/* This file is auto-generated, do not edit. */ #include #include "windef.h" #include "winbase.h" #include "wine/debug.h" #include "cxx.h" #include "steam_defs.h" #include "steamclient_private.h" WINE_DEFAULT_DEBUG_CHANNEL(steamclient); #include "cppISteamMatchmaking_SteamMatchMaking009.h" typedef struct __winISteamMatchmaking_SteamMatchMaking009 { vtable_ptr *vtable; void *linux_side; } winISteamMatchmaking_SteamMatchMaking009; DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_GetFavoriteGameCount, 4) int __thiscall winISteamMatchmaking_SteamMatchMaking009_GetFavoriteGameCount(winISteamMatchmaking_SteamMatchMaking009 *_this) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking009_GetFavoriteGameCount(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_GetFavoriteGame, 32) bool __thiscall winISteamMatchmaking_SteamMatchMaking009_GetFavoriteGame(winISteamMatchmaking_SteamMatchMaking009 *_this, int iGame, AppId_t * pnAppID, uint32 * pnIP, uint16 * pnConnPort, uint16 * pnQueryPort, uint32 * punFlags, uint32 * pRTime32LastPlayedOnServer) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking009_GetFavoriteGame(_this->linux_side, iGame, pnAppID, pnIP, pnConnPort, pnQueryPort, punFlags, pRTime32LastPlayedOnServer); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_AddFavoriteGame, 24) int __thiscall winISteamMatchmaking_SteamMatchMaking009_AddFavoriteGame(winISteamMatchmaking_SteamMatchMaking009 *_this, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags, uint32 rTime32LastPlayedOnServer) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking009_AddFavoriteGame(_this->linux_side, nAppID, nIP, nConnPort, nQueryPort, unFlags, rTime32LastPlayedOnServer); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_RemoveFavoriteGame, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking009_RemoveFavoriteGame(winISteamMatchmaking_SteamMatchMaking009 *_this, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking009_RemoveFavoriteGame(_this->linux_side, nAppID, nIP, nConnPort, nQueryPort, unFlags); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_RequestLobbyList, 4) SteamAPICall_t __thiscall winISteamMatchmaking_SteamMatchMaking009_RequestLobbyList(winISteamMatchmaking_SteamMatchMaking009 *_this) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking009_RequestLobbyList(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_AddRequestLobbyListStringFilter, 16) void __thiscall winISteamMatchmaking_SteamMatchMaking009_AddRequestLobbyListStringFilter(winISteamMatchmaking_SteamMatchMaking009 *_this, const char * pchKeyToMatch, const char * pchValueToMatch, ELobbyComparison eComparisonType) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking009_AddRequestLobbyListStringFilter(_this->linux_side, pchKeyToMatch, pchValueToMatch, eComparisonType); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_AddRequestLobbyListNumericalFilter, 16) void __thiscall winISteamMatchmaking_SteamMatchMaking009_AddRequestLobbyListNumericalFilter(winISteamMatchmaking_SteamMatchMaking009 *_this, const char * pchKeyToMatch, int nValueToMatch, ELobbyComparison eComparisonType) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking009_AddRequestLobbyListNumericalFilter(_this->linux_side, pchKeyToMatch, nValueToMatch, eComparisonType); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_AddRequestLobbyListNearValueFilter, 12) void __thiscall winISteamMatchmaking_SteamMatchMaking009_AddRequestLobbyListNearValueFilter(winISteamMatchmaking_SteamMatchMaking009 *_this, const char * pchKeyToMatch, int nValueToBeCloseTo) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking009_AddRequestLobbyListNearValueFilter(_this->linux_side, pchKeyToMatch, nValueToBeCloseTo); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_AddRequestLobbyListFilterSlotsAvailable, 8) void __thiscall winISteamMatchmaking_SteamMatchMaking009_AddRequestLobbyListFilterSlotsAvailable(winISteamMatchmaking_SteamMatchMaking009 *_this, int nSlotsAvailable) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking009_AddRequestLobbyListFilterSlotsAvailable(_this->linux_side, nSlotsAvailable); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_AddRequestLobbyListDistanceFilter, 8) void __thiscall winISteamMatchmaking_SteamMatchMaking009_AddRequestLobbyListDistanceFilter(winISteamMatchmaking_SteamMatchMaking009 *_this, ELobbyDistanceFilter eLobbyDistanceFilter) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking009_AddRequestLobbyListDistanceFilter(_this->linux_side, eLobbyDistanceFilter); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_AddRequestLobbyListResultCountFilter, 8) void __thiscall winISteamMatchmaking_SteamMatchMaking009_AddRequestLobbyListResultCountFilter(winISteamMatchmaking_SteamMatchMaking009 *_this, int cMaxResults) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking009_AddRequestLobbyListResultCountFilter(_this->linux_side, cMaxResults); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_AddRequestLobbyListCompatibleMembersFilter, 12) void __thiscall winISteamMatchmaking_SteamMatchMaking009_AddRequestLobbyListCompatibleMembersFilter(winISteamMatchmaking_SteamMatchMaking009 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking009_AddRequestLobbyListCompatibleMembersFilter(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_GetLobbyByIndex, 12) CSteamID *__thiscall winISteamMatchmaking_SteamMatchMaking009_GetLobbyByIndex(winISteamMatchmaking_SteamMatchMaking009 *_this, CSteamID *_r, int iLobby) { TRACE("%p\n", _this); *_r = cppISteamMatchmaking_SteamMatchMaking009_GetLobbyByIndex(_this->linux_side, iLobby); return _r; } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_CreateLobby, 12) SteamAPICall_t __thiscall winISteamMatchmaking_SteamMatchMaking009_CreateLobby(winISteamMatchmaking_SteamMatchMaking009 *_this, ELobbyType eLobbyType, int cMaxMembers) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking009_CreateLobby(_this->linux_side, eLobbyType, cMaxMembers); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_JoinLobby, 12) SteamAPICall_t __thiscall winISteamMatchmaking_SteamMatchMaking009_JoinLobby(winISteamMatchmaking_SteamMatchMaking009 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking009_JoinLobby(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_LeaveLobby, 12) void __thiscall winISteamMatchmaking_SteamMatchMaking009_LeaveLobby(winISteamMatchmaking_SteamMatchMaking009 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking009_LeaveLobby(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_InviteUserToLobby, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking009_InviteUserToLobby(winISteamMatchmaking_SteamMatchMaking009 *_this, CSteamID steamIDLobby, CSteamID steamIDInvitee) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking009_InviteUserToLobby(_this->linux_side, steamIDLobby, steamIDInvitee); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_GetNumLobbyMembers, 12) int __thiscall winISteamMatchmaking_SteamMatchMaking009_GetNumLobbyMembers(winISteamMatchmaking_SteamMatchMaking009 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking009_GetNumLobbyMembers(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_GetLobbyMemberByIndex, 20) CSteamID *__thiscall winISteamMatchmaking_SteamMatchMaking009_GetLobbyMemberByIndex(winISteamMatchmaking_SteamMatchMaking009 *_this, CSteamID *_r, CSteamID steamIDLobby, int iMember) { TRACE("%p\n", _this); *_r = cppISteamMatchmaking_SteamMatchMaking009_GetLobbyMemberByIndex(_this->linux_side, steamIDLobby, iMember); return _r; } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_GetLobbyData, 16) const char * __thiscall winISteamMatchmaking_SteamMatchMaking009_GetLobbyData(winISteamMatchmaking_SteamMatchMaking009 *_this, CSteamID steamIDLobby, const char * pchKey) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking009_GetLobbyData(_this->linux_side, steamIDLobby, pchKey); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_SetLobbyData, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking009_SetLobbyData(winISteamMatchmaking_SteamMatchMaking009 *_this, CSteamID steamIDLobby, const char * pchKey, const char * pchValue) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking009_SetLobbyData(_this->linux_side, steamIDLobby, pchKey, pchValue); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_GetLobbyDataCount, 12) int __thiscall winISteamMatchmaking_SteamMatchMaking009_GetLobbyDataCount(winISteamMatchmaking_SteamMatchMaking009 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking009_GetLobbyDataCount(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_GetLobbyDataByIndex, 32) bool __thiscall winISteamMatchmaking_SteamMatchMaking009_GetLobbyDataByIndex(winISteamMatchmaking_SteamMatchMaking009 *_this, CSteamID steamIDLobby, int iLobbyData, char * pchKey, int cchKeyBufferSize, char * pchValue, int cchValueBufferSize) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking009_GetLobbyDataByIndex(_this->linux_side, steamIDLobby, iLobbyData, pchKey, cchKeyBufferSize, pchValue, cchValueBufferSize); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_DeleteLobbyData, 16) bool __thiscall winISteamMatchmaking_SteamMatchMaking009_DeleteLobbyData(winISteamMatchmaking_SteamMatchMaking009 *_this, CSteamID steamIDLobby, const char * pchKey) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking009_DeleteLobbyData(_this->linux_side, steamIDLobby, pchKey); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_GetLobbyMemberData, 24) const char * __thiscall winISteamMatchmaking_SteamMatchMaking009_GetLobbyMemberData(winISteamMatchmaking_SteamMatchMaking009 *_this, CSteamID steamIDLobby, CSteamID steamIDUser, const char * pchKey) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking009_GetLobbyMemberData(_this->linux_side, steamIDLobby, steamIDUser, pchKey); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_SetLobbyMemberData, 20) void __thiscall winISteamMatchmaking_SteamMatchMaking009_SetLobbyMemberData(winISteamMatchmaking_SteamMatchMaking009 *_this, CSteamID steamIDLobby, const char * pchKey, const char * pchValue) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking009_SetLobbyMemberData(_this->linux_side, steamIDLobby, pchKey, pchValue); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_SendLobbyChatMsg, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking009_SendLobbyChatMsg(winISteamMatchmaking_SteamMatchMaking009 *_this, CSteamID steamIDLobby, const void * pvMsgBody, int cubMsgBody) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking009_SendLobbyChatMsg(_this->linux_side, steamIDLobby, pvMsgBody, cubMsgBody); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_GetLobbyChatEntry, 32) int __thiscall winISteamMatchmaking_SteamMatchMaking009_GetLobbyChatEntry(winISteamMatchmaking_SteamMatchMaking009 *_this, CSteamID steamIDLobby, int iChatID, CSteamID * pSteamIDUser, void * pvData, int cubData, EChatEntryType * peChatEntryType) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking009_GetLobbyChatEntry(_this->linux_side, steamIDLobby, iChatID, pSteamIDUser, pvData, cubData, peChatEntryType); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_RequestLobbyData, 12) bool __thiscall winISteamMatchmaking_SteamMatchMaking009_RequestLobbyData(winISteamMatchmaking_SteamMatchMaking009 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking009_RequestLobbyData(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_SetLobbyGameServer, 26) void __thiscall winISteamMatchmaking_SteamMatchMaking009_SetLobbyGameServer(winISteamMatchmaking_SteamMatchMaking009 *_this, CSteamID steamIDLobby, uint32 unGameServerIP, uint16 unGameServerPort, CSteamID steamIDGameServer) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking009_SetLobbyGameServer(_this->linux_side, steamIDLobby, unGameServerIP, unGameServerPort, steamIDGameServer); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_GetLobbyGameServer, 24) bool __thiscall winISteamMatchmaking_SteamMatchMaking009_GetLobbyGameServer(winISteamMatchmaking_SteamMatchMaking009 *_this, CSteamID steamIDLobby, uint32 * punGameServerIP, uint16 * punGameServerPort, CSteamID * psteamIDGameServer) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking009_GetLobbyGameServer(_this->linux_side, steamIDLobby, punGameServerIP, punGameServerPort, psteamIDGameServer); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_SetLobbyMemberLimit, 16) bool __thiscall winISteamMatchmaking_SteamMatchMaking009_SetLobbyMemberLimit(winISteamMatchmaking_SteamMatchMaking009 *_this, CSteamID steamIDLobby, int cMaxMembers) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking009_SetLobbyMemberLimit(_this->linux_side, steamIDLobby, cMaxMembers); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_GetLobbyMemberLimit, 12) int __thiscall winISteamMatchmaking_SteamMatchMaking009_GetLobbyMemberLimit(winISteamMatchmaking_SteamMatchMaking009 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking009_GetLobbyMemberLimit(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_SetLobbyType, 16) bool __thiscall winISteamMatchmaking_SteamMatchMaking009_SetLobbyType(winISteamMatchmaking_SteamMatchMaking009 *_this, CSteamID steamIDLobby, ELobbyType eLobbyType) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking009_SetLobbyType(_this->linux_side, steamIDLobby, eLobbyType); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_SetLobbyJoinable, 13) bool __thiscall winISteamMatchmaking_SteamMatchMaking009_SetLobbyJoinable(winISteamMatchmaking_SteamMatchMaking009 *_this, CSteamID steamIDLobby, bool bLobbyJoinable) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking009_SetLobbyJoinable(_this->linux_side, steamIDLobby, bLobbyJoinable); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_GetLobbyOwner, 16) CSteamID *__thiscall winISteamMatchmaking_SteamMatchMaking009_GetLobbyOwner(winISteamMatchmaking_SteamMatchMaking009 *_this, CSteamID *_r, CSteamID steamIDLobby) { TRACE("%p\n", _this); *_r = cppISteamMatchmaking_SteamMatchMaking009_GetLobbyOwner(_this->linux_side, steamIDLobby); return _r; } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_SetLobbyOwner, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking009_SetLobbyOwner(winISteamMatchmaking_SteamMatchMaking009 *_this, CSteamID steamIDLobby, CSteamID steamIDNewOwner) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking009_SetLobbyOwner(_this->linux_side, steamIDLobby, steamIDNewOwner); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking009_SetLinkedLobby, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking009_SetLinkedLobby(winISteamMatchmaking_SteamMatchMaking009 *_this, CSteamID steamIDLobby, CSteamID steamIDLobbyDependent) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking009_SetLinkedLobby(_this->linux_side, steamIDLobby, steamIDLobbyDependent); } extern vtable_ptr winISteamMatchmaking_SteamMatchMaking009_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamMatchmaking_SteamMatchMaking009, VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_GetFavoriteGameCount) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_GetFavoriteGame) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_AddFavoriteGame) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_RemoveFavoriteGame) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_RequestLobbyList) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_AddRequestLobbyListStringFilter) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_AddRequestLobbyListNumericalFilter) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_AddRequestLobbyListNearValueFilter) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_AddRequestLobbyListFilterSlotsAvailable) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_AddRequestLobbyListDistanceFilter) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_AddRequestLobbyListResultCountFilter) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_AddRequestLobbyListCompatibleMembersFilter) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_GetLobbyByIndex) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_CreateLobby) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_JoinLobby) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_LeaveLobby) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_InviteUserToLobby) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_GetNumLobbyMembers) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_GetLobbyMemberByIndex) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_GetLobbyData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_SetLobbyData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_GetLobbyDataCount) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_GetLobbyDataByIndex) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_DeleteLobbyData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_GetLobbyMemberData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_SetLobbyMemberData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_SendLobbyChatMsg) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_GetLobbyChatEntry) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_RequestLobbyData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_SetLobbyGameServer) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_GetLobbyGameServer) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_SetLobbyMemberLimit) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_GetLobbyMemberLimit) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_SetLobbyType) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_SetLobbyJoinable) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_GetLobbyOwner) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_SetLobbyOwner) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking009_SetLinkedLobby) ); #ifndef __GNUC__ } #endif winISteamMatchmaking_SteamMatchMaking009 *create_winISteamMatchmaking_SteamMatchMaking009(void *linux_side) { winISteamMatchmaking_SteamMatchMaking009 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamMatchmaking_SteamMatchMaking009)); TRACE("-> %p\n", r); r->vtable = &winISteamMatchmaking_SteamMatchMaking009_vtable; r->linux_side = linux_side; return r; } #include "cppISteamMatchmaking_SteamMatchMaking008.h" typedef struct __winISteamMatchmaking_SteamMatchMaking008 { vtable_ptr *vtable; void *linux_side; } winISteamMatchmaking_SteamMatchMaking008; DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking008_GetFavoriteGameCount, 4) int __thiscall winISteamMatchmaking_SteamMatchMaking008_GetFavoriteGameCount(winISteamMatchmaking_SteamMatchMaking008 *_this) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking008_GetFavoriteGameCount(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking008_GetFavoriteGame, 32) bool __thiscall winISteamMatchmaking_SteamMatchMaking008_GetFavoriteGame(winISteamMatchmaking_SteamMatchMaking008 *_this, int iGame, AppId_t * pnAppID, uint32 * pnIP, uint16 * pnConnPort, uint16 * pnQueryPort, uint32 * punFlags, uint32 * pRTime32LastPlayedOnServer) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking008_GetFavoriteGame(_this->linux_side, iGame, pnAppID, pnIP, pnConnPort, pnQueryPort, punFlags, pRTime32LastPlayedOnServer); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking008_AddFavoriteGame, 24) int __thiscall winISteamMatchmaking_SteamMatchMaking008_AddFavoriteGame(winISteamMatchmaking_SteamMatchMaking008 *_this, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags, uint32 rTime32LastPlayedOnServer) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking008_AddFavoriteGame(_this->linux_side, nAppID, nIP, nConnPort, nQueryPort, unFlags, rTime32LastPlayedOnServer); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking008_RemoveFavoriteGame, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking008_RemoveFavoriteGame(winISteamMatchmaking_SteamMatchMaking008 *_this, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking008_RemoveFavoriteGame(_this->linux_side, nAppID, nIP, nConnPort, nQueryPort, unFlags); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking008_RequestLobbyList, 4) SteamAPICall_t __thiscall winISteamMatchmaking_SteamMatchMaking008_RequestLobbyList(winISteamMatchmaking_SteamMatchMaking008 *_this) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking008_RequestLobbyList(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListStringFilter, 16) void __thiscall winISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListStringFilter(winISteamMatchmaking_SteamMatchMaking008 *_this, const char * pchKeyToMatch, const char * pchValueToMatch, ELobbyComparison eComparisonType) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListStringFilter(_this->linux_side, pchKeyToMatch, pchValueToMatch, eComparisonType); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListNumericalFilter, 16) void __thiscall winISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListNumericalFilter(winISteamMatchmaking_SteamMatchMaking008 *_this, const char * pchKeyToMatch, int nValueToMatch, ELobbyComparison eComparisonType) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListNumericalFilter(_this->linux_side, pchKeyToMatch, nValueToMatch, eComparisonType); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListNearValueFilter, 12) void __thiscall winISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListNearValueFilter(winISteamMatchmaking_SteamMatchMaking008 *_this, const char * pchKeyToMatch, int nValueToBeCloseTo) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListNearValueFilter(_this->linux_side, pchKeyToMatch, nValueToBeCloseTo); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListFilterSlotsAvailable, 8) void __thiscall winISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListFilterSlotsAvailable(winISteamMatchmaking_SteamMatchMaking008 *_this, int nSlotsAvailable) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListFilterSlotsAvailable(_this->linux_side, nSlotsAvailable); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListDistanceFilter, 8) void __thiscall winISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListDistanceFilter(winISteamMatchmaking_SteamMatchMaking008 *_this, ELobbyDistanceFilter eLobbyDistanceFilter) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListDistanceFilter(_this->linux_side, eLobbyDistanceFilter); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListResultCountFilter, 8) void __thiscall winISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListResultCountFilter(winISteamMatchmaking_SteamMatchMaking008 *_this, int cMaxResults) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListResultCountFilter(_this->linux_side, cMaxResults); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking008_GetLobbyByIndex, 12) CSteamID *__thiscall winISteamMatchmaking_SteamMatchMaking008_GetLobbyByIndex(winISteamMatchmaking_SteamMatchMaking008 *_this, CSteamID *_r, int iLobby) { TRACE("%p\n", _this); *_r = cppISteamMatchmaking_SteamMatchMaking008_GetLobbyByIndex(_this->linux_side, iLobby); return _r; } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking008_CreateLobby, 12) SteamAPICall_t __thiscall winISteamMatchmaking_SteamMatchMaking008_CreateLobby(winISteamMatchmaking_SteamMatchMaking008 *_this, ELobbyType eLobbyType, int cMaxMembers) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking008_CreateLobby(_this->linux_side, eLobbyType, cMaxMembers); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking008_JoinLobby, 12) SteamAPICall_t __thiscall winISteamMatchmaking_SteamMatchMaking008_JoinLobby(winISteamMatchmaking_SteamMatchMaking008 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking008_JoinLobby(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking008_LeaveLobby, 12) void __thiscall winISteamMatchmaking_SteamMatchMaking008_LeaveLobby(winISteamMatchmaking_SteamMatchMaking008 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking008_LeaveLobby(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking008_InviteUserToLobby, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking008_InviteUserToLobby(winISteamMatchmaking_SteamMatchMaking008 *_this, CSteamID steamIDLobby, CSteamID steamIDInvitee) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking008_InviteUserToLobby(_this->linux_side, steamIDLobby, steamIDInvitee); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking008_GetNumLobbyMembers, 12) int __thiscall winISteamMatchmaking_SteamMatchMaking008_GetNumLobbyMembers(winISteamMatchmaking_SteamMatchMaking008 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking008_GetNumLobbyMembers(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking008_GetLobbyMemberByIndex, 20) CSteamID *__thiscall winISteamMatchmaking_SteamMatchMaking008_GetLobbyMemberByIndex(winISteamMatchmaking_SteamMatchMaking008 *_this, CSteamID *_r, CSteamID steamIDLobby, int iMember) { TRACE("%p\n", _this); *_r = cppISteamMatchmaking_SteamMatchMaking008_GetLobbyMemberByIndex(_this->linux_side, steamIDLobby, iMember); return _r; } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking008_GetLobbyData, 16) const char * __thiscall winISteamMatchmaking_SteamMatchMaking008_GetLobbyData(winISteamMatchmaking_SteamMatchMaking008 *_this, CSteamID steamIDLobby, const char * pchKey) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking008_GetLobbyData(_this->linux_side, steamIDLobby, pchKey); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking008_SetLobbyData, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking008_SetLobbyData(winISteamMatchmaking_SteamMatchMaking008 *_this, CSteamID steamIDLobby, const char * pchKey, const char * pchValue) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking008_SetLobbyData(_this->linux_side, steamIDLobby, pchKey, pchValue); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking008_GetLobbyDataCount, 12) int __thiscall winISteamMatchmaking_SteamMatchMaking008_GetLobbyDataCount(winISteamMatchmaking_SteamMatchMaking008 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking008_GetLobbyDataCount(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking008_GetLobbyDataByIndex, 32) bool __thiscall winISteamMatchmaking_SteamMatchMaking008_GetLobbyDataByIndex(winISteamMatchmaking_SteamMatchMaking008 *_this, CSteamID steamIDLobby, int iLobbyData, char * pchKey, int cchKeyBufferSize, char * pchValue, int cchValueBufferSize) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking008_GetLobbyDataByIndex(_this->linux_side, steamIDLobby, iLobbyData, pchKey, cchKeyBufferSize, pchValue, cchValueBufferSize); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking008_DeleteLobbyData, 16) bool __thiscall winISteamMatchmaking_SteamMatchMaking008_DeleteLobbyData(winISteamMatchmaking_SteamMatchMaking008 *_this, CSteamID steamIDLobby, const char * pchKey) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking008_DeleteLobbyData(_this->linux_side, steamIDLobby, pchKey); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking008_GetLobbyMemberData, 24) const char * __thiscall winISteamMatchmaking_SteamMatchMaking008_GetLobbyMemberData(winISteamMatchmaking_SteamMatchMaking008 *_this, CSteamID steamIDLobby, CSteamID steamIDUser, const char * pchKey) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking008_GetLobbyMemberData(_this->linux_side, steamIDLobby, steamIDUser, pchKey); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking008_SetLobbyMemberData, 20) void __thiscall winISteamMatchmaking_SteamMatchMaking008_SetLobbyMemberData(winISteamMatchmaking_SteamMatchMaking008 *_this, CSteamID steamIDLobby, const char * pchKey, const char * pchValue) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking008_SetLobbyMemberData(_this->linux_side, steamIDLobby, pchKey, pchValue); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking008_SendLobbyChatMsg, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking008_SendLobbyChatMsg(winISteamMatchmaking_SteamMatchMaking008 *_this, CSteamID steamIDLobby, const void * pvMsgBody, int cubMsgBody) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking008_SendLobbyChatMsg(_this->linux_side, steamIDLobby, pvMsgBody, cubMsgBody); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking008_GetLobbyChatEntry, 32) int __thiscall winISteamMatchmaking_SteamMatchMaking008_GetLobbyChatEntry(winISteamMatchmaking_SteamMatchMaking008 *_this, CSteamID steamIDLobby, int iChatID, CSteamID * pSteamIDUser, void * pvData, int cubData, EChatEntryType * peChatEntryType) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking008_GetLobbyChatEntry(_this->linux_side, steamIDLobby, iChatID, pSteamIDUser, pvData, cubData, peChatEntryType); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking008_RequestLobbyData, 12) bool __thiscall winISteamMatchmaking_SteamMatchMaking008_RequestLobbyData(winISteamMatchmaking_SteamMatchMaking008 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking008_RequestLobbyData(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking008_SetLobbyGameServer, 26) void __thiscall winISteamMatchmaking_SteamMatchMaking008_SetLobbyGameServer(winISteamMatchmaking_SteamMatchMaking008 *_this, CSteamID steamIDLobby, uint32 unGameServerIP, uint16 unGameServerPort, CSteamID steamIDGameServer) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking008_SetLobbyGameServer(_this->linux_side, steamIDLobby, unGameServerIP, unGameServerPort, steamIDGameServer); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking008_GetLobbyGameServer, 24) bool __thiscall winISteamMatchmaking_SteamMatchMaking008_GetLobbyGameServer(winISteamMatchmaking_SteamMatchMaking008 *_this, CSteamID steamIDLobby, uint32 * punGameServerIP, uint16 * punGameServerPort, CSteamID * psteamIDGameServer) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking008_GetLobbyGameServer(_this->linux_side, steamIDLobby, punGameServerIP, punGameServerPort, psteamIDGameServer); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking008_SetLobbyMemberLimit, 16) bool __thiscall winISteamMatchmaking_SteamMatchMaking008_SetLobbyMemberLimit(winISteamMatchmaking_SteamMatchMaking008 *_this, CSteamID steamIDLobby, int cMaxMembers) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking008_SetLobbyMemberLimit(_this->linux_side, steamIDLobby, cMaxMembers); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking008_GetLobbyMemberLimit, 12) int __thiscall winISteamMatchmaking_SteamMatchMaking008_GetLobbyMemberLimit(winISteamMatchmaking_SteamMatchMaking008 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking008_GetLobbyMemberLimit(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking008_SetLobbyType, 16) bool __thiscall winISteamMatchmaking_SteamMatchMaking008_SetLobbyType(winISteamMatchmaking_SteamMatchMaking008 *_this, CSteamID steamIDLobby, ELobbyType eLobbyType) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking008_SetLobbyType(_this->linux_side, steamIDLobby, eLobbyType); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking008_SetLobbyJoinable, 13) bool __thiscall winISteamMatchmaking_SteamMatchMaking008_SetLobbyJoinable(winISteamMatchmaking_SteamMatchMaking008 *_this, CSteamID steamIDLobby, bool bLobbyJoinable) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking008_SetLobbyJoinable(_this->linux_side, steamIDLobby, bLobbyJoinable); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking008_GetLobbyOwner, 16) CSteamID *__thiscall winISteamMatchmaking_SteamMatchMaking008_GetLobbyOwner(winISteamMatchmaking_SteamMatchMaking008 *_this, CSteamID *_r, CSteamID steamIDLobby) { TRACE("%p\n", _this); *_r = cppISteamMatchmaking_SteamMatchMaking008_GetLobbyOwner(_this->linux_side, steamIDLobby); return _r; } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking008_SetLobbyOwner, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking008_SetLobbyOwner(winISteamMatchmaking_SteamMatchMaking008 *_this, CSteamID steamIDLobby, CSteamID steamIDNewOwner) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking008_SetLobbyOwner(_this->linux_side, steamIDLobby, steamIDNewOwner); } extern vtable_ptr winISteamMatchmaking_SteamMatchMaking008_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamMatchmaking_SteamMatchMaking008, VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking008_GetFavoriteGameCount) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking008_GetFavoriteGame) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking008_AddFavoriteGame) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking008_RemoveFavoriteGame) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking008_RequestLobbyList) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListStringFilter) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListNumericalFilter) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListNearValueFilter) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListFilterSlotsAvailable) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListDistanceFilter) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListResultCountFilter) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking008_GetLobbyByIndex) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking008_CreateLobby) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking008_JoinLobby) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking008_LeaveLobby) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking008_InviteUserToLobby) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking008_GetNumLobbyMembers) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking008_GetLobbyMemberByIndex) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking008_GetLobbyData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking008_SetLobbyData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking008_GetLobbyDataCount) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking008_GetLobbyDataByIndex) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking008_DeleteLobbyData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking008_GetLobbyMemberData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking008_SetLobbyMemberData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking008_SendLobbyChatMsg) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking008_GetLobbyChatEntry) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking008_RequestLobbyData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking008_SetLobbyGameServer) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking008_GetLobbyGameServer) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking008_SetLobbyMemberLimit) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking008_GetLobbyMemberLimit) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking008_SetLobbyType) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking008_SetLobbyJoinable) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking008_GetLobbyOwner) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking008_SetLobbyOwner) ); #ifndef __GNUC__ } #endif winISteamMatchmaking_SteamMatchMaking008 *create_winISteamMatchmaking_SteamMatchMaking008(void *linux_side) { winISteamMatchmaking_SteamMatchMaking008 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamMatchmaking_SteamMatchMaking008)); TRACE("-> %p\n", r); r->vtable = &winISteamMatchmaking_SteamMatchMaking008_vtable; r->linux_side = linux_side; return r; } #include "cppISteamMatchmaking_SteamMatchMaking007.h" typedef struct __winISteamMatchmaking_SteamMatchMaking007 { vtable_ptr *vtable; void *linux_side; } winISteamMatchmaking_SteamMatchMaking007; DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking007_GetFavoriteGameCount, 4) int __thiscall winISteamMatchmaking_SteamMatchMaking007_GetFavoriteGameCount(winISteamMatchmaking_SteamMatchMaking007 *_this) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking007_GetFavoriteGameCount(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking007_GetFavoriteGame, 32) bool __thiscall winISteamMatchmaking_SteamMatchMaking007_GetFavoriteGame(winISteamMatchmaking_SteamMatchMaking007 *_this, int iGame, AppId_t * pnAppID, uint32 * pnIP, uint16 * pnConnPort, uint16 * pnQueryPort, uint32 * punFlags, uint32 * pRTime32LastPlayedOnServer) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking007_GetFavoriteGame(_this->linux_side, iGame, pnAppID, pnIP, pnConnPort, pnQueryPort, punFlags, pRTime32LastPlayedOnServer); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking007_AddFavoriteGame, 24) int __thiscall winISteamMatchmaking_SteamMatchMaking007_AddFavoriteGame(winISteamMatchmaking_SteamMatchMaking007 *_this, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags, uint32 rTime32LastPlayedOnServer) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking007_AddFavoriteGame(_this->linux_side, nAppID, nIP, nConnPort, nQueryPort, unFlags, rTime32LastPlayedOnServer); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking007_RemoveFavoriteGame, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking007_RemoveFavoriteGame(winISteamMatchmaking_SteamMatchMaking007 *_this, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking007_RemoveFavoriteGame(_this->linux_side, nAppID, nIP, nConnPort, nQueryPort, unFlags); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking007_RequestLobbyList, 4) SteamAPICall_t __thiscall winISteamMatchmaking_SteamMatchMaking007_RequestLobbyList(winISteamMatchmaking_SteamMatchMaking007 *_this) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking007_RequestLobbyList(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking007_AddRequestLobbyListStringFilter, 16) void __thiscall winISteamMatchmaking_SteamMatchMaking007_AddRequestLobbyListStringFilter(winISteamMatchmaking_SteamMatchMaking007 *_this, const char * pchKeyToMatch, const char * pchValueToMatch, ELobbyComparison eComparisonType) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking007_AddRequestLobbyListStringFilter(_this->linux_side, pchKeyToMatch, pchValueToMatch, eComparisonType); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking007_AddRequestLobbyListNumericalFilter, 16) void __thiscall winISteamMatchmaking_SteamMatchMaking007_AddRequestLobbyListNumericalFilter(winISteamMatchmaking_SteamMatchMaking007 *_this, const char * pchKeyToMatch, int nValueToMatch, ELobbyComparison eComparisonType) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking007_AddRequestLobbyListNumericalFilter(_this->linux_side, pchKeyToMatch, nValueToMatch, eComparisonType); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking007_AddRequestLobbyListNearValueFilter, 12) void __thiscall winISteamMatchmaking_SteamMatchMaking007_AddRequestLobbyListNearValueFilter(winISteamMatchmaking_SteamMatchMaking007 *_this, const char * pchKeyToMatch, int nValueToBeCloseTo) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking007_AddRequestLobbyListNearValueFilter(_this->linux_side, pchKeyToMatch, nValueToBeCloseTo); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking007_AddRequestLobbyListFilterSlotsAvailable, 8) void __thiscall winISteamMatchmaking_SteamMatchMaking007_AddRequestLobbyListFilterSlotsAvailable(winISteamMatchmaking_SteamMatchMaking007 *_this, int nSlotsAvailable) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking007_AddRequestLobbyListFilterSlotsAvailable(_this->linux_side, nSlotsAvailable); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking007_GetLobbyByIndex, 12) CSteamID *__thiscall winISteamMatchmaking_SteamMatchMaking007_GetLobbyByIndex(winISteamMatchmaking_SteamMatchMaking007 *_this, CSteamID *_r, int iLobby) { TRACE("%p\n", _this); *_r = cppISteamMatchmaking_SteamMatchMaking007_GetLobbyByIndex(_this->linux_side, iLobby); return _r; } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking007_CreateLobby, 12) SteamAPICall_t __thiscall winISteamMatchmaking_SteamMatchMaking007_CreateLobby(winISteamMatchmaking_SteamMatchMaking007 *_this, ELobbyType eLobbyType, int cMaxMembers) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking007_CreateLobby(_this->linux_side, eLobbyType, cMaxMembers); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking007_JoinLobby, 12) SteamAPICall_t __thiscall winISteamMatchmaking_SteamMatchMaking007_JoinLobby(winISteamMatchmaking_SteamMatchMaking007 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking007_JoinLobby(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking007_LeaveLobby, 12) void __thiscall winISteamMatchmaking_SteamMatchMaking007_LeaveLobby(winISteamMatchmaking_SteamMatchMaking007 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking007_LeaveLobby(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking007_InviteUserToLobby, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking007_InviteUserToLobby(winISteamMatchmaking_SteamMatchMaking007 *_this, CSteamID steamIDLobby, CSteamID steamIDInvitee) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking007_InviteUserToLobby(_this->linux_side, steamIDLobby, steamIDInvitee); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking007_GetNumLobbyMembers, 12) int __thiscall winISteamMatchmaking_SteamMatchMaking007_GetNumLobbyMembers(winISteamMatchmaking_SteamMatchMaking007 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking007_GetNumLobbyMembers(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking007_GetLobbyMemberByIndex, 20) CSteamID *__thiscall winISteamMatchmaking_SteamMatchMaking007_GetLobbyMemberByIndex(winISteamMatchmaking_SteamMatchMaking007 *_this, CSteamID *_r, CSteamID steamIDLobby, int iMember) { TRACE("%p\n", _this); *_r = cppISteamMatchmaking_SteamMatchMaking007_GetLobbyMemberByIndex(_this->linux_side, steamIDLobby, iMember); return _r; } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking007_GetLobbyData, 16) const char * __thiscall winISteamMatchmaking_SteamMatchMaking007_GetLobbyData(winISteamMatchmaking_SteamMatchMaking007 *_this, CSteamID steamIDLobby, const char * pchKey) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking007_GetLobbyData(_this->linux_side, steamIDLobby, pchKey); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking007_SetLobbyData, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking007_SetLobbyData(winISteamMatchmaking_SteamMatchMaking007 *_this, CSteamID steamIDLobby, const char * pchKey, const char * pchValue) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking007_SetLobbyData(_this->linux_side, steamIDLobby, pchKey, pchValue); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking007_GetLobbyDataCount, 12) int __thiscall winISteamMatchmaking_SteamMatchMaking007_GetLobbyDataCount(winISteamMatchmaking_SteamMatchMaking007 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking007_GetLobbyDataCount(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking007_GetLobbyDataByIndex, 32) bool __thiscall winISteamMatchmaking_SteamMatchMaking007_GetLobbyDataByIndex(winISteamMatchmaking_SteamMatchMaking007 *_this, CSteamID steamIDLobby, int iLobbyData, char * pchKey, int cchKeyBufferSize, char * pchValue, int cchValueBufferSize) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking007_GetLobbyDataByIndex(_this->linux_side, steamIDLobby, iLobbyData, pchKey, cchKeyBufferSize, pchValue, cchValueBufferSize); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking007_DeleteLobbyData, 16) bool __thiscall winISteamMatchmaking_SteamMatchMaking007_DeleteLobbyData(winISteamMatchmaking_SteamMatchMaking007 *_this, CSteamID steamIDLobby, const char * pchKey) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking007_DeleteLobbyData(_this->linux_side, steamIDLobby, pchKey); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking007_GetLobbyMemberData, 24) const char * __thiscall winISteamMatchmaking_SteamMatchMaking007_GetLobbyMemberData(winISteamMatchmaking_SteamMatchMaking007 *_this, CSteamID steamIDLobby, CSteamID steamIDUser, const char * pchKey) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking007_GetLobbyMemberData(_this->linux_side, steamIDLobby, steamIDUser, pchKey); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking007_SetLobbyMemberData, 20) void __thiscall winISteamMatchmaking_SteamMatchMaking007_SetLobbyMemberData(winISteamMatchmaking_SteamMatchMaking007 *_this, CSteamID steamIDLobby, const char * pchKey, const char * pchValue) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking007_SetLobbyMemberData(_this->linux_side, steamIDLobby, pchKey, pchValue); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking007_SendLobbyChatMsg, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking007_SendLobbyChatMsg(winISteamMatchmaking_SteamMatchMaking007 *_this, CSteamID steamIDLobby, const void * pvMsgBody, int cubMsgBody) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking007_SendLobbyChatMsg(_this->linux_side, steamIDLobby, pvMsgBody, cubMsgBody); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking007_GetLobbyChatEntry, 32) int __thiscall winISteamMatchmaking_SteamMatchMaking007_GetLobbyChatEntry(winISteamMatchmaking_SteamMatchMaking007 *_this, CSteamID steamIDLobby, int iChatID, CSteamID * pSteamIDUser, void * pvData, int cubData, EChatEntryType * peChatEntryType) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking007_GetLobbyChatEntry(_this->linux_side, steamIDLobby, iChatID, pSteamIDUser, pvData, cubData, peChatEntryType); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking007_RequestLobbyData, 12) bool __thiscall winISteamMatchmaking_SteamMatchMaking007_RequestLobbyData(winISteamMatchmaking_SteamMatchMaking007 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking007_RequestLobbyData(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking007_SetLobbyGameServer, 26) void __thiscall winISteamMatchmaking_SteamMatchMaking007_SetLobbyGameServer(winISteamMatchmaking_SteamMatchMaking007 *_this, CSteamID steamIDLobby, uint32 unGameServerIP, uint16 unGameServerPort, CSteamID steamIDGameServer) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking007_SetLobbyGameServer(_this->linux_side, steamIDLobby, unGameServerIP, unGameServerPort, steamIDGameServer); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking007_GetLobbyGameServer, 24) bool __thiscall winISteamMatchmaking_SteamMatchMaking007_GetLobbyGameServer(winISteamMatchmaking_SteamMatchMaking007 *_this, CSteamID steamIDLobby, uint32 * punGameServerIP, uint16 * punGameServerPort, CSteamID * psteamIDGameServer) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking007_GetLobbyGameServer(_this->linux_side, steamIDLobby, punGameServerIP, punGameServerPort, psteamIDGameServer); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking007_SetLobbyMemberLimit, 16) bool __thiscall winISteamMatchmaking_SteamMatchMaking007_SetLobbyMemberLimit(winISteamMatchmaking_SteamMatchMaking007 *_this, CSteamID steamIDLobby, int cMaxMembers) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking007_SetLobbyMemberLimit(_this->linux_side, steamIDLobby, cMaxMembers); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking007_GetLobbyMemberLimit, 12) int __thiscall winISteamMatchmaking_SteamMatchMaking007_GetLobbyMemberLimit(winISteamMatchmaking_SteamMatchMaking007 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking007_GetLobbyMemberLimit(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking007_SetLobbyType, 16) bool __thiscall winISteamMatchmaking_SteamMatchMaking007_SetLobbyType(winISteamMatchmaking_SteamMatchMaking007 *_this, CSteamID steamIDLobby, ELobbyType eLobbyType) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking007_SetLobbyType(_this->linux_side, steamIDLobby, eLobbyType); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking007_SetLobbyJoinable, 13) bool __thiscall winISteamMatchmaking_SteamMatchMaking007_SetLobbyJoinable(winISteamMatchmaking_SteamMatchMaking007 *_this, CSteamID steamIDLobby, bool bLobbyJoinable) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking007_SetLobbyJoinable(_this->linux_side, steamIDLobby, bLobbyJoinable); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking007_GetLobbyOwner, 16) CSteamID *__thiscall winISteamMatchmaking_SteamMatchMaking007_GetLobbyOwner(winISteamMatchmaking_SteamMatchMaking007 *_this, CSteamID *_r, CSteamID steamIDLobby) { TRACE("%p\n", _this); *_r = cppISteamMatchmaking_SteamMatchMaking007_GetLobbyOwner(_this->linux_side, steamIDLobby); return _r; } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking007_SetLobbyOwner, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking007_SetLobbyOwner(winISteamMatchmaking_SteamMatchMaking007 *_this, CSteamID steamIDLobby, CSteamID steamIDNewOwner) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking007_SetLobbyOwner(_this->linux_side, steamIDLobby, steamIDNewOwner); } extern vtable_ptr winISteamMatchmaking_SteamMatchMaking007_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamMatchmaking_SteamMatchMaking007, VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking007_GetFavoriteGameCount) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking007_GetFavoriteGame) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking007_AddFavoriteGame) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking007_RemoveFavoriteGame) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking007_RequestLobbyList) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking007_AddRequestLobbyListStringFilter) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking007_AddRequestLobbyListNumericalFilter) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking007_AddRequestLobbyListNearValueFilter) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking007_AddRequestLobbyListFilterSlotsAvailable) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking007_GetLobbyByIndex) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking007_CreateLobby) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking007_JoinLobby) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking007_LeaveLobby) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking007_InviteUserToLobby) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking007_GetNumLobbyMembers) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking007_GetLobbyMemberByIndex) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking007_GetLobbyData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking007_SetLobbyData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking007_GetLobbyDataCount) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking007_GetLobbyDataByIndex) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking007_DeleteLobbyData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking007_GetLobbyMemberData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking007_SetLobbyMemberData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking007_SendLobbyChatMsg) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking007_GetLobbyChatEntry) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking007_RequestLobbyData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking007_SetLobbyGameServer) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking007_GetLobbyGameServer) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking007_SetLobbyMemberLimit) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking007_GetLobbyMemberLimit) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking007_SetLobbyType) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking007_SetLobbyJoinable) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking007_GetLobbyOwner) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking007_SetLobbyOwner) ); #ifndef __GNUC__ } #endif winISteamMatchmaking_SteamMatchMaking007 *create_winISteamMatchmaking_SteamMatchMaking007(void *linux_side) { winISteamMatchmaking_SteamMatchMaking007 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamMatchmaking_SteamMatchMaking007)); TRACE("-> %p\n", r); r->vtable = &winISteamMatchmaking_SteamMatchMaking007_vtable; r->linux_side = linux_side; return r; } #include "cppISteamMatchmaking_SteamMatchMaking006.h" typedef struct __winISteamMatchmaking_SteamMatchMaking006 { vtable_ptr *vtable; void *linux_side; } winISteamMatchmaking_SteamMatchMaking006; DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking006_GetFavoriteGameCount, 4) int __thiscall winISteamMatchmaking_SteamMatchMaking006_GetFavoriteGameCount(winISteamMatchmaking_SteamMatchMaking006 *_this) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking006_GetFavoriteGameCount(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking006_GetFavoriteGame, 32) bool __thiscall winISteamMatchmaking_SteamMatchMaking006_GetFavoriteGame(winISteamMatchmaking_SteamMatchMaking006 *_this, int iGame, AppId_t * pnAppID, uint32 * pnIP, uint16 * pnConnPort, uint16 * pnQueryPort, uint32 * punFlags, uint32 * pRTime32LastPlayedOnServer) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking006_GetFavoriteGame(_this->linux_side, iGame, pnAppID, pnIP, pnConnPort, pnQueryPort, punFlags, pRTime32LastPlayedOnServer); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking006_AddFavoriteGame, 24) int __thiscall winISteamMatchmaking_SteamMatchMaking006_AddFavoriteGame(winISteamMatchmaking_SteamMatchMaking006 *_this, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags, uint32 rTime32LastPlayedOnServer) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking006_AddFavoriteGame(_this->linux_side, nAppID, nIP, nConnPort, nQueryPort, unFlags, rTime32LastPlayedOnServer); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking006_RemoveFavoriteGame, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking006_RemoveFavoriteGame(winISteamMatchmaking_SteamMatchMaking006 *_this, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking006_RemoveFavoriteGame(_this->linux_side, nAppID, nIP, nConnPort, nQueryPort, unFlags); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking006_RequestLobbyList, 4) SteamAPICall_t __thiscall winISteamMatchmaking_SteamMatchMaking006_RequestLobbyList(winISteamMatchmaking_SteamMatchMaking006 *_this) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking006_RequestLobbyList(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking006_AddRequestLobbyListFilter, 12) void __thiscall winISteamMatchmaking_SteamMatchMaking006_AddRequestLobbyListFilter(winISteamMatchmaking_SteamMatchMaking006 *_this, const char * pchKeyToMatch, const char * pchValueToMatch) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking006_AddRequestLobbyListFilter(_this->linux_side, pchKeyToMatch, pchValueToMatch); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking006_AddRequestLobbyListNumericalFilter, 16) void __thiscall winISteamMatchmaking_SteamMatchMaking006_AddRequestLobbyListNumericalFilter(winISteamMatchmaking_SteamMatchMaking006 *_this, const char * pchKeyToMatch, int nValueToMatch, int nComparisonType) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking006_AddRequestLobbyListNumericalFilter(_this->linux_side, pchKeyToMatch, nValueToMatch, nComparisonType); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking006_AddRequestLobbyListNearValueFilter, 12) void __thiscall winISteamMatchmaking_SteamMatchMaking006_AddRequestLobbyListNearValueFilter(winISteamMatchmaking_SteamMatchMaking006 *_this, const char * pchKeyToMatch, int nValueToBeCloseTo) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking006_AddRequestLobbyListNearValueFilter(_this->linux_side, pchKeyToMatch, nValueToBeCloseTo); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking006_GetLobbyByIndex, 12) CSteamID *__thiscall winISteamMatchmaking_SteamMatchMaking006_GetLobbyByIndex(winISteamMatchmaking_SteamMatchMaking006 *_this, CSteamID *_r, int iLobby) { TRACE("%p\n", _this); *_r = cppISteamMatchmaking_SteamMatchMaking006_GetLobbyByIndex(_this->linux_side, iLobby); return _r; } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking006_CreateLobby, 8) SteamAPICall_t __thiscall winISteamMatchmaking_SteamMatchMaking006_CreateLobby(winISteamMatchmaking_SteamMatchMaking006 *_this, ELobbyType eLobbyType) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking006_CreateLobby(_this->linux_side, eLobbyType); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking006_JoinLobby, 12) SteamAPICall_t __thiscall winISteamMatchmaking_SteamMatchMaking006_JoinLobby(winISteamMatchmaking_SteamMatchMaking006 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking006_JoinLobby(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking006_LeaveLobby, 12) void __thiscall winISteamMatchmaking_SteamMatchMaking006_LeaveLobby(winISteamMatchmaking_SteamMatchMaking006 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking006_LeaveLobby(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking006_InviteUserToLobby, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking006_InviteUserToLobby(winISteamMatchmaking_SteamMatchMaking006 *_this, CSteamID steamIDLobby, CSteamID steamIDInvitee) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking006_InviteUserToLobby(_this->linux_side, steamIDLobby, steamIDInvitee); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking006_GetNumLobbyMembers, 12) int __thiscall winISteamMatchmaking_SteamMatchMaking006_GetNumLobbyMembers(winISteamMatchmaking_SteamMatchMaking006 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking006_GetNumLobbyMembers(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking006_GetLobbyMemberByIndex, 20) CSteamID *__thiscall winISteamMatchmaking_SteamMatchMaking006_GetLobbyMemberByIndex(winISteamMatchmaking_SteamMatchMaking006 *_this, CSteamID *_r, CSteamID steamIDLobby, int iMember) { TRACE("%p\n", _this); *_r = cppISteamMatchmaking_SteamMatchMaking006_GetLobbyMemberByIndex(_this->linux_side, steamIDLobby, iMember); return _r; } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking006_GetLobbyData, 16) const char * __thiscall winISteamMatchmaking_SteamMatchMaking006_GetLobbyData(winISteamMatchmaking_SteamMatchMaking006 *_this, CSteamID steamIDLobby, const char * pchKey) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking006_GetLobbyData(_this->linux_side, steamIDLobby, pchKey); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking006_SetLobbyData, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking006_SetLobbyData(winISteamMatchmaking_SteamMatchMaking006 *_this, CSteamID steamIDLobby, const char * pchKey, const char * pchValue) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking006_SetLobbyData(_this->linux_side, steamIDLobby, pchKey, pchValue); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking006_GetLobbyMemberData, 24) const char * __thiscall winISteamMatchmaking_SteamMatchMaking006_GetLobbyMemberData(winISteamMatchmaking_SteamMatchMaking006 *_this, CSteamID steamIDLobby, CSteamID steamIDUser, const char * pchKey) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking006_GetLobbyMemberData(_this->linux_side, steamIDLobby, steamIDUser, pchKey); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking006_SetLobbyMemberData, 20) void __thiscall winISteamMatchmaking_SteamMatchMaking006_SetLobbyMemberData(winISteamMatchmaking_SteamMatchMaking006 *_this, CSteamID steamIDLobby, const char * pchKey, const char * pchValue) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking006_SetLobbyMemberData(_this->linux_side, steamIDLobby, pchKey, pchValue); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking006_SendLobbyChatMsg, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking006_SendLobbyChatMsg(winISteamMatchmaking_SteamMatchMaking006 *_this, CSteamID steamIDLobby, const void * pvMsgBody, int cubMsgBody) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking006_SendLobbyChatMsg(_this->linux_side, steamIDLobby, pvMsgBody, cubMsgBody); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking006_GetLobbyChatEntry, 32) int __thiscall winISteamMatchmaking_SteamMatchMaking006_GetLobbyChatEntry(winISteamMatchmaking_SteamMatchMaking006 *_this, CSteamID steamIDLobby, int iChatID, CSteamID * pSteamIDUser, void * pvData, int cubData, EChatEntryType * peChatEntryType) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking006_GetLobbyChatEntry(_this->linux_side, steamIDLobby, iChatID, pSteamIDUser, pvData, cubData, peChatEntryType); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking006_RequestLobbyData, 12) bool __thiscall winISteamMatchmaking_SteamMatchMaking006_RequestLobbyData(winISteamMatchmaking_SteamMatchMaking006 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking006_RequestLobbyData(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking006_SetLobbyGameServer, 26) void __thiscall winISteamMatchmaking_SteamMatchMaking006_SetLobbyGameServer(winISteamMatchmaking_SteamMatchMaking006 *_this, CSteamID steamIDLobby, uint32 unGameServerIP, uint16 unGameServerPort, CSteamID steamIDGameServer) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking006_SetLobbyGameServer(_this->linux_side, steamIDLobby, unGameServerIP, unGameServerPort, steamIDGameServer); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking006_GetLobbyGameServer, 24) bool __thiscall winISteamMatchmaking_SteamMatchMaking006_GetLobbyGameServer(winISteamMatchmaking_SteamMatchMaking006 *_this, CSteamID steamIDLobby, uint32 * punGameServerIP, uint16 * punGameServerPort, CSteamID * psteamIDGameServer) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking006_GetLobbyGameServer(_this->linux_side, steamIDLobby, punGameServerIP, punGameServerPort, psteamIDGameServer); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking006_SetLobbyMemberLimit, 16) bool __thiscall winISteamMatchmaking_SteamMatchMaking006_SetLobbyMemberLimit(winISteamMatchmaking_SteamMatchMaking006 *_this, CSteamID steamIDLobby, int cMaxMembers) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking006_SetLobbyMemberLimit(_this->linux_side, steamIDLobby, cMaxMembers); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking006_GetLobbyMemberLimit, 12) int __thiscall winISteamMatchmaking_SteamMatchMaking006_GetLobbyMemberLimit(winISteamMatchmaking_SteamMatchMaking006 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking006_GetLobbyMemberLimit(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking006_SetLobbyType, 16) bool __thiscall winISteamMatchmaking_SteamMatchMaking006_SetLobbyType(winISteamMatchmaking_SteamMatchMaking006 *_this, CSteamID steamIDLobby, ELobbyType eLobbyType) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking006_SetLobbyType(_this->linux_side, steamIDLobby, eLobbyType); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking006_GetLobbyOwner, 16) CSteamID *__thiscall winISteamMatchmaking_SteamMatchMaking006_GetLobbyOwner(winISteamMatchmaking_SteamMatchMaking006 *_this, CSteamID *_r, CSteamID steamIDLobby) { TRACE("%p\n", _this); *_r = cppISteamMatchmaking_SteamMatchMaking006_GetLobbyOwner(_this->linux_side, steamIDLobby); return _r; } extern vtable_ptr winISteamMatchmaking_SteamMatchMaking006_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamMatchmaking_SteamMatchMaking006, VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking006_GetFavoriteGameCount) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking006_GetFavoriteGame) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking006_AddFavoriteGame) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking006_RemoveFavoriteGame) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking006_RequestLobbyList) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking006_AddRequestLobbyListFilter) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking006_AddRequestLobbyListNumericalFilter) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking006_AddRequestLobbyListNearValueFilter) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking006_GetLobbyByIndex) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking006_CreateLobby) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking006_JoinLobby) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking006_LeaveLobby) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking006_InviteUserToLobby) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking006_GetNumLobbyMembers) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking006_GetLobbyMemberByIndex) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking006_GetLobbyData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking006_SetLobbyData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking006_GetLobbyMemberData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking006_SetLobbyMemberData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking006_SendLobbyChatMsg) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking006_GetLobbyChatEntry) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking006_RequestLobbyData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking006_SetLobbyGameServer) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking006_GetLobbyGameServer) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking006_SetLobbyMemberLimit) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking006_GetLobbyMemberLimit) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking006_SetLobbyType) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking006_GetLobbyOwner) ); #ifndef __GNUC__ } #endif winISteamMatchmaking_SteamMatchMaking006 *create_winISteamMatchmaking_SteamMatchMaking006(void *linux_side) { winISteamMatchmaking_SteamMatchMaking006 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamMatchmaking_SteamMatchMaking006)); TRACE("-> %p\n", r); r->vtable = &winISteamMatchmaking_SteamMatchMaking006_vtable; r->linux_side = linux_side; return r; } #include "cppISteamMatchmaking_SteamMatchMaking005.h" typedef struct __winISteamMatchmaking_SteamMatchMaking005 { vtable_ptr *vtable; void *linux_side; } winISteamMatchmaking_SteamMatchMaking005; DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking005_GetFavoriteGameCount, 4) int __thiscall winISteamMatchmaking_SteamMatchMaking005_GetFavoriteGameCount(winISteamMatchmaking_SteamMatchMaking005 *_this) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking005_GetFavoriteGameCount(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking005_GetFavoriteGame, 32) bool __thiscall winISteamMatchmaking_SteamMatchMaking005_GetFavoriteGame(winISteamMatchmaking_SteamMatchMaking005 *_this, int iGame, AppId_t * pnAppID, uint32 * pnIP, uint16 * pnConnPort, uint16 * pnQueryPort, uint32 * punFlags, uint32 * pRTime32LastPlayedOnServer) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking005_GetFavoriteGame(_this->linux_side, iGame, pnAppID, pnIP, pnConnPort, pnQueryPort, punFlags, pRTime32LastPlayedOnServer); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking005_AddFavoriteGame, 24) int __thiscall winISteamMatchmaking_SteamMatchMaking005_AddFavoriteGame(winISteamMatchmaking_SteamMatchMaking005 *_this, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags, uint32 rTime32LastPlayedOnServer) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking005_AddFavoriteGame(_this->linux_side, nAppID, nIP, nConnPort, nQueryPort, unFlags, rTime32LastPlayedOnServer); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking005_RemoveFavoriteGame, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking005_RemoveFavoriteGame(winISteamMatchmaking_SteamMatchMaking005 *_this, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking005_RemoveFavoriteGame(_this->linux_side, nAppID, nIP, nConnPort, nQueryPort, unFlags); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking005_RequestLobbyList, 4) void __thiscall winISteamMatchmaking_SteamMatchMaking005_RequestLobbyList(winISteamMatchmaking_SteamMatchMaking005 *_this) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking005_RequestLobbyList(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking005_AddRequestLobbyListFilter, 12) void __thiscall winISteamMatchmaking_SteamMatchMaking005_AddRequestLobbyListFilter(winISteamMatchmaking_SteamMatchMaking005 *_this, const char * pchKeyToMatch, const char * pchValueToMatch) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking005_AddRequestLobbyListFilter(_this->linux_side, pchKeyToMatch, pchValueToMatch); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking005_AddRequestLobbyListNumericalFilter, 16) void __thiscall winISteamMatchmaking_SteamMatchMaking005_AddRequestLobbyListNumericalFilter(winISteamMatchmaking_SteamMatchMaking005 *_this, const char * pchKeyToMatch, int nValueToMatch, int nComparisonType) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking005_AddRequestLobbyListNumericalFilter(_this->linux_side, pchKeyToMatch, nValueToMatch, nComparisonType); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking005_AddRequestLobbyListSlotsAvailableFilter, 4) void __thiscall winISteamMatchmaking_SteamMatchMaking005_AddRequestLobbyListSlotsAvailableFilter(winISteamMatchmaking_SteamMatchMaking005 *_this) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking005_AddRequestLobbyListSlotsAvailableFilter(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking005_AddRequestLobbyListNearValueFilter, 12) void __thiscall winISteamMatchmaking_SteamMatchMaking005_AddRequestLobbyListNearValueFilter(winISteamMatchmaking_SteamMatchMaking005 *_this, const char * pchKeyToMatch, int nValueToBeCloseTo) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking005_AddRequestLobbyListNearValueFilter(_this->linux_side, pchKeyToMatch, nValueToBeCloseTo); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking005_GetLobbyByIndex, 12) CSteamID *__thiscall winISteamMatchmaking_SteamMatchMaking005_GetLobbyByIndex(winISteamMatchmaking_SteamMatchMaking005 *_this, CSteamID *_r, int iLobby) { TRACE("%p\n", _this); *_r = cppISteamMatchmaking_SteamMatchMaking005_GetLobbyByIndex(_this->linux_side, iLobby); return _r; } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking005_CreateLobby, 8) void __thiscall winISteamMatchmaking_SteamMatchMaking005_CreateLobby(winISteamMatchmaking_SteamMatchMaking005 *_this, ELobbyType eLobbyType) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking005_CreateLobby(_this->linux_side, eLobbyType); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking005_JoinLobby, 12) void __thiscall winISteamMatchmaking_SteamMatchMaking005_JoinLobby(winISteamMatchmaking_SteamMatchMaking005 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking005_JoinLobby(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking005_LeaveLobby, 12) void __thiscall winISteamMatchmaking_SteamMatchMaking005_LeaveLobby(winISteamMatchmaking_SteamMatchMaking005 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking005_LeaveLobby(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking005_InviteUserToLobby, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking005_InviteUserToLobby(winISteamMatchmaking_SteamMatchMaking005 *_this, CSteamID steamIDLobby, CSteamID steamIDInvitee) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking005_InviteUserToLobby(_this->linux_side, steamIDLobby, steamIDInvitee); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking005_GetNumLobbyMembers, 12) int __thiscall winISteamMatchmaking_SteamMatchMaking005_GetNumLobbyMembers(winISteamMatchmaking_SteamMatchMaking005 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking005_GetNumLobbyMembers(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking005_GetLobbyMemberByIndex, 20) CSteamID *__thiscall winISteamMatchmaking_SteamMatchMaking005_GetLobbyMemberByIndex(winISteamMatchmaking_SteamMatchMaking005 *_this, CSteamID *_r, CSteamID steamIDLobby, int iMember) { TRACE("%p\n", _this); *_r = cppISteamMatchmaking_SteamMatchMaking005_GetLobbyMemberByIndex(_this->linux_side, steamIDLobby, iMember); return _r; } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking005_GetLobbyData, 16) const char * __thiscall winISteamMatchmaking_SteamMatchMaking005_GetLobbyData(winISteamMatchmaking_SteamMatchMaking005 *_this, CSteamID steamIDLobby, const char * pchKey) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking005_GetLobbyData(_this->linux_side, steamIDLobby, pchKey); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking005_SetLobbyData, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking005_SetLobbyData(winISteamMatchmaking_SteamMatchMaking005 *_this, CSteamID steamIDLobby, const char * pchKey, const char * pchValue) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking005_SetLobbyData(_this->linux_side, steamIDLobby, pchKey, pchValue); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking005_GetLobbyMemberData, 24) const char * __thiscall winISteamMatchmaking_SteamMatchMaking005_GetLobbyMemberData(winISteamMatchmaking_SteamMatchMaking005 *_this, CSteamID steamIDLobby, CSteamID steamIDUser, const char * pchKey) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking005_GetLobbyMemberData(_this->linux_side, steamIDLobby, steamIDUser, pchKey); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking005_SetLobbyMemberData, 20) void __thiscall winISteamMatchmaking_SteamMatchMaking005_SetLobbyMemberData(winISteamMatchmaking_SteamMatchMaking005 *_this, CSteamID steamIDLobby, const char * pchKey, const char * pchValue) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking005_SetLobbyMemberData(_this->linux_side, steamIDLobby, pchKey, pchValue); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking005_SendLobbyChatMsg, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking005_SendLobbyChatMsg(winISteamMatchmaking_SteamMatchMaking005 *_this, CSteamID steamIDLobby, const void * pvMsgBody, int cubMsgBody) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking005_SendLobbyChatMsg(_this->linux_side, steamIDLobby, pvMsgBody, cubMsgBody); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking005_GetLobbyChatEntry, 32) int __thiscall winISteamMatchmaking_SteamMatchMaking005_GetLobbyChatEntry(winISteamMatchmaking_SteamMatchMaking005 *_this, CSteamID steamIDLobby, int iChatID, CSteamID * pSteamIDUser, void * pvData, int cubData, EChatEntryType * peChatEntryType) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking005_GetLobbyChatEntry(_this->linux_side, steamIDLobby, iChatID, pSteamIDUser, pvData, cubData, peChatEntryType); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking005_RequestLobbyData, 12) bool __thiscall winISteamMatchmaking_SteamMatchMaking005_RequestLobbyData(winISteamMatchmaking_SteamMatchMaking005 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking005_RequestLobbyData(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking005_SetLobbyGameServer, 26) void __thiscall winISteamMatchmaking_SteamMatchMaking005_SetLobbyGameServer(winISteamMatchmaking_SteamMatchMaking005 *_this, CSteamID steamIDLobby, uint32 unGameServerIP, uint16 unGameServerPort, CSteamID steamIDGameServer) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking005_SetLobbyGameServer(_this->linux_side, steamIDLobby, unGameServerIP, unGameServerPort, steamIDGameServer); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking005_GetLobbyGameServer, 24) bool __thiscall winISteamMatchmaking_SteamMatchMaking005_GetLobbyGameServer(winISteamMatchmaking_SteamMatchMaking005 *_this, CSteamID steamIDLobby, uint32 * punGameServerIP, uint16 * punGameServerPort, CSteamID * psteamIDGameServer) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking005_GetLobbyGameServer(_this->linux_side, steamIDLobby, punGameServerIP, punGameServerPort, psteamIDGameServer); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking005_SetLobbyMemberLimit, 16) bool __thiscall winISteamMatchmaking_SteamMatchMaking005_SetLobbyMemberLimit(winISteamMatchmaking_SteamMatchMaking005 *_this, CSteamID steamIDLobby, int cMaxMembers) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking005_SetLobbyMemberLimit(_this->linux_side, steamIDLobby, cMaxMembers); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking005_GetLobbyMemberLimit, 12) int __thiscall winISteamMatchmaking_SteamMatchMaking005_GetLobbyMemberLimit(winISteamMatchmaking_SteamMatchMaking005 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking005_GetLobbyMemberLimit(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking005_RequestFriendsLobbies, 4) bool __thiscall winISteamMatchmaking_SteamMatchMaking005_RequestFriendsLobbies(winISteamMatchmaking_SteamMatchMaking005 *_this) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking005_RequestFriendsLobbies(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking005_SetLobbyType, 16) bool __thiscall winISteamMatchmaking_SteamMatchMaking005_SetLobbyType(winISteamMatchmaking_SteamMatchMaking005 *_this, CSteamID steamIDLobby, ELobbyType eLobbyType) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking005_SetLobbyType(_this->linux_side, steamIDLobby, eLobbyType); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking005_GetLobbyOwner, 16) CSteamID *__thiscall winISteamMatchmaking_SteamMatchMaking005_GetLobbyOwner(winISteamMatchmaking_SteamMatchMaking005 *_this, CSteamID *_r, CSteamID steamIDLobby) { TRACE("%p\n", _this); *_r = cppISteamMatchmaking_SteamMatchMaking005_GetLobbyOwner(_this->linux_side, steamIDLobby); return _r; } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking005_GetLobbyDistance, 12) float __thiscall winISteamMatchmaking_SteamMatchMaking005_GetLobbyDistance(winISteamMatchmaking_SteamMatchMaking005 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking005_GetLobbyDistance(_this->linux_side, steamIDLobby); } extern vtable_ptr winISteamMatchmaking_SteamMatchMaking005_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamMatchmaking_SteamMatchMaking005, VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking005_GetFavoriteGameCount) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking005_GetFavoriteGame) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking005_AddFavoriteGame) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking005_RemoveFavoriteGame) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking005_RequestLobbyList) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking005_AddRequestLobbyListFilter) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking005_AddRequestLobbyListNumericalFilter) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking005_AddRequestLobbyListSlotsAvailableFilter) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking005_AddRequestLobbyListNearValueFilter) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking005_GetLobbyByIndex) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking005_CreateLobby) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking005_JoinLobby) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking005_LeaveLobby) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking005_InviteUserToLobby) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking005_GetNumLobbyMembers) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking005_GetLobbyMemberByIndex) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking005_GetLobbyData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking005_SetLobbyData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking005_GetLobbyMemberData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking005_SetLobbyMemberData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking005_SendLobbyChatMsg) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking005_GetLobbyChatEntry) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking005_RequestLobbyData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking005_SetLobbyGameServer) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking005_GetLobbyGameServer) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking005_SetLobbyMemberLimit) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking005_GetLobbyMemberLimit) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking005_RequestFriendsLobbies) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking005_SetLobbyType) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking005_GetLobbyOwner) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking005_GetLobbyDistance) ); #ifndef __GNUC__ } #endif winISteamMatchmaking_SteamMatchMaking005 *create_winISteamMatchmaking_SteamMatchMaking005(void *linux_side) { winISteamMatchmaking_SteamMatchMaking005 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamMatchmaking_SteamMatchMaking005)); TRACE("-> %p\n", r); r->vtable = &winISteamMatchmaking_SteamMatchMaking005_vtable; r->linux_side = linux_side; return r; } #include "cppISteamMatchmaking_SteamMatchMaking004.h" typedef struct __winISteamMatchmaking_SteamMatchMaking004 { vtable_ptr *vtable; void *linux_side; } winISteamMatchmaking_SteamMatchMaking004; DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking004_GetFavoriteGameCount, 4) int __thiscall winISteamMatchmaking_SteamMatchMaking004_GetFavoriteGameCount(winISteamMatchmaking_SteamMatchMaking004 *_this) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking004_GetFavoriteGameCount(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking004_GetFavoriteGame, 32) bool __thiscall winISteamMatchmaking_SteamMatchMaking004_GetFavoriteGame(winISteamMatchmaking_SteamMatchMaking004 *_this, int iGame, AppId_t * pnAppID, uint32 * pnIP, uint16 * pnConnPort, uint16 * pnQueryPort, uint32 * punFlags, uint32 * pRTime32LastPlayedOnServer) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking004_GetFavoriteGame(_this->linux_side, iGame, pnAppID, pnIP, pnConnPort, pnQueryPort, punFlags, pRTime32LastPlayedOnServer); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking004_AddFavoriteGame, 24) int __thiscall winISteamMatchmaking_SteamMatchMaking004_AddFavoriteGame(winISteamMatchmaking_SteamMatchMaking004 *_this, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags, uint32 rTime32LastPlayedOnServer) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking004_AddFavoriteGame(_this->linux_side, nAppID, nIP, nConnPort, nQueryPort, unFlags, rTime32LastPlayedOnServer); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking004_RemoveFavoriteGame, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking004_RemoveFavoriteGame(winISteamMatchmaking_SteamMatchMaking004 *_this, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking004_RemoveFavoriteGame(_this->linux_side, nAppID, nIP, nConnPort, nQueryPort, unFlags); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking004_RequestLobbyList, 4) void __thiscall winISteamMatchmaking_SteamMatchMaking004_RequestLobbyList(winISteamMatchmaking_SteamMatchMaking004 *_this) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking004_RequestLobbyList(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListFilter, 12) void __thiscall winISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListFilter(winISteamMatchmaking_SteamMatchMaking004 *_this, const char * pchKeyToMatch, const char * pchValueToMatch) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListFilter(_this->linux_side, pchKeyToMatch, pchValueToMatch); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListNumericalFilter, 16) void __thiscall winISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListNumericalFilter(winISteamMatchmaking_SteamMatchMaking004 *_this, const char * pchKeyToMatch, int nValueToMatch, int nComparisonType) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListNumericalFilter(_this->linux_side, pchKeyToMatch, nValueToMatch, nComparisonType); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListSlotsAvailableFilter, 4) void __thiscall winISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListSlotsAvailableFilter(winISteamMatchmaking_SteamMatchMaking004 *_this) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListSlotsAvailableFilter(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking004_GetLobbyByIndex, 12) CSteamID *__thiscall winISteamMatchmaking_SteamMatchMaking004_GetLobbyByIndex(winISteamMatchmaking_SteamMatchMaking004 *_this, CSteamID *_r, int iLobby) { TRACE("%p\n", _this); *_r = cppISteamMatchmaking_SteamMatchMaking004_GetLobbyByIndex(_this->linux_side, iLobby); return _r; } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking004_CreateLobby, 5) void __thiscall winISteamMatchmaking_SteamMatchMaking004_CreateLobby(winISteamMatchmaking_SteamMatchMaking004 *_this, bool bPrivate) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking004_CreateLobby(_this->linux_side, bPrivate); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking004_JoinLobby, 12) void __thiscall winISteamMatchmaking_SteamMatchMaking004_JoinLobby(winISteamMatchmaking_SteamMatchMaking004 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking004_JoinLobby(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking004_LeaveLobby, 12) void __thiscall winISteamMatchmaking_SteamMatchMaking004_LeaveLobby(winISteamMatchmaking_SteamMatchMaking004 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking004_LeaveLobby(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking004_InviteUserToLobby, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking004_InviteUserToLobby(winISteamMatchmaking_SteamMatchMaking004 *_this, CSteamID steamIDLobby, CSteamID steamIDInvitee) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking004_InviteUserToLobby(_this->linux_side, steamIDLobby, steamIDInvitee); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking004_GetNumLobbyMembers, 12) int __thiscall winISteamMatchmaking_SteamMatchMaking004_GetNumLobbyMembers(winISteamMatchmaking_SteamMatchMaking004 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking004_GetNumLobbyMembers(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberByIndex, 20) CSteamID *__thiscall winISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberByIndex(winISteamMatchmaking_SteamMatchMaking004 *_this, CSteamID *_r, CSteamID steamIDLobby, int iMember) { TRACE("%p\n", _this); *_r = cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberByIndex(_this->linux_side, steamIDLobby, iMember); return _r; } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking004_GetLobbyData, 16) const char * __thiscall winISteamMatchmaking_SteamMatchMaking004_GetLobbyData(winISteamMatchmaking_SteamMatchMaking004 *_this, CSteamID steamIDLobby, const char * pchKey) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking004_GetLobbyData(_this->linux_side, steamIDLobby, pchKey); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking004_SetLobbyData, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking004_SetLobbyData(winISteamMatchmaking_SteamMatchMaking004 *_this, CSteamID steamIDLobby, const char * pchKey, const char * pchValue) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking004_SetLobbyData(_this->linux_side, steamIDLobby, pchKey, pchValue); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberData, 24) const char * __thiscall winISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberData(winISteamMatchmaking_SteamMatchMaking004 *_this, CSteamID steamIDLobby, CSteamID steamIDUser, const char * pchKey) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberData(_this->linux_side, steamIDLobby, steamIDUser, pchKey); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberData, 20) void __thiscall winISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberData(winISteamMatchmaking_SteamMatchMaking004 *_this, CSteamID steamIDLobby, const char * pchKey, const char * pchValue) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberData(_this->linux_side, steamIDLobby, pchKey, pchValue); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking004_SendLobbyChatMsg, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking004_SendLobbyChatMsg(winISteamMatchmaking_SteamMatchMaking004 *_this, CSteamID steamIDLobby, const void * pvMsgBody, int cubMsgBody) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking004_SendLobbyChatMsg(_this->linux_side, steamIDLobby, pvMsgBody, cubMsgBody); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking004_GetLobbyChatEntry, 32) int __thiscall winISteamMatchmaking_SteamMatchMaking004_GetLobbyChatEntry(winISteamMatchmaking_SteamMatchMaking004 *_this, CSteamID steamIDLobby, int iChatID, CSteamID * pSteamIDUser, void * pvData, int cubData, EChatEntryType * peChatEntryType) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking004_GetLobbyChatEntry(_this->linux_side, steamIDLobby, iChatID, pSteamIDUser, pvData, cubData, peChatEntryType); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking004_RequestLobbyData, 12) bool __thiscall winISteamMatchmaking_SteamMatchMaking004_RequestLobbyData(winISteamMatchmaking_SteamMatchMaking004 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking004_RequestLobbyData(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking004_SetLobbyGameServer, 26) void __thiscall winISteamMatchmaking_SteamMatchMaking004_SetLobbyGameServer(winISteamMatchmaking_SteamMatchMaking004 *_this, CSteamID steamIDLobby, uint32 unGameServerIP, uint16 unGameServerPort, CSteamID steamIDGameServer) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking004_SetLobbyGameServer(_this->linux_side, steamIDLobby, unGameServerIP, unGameServerPort, steamIDGameServer); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking004_GetLobbyGameServer, 24) bool __thiscall winISteamMatchmaking_SteamMatchMaking004_GetLobbyGameServer(winISteamMatchmaking_SteamMatchMaking004 *_this, CSteamID steamIDLobby, uint32 * punGameServerIP, uint16 * punGameServerPort, CSteamID * psteamIDGameServer) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking004_GetLobbyGameServer(_this->linux_side, steamIDLobby, punGameServerIP, punGameServerPort, psteamIDGameServer); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberLimit, 16) bool __thiscall winISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberLimit(winISteamMatchmaking_SteamMatchMaking004 *_this, CSteamID steamIDLobby, int cMaxMembers) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberLimit(_this->linux_side, steamIDLobby, cMaxMembers); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberLimit, 12) int __thiscall winISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberLimit(winISteamMatchmaking_SteamMatchMaking004 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberLimit(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking004_RequestFriendsLobbies, 4) bool __thiscall winISteamMatchmaking_SteamMatchMaking004_RequestFriendsLobbies(winISteamMatchmaking_SteamMatchMaking004 *_this) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking004_RequestFriendsLobbies(_this->linux_side); } extern vtable_ptr winISteamMatchmaking_SteamMatchMaking004_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamMatchmaking_SteamMatchMaking004, VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking004_GetFavoriteGameCount) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking004_GetFavoriteGame) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking004_AddFavoriteGame) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking004_RemoveFavoriteGame) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking004_RequestLobbyList) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListFilter) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListNumericalFilter) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListSlotsAvailableFilter) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking004_GetLobbyByIndex) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking004_CreateLobby) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking004_JoinLobby) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking004_LeaveLobby) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking004_InviteUserToLobby) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking004_GetNumLobbyMembers) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberByIndex) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking004_GetLobbyData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking004_SetLobbyData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking004_SendLobbyChatMsg) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking004_GetLobbyChatEntry) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking004_RequestLobbyData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking004_SetLobbyGameServer) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking004_GetLobbyGameServer) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberLimit) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberLimit) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking004_RequestFriendsLobbies) ); #ifndef __GNUC__ } #endif winISteamMatchmaking_SteamMatchMaking004 *create_winISteamMatchmaking_SteamMatchMaking004(void *linux_side) { winISteamMatchmaking_SteamMatchMaking004 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamMatchmaking_SteamMatchMaking004)); TRACE("-> %p\n", r); r->vtable = &winISteamMatchmaking_SteamMatchMaking004_vtable; r->linux_side = linux_side; return r; } #include "cppISteamMatchmaking_SteamMatchMaking003.h" typedef struct __winISteamMatchmaking_SteamMatchMaking003 { vtable_ptr *vtable; void *linux_side; } winISteamMatchmaking_SteamMatchMaking003; DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking003_GetFavoriteGameCount, 4) int __thiscall winISteamMatchmaking_SteamMatchMaking003_GetFavoriteGameCount(winISteamMatchmaking_SteamMatchMaking003 *_this) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking003_GetFavoriteGameCount(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking003_GetFavoriteGame, 32) bool __thiscall winISteamMatchmaking_SteamMatchMaking003_GetFavoriteGame(winISteamMatchmaking_SteamMatchMaking003 *_this, int iGame, AppId_t * pnAppID, uint32 * pnIP, uint16 * pnConnPort, uint16 * pnQueryPort, uint32 * punFlags, uint32 * pRTime32LastPlayedOnServer) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking003_GetFavoriteGame(_this->linux_side, iGame, pnAppID, pnIP, pnConnPort, pnQueryPort, punFlags, pRTime32LastPlayedOnServer); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking003_AddFavoriteGame, 24) int __thiscall winISteamMatchmaking_SteamMatchMaking003_AddFavoriteGame(winISteamMatchmaking_SteamMatchMaking003 *_this, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags, uint32 rTime32LastPlayedOnServer) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking003_AddFavoriteGame(_this->linux_side, nAppID, nIP, nConnPort, nQueryPort, unFlags, rTime32LastPlayedOnServer); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking003_RemoveFavoriteGame, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking003_RemoveFavoriteGame(winISteamMatchmaking_SteamMatchMaking003 *_this, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking003_RemoveFavoriteGame(_this->linux_side, nAppID, nIP, nConnPort, nQueryPort, unFlags); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking003_RequestLobbyList, 4) void __thiscall winISteamMatchmaking_SteamMatchMaking003_RequestLobbyList(winISteamMatchmaking_SteamMatchMaking003 *_this) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking003_RequestLobbyList(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking003_AddRequestLobbyListFilter, 12) void __thiscall winISteamMatchmaking_SteamMatchMaking003_AddRequestLobbyListFilter(winISteamMatchmaking_SteamMatchMaking003 *_this, const char * pchKeyToMatch, const char * pchValueToMatch) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking003_AddRequestLobbyListFilter(_this->linux_side, pchKeyToMatch, pchValueToMatch); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking003_AddRequestLobbyListNumericalFilter, 16) void __thiscall winISteamMatchmaking_SteamMatchMaking003_AddRequestLobbyListNumericalFilter(winISteamMatchmaking_SteamMatchMaking003 *_this, const char * pchKeyToMatch, int nValueToMatch, int nComparisonType) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking003_AddRequestLobbyListNumericalFilter(_this->linux_side, pchKeyToMatch, nValueToMatch, nComparisonType); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking003_AddRequestLobbyListSlotsAvailableFilter, 4) void __thiscall winISteamMatchmaking_SteamMatchMaking003_AddRequestLobbyListSlotsAvailableFilter(winISteamMatchmaking_SteamMatchMaking003 *_this) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking003_AddRequestLobbyListSlotsAvailableFilter(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking003_GetLobbyByIndex, 12) CSteamID *__thiscall winISteamMatchmaking_SteamMatchMaking003_GetLobbyByIndex(winISteamMatchmaking_SteamMatchMaking003 *_this, CSteamID *_r, int iLobby) { TRACE("%p\n", _this); *_r = cppISteamMatchmaking_SteamMatchMaking003_GetLobbyByIndex(_this->linux_side, iLobby); return _r; } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking003_CreateLobby, 5) void __thiscall winISteamMatchmaking_SteamMatchMaking003_CreateLobby(winISteamMatchmaking_SteamMatchMaking003 *_this, bool bPrivate) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking003_CreateLobby(_this->linux_side, bPrivate); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking003_JoinLobby, 12) void __thiscall winISteamMatchmaking_SteamMatchMaking003_JoinLobby(winISteamMatchmaking_SteamMatchMaking003 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking003_JoinLobby(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking003_LeaveLobby, 12) void __thiscall winISteamMatchmaking_SteamMatchMaking003_LeaveLobby(winISteamMatchmaking_SteamMatchMaking003 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking003_LeaveLobby(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking003_InviteUserToLobby, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking003_InviteUserToLobby(winISteamMatchmaking_SteamMatchMaking003 *_this, CSteamID steamIDLobby, CSteamID steamIDInvitee) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking003_InviteUserToLobby(_this->linux_side, steamIDLobby, steamIDInvitee); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking003_GetNumLobbyMembers, 12) int __thiscall winISteamMatchmaking_SteamMatchMaking003_GetNumLobbyMembers(winISteamMatchmaking_SteamMatchMaking003 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking003_GetNumLobbyMembers(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberByIndex, 20) CSteamID *__thiscall winISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberByIndex(winISteamMatchmaking_SteamMatchMaking003 *_this, CSteamID *_r, CSteamID steamIDLobby, int iMember) { TRACE("%p\n", _this); *_r = cppISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberByIndex(_this->linux_side, steamIDLobby, iMember); return _r; } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking003_GetLobbyData, 16) const char * __thiscall winISteamMatchmaking_SteamMatchMaking003_GetLobbyData(winISteamMatchmaking_SteamMatchMaking003 *_this, CSteamID steamIDLobby, const char * pchKey) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking003_GetLobbyData(_this->linux_side, steamIDLobby, pchKey); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking003_SetLobbyData, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking003_SetLobbyData(winISteamMatchmaking_SteamMatchMaking003 *_this, CSteamID steamIDLobby, const char * pchKey, const char * pchValue) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking003_SetLobbyData(_this->linux_side, steamIDLobby, pchKey, pchValue); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberData, 24) const char * __thiscall winISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberData(winISteamMatchmaking_SteamMatchMaking003 *_this, CSteamID steamIDLobby, CSteamID steamIDUser, const char * pchKey) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberData(_this->linux_side, steamIDLobby, steamIDUser, pchKey); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking003_SetLobbyMemberData, 20) void __thiscall winISteamMatchmaking_SteamMatchMaking003_SetLobbyMemberData(winISteamMatchmaking_SteamMatchMaking003 *_this, CSteamID steamIDLobby, const char * pchKey, const char * pchValue) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking003_SetLobbyMemberData(_this->linux_side, steamIDLobby, pchKey, pchValue); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking003_SendLobbyChatMsg, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking003_SendLobbyChatMsg(winISteamMatchmaking_SteamMatchMaking003 *_this, CSteamID steamIDLobby, const void * pvMsgBody, int cubMsgBody) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking003_SendLobbyChatMsg(_this->linux_side, steamIDLobby, pvMsgBody, cubMsgBody); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking003_GetLobbyChatEntry, 32) int __thiscall winISteamMatchmaking_SteamMatchMaking003_GetLobbyChatEntry(winISteamMatchmaking_SteamMatchMaking003 *_this, CSteamID steamIDLobby, int iChatID, CSteamID * pSteamIDUser, void * pvData, int cubData, EChatEntryType * peChatEntryType) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking003_GetLobbyChatEntry(_this->linux_side, steamIDLobby, iChatID, pSteamIDUser, pvData, cubData, peChatEntryType); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking003_RequestLobbyData, 12) bool __thiscall winISteamMatchmaking_SteamMatchMaking003_RequestLobbyData(winISteamMatchmaking_SteamMatchMaking003 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking003_RequestLobbyData(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking003_SetLobbyGameServer, 26) void __thiscall winISteamMatchmaking_SteamMatchMaking003_SetLobbyGameServer(winISteamMatchmaking_SteamMatchMaking003 *_this, CSteamID steamIDLobby, uint32 unGameServerIP, uint16 unGameServerPort, CSteamID steamIDGameServer) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking003_SetLobbyGameServer(_this->linux_side, steamIDLobby, unGameServerIP, unGameServerPort, steamIDGameServer); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking003_GetLobbyGameServer, 24) bool __thiscall winISteamMatchmaking_SteamMatchMaking003_GetLobbyGameServer(winISteamMatchmaking_SteamMatchMaking003 *_this, CSteamID steamIDLobby, uint32 * punGameServerIP, uint16 * punGameServerPort, CSteamID * psteamIDGameServer) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking003_GetLobbyGameServer(_this->linux_side, steamIDLobby, punGameServerIP, punGameServerPort, psteamIDGameServer); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking003_SetLobbyMemberLimit, 16) bool __thiscall winISteamMatchmaking_SteamMatchMaking003_SetLobbyMemberLimit(winISteamMatchmaking_SteamMatchMaking003 *_this, CSteamID steamIDLobby, int cMaxMembers) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking003_SetLobbyMemberLimit(_this->linux_side, steamIDLobby, cMaxMembers); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberLimit, 12) int __thiscall winISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberLimit(winISteamMatchmaking_SteamMatchMaking003 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberLimit(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking003_SetLobbyVoiceEnabled, 13) void __thiscall winISteamMatchmaking_SteamMatchMaking003_SetLobbyVoiceEnabled(winISteamMatchmaking_SteamMatchMaking003 *_this, CSteamID steamIDLobby, bool bVoiceEnabled) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking003_SetLobbyVoiceEnabled(_this->linux_side, steamIDLobby, bVoiceEnabled); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking003_RequestFriendsLobbies, 4) bool __thiscall winISteamMatchmaking_SteamMatchMaking003_RequestFriendsLobbies(winISteamMatchmaking_SteamMatchMaking003 *_this) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking003_RequestFriendsLobbies(_this->linux_side); } extern vtable_ptr winISteamMatchmaking_SteamMatchMaking003_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamMatchmaking_SteamMatchMaking003, VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking003_GetFavoriteGameCount) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking003_GetFavoriteGame) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking003_AddFavoriteGame) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking003_RemoveFavoriteGame) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking003_RequestLobbyList) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking003_AddRequestLobbyListFilter) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking003_AddRequestLobbyListNumericalFilter) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking003_AddRequestLobbyListSlotsAvailableFilter) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking003_GetLobbyByIndex) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking003_CreateLobby) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking003_JoinLobby) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking003_LeaveLobby) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking003_InviteUserToLobby) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking003_GetNumLobbyMembers) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberByIndex) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking003_GetLobbyData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking003_SetLobbyData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking003_SetLobbyMemberData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking003_SendLobbyChatMsg) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking003_GetLobbyChatEntry) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking003_RequestLobbyData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking003_SetLobbyGameServer) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking003_GetLobbyGameServer) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking003_SetLobbyMemberLimit) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking003_GetLobbyMemberLimit) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking003_SetLobbyVoiceEnabled) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking003_RequestFriendsLobbies) ); #ifndef __GNUC__ } #endif winISteamMatchmaking_SteamMatchMaking003 *create_winISteamMatchmaking_SteamMatchMaking003(void *linux_side) { winISteamMatchmaking_SteamMatchMaking003 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamMatchmaking_SteamMatchMaking003)); TRACE("-> %p\n", r); r->vtable = &winISteamMatchmaking_SteamMatchMaking003_vtable; r->linux_side = linux_side; return r; } #include "cppISteamMatchmaking_SteamMatchMaking002.h" typedef struct __winISteamMatchmaking_SteamMatchMaking002 { vtable_ptr *vtable; void *linux_side; } winISteamMatchmaking_SteamMatchMaking002; DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking002_GetFavoriteGameCount, 4) int __thiscall winISteamMatchmaking_SteamMatchMaking002_GetFavoriteGameCount(winISteamMatchmaking_SteamMatchMaking002 *_this) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking002_GetFavoriteGameCount(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking002_GetFavoriteGame, 32) bool __thiscall winISteamMatchmaking_SteamMatchMaking002_GetFavoriteGame(winISteamMatchmaking_SteamMatchMaking002 *_this, int iGame, AppId_t * pnAppID, uint32 * pnIP, uint16 * pnConnPort, uint16 * pnQueryPort, uint32 * punFlags, uint32 * pRTime32LastPlayedOnServer) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking002_GetFavoriteGame(_this->linux_side, iGame, pnAppID, pnIP, pnConnPort, pnQueryPort, punFlags, pRTime32LastPlayedOnServer); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking002_AddFavoriteGame, 24) int __thiscall winISteamMatchmaking_SteamMatchMaking002_AddFavoriteGame(winISteamMatchmaking_SteamMatchMaking002 *_this, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags, uint32 rTime32LastPlayedOnServer) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking002_AddFavoriteGame(_this->linux_side, nAppID, nIP, nConnPort, nQueryPort, unFlags, rTime32LastPlayedOnServer); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking002_RemoveFavoriteGame, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking002_RemoveFavoriteGame(winISteamMatchmaking_SteamMatchMaking002 *_this, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking002_RemoveFavoriteGame(_this->linux_side, nAppID, nIP, nConnPort, nQueryPort, unFlags); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking002_RequestLobbyList, 4) void __thiscall winISteamMatchmaking_SteamMatchMaking002_RequestLobbyList(winISteamMatchmaking_SteamMatchMaking002 *_this) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking002_RequestLobbyList(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking002_GetLobbyByIndex, 12) CSteamID *__thiscall winISteamMatchmaking_SteamMatchMaking002_GetLobbyByIndex(winISteamMatchmaking_SteamMatchMaking002 *_this, CSteamID *_r, int iLobby) { TRACE("%p\n", _this); *_r = cppISteamMatchmaking_SteamMatchMaking002_GetLobbyByIndex(_this->linux_side, iLobby); return _r; } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking002_CreateLobby, 5) void __thiscall winISteamMatchmaking_SteamMatchMaking002_CreateLobby(winISteamMatchmaking_SteamMatchMaking002 *_this, bool bPrivate) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking002_CreateLobby(_this->linux_side, bPrivate); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking002_JoinLobby, 12) void __thiscall winISteamMatchmaking_SteamMatchMaking002_JoinLobby(winISteamMatchmaking_SteamMatchMaking002 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking002_JoinLobby(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking002_LeaveLobby, 12) void __thiscall winISteamMatchmaking_SteamMatchMaking002_LeaveLobby(winISteamMatchmaking_SteamMatchMaking002 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking002_LeaveLobby(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking002_InviteUserToLobby, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking002_InviteUserToLobby(winISteamMatchmaking_SteamMatchMaking002 *_this, CSteamID steamIDLobby, CSteamID steamIDInvitee) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking002_InviteUserToLobby(_this->linux_side, steamIDLobby, steamIDInvitee); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking002_GetNumLobbyMembers, 12) int __thiscall winISteamMatchmaking_SteamMatchMaking002_GetNumLobbyMembers(winISteamMatchmaking_SteamMatchMaking002 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking002_GetNumLobbyMembers(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking002_GetLobbyMemberByIndex, 20) CSteamID *__thiscall winISteamMatchmaking_SteamMatchMaking002_GetLobbyMemberByIndex(winISteamMatchmaking_SteamMatchMaking002 *_this, CSteamID *_r, CSteamID steamIDLobby, int iMember) { TRACE("%p\n", _this); *_r = cppISteamMatchmaking_SteamMatchMaking002_GetLobbyMemberByIndex(_this->linux_side, steamIDLobby, iMember); return _r; } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking002_GetLobbyData, 16) const char * __thiscall winISteamMatchmaking_SteamMatchMaking002_GetLobbyData(winISteamMatchmaking_SteamMatchMaking002 *_this, CSteamID steamIDLobby, const char * pchKey) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking002_GetLobbyData(_this->linux_side, steamIDLobby, pchKey); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking002_SetLobbyData, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking002_SetLobbyData(winISteamMatchmaking_SteamMatchMaking002 *_this, CSteamID steamIDLobby, const char * pchKey, const char * pchValue) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking002_SetLobbyData(_this->linux_side, steamIDLobby, pchKey, pchValue); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking002_GetLobbyMemberData, 24) const char * __thiscall winISteamMatchmaking_SteamMatchMaking002_GetLobbyMemberData(winISteamMatchmaking_SteamMatchMaking002 *_this, CSteamID steamIDLobby, CSteamID steamIDUser, const char * pchKey) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking002_GetLobbyMemberData(_this->linux_side, steamIDLobby, steamIDUser, pchKey); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking002_SetLobbyMemberData, 20) void __thiscall winISteamMatchmaking_SteamMatchMaking002_SetLobbyMemberData(winISteamMatchmaking_SteamMatchMaking002 *_this, CSteamID steamIDLobby, const char * pchKey, const char * pchValue) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking002_SetLobbyMemberData(_this->linux_side, steamIDLobby, pchKey, pchValue); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking002_SendLobbyChatMsg, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking002_SendLobbyChatMsg(winISteamMatchmaking_SteamMatchMaking002 *_this, CSteamID steamIDLobby, const void * pvMsgBody, int cubMsgBody) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking002_SendLobbyChatMsg(_this->linux_side, steamIDLobby, pvMsgBody, cubMsgBody); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking002_GetLobbyChatEntry, 32) int __thiscall winISteamMatchmaking_SteamMatchMaking002_GetLobbyChatEntry(winISteamMatchmaking_SteamMatchMaking002 *_this, CSteamID steamIDLobby, int iChatID, CSteamID * pSteamIDUser, void * pvData, int cubData, EChatEntryType * peChatEntryType) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking002_GetLobbyChatEntry(_this->linux_side, steamIDLobby, iChatID, pSteamIDUser, pvData, cubData, peChatEntryType); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking002_RequestLobbyData, 12) bool __thiscall winISteamMatchmaking_SteamMatchMaking002_RequestLobbyData(winISteamMatchmaking_SteamMatchMaking002 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking002_RequestLobbyData(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking002_SetLobbyGameServer, 26) void __thiscall winISteamMatchmaking_SteamMatchMaking002_SetLobbyGameServer(winISteamMatchmaking_SteamMatchMaking002 *_this, CSteamID steamIDLobby, uint32 unGameServerIP, uint16 unGameServerPort, CSteamID steamIDGameServer) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking002_SetLobbyGameServer(_this->linux_side, steamIDLobby, unGameServerIP, unGameServerPort, steamIDGameServer); } extern vtable_ptr winISteamMatchmaking_SteamMatchMaking002_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamMatchmaking_SteamMatchMaking002, VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking002_GetFavoriteGameCount) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking002_GetFavoriteGame) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking002_AddFavoriteGame) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking002_RemoveFavoriteGame) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking002_RequestLobbyList) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking002_GetLobbyByIndex) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking002_CreateLobby) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking002_JoinLobby) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking002_LeaveLobby) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking002_InviteUserToLobby) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking002_GetNumLobbyMembers) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking002_GetLobbyMemberByIndex) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking002_GetLobbyData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking002_SetLobbyData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking002_GetLobbyMemberData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking002_SetLobbyMemberData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking002_SendLobbyChatMsg) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking002_GetLobbyChatEntry) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking002_RequestLobbyData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking002_SetLobbyGameServer) ); #ifndef __GNUC__ } #endif winISteamMatchmaking_SteamMatchMaking002 *create_winISteamMatchmaking_SteamMatchMaking002(void *linux_side) { winISteamMatchmaking_SteamMatchMaking002 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamMatchmaking_SteamMatchMaking002)); TRACE("-> %p\n", r); r->vtable = &winISteamMatchmaking_SteamMatchMaking002_vtable; r->linux_side = linux_side; return r; } #include "cppISteamMatchmaking_SteamMatchMaking001.h" typedef struct __winISteamMatchmaking_SteamMatchMaking001 { vtable_ptr *vtable; void *linux_side; } winISteamMatchmaking_SteamMatchMaking001; DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking001_GetFavoriteGameCount, 4) int __thiscall winISteamMatchmaking_SteamMatchMaking001_GetFavoriteGameCount(winISteamMatchmaking_SteamMatchMaking001 *_this) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGameCount(_this->linux_side); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame, 28) bool __thiscall winISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame(winISteamMatchmaking_SteamMatchMaking001 *_this, int iGame, uint32 * pnAppID, uint32 * pnIP, uint16 * pnConnPort, uint32 * punFlags, uint32 * pRTime32LastPlayedOnServer) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame(_this->linux_side, iGame, pnAppID, pnIP, pnConnPort, punFlags, pRTime32LastPlayedOnServer); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame, 22) int __thiscall winISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame(winISteamMatchmaking_SteamMatchMaking001 *_this, uint32 nAppID, uint32 nIP, uint16 nConnPort, uint32 unFlags, uint32 rTime32LastPlayedOnServer) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame(_this->linux_side, nAppID, nIP, nConnPort, unFlags, rTime32LastPlayedOnServer); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame, 18) bool __thiscall winISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame(winISteamMatchmaking_SteamMatchMaking001 *_this, uint32 nAppID, uint32 nIP, uint16 nConnPort, uint32 unFlags) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame(_this->linux_side, nAppID, nIP, nConnPort, unFlags); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame2, 32) bool __thiscall winISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame2(winISteamMatchmaking_SteamMatchMaking001 *_this, int iGame, uint32 * pnAppID, uint32 * pnIP, uint16 * pnConnPort, uint16 * pnQueryPort, uint32 * punFlags, uint32 * pRTime32LastPlayedOnServer) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame2(_this->linux_side, iGame, pnAppID, pnIP, pnConnPort, pnQueryPort, punFlags, pRTime32LastPlayedOnServer); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame2, 24) int __thiscall winISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame2(winISteamMatchmaking_SteamMatchMaking001 *_this, uint32 nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags, uint32 rTime32LastPlayedOnServer) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame2(_this->linux_side, nAppID, nIP, nConnPort, nQueryPort, unFlags, rTime32LastPlayedOnServer); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame2, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame2(winISteamMatchmaking_SteamMatchMaking001 *_this, uint32 nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame2(_this->linux_side, nAppID, nIP, nConnPort, nQueryPort, unFlags); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking001_RequestLobbyList, 20) void __thiscall winISteamMatchmaking_SteamMatchMaking001_RequestLobbyList(winISteamMatchmaking_SteamMatchMaking001 *_this, uint64 ulGameID, MatchMakingKeyValuePair_t * pFilters, uint32 nFilters) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking001_RequestLobbyList(_this->linux_side, ulGameID, pFilters, nFilters); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking001_GetLobbyByIndex, 12) CSteamID *__thiscall winISteamMatchmaking_SteamMatchMaking001_GetLobbyByIndex(winISteamMatchmaking_SteamMatchMaking001 *_this, CSteamID *_r, int iLobby) { TRACE("%p\n", _this); *_r = cppISteamMatchmaking_SteamMatchMaking001_GetLobbyByIndex(_this->linux_side, iLobby); return _r; } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking001_CreateLobby, 13) void __thiscall winISteamMatchmaking_SteamMatchMaking001_CreateLobby(winISteamMatchmaking_SteamMatchMaking001 *_this, uint64 ulGameID, bool bPrivate) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking001_CreateLobby(_this->linux_side, ulGameID, bPrivate); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking001_JoinLobby, 12) void __thiscall winISteamMatchmaking_SteamMatchMaking001_JoinLobby(winISteamMatchmaking_SteamMatchMaking001 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking001_JoinLobby(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking001_LeaveLobby, 12) void __thiscall winISteamMatchmaking_SteamMatchMaking001_LeaveLobby(winISteamMatchmaking_SteamMatchMaking001 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); cppISteamMatchmaking_SteamMatchMaking001_LeaveLobby(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking001_InviteUserToLobby, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking001_InviteUserToLobby(winISteamMatchmaking_SteamMatchMaking001 *_this, CSteamID steamIDLobby, CSteamID steamIDInvitee) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking001_InviteUserToLobby(_this->linux_side, steamIDLobby, steamIDInvitee); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking001_GetNumLobbyMembers, 12) int __thiscall winISteamMatchmaking_SteamMatchMaking001_GetNumLobbyMembers(winISteamMatchmaking_SteamMatchMaking001 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking001_GetNumLobbyMembers(_this->linux_side, steamIDLobby); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberByIndex, 20) CSteamID *__thiscall winISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberByIndex(winISteamMatchmaking_SteamMatchMaking001 *_this, CSteamID *_r, CSteamID steamIDLobby, int iMember) { TRACE("%p\n", _this); *_r = cppISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberByIndex(_this->linux_side, steamIDLobby, iMember); return _r; } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking001_GetLobbyData, 16) const char * __thiscall winISteamMatchmaking_SteamMatchMaking001_GetLobbyData(winISteamMatchmaking_SteamMatchMaking001 *_this, CSteamID SteamIDLobby, const char * pchKey) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking001_GetLobbyData(_this->linux_side, SteamIDLobby, pchKey); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking001_SetLobbyData, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking001_SetLobbyData(winISteamMatchmaking_SteamMatchMaking001 *_this, CSteamID steamIDLobby, const char * pchKey, const char * pchValue) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking001_SetLobbyData(_this->linux_side, steamIDLobby, pchKey, pchValue); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberData, 24) const char * __thiscall winISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberData(winISteamMatchmaking_SteamMatchMaking001 *_this, CSteamID steamIDLobby, CSteamID steamIDUser, const char * pchKey) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberData(_this->linux_side, steamIDLobby, steamIDUser, pchKey); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking001_SetLobbyMemberData, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking001_SetLobbyMemberData(winISteamMatchmaking_SteamMatchMaking001 *_this, CSteamID steamIDLobby, const char * pchKey, const char * pchValue) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking001_SetLobbyMemberData(_this->linux_side, steamIDLobby, pchKey, pchValue); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking001_SendLobbyChatMsg, 20) bool __thiscall winISteamMatchmaking_SteamMatchMaking001_SendLobbyChatMsg(winISteamMatchmaking_SteamMatchMaking001 *_this, CSteamID steamIDLobby, const void * pvMsgBody, int cubMsgBody) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking001_SendLobbyChatMsg(_this->linux_side, steamIDLobby, pvMsgBody, cubMsgBody); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking001_GetLobbyChatEntry, 32) int __thiscall winISteamMatchmaking_SteamMatchMaking001_GetLobbyChatEntry(winISteamMatchmaking_SteamMatchMaking001 *_this, CSteamID steamIDLobby, int iChatID, CSteamID * pSteamIDUser, void * pvData, int cubData, EChatEntryType * peChatEntryType) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking001_GetLobbyChatEntry(_this->linux_side, steamIDLobby, iChatID, pSteamIDUser, pvData, cubData, peChatEntryType); } DEFINE_THISCALL_WRAPPER(winISteamMatchmaking_SteamMatchMaking001_RequestLobbyData, 12) bool __thiscall winISteamMatchmaking_SteamMatchMaking001_RequestLobbyData(winISteamMatchmaking_SteamMatchMaking001 *_this, CSteamID steamIDLobby) { TRACE("%p\n", _this); return cppISteamMatchmaking_SteamMatchMaking001_RequestLobbyData(_this->linux_side, steamIDLobby); } extern vtable_ptr winISteamMatchmaking_SteamMatchMaking001_vtable; #ifndef __GNUC__ void __asm_dummy_vtables(void) { #endif __ASM_VTABLE(winISteamMatchmaking_SteamMatchMaking001, VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking001_GetFavoriteGameCount) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame2) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame2) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame2) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking001_RequestLobbyList) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking001_GetLobbyByIndex) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking001_CreateLobby) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking001_JoinLobby) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking001_LeaveLobby) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking001_InviteUserToLobby) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking001_GetNumLobbyMembers) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberByIndex) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking001_GetLobbyData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking001_SetLobbyData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking001_SetLobbyMemberData) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking001_SendLobbyChatMsg) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking001_GetLobbyChatEntry) VTABLE_ADD_FUNC(winISteamMatchmaking_SteamMatchMaking001_RequestLobbyData) ); #ifndef __GNUC__ } #endif winISteamMatchmaking_SteamMatchMaking001 *create_winISteamMatchmaking_SteamMatchMaking001(void *linux_side) { winISteamMatchmaking_SteamMatchMaking001 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamMatchmaking_SteamMatchMaking001)); TRACE("-> %p\n", r); r->vtable = &winISteamMatchmaking_SteamMatchMaking001_vtable; r->linux_side = linux_side; return r; }