extern const char * cppISteamFriends_SteamFriends017_GetPersonaName(void *); extern SteamAPICall_t cppISteamFriends_SteamFriends017_SetPersonaName(void *, const char *); extern EPersonaState cppISteamFriends_SteamFriends017_GetPersonaState(void *); extern int cppISteamFriends_SteamFriends017_GetFriendCount(void *, int); extern CSteamID cppISteamFriends_SteamFriends017_GetFriendByIndex(void *, int, int); extern EFriendRelationship cppISteamFriends_SteamFriends017_GetFriendRelationship(void *, CSteamID); extern EPersonaState cppISteamFriends_SteamFriends017_GetFriendPersonaState(void *, CSteamID); extern const char * cppISteamFriends_SteamFriends017_GetFriendPersonaName(void *, CSteamID); extern bool cppISteamFriends_SteamFriends017_GetFriendGamePlayed(void *, CSteamID, FriendGameInfo_t *); extern const char * cppISteamFriends_SteamFriends017_GetFriendPersonaNameHistory(void *, CSteamID, int); extern int cppISteamFriends_SteamFriends017_GetFriendSteamLevel(void *, CSteamID); extern const char * cppISteamFriends_SteamFriends017_GetPlayerNickname(void *, CSteamID); extern int cppISteamFriends_SteamFriends017_GetFriendsGroupCount(void *); extern FriendsGroupID_t cppISteamFriends_SteamFriends017_GetFriendsGroupIDByIndex(void *, int); extern const char * cppISteamFriends_SteamFriends017_GetFriendsGroupName(void *, FriendsGroupID_t); extern int cppISteamFriends_SteamFriends017_GetFriendsGroupMembersCount(void *, FriendsGroupID_t); extern void cppISteamFriends_SteamFriends017_GetFriendsGroupMembersList(void *, FriendsGroupID_t, CSteamID *, int); extern bool cppISteamFriends_SteamFriends017_HasFriend(void *, CSteamID, int); extern int cppISteamFriends_SteamFriends017_GetClanCount(void *); extern CSteamID cppISteamFriends_SteamFriends017_GetClanByIndex(void *, int); extern const char * cppISteamFriends_SteamFriends017_GetClanName(void *, CSteamID); extern const char * cppISteamFriends_SteamFriends017_GetClanTag(void *, CSteamID); extern bool cppISteamFriends_SteamFriends017_GetClanActivityCounts(void *, CSteamID, int *, int *, int *); extern SteamAPICall_t cppISteamFriends_SteamFriends017_DownloadClanActivityCounts(void *, CSteamID *, int); extern int cppISteamFriends_SteamFriends017_GetFriendCountFromSource(void *, CSteamID); extern CSteamID cppISteamFriends_SteamFriends017_GetFriendFromSourceByIndex(void *, CSteamID, int); extern bool cppISteamFriends_SteamFriends017_IsUserInSource(void *, CSteamID, CSteamID); extern void cppISteamFriends_SteamFriends017_SetInGameVoiceSpeaking(void *, CSteamID, bool); extern void cppISteamFriends_SteamFriends017_ActivateGameOverlay(void *, const char *); extern void cppISteamFriends_SteamFriends017_ActivateGameOverlayToUser(void *, const char *, CSteamID); extern void cppISteamFriends_SteamFriends017_ActivateGameOverlayToWebPage(void *, const char *, EActivateGameOverlayToWebPageMode); extern void cppISteamFriends_SteamFriends017_ActivateGameOverlayToStore(void *, AppId_t, EOverlayToStoreFlag); extern void cppISteamFriends_SteamFriends017_SetPlayedWith(void *, CSteamID); extern void cppISteamFriends_SteamFriends017_ActivateGameOverlayInviteDialog(void *, CSteamID); extern int cppISteamFriends_SteamFriends017_GetSmallFriendAvatar(void *, CSteamID); extern int cppISteamFriends_SteamFriends017_GetMediumFriendAvatar(void *, CSteamID); extern int cppISteamFriends_SteamFriends017_GetLargeFriendAvatar(void *, CSteamID); extern bool cppISteamFriends_SteamFriends017_RequestUserInformation(void *, CSteamID, bool); extern SteamAPICall_t cppISteamFriends_SteamFriends017_RequestClanOfficerList(void *, CSteamID); extern CSteamID cppISteamFriends_SteamFriends017_GetClanOwner(void *, CSteamID); extern int cppISteamFriends_SteamFriends017_GetClanOfficerCount(void *, CSteamID); extern CSteamID cppISteamFriends_SteamFriends017_GetClanOfficerByIndex(void *, CSteamID, int); extern uint32 cppISteamFriends_SteamFriends017_GetUserRestrictions(void *); extern bool cppISteamFriends_SteamFriends017_SetRichPresence(void *, const char *, const char *); extern void cppISteamFriends_SteamFriends017_ClearRichPresence(void *); extern const char * cppISteamFriends_SteamFriends017_GetFriendRichPresence(void *, CSteamID, const char *); extern int cppISteamFriends_SteamFriends017_GetFriendRichPresenceKeyCount(void *, CSteamID); extern const char * cppISteamFriends_SteamFriends017_GetFriendRichPresenceKeyByIndex(void *, CSteamID, int); extern void cppISteamFriends_SteamFriends017_RequestFriendRichPresence(void *, CSteamID); extern bool cppISteamFriends_SteamFriends017_InviteUserToGame(void *, CSteamID, const char *); extern int cppISteamFriends_SteamFriends017_GetCoplayFriendCount(void *); extern CSteamID cppISteamFriends_SteamFriends017_GetCoplayFriend(void *, int); extern int cppISteamFriends_SteamFriends017_GetFriendCoplayTime(void *, CSteamID); extern AppId_t cppISteamFriends_SteamFriends017_GetFriendCoplayGame(void *, CSteamID); extern SteamAPICall_t cppISteamFriends_SteamFriends017_JoinClanChatRoom(void *, CSteamID); extern bool cppISteamFriends_SteamFriends017_LeaveClanChatRoom(void *, CSteamID); extern int cppISteamFriends_SteamFriends017_GetClanChatMemberCount(void *, CSteamID); extern CSteamID cppISteamFriends_SteamFriends017_GetChatMemberByIndex(void *, CSteamID, int); extern bool cppISteamFriends_SteamFriends017_SendClanChatMessage(void *, CSteamID, const char *); extern int cppISteamFriends_SteamFriends017_GetClanChatMessage(void *, CSteamID, int, void *, int, EChatEntryType *, CSteamID *); extern bool cppISteamFriends_SteamFriends017_IsClanChatAdmin(void *, CSteamID, CSteamID); extern bool cppISteamFriends_SteamFriends017_IsClanChatWindowOpenInSteam(void *, CSteamID); extern bool cppISteamFriends_SteamFriends017_OpenClanChatWindowInSteam(void *, CSteamID); extern bool cppISteamFriends_SteamFriends017_CloseClanChatWindowInSteam(void *, CSteamID); extern bool cppISteamFriends_SteamFriends017_SetListenForFriendsMessages(void *, bool); extern bool cppISteamFriends_SteamFriends017_ReplyToFriendMessage(void *, CSteamID, const char *); extern int cppISteamFriends_SteamFriends017_GetFriendMessage(void *, CSteamID, int, void *, int, EChatEntryType *); extern SteamAPICall_t cppISteamFriends_SteamFriends017_GetFollowerCount(void *, CSteamID); extern SteamAPICall_t cppISteamFriends_SteamFriends017_IsFollowing(void *, CSteamID); extern SteamAPICall_t cppISteamFriends_SteamFriends017_EnumerateFollowingList(void *, uint32); extern bool cppISteamFriends_SteamFriends017_IsClanPublic(void *, CSteamID); extern bool cppISteamFriends_SteamFriends017_IsClanOfficialGameGroup(void *, CSteamID); extern int cppISteamFriends_SteamFriends017_GetNumChatsWithUnreadPriorityMessages(void *); extern void cppISteamFriends_SteamFriends017_ActivateGameOverlayRemotePlayTogetherInviteDialog(void *, CSteamID);