struct cppISteamMatchmakingServers_SteamMatchMakingServers002; struct cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList_params { void *linux_side; void *_ret; uint32_t iApp; MatchMakingKeyValuePair_t **ppchFilters; uint32_t nFilters; void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse; }; extern void cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList_params *params ); struct cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestLANServerList_params { void *linux_side; void *_ret; uint32_t iApp; void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse; }; extern void cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestLANServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestLANServerList_params *params ); struct cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestFriendsServerList_params { void *linux_side; void *_ret; uint32_t iApp; MatchMakingKeyValuePair_t **ppchFilters; uint32_t nFilters; void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse; }; extern void cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestFriendsServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestFriendsServerList_params *params ); struct cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestFavoritesServerList_params { void *linux_side; void *_ret; uint32_t iApp; MatchMakingKeyValuePair_t **ppchFilters; uint32_t nFilters; void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse; }; extern void cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestFavoritesServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestFavoritesServerList_params *params ); struct cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestHistoryServerList_params { void *linux_side; void *_ret; uint32_t iApp; MatchMakingKeyValuePair_t **ppchFilters; uint32_t nFilters; void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse; }; extern void cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestHistoryServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestHistoryServerList_params *params ); struct cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestSpectatorServerList_params { void *linux_side; void *_ret; uint32_t iApp; MatchMakingKeyValuePair_t **ppchFilters; uint32_t nFilters; void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse; }; extern void cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestSpectatorServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestSpectatorServerList_params *params ); struct cppISteamMatchmakingServers_SteamMatchMakingServers002_ReleaseRequest_params { void *linux_side; void *hServerListRequest; }; extern void cppISteamMatchmakingServers_SteamMatchMakingServers002_ReleaseRequest( struct cppISteamMatchmakingServers_SteamMatchMakingServers002_ReleaseRequest_params *params ); struct cppISteamMatchmakingServers_SteamMatchMakingServers002_GetServerDetails_params { void *linux_side; gameserveritem_t *_ret; void *hRequest; int32_t iServer; }; extern void cppISteamMatchmakingServers_SteamMatchMakingServers002_GetServerDetails( struct cppISteamMatchmakingServers_SteamMatchMakingServers002_GetServerDetails_params *params ); struct cppISteamMatchmakingServers_SteamMatchMakingServers002_CancelQuery_params { void *linux_side; void *hRequest; }; extern void cppISteamMatchmakingServers_SteamMatchMakingServers002_CancelQuery( struct cppISteamMatchmakingServers_SteamMatchMakingServers002_CancelQuery_params *params ); struct cppISteamMatchmakingServers_SteamMatchMakingServers002_RefreshQuery_params { void *linux_side; void *hRequest; }; extern void cppISteamMatchmakingServers_SteamMatchMakingServers002_RefreshQuery( struct cppISteamMatchmakingServers_SteamMatchMakingServers002_RefreshQuery_params *params ); struct cppISteamMatchmakingServers_SteamMatchMakingServers002_IsRefreshing_params { void *linux_side; bool _ret; void *hRequest; }; extern void cppISteamMatchmakingServers_SteamMatchMakingServers002_IsRefreshing( struct cppISteamMatchmakingServers_SteamMatchMakingServers002_IsRefreshing_params *params ); struct cppISteamMatchmakingServers_SteamMatchMakingServers002_GetServerCount_params { void *linux_side; int32_t _ret; void *hRequest; }; extern void cppISteamMatchmakingServers_SteamMatchMakingServers002_GetServerCount( struct cppISteamMatchmakingServers_SteamMatchMakingServers002_GetServerCount_params *params ); struct cppISteamMatchmakingServers_SteamMatchMakingServers002_RefreshServer_params { void *linux_side; void *hRequest; int32_t iServer; }; extern void cppISteamMatchmakingServers_SteamMatchMakingServers002_RefreshServer( struct cppISteamMatchmakingServers_SteamMatchMakingServers002_RefreshServer_params *params ); struct cppISteamMatchmakingServers_SteamMatchMakingServers002_PingServer_params { void *linux_side; int32_t _ret; uint32_t unIP; uint16_t usPort; void /*ISteamMatchmakingPingResponse*/ *pRequestServersResponse; }; extern void cppISteamMatchmakingServers_SteamMatchMakingServers002_PingServer( struct cppISteamMatchmakingServers_SteamMatchMakingServers002_PingServer_params *params ); struct cppISteamMatchmakingServers_SteamMatchMakingServers002_PlayerDetails_params { void *linux_side; int32_t _ret; uint32_t unIP; uint16_t usPort; void /*ISteamMatchmakingPlayersResponse*/ *pRequestServersResponse; }; extern void cppISteamMatchmakingServers_SteamMatchMakingServers002_PlayerDetails( struct cppISteamMatchmakingServers_SteamMatchMakingServers002_PlayerDetails_params *params ); struct cppISteamMatchmakingServers_SteamMatchMakingServers002_ServerRules_params { void *linux_side; int32_t _ret; uint32_t unIP; uint16_t usPort; void /*ISteamMatchmakingRulesResponse*/ *pRequestServersResponse; }; extern void cppISteamMatchmakingServers_SteamMatchMakingServers002_ServerRules( struct cppISteamMatchmakingServers_SteamMatchMakingServers002_ServerRules_params *params ); struct cppISteamMatchmakingServers_SteamMatchMakingServers002_CancelServerQuery_params { void *linux_side; int32_t hServerQuery; }; extern void cppISteamMatchmakingServers_SteamMatchMakingServers002_CancelServerQuery( struct cppISteamMatchmakingServers_SteamMatchMakingServers002_CancelServerQuery_params *params );