_ret = ((ISteamInventory*)params->linux_side)->SerializeResult( (SteamInventoryResult_t)params->resultHandle, (void *)params->pOutBuffer, (uint32 *)params->punOutBufferSize ); } void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_DeserializeResult( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_DeserializeResult_params *params ) { params->_ret = ((ISteamInventory*)params->linux_side)->DeserializeResult( (SteamInventoryResult_t *)params->pOutResultHandle, (const void *)params->pBuffer, (uint32)params->unBufferSize, (bool)params->bRESERVED_MUST_BE_FALSE ); } void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GenerateItems( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GenerateItems_params *params ) { params->_ret = ((ISteamInventory*)params->linux_side)->GenerateItems( (SteamInventoryResult_t *)params->pResultHandle, (const SteamItemDef_t *)params->pArrayItemDefs, (const uint32 *)params->punArrayQuantity, (uint32)params->unArrayLength ); } void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GrantPromoItems( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GrantPromoItems_params *params ) { params->_ret = ((ISteamInventory*)params->linux_side)->GrantPromoItems( (SteamInventoryResult_t *)params->pResultHandle ); } void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_AddPromoItem( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_AddPromoItem_params *params ) { params->_ret = ((ISteamInventory*)params->linux_side)->AddPromoItem( (SteamInventoryResult_t *)params->pResultHandle, (SteamItemDef_t)params->itemDef ); } void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_AddPromoItems( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_AddPromoItems_params *params ) { params->_ret = ((ISteamInventory*)params->linux_side)->AddPromoItems( (SteamInventoryResult_t *)params->pResultHandle, (const SteamItemDef_t *)params->pArrayItemDefs, (uint32)params->unArrayLength ); } void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_ConsumeItem( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_ConsumeItem_params *params ) { params->_ret = ((ISteamInventory*)params->linux_side)->ConsumeItem( (SteamInventoryResult_t *)params->pResultHandle, (SteamItemInstanceID_t)params->itemConsume, (uint32)params->unQuantity ); } void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_ExchangeItems( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_ExchangeItems_params *params ) { params->_ret = ((ISteamInventory*)params->linux_side)->ExchangeItems( (SteamInventoryResult_t *)params->pResultHandle, (const SteamItemDef_t *)params->pArrayGenerate, (const uint32 *)params->punArrayGenerateQuantity, (uint32)params->unArrayGenerateLength, (const SteamItemInstanceID_t *)params->pArrayDestroy, (const uint32 *)params->punArrayDestroyQuantity, (uint32)params->unArrayDestroyLength ); } void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_TransferItemQuantity( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_TransferItemQuantity_params *params ) { params->_ret = ((ISteamInventory*)params->linux_side)->TransferItemQuantity( (SteamInventoryResult_t *)params->pResultHandle, (SteamItemInstanceID_t)params->itemIdSource, (uint32)params->unQuantity, (SteamItemInstanceID_t)params->itemIdDest ); } void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SendItemDropHeartbeat( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SendItemDropHeartbeat_params *params ) { ((ISteamInventory*)params->linux_side)->SendItemDropHeartbeat( ); } void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_TriggerItemDrop( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_TriggerItemDrop_params *params ) { params->_ret = ((ISteamInventory*)params->linux_side)->TriggerItemDrop( (SteamInventoryResult_t *)params->pResultHandle, (SteamItemDef_t)params->dropListDefinition ); } void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_TradeItems( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_TradeItems_params *params ) { params->_ret = ((ISteamInventory*)params->linux_side)->TradeItems( (SteamInventoryResult_t *)params->pResultHandle, (CSteamID)params->steamIDTradePartner, (const SteamItemInstanceID_t *)params->pArrayGive, (const uint32 *)params->pArrayGiveQuantity, (uint32)params->nArrayGiveLength, (const SteamItemInstanceID_t *)params->pArrayGet, (const uint32 *)params->pArrayGetQuantity, (uint32)params->nArrayGetLength ); } void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_LoadItemDefinitions( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_LoadItemDefinitions_params *params ) { params->_ret = ((ISteamInventory*)params->linux_side)->LoadItemDefinitions( ); } void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemDefinitionIDs( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemDefinitionIDs_params *params ) { params->_ret = ((ISteamInventory*)params->linux_side)->GetItemDefinitionIDs( (SteamItemDef_t *)params->pItemDefIDs, (uint32 *)params->punItemDefIDsArraySize ); } void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemDefinitionProperty( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemDefinitionProperty_params *params ) { params->_ret = ((ISteamInventory*)params->linux_side)->GetItemDefinitionProperty( (SteamItemDef_t)params->iDefinition, (const char *)params->pchPropertyName, (char *)params->pchValueBuffer, (uint32 *)params->punValueBufferSizeOut ); } void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_RequestEligiblePromoItemDefinitionsIDs( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_RequestEligiblePromoItemDefinitionsIDs_params *params ) { params->_ret = ((ISteamInventory*)params->linux_side)->RequestEligiblePromoItemDefinitionsIDs( (CSteamID)params->steamID ); } void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetEligiblePromoItemDefinitionIDs( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetEligiblePromoItemDefinitionIDs_params *params ) { params->_ret = ((ISteamInventory*)params->linux_side)->GetEligiblePromoItemDefinitionIDs( (CSteamID)params->steamID, (SteamItemDef_t *)params->pItemDefIDs, (uint32 *)params->punItemDefIDsArraySize ); } void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_StartPurchase( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_StartPurchase_params *params ) { params->_ret = ((ISteamInventory*)params->linux_side)->StartPurchase( (const SteamItemDef_t *)params->pArrayItemDefs, (const uint32 *)params->punArrayQuantity, (uint32)params->unArrayLength ); } void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_RequestPrices( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_RequestPrices_params *params ) { params->_ret = ((ISteamInventory*)params->linux_side)->RequestPrices( ); } void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetNumItemsWithPrices( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetNumItemsWithPrices_params *params ) { params->_ret = ((ISteamInventory*)params->linux_side)->GetNumItemsWithPrices( ); } void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemsWithPrices( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemsWithPrices_params *params ) { params->_ret = ((ISteamInventory*)params->linux_side)->GetItemsWithPrices( (SteamItemDef_t *)params->pArrayItemDefs, (uint64 *)params->pCurrentPrices, (uint64 *)params->pBasePrices, (uint32)params->unArrayLength ); } void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemPrice( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemPrice_params *params ) { params->_ret = ((ISteamInventory*)params->linux_side)->GetItemPrice( (SteamItemDef_t)params->iDefinition, (uint64 *)params->pCurrentPrice, (uint64 *)params->pBasePrice ); } void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_StartUpdateProperties( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_StartUpdateProperties_params *params ) { params->_ret = ((ISteamInventory*)params->linux_side)->StartUpdateProperties( ); } void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_RemoveProperty( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_RemoveProperty_params *params ) { params->_ret = ((ISteamInventory*)params->linux_side)->RemoveProperty( (SteamInventoryUpdateHandle_t)params->handle, (SteamItemInstanceID_t)params->nItemID, (const char *)params->pchPropertyName ); } void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_params *params ) { params->_ret = ((ISteamInventory*)params->linux_side)->SetProperty( (SteamInventoryUpdateHandle_t)params->handle, (SteamItemInstanceID_t)params->nItemID, (const char *)params->pchPropertyName, (const char *)params->pchPropertyValue ); } void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_2( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_2_params *params ) { params->_ret = ((ISteamInventory*)params->linux_side)->SetProperty( (SteamInventoryUpdateHandle_t)params->handle, (SteamItemInstanceID_t)params->nItemID, (const char *)params->pchPropertyName, (bool)params->bValue ); } void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_3( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_3_params *params ) { params->_ret = ((ISteamInventory*)params->linux_side)->SetProperty( (SteamInventoryUpdateHandle_t)params->handle, (SteamItemInstanceID_t)params->nItemID, (const char *)params->pchPropertyName, (int64)params->nValue ); } void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_4( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_4_params *params ) { params->_ret = ((ISteamInventory*)params->linux_side)->SetProperty( (SteamInventoryUpdateHandle_t)params->handle, (SteamItemInstanceID_t)params->nItemID, (const char *)params->pchPropertyName, (float)params->flValue ); } void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SubmitUpdateProperties( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SubmitUpdateProperties_params *params ) { params->_ret = ((ISteamInventory*)params->linux_side)->SubmitUpdateProperties( (SteamInventoryUpdateHandle_t)params->handle, (SteamInventoryResult_t *)params->pResultHandle ); } void cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_InspectItem( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_InspectItem_params *params ) { params->_ret = ((ISteamInventory*)params->linux_side)->InspectItem( (SteamInventoryResult_t *)params->pResultHandle, (const char *)params->pchItemToken ); } #ifdef __cplusplus } #endif