struct cppISteamMatchmaking_SteamMatchMaking004; struct cppISteamMatchmaking_SteamMatchMaking004_GetFavoriteGameCount_params { void *linux_side; int32_t _ret; }; extern void cppISteamMatchmaking_SteamMatchMaking004_GetFavoriteGameCount( struct cppISteamMatchmaking_SteamMatchMaking004_GetFavoriteGameCount_params *params ); struct cppISteamMatchmaking_SteamMatchMaking004_GetFavoriteGame_params { void *linux_side; bool _ret; int32_t iGame; uint32_t *pnAppID; uint32_t *pnIP; uint16_t *pnConnPort; uint16_t *pnQueryPort; uint32_t *punFlags; uint32_t *pRTime32LastPlayedOnServer; }; extern void cppISteamMatchmaking_SteamMatchMaking004_GetFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking004_GetFavoriteGame_params *params ); struct cppISteamMatchmaking_SteamMatchMaking004_AddFavoriteGame_params { void *linux_side; int32_t _ret; uint32_t nAppID; uint32_t nIP; uint16_t nConnPort; uint16_t nQueryPort; uint32_t unFlags; uint32_t rTime32LastPlayedOnServer; }; extern void cppISteamMatchmaking_SteamMatchMaking004_AddFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking004_AddFavoriteGame_params *params ); struct cppISteamMatchmaking_SteamMatchMaking004_RemoveFavoriteGame_params { void *linux_side; bool _ret; uint32_t nAppID; uint32_t nIP; uint16_t nConnPort; uint16_t nQueryPort; uint32_t unFlags; }; extern void cppISteamMatchmaking_SteamMatchMaking004_RemoveFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking004_RemoveFavoriteGame_params *params ); struct cppISteamMatchmaking_SteamMatchMaking004_RequestLobbyList_params { void *linux_side; }; extern void cppISteamMatchmaking_SteamMatchMaking004_RequestLobbyList( struct cppISteamMatchmaking_SteamMatchMaking004_RequestLobbyList_params *params ); struct cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListFilter_params { void *linux_side; const char *pchKeyToMatch; const char *pchValueToMatch; }; extern void cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListFilter( struct cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListFilter_params *params ); struct cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListNumericalFilter_params { void *linux_side; const char *pchKeyToMatch; int32_t nValueToMatch; int32_t nComparisonType; }; extern void cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListNumericalFilter( struct cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListNumericalFilter_params *params ); struct cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListSlotsAvailableFilter_params { void *linux_side; }; extern void cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListSlotsAvailableFilter( struct cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListSlotsAvailableFilter_params *params ); struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyByIndex_params { void *linux_side; CSteamID *_ret; int32_t iLobby; }; extern void cppISteamMatchmaking_SteamMatchMaking004_GetLobbyByIndex( struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyByIndex_params *params ); struct cppISteamMatchmaking_SteamMatchMaking004_CreateLobby_params { void *linux_side; bool bPrivate; }; extern void cppISteamMatchmaking_SteamMatchMaking004_CreateLobby( struct cppISteamMatchmaking_SteamMatchMaking004_CreateLobby_params *params ); struct cppISteamMatchmaking_SteamMatchMaking004_JoinLobby_params { void *linux_side; CSteamID steamIDLobby; }; extern void cppISteamMatchmaking_SteamMatchMaking004_JoinLobby( struct cppISteamMatchmaking_SteamMatchMaking004_JoinLobby_params *params ); struct cppISteamMatchmaking_SteamMatchMaking004_LeaveLobby_params { void *linux_side; CSteamID steamIDLobby; }; extern void cppISteamMatchmaking_SteamMatchMaking004_LeaveLobby( struct cppISteamMatchmaking_SteamMatchMaking004_LeaveLobby_params *params ); struct cppISteamMatchmaking_SteamMatchMaking004_InviteUserToLobby_params { void *linux_side; bool _ret; CSteamID steamIDLobby; CSteamID steamIDInvitee; }; extern void cppISteamMatchmaking_SteamMatchMaking004_InviteUserToLobby( struct cppISteamMatchmaking_SteamMatchMaking004_InviteUserToLobby_params *params ); struct cppISteamMatchmaking_SteamMatchMaking004_GetNumLobbyMembers_params { void *linux_side; int32_t _ret; CSteamID steamIDLobby; }; extern void cppISteamMatchmaking_SteamMatchMaking004_GetNumLobbyMembers( struct cppISteamMatchmaking_SteamMatchMaking004_GetNumLobbyMembers_params *params ); struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberByIndex_params { void *linux_side; CSteamID *_ret; CSteamID steamIDLobby; int32_t iMember; }; extern void cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberByIndex( struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberByIndex_params *params ); struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyData_params { void *linux_side; const char *_ret; CSteamID steamIDLobby; const char *pchKey; }; extern void cppISteamMatchmaking_SteamMatchMaking004_GetLobbyData( struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyData_params *params ); struct cppISteamMatchmaking_SteamMatchMaking004_SetLobbyData_params { void *linux_side; bool _ret; CSteamID steamIDLobby; const char *pchKey; const char *pchValue; }; extern void cppISteamMatchmaking_SteamMatchMaking004_SetLobbyData( struct cppISteamMatchmaking_SteamMatchMaking004_SetLobbyData_params *params ); struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberData_params { void *linux_side; const char *_ret; CSteamID steamIDLobby; CSteamID steamIDUser; const char *pchKey; }; extern void cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberData( struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberData_params *params ); struct cppISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberData_params { void *linux_side; CSteamID steamIDLobby; const char *pchKey; const char *pchValue; }; extern void cppISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberData( struct cppISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberData_params *params ); struct cppISteamMatchmaking_SteamMatchMaking004_SendLobbyChatMsg_params { void *linux_side; bool _ret; CSteamID steamIDLobby; const void *pvMsgBody; int32_t cubMsgBody; }; extern void cppISteamMatchmaking_SteamMatchMaking004_SendLobbyChatMsg( struct cppISteamMatchmaking_SteamMatchMaking004_SendLobbyChatMsg_params *params ); struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyChatEntry_params { void *linux_side; int32_t _ret; CSteamID steamIDLobby; int32_t iChatID; CSteamID *pSteamIDUser; void *pvData; int32_t cubData; uint32_t *peChatEntryType; }; extern void cppISteamMatchmaking_SteamMatchMaking004_GetLobbyChatEntry( struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyChatEntry_params *params ); struct cppISteamMatchmaking_SteamMatchMaking004_RequestLobbyData_params { void *linux_side; bool _ret; CSteamID steamIDLobby; }; extern void cppISteamMatchmaking_SteamMatchMaking004_RequestLobbyData( struct cppISteamMatchmaking_SteamMatchMaking004_RequestLobbyData_params *params ); struct cppISteamMatchmaking_SteamMatchMaking004_SetLobbyGameServer_params { void *linux_side; CSteamID steamIDLobby; uint32_t unGameServerIP; uint16_t unGameServerPort; CSteamID steamIDGameServer; }; extern void cppISteamMatchmaking_SteamMatchMaking004_SetLobbyGameServer( struct cppISteamMatchmaking_SteamMatchMaking004_SetLobbyGameServer_params *params ); struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyGameServer_params { void *linux_side; bool _ret; CSteamID steamIDLobby; uint32_t *punGameServerIP; uint16_t *punGameServerPort; CSteamID *psteamIDGameServer; }; extern void cppISteamMatchmaking_SteamMatchMaking004_GetLobbyGameServer( struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyGameServer_params *params ); struct cppISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberLimit_params { void *linux_side; bool _ret; CSteamID steamIDLobby; int32_t cMaxMembers; }; extern void cppISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberLimit( struct cppISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberLimit_params *params ); struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberLimit_params { void *linux_side; int32_t _ret; CSteamID steamIDLobby; }; extern void cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberLimit( struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberLimit_params *params ); struct cppISteamMatchmaking_SteamMatchMaking004_RequestFriendsLobbies_params { void *linux_side; bool _ret; }; extern void cppISteamMatchmaking_SteamMatchMaking004_RequestFriendsLobbies( struct cppISteamMatchmaking_SteamMatchMaking004_RequestFriendsLobbies_params *params );