#include "steam_defs.h" #include "steamworks_sdk_116/steam_api.h" #include "steamclient_private.h" #include "cppISteamClient_SteamClient011.h" #ifdef __cplusplus extern "C" { #endif #include "struct_converters_116.h" HSteamPipe cppISteamClient_SteamClient011_CreateSteamPipe(void *linux_side) { return ((ISteamClient*)linux_side)->CreateSteamPipe(); } bool cppISteamClient_SteamClient011_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe) { return ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe); } HSteamUser cppISteamClient_SteamClient011_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe) { return ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe); } HSteamUser cppISteamClient_SteamClient011_CreateLocalUser(void *linux_side, HSteamPipe * phSteamPipe, EAccountType eAccountType) { return ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType); } void cppISteamClient_SteamClient011_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser) { ((ISteamClient*)linux_side)->ReleaseUser((HSteamPipe)hSteamPipe, (HSteamUser)hUser); } void *cppISteamClient_SteamClient011_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient011_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void cppISteamClient_SteamClient011_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort) { ((ISteamClient*)linux_side)->SetLocalIPBinding((uint32)unIP, (uint16)usPort); } void *cppISteamClient_SteamClient011_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient011_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient011_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient011_GetISteamMasterServerUpdater(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamMasterServerUpdater((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient011_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void * cppISteamClient_SteamClient011_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient011_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient011_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient011_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient011_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient011_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void *cppISteamClient_SteamClient011_GetISteamScreenshots(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } void cppISteamClient_SteamClient011_RunFrame(void *linux_side) { ((ISteamClient*)linux_side)->RunFrame(); } uint32 cppISteamClient_SteamClient011_GetIPCCallCount(void *linux_side) { return ((ISteamClient*)linux_side)->GetIPCCallCount(); } void cppISteamClient_SteamClient011_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction) { ((ISteamClient*)linux_side)->SetWarningMessageHook((SteamAPIWarningMessageHook_t)pFunction); } bool cppISteamClient_SteamClient011_BShutdownIfAllPipesClosed(void *linux_side) { return ((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed(); } void *cppISteamClient_SteamClient011_GetISteamHTTP(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion) { return ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion); } #ifdef __cplusplus } #endif